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{{Era|Realworld}}
{{Era|Realworld}}
'''Alexandre Troufanov''' is a senior character artist on ''[[Assassin’s Creed III]]'' at [[Ubisoft]] Montreal, where he specializes in realistic characters for video games and cinematics. He previously worked on ''[[Assassin's Creed: Revelations]]'', ''[[Assassin's Creed: Brotherhood]]'' and ''[[Assassin's Creed II]]''.
'''Alexandre Troufanov''' is a senior character artist on ''[[Assassin's Creed III]]'' at [[Ubisoft]] Montreal, where he specializes in realistic characters for video games and cinematics. He previously worked on ''[[Assassin's Creed: Revelations]]'', ''[[Assassin's Creed: Brotherhood]]'' and ''[[Assassin's Creed II]]''.


==Games credited==
==Games credited==
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Alexandre Troufanov Sample artwork 2.jpg
Alexandre Troufanov Sample artwork 2.jpg
Alexandre Troufanov Sample artwork 3.jpg
Alexandre Troufanov Sample artwork 3.jpg
Alexandre Troufanov unused concept artwork -turkish soldier.png
Alexandre Troufanov unused concept artwork -Turkish soldier.png
Dante moro - Concept by Alexandre Troufanov.jpg
Dante moro - Concept by Alexandre Troufanov.jpg
Alexandre Troufanov Wire modelling sample.jpg
Alexandre Troufanov Wire modelling sample.jpg
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*[http://aliasfx.cgsociety.org/about/ Alexandre Troufanov]’s art page on CGISociaty.com.
*[http://aliasfx.cgsociety.org/about/ Alexandre Troufanov]’s art page on CGISociaty.com.


{{DEFAULTSORT: Troufanov, Alexandre}}
{{DEFAULTSORT:Troufanov, Alexandre}}
[[Category:Development Team]]
[[Category:Development Team]]
[[Category:Assassin's Creed II Development Team]]
[[Category:Assassin's Creed II Development Team]]
[[Category:Assassin's Creed: Brotherhood Development Team]]
[[Category:Assassin's Creed: Brotherhood Development Team]]
[[Category:Assassin's Creed: Revelations Development Team]]
[[Category:Assassin's Creed: Revelations Development Team]]

Revision as of 21:29, 7 September 2012

Alexandre Troufanov is a senior character artist on Assassin's Creed III at Ubisoft Montreal, where he specializes in realistic characters for video games and cinematics. He previously worked on Assassin's Creed: Revelations, Assassin's Creed: Brotherhood and Assassin's Creed II.

Games credited

  • Unannounced title, Ubisoft
  • Assassin's Creed: Revelations (2011), Ubisoft
  • Assassin's Creed: Brotherhood (2010), Ubisoft
  • Assassin's Creed II (2009), Ubisoft

Specialties

  • Realistic character creation for video games and high resolution models for cinematics as well.
  • Character modelling, from base mesh to high resolution model and then to in-game final textured model.
  • He has been noted as being especially skilled at hard surface modelling, his dedication to his work and capacity to deliver on time.

Gallery

The following works are some sample art pieces and character models created by Alexandre Troufanov. The full range of Troufanov's work can be seen here.

Trivia

  • Troufanov earned a diploma in 3D modelling for video games from Ubisoft Campus (2007 – 2008).
  • Troufanov also goes under the artist name ALT.

References