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Catacomb Raider: Difference between revisions
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==Description== | ==Description== | ||
Arno and a team of [[Assassins]] were tasked with the retrieval of stolen artifacts that the [[Templars]] had stored beneath the [[Abbey of Saint-Germain-des-Prés]]. | Arno and a team of [[Assassins]] were tasked with the retrieval of stolen artifacts that the [[Templars]] had stored beneath the [[Abbey of Saint-Germain-des-Prés]]. | ||
==Dialogue== | ==Dialogue== | ||
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The Assassins recovered the artifacts and then escaped the area. | The Assassins recovered the artifacts and then escaped the area. | ||
==Trivia== | |||
*The title of the memory is a reference to the ''{{Wiki|Tomb Raider}} franchise. | |||
==Reference== | ==Reference== | ||
*''[[Assassin's Creed: Unity]]'' | *''[[Assassin's Creed: Unity]]'' | ||
Revision as of 00:39, 11 December 2016
Catacomb Raider was a virtual representation of one of Arno Dorian's genetic memories, relived by a Helix initiate through the Helix Navigator.
Description
Arno and a team of Assassins were tasked with the retrieval of stolen artifacts that the Templars had stored beneath the Abbey of Saint-Germain-des-Prés.
Dialogue
- Bishop: The Saint-Germain-des-Prés Abbey. Pretty swanky. This was founded in the sixth century, which means it existed centuries before France was even a thing. Of course, once the revolution happened, churches weren't super popular, so the abbey was ransacked and turned into a warehouse. The Templars took advantage of this and stole some valuable artifacts. You need to get them back.
Outcome
The Assassins recovered the artifacts and then escaped the area.
Trivia
- The title of the memory is a reference to the Tomb Raider franchise.