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User blog comment:Master Sima Yi/Assassinews 03-12-'14 — New Assassin's Creed in Victorian London leaked/@comment-24760042-20150102142241/@comment-4068211-20150103001712: Difference between revisions

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imported>Assassin for the argonauts
Created page with "The problem with anything first person is that your character just observes the world. In the post Desmond era we've had a character exposed to the myriad of allegiances (Assa..."
 
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The problem with anything first person is that your character just observes the world. In the post Desmond era we've had a character exposed to the myriad of allegiances (Assassins/Templars/Instruments/Erudito/Naive Abstergo) and the character has not had the chance to respond. This would be fine if we had choice but choice does not suit the world of a well written story because you want the chracter's involvement to be fixed so you can sequel it. So - if the character's role is fixed, why not give them a voice? Why not make it third person? It seems to me that the only reaosn not to is to save time and animation? 
The problem with anything first person is that your character just observes the world. In the post Desmond era we've had a character exposed to the myriad of allegiances (Assassins/Templars/Instruments/Erudito/Naive Abstergo) and the character has not had the chance to respond. This would be fine if we had choice but choice does not suit the world of a well written story because you want the chracter's involvement to be fixed so you can sequel it. So - if the character's role is fixed, why not give them a voice? Why not make it third person? It seems to me that the only reaosn not to is to save time and animation?

Latest revision as of 01:04, 10 July 2026

The problem with anything first person is that your character just observes the world. In the post Desmond era we've had a character exposed to the myriad of allegiances (Assassins/Templars/Instruments/Erudito/Naive Abstergo) and the character has not had the chance to respond. This would be fine if we had choice but choice does not suit the world of a well written story because you want the chracter's involvement to be fixed so you can sequel it. So - if the character's role is fixed, why not give them a voice? Why not make it third person? It seems to me that the only reaosn not to is to save time and animation?