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[[File:Donglu_Yu.jpg|thumb|185px|Donglu Yu ]] Donglu Yu is a Concept Artist working at [[Ubisoft]] Montreal and is best known for her work on the ''[[Assassin’s Creed Series]]'', in particular [[Assassin’s Creed: Brotherhood|''Assassin’s Creed: Brotherhood'']] and [[Assassin's Creed: Project Legacy]]. Her areas of specialty are; Concept Art, Illustration and Visual Development, all of which she has employed in creating artwork for the ''Assassin’s Creed Series''.
[[File:Donglu_Yu.jpg|thumb|185px|Donglu Yu ]] Donglu Yu is a Concept Artist working at [[Ubisoft]] Montreal and is best known for her work on the ''[[Assassin’s Creed Series]]'', in particular [[Assassin’s Creed: Brotherhood|''Assassin’s Creed: Brotherhood'']] and [[Assassin's Creed: Project Legacy]]. Her areas of specialty are; Concept Art, Illustration and Visual Development, all of which she has employed in creating artwork for the ''Assassin’s Creed Series''.
She has been confirmed to have worked on [[Assassin's Creed: Revelations|Assassin’s Creed: Revelations]] and an as yet unnamed future Assassin’s Creed title.
She has been confirmed to have worked on [[Assassin's Creed: Revelations|Assassin’s Creed: Revelations]] and an as yet unnamed future ''Assassin’s Creed'' title.
==Biography==
==Biography==


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<gallery captionalign="left">
<gallery captionalign="left">
White_Room.jpg|Concept artwork for the Animus White Room
Guard_Camp.jpg|Concept art for the French Guard Camp in ''Assassin's Creed: Brotherhood''
HQ_Mercenaries_fight_scene.jpg|Concept art of the Mercenary Headquarter's underground Fight Club
Spain Battle.jpg|Concept artwork for the Siege of Viana
CastelloSanAngelo_Courtyard.jpg|Concept art for the [[''Castello San Angelo'']] courtyard
carriage_caterina.jpg|Concept art for Caterina Stroza's carriage
Vidic_in_Abstergo_01.jpg|[[''Abstergo Industries'']] Concept Art
Vidic_in_Abstergo_02.jpg|Concept art for the Abstergo Animi Room
RewardRoom_Entrance.jpg|[[''Lairs of Romulus'']] Concept Art
</gallery>
</gallery>





Revision as of 07:07, 28 July 2011

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Donglu Yu

Donglu Yu is a Concept Artist working at Ubisoft Montreal and is best known for her work on the Assassin’s Creed Series, in particular Assassin’s Creed: Brotherhood and Assassin's Creed: Project Legacy. Her areas of specialty are; Concept Art, Illustration and Visual Development, all of which she has employed in creating artwork for the Assassin’s Creed Series.

She has been confirmed to have worked on Assassin’s Creed: Revelations and an as yet unnamed future Assassin’s Creed title.

Biography

Yu was born in China and immigrated to Canada with my parents when she was twelve years old. When she was young her parents started sending her to many art classes to study Chinese watercolor, calligraphy, oil painting, etc, and these styles can be seen as a major influence in her art today.

Academically, she was enrolled in Illustration and Design for her College studies at Dawson College (2001 – 2004), where she was officially introduced to both 2D and 3D tools (an area she currently excels at). Following this she decided to pursue further university studies in Film Animation at Concordia University (2003 – 2007).

Games Credited

  • Unannounced Assassin’s Creed title, (2011 - 2012), Ubisoft
  • Assassin’s Creed: Revelations, (2010 - 2011), Ubisoft
  • Assassin's Creed Project Legacy, (2010 - 2011), Ubisoft
  • Assassin's Creed Brotherhood, (2010), Ubisoft
  • Deus Ex III: Human Revolution, (2010), Eidos

Gallery

The following gallery contains Donglu Yu’s concept development art for Assassin's Creed Brotherhood and Assassin’s Creed: Project Legacy.






Trivia

  • Yu has been widely recognized for her outstanding contribution to her field and has won awards from such publications as; Expose 7, Expose 8, Exotique 5, ImagineFX, 2D Artist Magazine, and Advanced Photoshop.

External links

  • Donglu Yu’s professional profile at Linkedin
  • Donglu Yu’s profile at the CGISociety Website
  • Blog containing Assassin’s Creed: Brotherhood concept art