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*[http://uk.gamespot.com/pc/action/assassins-creed-brotherhood/video/6281417/assassins-creed-brotherhood-interview-gaelic-simard Gaelec Simard]'s ''Assassin's Creed: Brotherhood'' interview with GameSpot.
*[http://uk.gamespot.com/pc/action/assassins-creed-brotherhood/video/6281417/assassins-creed-brotherhood-interview-gaelic-simard Gaelec Simard]'s ''Assassin's Creed: Brotherhood'' interview with GameSpot.
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Revision as of 01:21, 8 November 2013

Gaelic Simard

Gaelec Simard, also known as Gaelec-Yannick Simard, is a Mission Director and Team Lead Level Designer at Ubisoft Montreal, where he has worked on Assassin's Creed II and Assassin's Creed: Brotherhood, in which he primarily focused on single player missions for Assassin's Creed games.

Prior to this, he worked as a Mission Coordinator on Assassin's Creed and Assassin's Creed: Revelations, ensuring continuity between the storyline and gameplay elements.

Games credited

  • Road to India: Between Hell and Nirvana (2001) - Microïds
  • Syberia (2002) - Microïds
  • Post Mortem (2002) - Microïds
  • Syberia (The Collector's Edition) (2004) - MC2-Microïds
  • Prince of Persia: Warrior Within (2004) - Ubisoft,
  • Knight's Apprentice: Memorick's Adventures (2004) - XS Games
  • Prince of Persia: The Two Thrones (2005) - Ubisoft
  • Battles of Prince of Persia (2005) - Ubisoft
  • Assassin's Creed (2007) - Ubisoft
  • Shaun White Snowboarding (2008) - Ubisoft
  • Assassin's Creed (Director's Cut Edition) (2008) - Ubisoft
  • Assassin's Creed II (2009) - Ubisoft
  • Assassin's Creed: Brotherhood (2010) - Ubisoft
  • Assassin's Creed: Revelations (2011) - Ubisoft
  • Assassin's Creed: III (2011–2012) - Ubisoft

Trivia

  • Prior to working at Ubisoft, Simard also worked alongside Alexandre Amancio at the gaming company Microïds.
  • He is also good friends with Martin Schelling, both of whom have worked on Prince of Persia: Warrior Within as their first project at Ubisoft.

External links