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[[File:Alexandre Breault.jpg|thumb|250px|Alexandre Breault.]] | [[File:Alexandre Breault.jpg|thumb|250px|Alexandre Breault.]] | ||
'''Alexandre Breault''' | '''Alexandre Breault''' is a former Game Designer at [[Ubisoft]]. | ||
== Trivia == | ==Biography== | ||
He completed his Master Degree in Film Study at the Université de Montréal in 2004. He then joined Ubisoft as a Game Designer in 2005. | |||
During his time there, he participated in the design of ''Far Cry Instincts: Evolution'', ''Lost: Via Domus'', ''Naruto: The Broken Bond'', ''[[Assassin's Creed II]]'', ''[[Assassin's Creed: Brotherhood]]'', and ''James Cameron’s Avatar: The Game''. ''[[Assassin's Creed: Revelations]]'' was his first game as Lead Game Designer and as a Game Design Director. | |||
==Trivia== | |||
*Along with [[Alexandre Amancio]], he was responsible for coordinating all six development studios involved in ''Assassin's Creed: Revelations''. | *Along with [[Alexandre Amancio]], he was responsible for coordinating all six development studios involved in ''Assassin's Creed: Revelations''. | ||
*''Assassin's Creed: Revelations'' was to be both Alexandre Amancio and his final development project at Ubisoft Montreal before leaving the company. | *''Assassin's Creed: Revelations'' was to be both Alexandre Amancio and his final development project at Ubisoft Montreal before leaving the company. | ||
== External links == | ==External links== | ||
*[http://ca.linkedin.com/pub/alexandre-breault/3/480/837 Alexandre Breault] at Linkedin. | *[http://ca.linkedin.com/pub/alexandre-breault/3/480/837 Alexandre Breault] at Linkedin. | ||
*[http://www.youtube.com/watch?v=86g__z0o-Yk&feature=player_embedded#at=605 Interview] with Alexandre Breault for ''Assassin's Creed: Revelations''. | *[http://www.youtube.com/watch?v=86g__z0o-Yk&feature=player_embedded#at=605 Interview] with Alexandre Breault for ''Assassin's Creed: Revelations''. | ||
{{DEFAULTSORT:Breault, Alexandre}} | {{DEFAULTSORT:Breault, Alexandre}} | ||
[[Category:Development Team]] | [[Category:Development Team]] | ||
[[Category:Assassin's Creed II development team]] | [[Category:Assassin's Creed II development team]] | ||
[[Category:Assassin's Creed: Brotherhood development team]] | [[Category:Assassin's Creed: Brotherhood development team]] | ||
[[Category:Assassin's Creed: Revelations development team]] | [[Category:Assassin's Creed: Revelations development team]] | ||
Revision as of 00:33, 25 January 2013

Alexandre Breault is a former Game Designer at Ubisoft.
Biography
He completed his Master Degree in Film Study at the Université de Montréal in 2004. He then joined Ubisoft as a Game Designer in 2005.
During his time there, he participated in the design of Far Cry Instincts: Evolution, Lost: Via Domus, Naruto: The Broken Bond, Assassin's Creed II, Assassin's Creed: Brotherhood, and James Cameron’s Avatar: The Game. Assassin's Creed: Revelations was his first game as Lead Game Designer and as a Game Design Director.
Trivia
- Along with Alexandre Amancio, he was responsible for coordinating all six development studios involved in Assassin's Creed: Revelations.
- Assassin's Creed: Revelations was to be both Alexandre Amancio and his final development project at Ubisoft Montreal before leaving the company.
External links
- Alexandre Breault at Linkedin.
- Interview with Alexandre Breault for Assassin's Creed: Revelations.