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User blog comment:Dragonzzilla/Assassin Idea/@comment-1888392-20130722032650/@comment-257535-20130722181721: Difference between revisions

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imported>Sadelyrate
Created page with "Playing the Devil's advocate, 'cause that's the way I roll... :/ "<span style="color:rgb(255,255,255);font-size:13px;line-height:21px;">I generally feel that curved weapons a..."
 
m Text replacement - " " to " "
 
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"<span style="color:rgb(255,255,255);font-size:13px;line-height:21px;">I generally feel that curved weapons allow for more fluidity in combat, because you can turn away from a slash and still have the weapon do damage."</span>
"<span style="color:rgb(255,255,255);font-size:13px;line-height:21px;">I generally feel that curved weapons allow for more fluidity in combat, because you can turn away from a slash and still have the weapon do damage."</span>


You can also change the direction with a straight, two-edged blade and thus do more damage, but by their very nature, the '''style''' for curved blades favours circular moves, which automatically translate to fluidity. However, if a person with curved weapons gets cornered... if their opponent wears (metal) armour...
You can also change the direction with a straight, two-edged blade and thus do more damage, but by their very nature, the '''style''' for curved blades favours circular moves, which automatically translate to fluidity. However, if a person with curved weapons gets cornered... if their opponent wears (metal) armour...
You can't stab with curved weapons.
You can't stab with curved weapons.
Slashes 'slide' across the armour, get ignored, unless there's truly weight behind them, or the wielder gets 'lucky'.
Slashes 'slide' across the armour, get ignored, unless there's truly weight behind them, or the wielder gets 'lucky'.

Latest revision as of 01:04, 10 July 2026

Playing the Devil's advocate, 'cause that's the way I roll... :/

"I generally feel that curved weapons allow for more fluidity in combat, because you can turn away from a slash and still have the weapon do damage."

You can also change the direction with a straight, two-edged blade and thus do more damage, but by their very nature, the style for curved blades favours circular moves, which automatically translate to fluidity. However, if a person with curved weapons gets cornered... if their opponent wears (metal) armour... You can't stab with curved weapons. Slashes 'slide' across the armour, get ignored, unless there's truly weight behind them, or the wielder gets 'lucky'.

As with so many other things... it's not the tool, it's how you use it.

Goes for the severity of the wounds, too. Much more than the instrument used to inflict them, it's the combination of style, skill and luck.