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[[File:David_Levy.jpg|thumb|David 'Vyle' Levy]]
[[File:David_Levy.jpg|thumb|David 'Vyle' Levy.]]
'''David 'Vyle' Levy''' is a leading international concept artist. He studied industrial design and architecture in France and the Netherlands respectively, and is currently working in Los Angeles, California as senior concept artist in the movie industry. He has contributed to titles for the PC, XBOX, and PS2, PS3, XBOX360 and recently worked on the development of ''Prince of Persia'' series and the ''[[Assassin's Creed Series]]'' while at [[Ubisoft]] in Montreal. His unique interests merge video gaming, film and his industrial design background to create fantasy elements at many scales.
'''David 'Vyle' Levy''' is a leading international concept artist. He studied industrial design and architecture in France and the Netherlands respectively, and is currently working in Los Angeles, California as senior concept artist in the movie industry. He has contributed to titles for the PC, XBOX, and PS2, PS3, XBOX360 and recently worked on the development of ''Prince of Persia'' series and the ''[[Assassin's Creed Series]]'' while at [[Ubisoft]] in Montreal. His unique interests merge video gaming, film and his industrial design background to create fantasy elements at many scales.
==Biography==
==Biography==
Levy attended the Academy of Fine Arts Maastricht (NL) where he graduated with honors with a B.S. degree in Industrial Design and Interior Architecture including a nomination to the Hoxtinjpreis. Upon graduation, he was invited to become part of a large video game company Cryo, in Paris, as a concept artist. Levy now works freelance at Ubisoft as a senior concept artist and has participated to the development of ''Prince of Persia: The Two Thrones'', and [[Assassin's Creed|''Assassin's Creed'']]. With his friend Barontieri, he recently created Steambot Studios, a collective of artists dedicated to create, inspire and push the boundaries of concept art.
Levy attended the Academy of Fine Arts Maastricht (NL) where he graduated with honors with a B.S. degree in Industrial Design and Interior Architecture including a nomination to the Hoxtinjpreis. Upon graduation, he was invited to become part of a large video game company Cryo, in Paris, as a concept artist. Levy now works freelance at [[Ubisoft]] as a senior concept artist and has participated to the development of ''Prince of Persia: The Two Thrones'', and [[Assassin's Creed|''Assassin's Creed'']]. With his friend Barontieri, he recently created Steambot Studios, a collective of artists dedicated to create, inspire and push the boundaries of concept art.
==Games Credited==
==Games Credited==
*''Assassin’s Creed'', Ubisoft
*''Assassin’s Creed'', Ubisoft
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The following gallery contains concept artwork created by David Levy for ''Assassin's Creed''.
The following gallery contains concept artwork created by David Levy for ''Assassin's Creed''.
<gallery orientation="square" captionalign="left">
<gallery orientation="square" captionalign="left">
Assassin_Concept_06.jpg|Concept art for Assassin's Creed Kingdom chase
Assassin_Concept_06.jpg|Concept art for Assassin's Creed Kingdom chase.
Concept art for Leap of Faith.jpg|Original concept artwork by David Levy
Concept art for Leap of Faith.jpg|Original concept artwork by David Levy.
Assassin_A_02.jpg
Assassin_A_02.jpg
Assassin_A_03.jpg|Concept art for The Kingdom in ''Assassin's Creed''
Assassin_A_03.jpg|Concept art for The Kingdom in ''Assassin's Creed''.
Assassin_A_05.jpg|Concept art for Altair's journey to Arsuf
Assassin_A_05.jpg|Concept art for Altaïr's journey to Arsuf.
Assassin_A_07.jpg|Jerusalem concept art
Assassin_A_07.jpg|Jerusalem concept art.
Assassin_A_11.jpg
Assassin_A_11.jpg
Assassin_A_12.jpg|''Assassin's Creed'' concept art for market stalls
Assassin_A_12.jpg|''Assassin's Creed'' concept art for market stalls.
Assassin_A_16.jpg
Assassin_A_16.jpg
Assassin_A_15.jpg|Concept of market stall in Jerusalem
Assassin_A_15.jpg|Concept of market stall in Jerusalem.
Assassin_A_15.jpg|Concept of a market stall in Jerusalem
Assassin's-Creed-Ubisoft-20.jpg|Assassination of a Templar concept image.
Assassin's-Creed-Ubisoft-20.jpg|Assassination of a Templar concept image
Gameplay Concept 02.jpg
Gameplay Concept 02.jpg
Gameplay Concept 01.jpg
Gameplay Concept 01.jpg
Assassin's Creed_French Comic_Concept_01.jpg|''Assassin's Creed'': The Comic (French)
Assassin's Creed_French Comic_Concept_01.jpg|''Assassin's Creed'': The Comic (French).
Assassin's Creed_French Comic_Concept_02.jpg|Assassin's Creed: The Comic concept illustration
Assassin's Creed_French Comic_Concept_02.jpg|Assassin's Creed: The Comic concept illustration.
Assassin's Creed_French Comic_Concept_03.jpg|''Assassin's Creed:'' The Comic Altair concept art
Assassin's Creed_French Comic_Concept_03.jpg|''Assassin's Creed:'' The Comic Altair concept art.
</gallery>
</gallery>
==Trivia==
==Trivia==
*Levy also llustrated a complete comic book for the release of ''Assassin’s Creed''.
*Levy also illustrated a complete comic book for the release of ''Assassin’s Creed''.
*He also worked alongside [[Raphael Lacoste]] in creating magazine illustrations for the promotion of ''Assassin’s Creed'' as well as providing advice (unaccredited) for [[Assassin’s Creed II|''Assassin’s Creed II'']].
*He also worked alongside [[Raphael Lacoste]] in creating magazine illustrations for the promotion of ''Assassin’s Creed'' as well as providing advice (unaccredited) for [[Assassin’s Creed II|''Assassin’s Creed II'']].
*His nickname is an anagram of his surname and was created because Levy wanted a name that wouldsignify his work.
*His nickname is an anagram of his surname and was created because Levy wanted a name that wouldsignify his work.

Revision as of 21:59, 28 July 2011

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David 'Vyle' Levy.

David 'Vyle' Levy is a leading international concept artist. He studied industrial design and architecture in France and the Netherlands respectively, and is currently working in Los Angeles, California as senior concept artist in the movie industry. He has contributed to titles for the PC, XBOX, and PS2, PS3, XBOX360 and recently worked on the development of Prince of Persia series and the Assassin's Creed Series while at Ubisoft in Montreal. His unique interests merge video gaming, film and his industrial design background to create fantasy elements at many scales.

Biography

Levy attended the Academy of Fine Arts Maastricht (NL) where he graduated with honors with a B.S. degree in Industrial Design and Interior Architecture including a nomination to the Hoxtinjpreis. Upon graduation, he was invited to become part of a large video game company Cryo, in Paris, as a concept artist. Levy now works freelance at Ubisoft as a senior concept artist and has participated to the development of Prince of Persia: The Two Thrones, and Assassin's Creed. With his friend Barontieri, he recently created Steambot Studios, a collective of artists dedicated to create, inspire and push the boundaries of concept art.

Games Credited

  • Assassin’s Creed, Ubisoft
  • The DaVinci Code, REELFX
  • Prince of Persia: The Two Thrones, Ubisoft
  • NBA Jam, ACCLAIM studios
  • XGRA, ACCLAIM studios
  • Turok Evolution, ACCLAIM studios
  • Malice, Freelance work for Argonauts UK
  • XLR8, SIMTEX ltd Aldershot UK

Gallery

The following gallery contains concept artwork created by David Levy for Assassin's Creed.

Trivia

  • Levy also illustrated a complete comic book for the release of Assassin’s Creed.
  • He also worked alongside Raphael Lacoste in creating magazine illustrations for the promotion of Assassin’s Creed as well as providing advice (unaccredited) for Assassin’s Creed II.
  • His nickname is an anagram of his surname and was created because Levy wanted a name that wouldsignify his work.

External links