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m image may need to be uppdated with a more newer and more official one when it becomes available.
 
imported>Kaloneous
m moved Aliessia Laidacker to Aleissia Laidacker: I misspelled her first name.
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Revision as of 23:51, 10 June 2012

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File:Aliessia Laidacker.jpg
Aliessia Laidacker.

Aleissia Laidacker is currently the team lead for AI and gameplay on Assassin’s Creed III at Ubisoft Montreal.[1]

Biography

Laidacker has been working in the programming field for 11 years with a BS in Computer Science from Concordia University with a Double Major in Digital Image Sound and The Fine Arts (2004 – 2008), where she specialized in 3D Animation.

After working on various interactive installations and programming projects, she joined Ubisoft as an AI / Behavior Programmer. Now, 5 years at Ubisoft, some of her credited games include Assassin’s Creed II and Assassin’s Creed: Brotherhood. In 2011, she a GDC speaker for the session entitled “Living Crowds: AI & Animation in Assassin’s Creed: Brotherhood”. [2]

Game Credits

  • Assassin's Creed III (2012), Ubisoft
  • Assassin's Creed: Brotherhood (2011), Ubisoft
  • Assassin's Creed II (2009), Ubisoft
  • Lost: Via Domus (2008), Ubisoft
  • Shaun White Snowboarding (2008), Ubisoft

External links

References