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My secondary sandbox.
My secondary sandbox.
==The Last Quest of Leonardo da Vinci==
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==Lettre de Leonardo==
Amboise, le 1er mai 1519
Ezio, mon frère
Voilà bien longtemps que nous n'avons pas conversé, et j'aimerais badiner avec toi comme au bon vieux temps, mais je sens que mes forces me quittent, et je crois que le sujet de ma lettre ne soit un peu plus grave. Ou plutôt, plus urgent. Peut-être sais-tu que ces dernières années, j'ai pu profiter de ma retraite au manoir du Cloux pour travailler sur le grand sujet de ma vie : les cités idéales. J'ai cherché à élaborer des lieux parfaits, dont la géométrie, l'agencement et l'organisation permettraient la meilleur entente possible entre les gens du peuple. Un Anglais que j'ai rencontré il y a quelques années, auteur d'un petit livre remarquable qui s'intitule ''Utopiae'', m'a beaucoup aidé dans mes recherches. Mais le temps m'a manqué, et tout ce que j'ai pu découvrir, ce sont des lieux cachés, des sites mythiques, anciens, ou propices à la fondation de refuges pour la Confrérie. C'est ce que je voudrais offrir en testament : des Havres, dans lesquels de nouveaux apprentis pourraient être formés et initiés.
Mais j'ai peur que mes travaux aient été communiques, et je crains que ces endroits cachés ne soient révélés. J'ai demandé à ce que toutes traces de ces Havres secrets soient effacées un mois après ma mort, c'est donc le délai dont tu disposes au moment où tu recevras cette lettre. Après quoi, ils seront rendus au mystère dont ils ne doivent jamais sortir en dehors du cercle.
Tu comprendras bien sûr que je ne puisse pas t'écrire ici où ils se trouvent. Mais je gage que ça pourrait être un bon exercice pour évaluer la sagacité de tes nouveaux disciples. Confie-leur la tâche de trouver leur Havre, le plus vite possible !
Choisis dès à présent par laquelle de ces trois villes commencer : Florence, Venise ou Rome ? Saisis-toi de la carte miniature de ton choix parmi ces trois-là.
Bonne chance mon ami, et n'oublie pas : « po  l'occhio » (« ouvre l'œil »).
Leonardo Da Vinci
==Carnet de voyage==
*01 / '''Schéma des châteux d'eau'''
*02 / '''Rue des Typographes''' Quelque chose semble se cacher derrière cette enseigne... Serait-ce un indice laissé par Leonardo ?
*03 / '''Mur d'azulejos'''
*04 / '''Vue aérienne de la Grand'Place''' Choisissez prudemment parmi les maisons qui bordent la Grand'Place le bon numéro vous conduit vers le Portfolio. [Picture of the aerial view of the Grand'Place, with the following labeled buildings: 1: Le Roy d'Espagne, 2-3: La Brouette, 4: Le Sac, 5: La Louve, 6: Le Cornet, 7: Le Renard, 8: L'Étoile, 9: Le Cygne, 10: L'Arbre d'or, 11: La Rose, 12: Le Mont Thabor]
*05 / '''Coffre des saisies'''
*06 / '''Entretien avec Alonso Berruguete''' « Oui, c'est bien moi Alonso Berruguette. Je suis subjugué que vous ayez connu le grand Leonardo da Vinci. J'ai un peu correspondu avec lui par l'intermédiaire de mon maître Michel-Ange, car mon grand projet est d'introduire en Espagne la peinture florentine. Il m'avait envoyé un jour un azulejo très particulier, mais je ne possède que la moitié d'un fragment. »
*07 / '''Plafond de la Chapelle Sixtine''' Quelle merveille ! Ces détails, la vivacité de ces scènes ! L'observation minutieuse des cases centrales pourrait être avantageuse pour vos recherches.
*08 / '''Secret révélé à Londres !''' L'illustre Thomas More s'incline devant vous après que vous l'avez libéré. « Leonardo m'avait fait savoir que des membres de la Confrérie viendraient me délivrer, mais je ne pensais pas que ce serrait avec tant de panache. Il aurait voulu que je vous remette ceci je crois. Faites-en bon usage, et menez à bien notre grande utopie. » '''Munissez-vous de la feuille Longitude 1, puis rendez-vous au Carnet de voyage 45.'''
*09 / '''Conversation avec le médecin en chef''' Après avoir sollicité ce médecin sur un certain nombre de sujets, vous orientez la conversation vers les artistes florentins, et vous découvrez bientôt que vous avez un ami commun... « J'ai été le soignant personnel du signore Leonardo, en effet. J'ai suivi pendant un an l'évolution de sa longue maladie, au manoir de Cloux, avant d'être rappelé ici à Florence il y a quelques semaines. J'ai su, depuis, qu'il avait succombé, et j'en ai été très peiné. C'était un esprit brillant. Il m'a légué ce fragment de toile, ça pourra peut-être vous être utile ? Il semblait très fier du code caché à l'intérieur. Si je me souviens bien, cela porte sur des chiffres symbolisés par des éléments de la toile. Il avait bien insisté sur une chose: ne pas compter les doigts repliés de l'Ange. Je me demande ce que ça voulair dire ! »
*10 / '''Personnages de l'école''' [Picture of 8 men of varying ages]
*11 / '''Secret révélé à Grenoble !''' « Leonardo m'avait dit que vous étiez un adversaire de valeur, mais je m'attache toujours à éprouver les paroles au feu des actes. Cependant, vous m'avez convaincu. J'espère que les maigres informations dont je dispose suffiront à vous aider. En fait d'informations, je n'ai qu'une chose à vous remettre, ceci : une feuille translucide marquée d'une ligne. Voilà tout ce que je peux faire pour vous. » '''Munissez-vous de la feuille Latitude 1, puis rendez-vous au Carnet de voyage 45.'''
*12 / '''Secret révélé à Lisbonne !''' Le grand explorateur Vasco de Gama est manifestement dans les dernières années de sa vie, mais lorsque vous le retrouvez à Vidigueira, il semble encore alerte et vous accueille chaleureusement. « Leonardo m'avait prévenu que quelqu'un, un jour, viendrait me parler des Havres, mais je n'aurais jamais imaginé que vous me retrouveriez dans ce petit village, ou je prends une retraite bien méritée. Votre persévérance vous honore. Vous avez mérité de recevoir cet ultime indice." '''Munissez-vous de la feuille Longitude 3, puis rendez-vous au Carnet de voyage 45.'''
*13 / '''Incunables''' [Picture of 8 books, open to their respective title pages, opposite to which a different typography mark has been drawn. The books are "Hypernotomachia Poliphili", "La Chronique de Nuremberg", "Bible 42", "Psautier de Mayence", "La Légende Dorée", "Epistolae", "Cornucopiae", "Le Roman de la Rose". The first book was marked with the symbol for Aldine Press]
*14 / '''Bureau des Fréres Hiéronymites'''
*15 / '''Examen des Portraits d'Holbein''' [Picture of three paintings. 1519's Portrait of Bonifacius Amerbach by Hans Holbein the Younger on the left, 1519's Death of the Virgin by Ambrosius Holbein in the middle, and 1520's Mary with the Sleeping Christ Child by Hans Holbein the Elder on the right]
*16 / '''Entretien avec Gil Vicente''' Gil Vicente semble intéressé par votre question lorsque vous abordez le sujet de Vasco de Gama. « En effet, j'ai un peu connu ce grand explorateur. Il venait souvent aux représentations théâtrales, fut un temps. Mais je dois reconnaître que ce n'est plus le cas, bien qu'il fut un grand amateur de spectacles vivants. Un jour, après une pièce très réussie, il m'a remis ceci en gage de gratitude. C'est une carte de son plus fameux voyage vers Calcutta. Cela vous sera peut-être utile. »
*17 / '''Choix d'une deuxième ville''' La première énigme est résolue, et vous êtes à présent en possession d'un précieux artefact : une feuille translucide quadrillée qui semble devoir se superposer à autre chose. Leonardo vous a également laissé les instructions suivantes : « Maintenant que vous possédez un premier élément pour résoudre le mystère final, hâtez-vous de passer le flambeau à une nouvelle équipe d'Assassins dans une des autres villes d'Europe qui recèlent les secrets des Havres. Choisissez entre Grenoble, Bruxelles et Augsbourg, et envoyez par pigeon voyageur toutes les informations dont vous disposez aux membres de la Confrérie qui œuvrent dans ces cités. » '''Choisissez la mini-map de la ville qui poursuivra votre périple : Grenoble, Bruxelles ou Augsbourg ?'''
*18 / '''La partie de dés''' « Tout se sait dans la ville, savez-vous ? Vous enquêtez sur le tableau de Jérôme Bosch, pas vrai, celui qui a été acheté il y a quelques années pour orner le palais de Nassau ? Je vous fais une proposition honnête : jouons à un jeu en échange d'une information. Regardez mes dés, réfléchissez, et dites-moi quel numéro ils vous donnent. »
*19 / '''Registre des typographes''' [Picture of an address book with the following text:
::'''Typographes à Venise'''<br><br>'''Calducci, Gianni''' 116 Calle Regina<br>'''Colombani, Cristiano''' 123 Calle Zambelli<br>'''Faiduce, Alme''' 56 Calle Miani<br>'''Manuce, Alde''' 62 Calle del Campaniel<br>'''Maude, Nicola''' 93 Calle Salviati<br>'''Modoaldo, Claudio''' 69 Fondamenta del Parucheta<br>'''Munaca, Dale''' 81 Calle Agnello<br>'''Radice, Manuele''' 23 Campo san Cassiano<br>'''Temane, Ciro''' 89 Calle del Megio<br>'''Uelo, Damiano''' 81 Fondamenta Mocenigo]
*20 / '''Conseil d'Alessio''' « Leonardo a parlé d'un secret dessiné sur des azulejos : nous devons en retrouver les fragments pour reconstituer le schéma de la machine. Il suffira ensuite d'effectuer une opération grâce aux numéros des différentes pièces, telles qu'elles sont notées sur la commande de Magellan. »
*21 / '''Rue des Tisserands'''
*22 / '''Entretien avec Ignace de Loyola''' Vous reconnaissez l'érudit et théologien Ignace de Loyola, un des membres éminents de l'Université sévillane. Il écoute attentivement ce que vous lui racontez de votre quête et de ses motifs. « Je pense pouvoir vous diriger vers deux artistes actuellement présents à Séville et susceptibles d'avoir été en lien avec l'illustre Leonardo. Je vous laisse faire le tour de l'école pour les trouver. »
*23 / '''Note de Leonardo''' « Un fragment du nom/Dans un sens ou dans l'autre/Complète les espaces vides/Sers-toi de ta psyché. »
*24 / '''L'énigme des trois érudits''' Clément Marot : « Je suis tantôt soldat, tantôt ouvrier ; tantôt brun, tantôt rouge ; et ma reine habite au plus profond du sous-sol. Qui suis-je ? » Marguerite de Navarre :  « Je suis une chose possédée par mon illustre frère le Roi de France. Il me possède depuis son premier jour, et je resterai sien jusqu'à son dernier souffle ; je ne reste jamais le même car sans cesse je crois, année après année. Qui suis je ? » François Rabelais, dans un éclat de rire :  « Débrouillez-vous avec ça ! Trouvez la réponse à la première énigme, et comptez ses pieds. Trouvez la réponse à la seconde énigme, et donnez sa hauteur actuelle. Combinez les deux, vous aurez votre réponse. »
*25 / '''Choix d'une troisième ville''' La deuxième énigme est résolue, et vous êtes à présent en possession d'une nouvelle feuille translucide, marquée d'un trait dont vous ne comprenez pas encore l'intérêt. Leonardo vous a toutefois laissé les instructions suivantes : « Tes disciples et toi avez franchi avec brio les deux premières étapes de ce périple, aussi hâtez-vous de passer le flambeau à une nouvelle équipe d'Assassins dans une des autres villes d'Europe qui recèlent les secrets des Havres. Choisissez entre Londres, Séville et Lisbonne et envoyez par pigeon voyageur toutes les informations dont vous disposez aux membres de la Confrérie qui œuvrent dans ces cités. » '''Choisissez la mini-map de la ville qui poursuivra votre périple : Londres, Séville ou Lisbonne'''
*26 / '''Stand de tissus du monde''' « Admirez, touchez, caressez mes étoffes venues du monde entier : les délicats tissus de l'Orient brûlant, la laine épaisse des contrées du Nord, les kimonos du Cipango... »
*27 / '''Conversation avec le médecin en chef''' Vous tentez, par tous les moyens, d'aborder des sujets intéressants avec le médecin, mais vous ne parvenez à faire sortir l'entretien de ses aspects les plus triviaux. Vous pouvez tenter une autre approche en évoquant Leonardo : pour cela, rendez-vous au Carnet de voyage 9.
*28 / '''Entretien avec Richard Croke''' « Vous avez bien fait de venir me parler. Bien sûr, je connais sir Thomas, et je sais qu'il a été emprisonné à la Tour. Cela fait même des semaines que j'enquête pour connaître le bâtiment où il est détenu. Voici ce que je peux vous transmettre à partir de toutes les informations que j'ai recoupées : il est quelque part sur une ligne qui court de Martin Tower à Well Tower. »
*29 / '''Soldat en permission''' « Aaaah… Le valeureux blason de cet homme magnifique. C'est tout plein de motifs et de formes, ça je peux vous dire. Et c'est sur un fond vert uni Euh, non, attendez, bleu uni, oui c'est ça. Tenez, ces comme cette étoffe. » Vous examinez le fragment qu'il vous tend.
*30 / '''Entretien avec Magellan''' C'est un personnage assez célèbre pour que vous le reconnaissiez : il s'agit de Fernand de Magellan, le navigateur portugais au service du Roi d'Espagne Charles Quint. Vous décidez de lui présenter votre quête, et il affiche soudain une mine captivée. « Vous connaissez Leonardo ? Écoutez, je peux vous aider et vous confier un des secrets du signore da Vinci. Mais vous devrez m'aider en retour. Vous savez sans doute que je dois appareiller dès le mois de septembre pour un immense voyage, peut-être un tour du monde connu. Leonardo avait travaillé à ma demande sur une machine de navigation à installer sur mon navire, et sans elle mon entreprise est condamnée à échouer. Je peux vous confier la liste des dernières pièces  qu'il m'avait demandé de commander, mais vous devez me fournir le schéma de montage pour que je puisse en faire quelque chose. Voici à  quoi doit ressembler la machine à la fin. » '''Munissez-vous du mini-plateau Énigme 8.'''
*31 / '''Rue des Peintres''' De nombreux peintres proposent leurs toiles sur ces stands. Vous vous arrêtez un instant pour les admirer.
*32 / '''Rencontre avec les Assassins de Rome''' Dans un premier temps, l'accueil de ces membres des Assassins est plutôt froid, mais bientôt ils vous manifestent davantage de confiance, à mesure que vous leur avancez des preuves de votre appartenance à la Confrérie. Deux d'entre eux se proposent même pour vous accompagner et vous aider dans certaines tâches.
*33 / '''Entretien avec Nicoluso Pisano''' « Je suis Nicoluso Pisano, je suis peintre et je viens d'Italie. En effet, j'ai bien connu Leonardo et suis désolé d'apprendre son décès. C'est moi qui ai introduit la mode des azulejos sur la péninsule ibérique, et cette technique de faïence l'intéressait beaucoup. Il m'avait confié un azulejo très particulier, mais je ne dispose que de la moitié du fragment. »
*34 / '''Stand d'animaux exotiques''' « Venez admirer les bêtes les plus étranges que vous pourrez trouver à Venise. Des oiseaux multicolores, des singes miniatures, et mêmes des lézards géants ! »
*35 / '''Tentative de dialogue avortée''' Vous essayez pendant un temps considérable de raisonner ce frère, et de lui expliquer le motif de votre intrusion, mais il demeure paniqué et refuse d'entamer un dialogue serein. Il va falloir sévir...
*36 / '''Soldat en permission''' « Le chevalier Pierre Taillard, c'est le m... m... meilleur. Même depuis cette échauffourée contre les mutins il y a quelques jours, quand il s'est démis l'épaule droite, il a quand même continué à lutter, et couper, et taillader. Le m... m... meilleur je vous dis. »
*37 / '''Villages et distances autour de Lisbonne''' Canha, 89<br>Monte Novo, 108<br>Sines, 175<br>Vidigueira, 180<br>Grandola, 186<br>Pias, 216
*38 / '''Marchand d'esclaves''' « ... Tâtez-moi cette marchandise, messieurs-dames, les meilleurs esclaves venus du monde entier. Ce colosse slave peut tirer l'équivalent d'un attelage de quatre - et contrairement au cheval, il peut vous défendre contre les agressions. Et que dire de cette jeune tigresse tout droit venue de la lointaine Cipango ? Elle a bien failli me filer entre les doigts une dizaine de fois, mais quelle agilité ! Faites-moi une offre pour ces perles rares... » »
*39 / '''Association des éclats d'azulejos''' Leonardo avait prudemment décidé de fragmenter ses indices entre plusieurs personnes de confiance résidant a Séville. Il s'est heureusement trouvé que ces deux artistes fréquentaient l'Université, et vous voilà avec un azulejo complet et reconstitué, prêt à vous dévoiler son secret, à condition de le fouiller assez minutieusement.
*40 / '''Le typographe''' « Je devine que je ne suis pas celui que vous espériez. Alde, mon père, [This makes him Paulus Manutius] était le plus grand typographe de notre époque, mais il nous a malheureusement quittés il y a quelques années. J'ai repris l'atelier avec mon oncle et mon grand-père. Le signore Leonardo m'avait prévenu que quelqu'un viendrait un jour, et il m'a prié de vous donner ceci. C'est la marque typographique de l'atelier Manuce. J'espère qu'elle vous sera utile. »
*41 / '''Fresque nautique''' [Picture of a nautical chart of North and Central America]
*42 / '''Des invités de marque''' Après avoir subtilement interrogé d'autres domestiques, vous avez fini par comprendre que ces invités de marque sont le gratin des lettres françaises de leur époque : il s'agit de Clément Marot, poète officiel de François 1er, de Marguerite de Navarre, la propre sœur du Roi de France, et du grand François Rabelais, libre penseur satirique et écrivain talentueux. Ce sont des amis et alliés de Leonardo, vous prenez donc le parti, en leur servant le thé, de leur dévoiler vos réelles intentions. Évidemment, ils sont d'abord sceptiques. Ils décident d'évaluer votre sagacité avec une énigme de leur cru.
*43 / '''Stand de presse typographique''' « ... et voici la pointe de la technique moderne pour faire imprimer vos ouvrages. Les typographes de Venise, que je représente, sont à la pointe de la presse de caractères, les meilleurs du monde comme vous pouvez le constater. Consultez ici le registre qui présente leurs ateliers, faites appel à eux pour vos livres saints... »
*44 / '''Fresque nautique''' [Picture of a nautical chart of North and Central America]
*45 / '''Fondez votre cité idéale''' Superposez les feuilles Latitude et Longitude gagnées à la carte de l'Europe pour découvrir le numéro d'une des 9 solutions possibles. Utilisez si besoin une surface plate et éclairée, comme une fenêtre, pour mieux lire les coordonnées. Félicitations : vous êtes parvenu à résoudre les énigmes des trois villes que vous avez visitées ! Vous avez à présent en main tous les éléments nécessaires pour découvrir l'emplacement du site que Leonardo avait prévu pour vous, afin que vous y fondiez votre propre Havre. Mais sachez que vous n'avez trouvé qu'un seul Havre parmi les neuf possibles ! N'hésitez pas à recommencer une partie, en sélectionnant de nouvelles villes, pour y vivre de nouvelles aventures et découvrir de nouvelles solutions étonnantes.
==Cartes==
*001 / '''Serrure à crocheter''' Les Hiéronymites tiennent à leurs secrets : cette porte ne sera pas simple à crocheter.
*002 / (Action SUIVRE) '''Peter (orphelin)''' « Je vous dois la vie, j'aurais fini par périr au fond d'un cellier avec un tel tortionnaire. Laissez-moi vous aider : me faire voir, et vous ramener des informations sur qui vous voulez. »
*003 / (Action EXAMINER) '''Greta (enlumineuse)''' « J'assiste le maître Holbein sur les travaux d'enluminure, mais j'ai terminé ma formation et je souhaiterais partir à l'aventure. Permettez-moi de vous accompagner : mon regard ne laisse jamais échapper le moindre détail. »
*004 / '''Crocheter la serrure : réussi !''' Et voilà ! La porte s'ouvre sur un bureau sans doute rempli de documents intéressants. Vous vous mettez en quête de ce que vous pourriez trouver en rapport avec les thèses de Luther.
*005 / '''Crocheter la serrure : échec !''' Vous n'avez pas employé le bon crochet. Tout est à recommencer et cette porte est particulièrement retorse. '''Retournez à la carte 1'''
*006 / '''Assassinat du geôlier''' Vous avez longuement étudié les allées et venues du geôlier en charge de la Salt Tower. La nuit venue, au moment opportun, vous frappez.
*007 / '''Charlatanisme''' Vous avez beau consacrer un moment à ce pauvre malade, vous concluez que vous allez lui faire plus de mal que de bien, avant de renoncer.
*008 / '''Thèses placardées''' Les thèses qui ont été placardées ici font partie des plus explosives revendications de Luther. Il faudrait s'en inspirer.
*009 / '''Quartier des officiers''' Ce coffre semble contenir l'ensemble des objets suspects saisis par les officiers de l'Arsenal. S'il y a un endroit à fouiller, c'est bien celui-ci.
*010 / '''Conseil d'Alessio''' « Voilà une bonne vue d'ensemble de la Tour de Londres. Il s'agit maintenant de trouver le bâtiment dans lequel est enfermé Thomas More.<br> Pour commencer, il faut trouver le moyen d'obtenir les noms de ces bâtiments, sans quoi aucune indication ne nous sera utile. »
*011 / '''Sommet de l'Hôtel de Ville''' De cette hauteur, vous pouvez enfin contempler la Grand'Place sous tous les angles. Pour peut-être repérer un bâtiment en particulier ?
*012 / '''Entrée du tombeau des Assassins''' Une fois dans le Duomo, la porte du tombeau semble ne pas devoir s'ouvrir aussi facilement. Peut-être l'énigme envoyée par Leonardo à propos de son tableau va-t-elle ici prendre tout son sens ?
*013 / '''Havre - TIMGAD''' Cité antique fondée par Trajan en 100. Colonie romaine qui ressemble à une version miniature des villes romaines classiques. Semble abandonnée vers le VIe siècle et oubliée après la conquête musulmane du Maghreb. On peut sans mal imaginer qu'elle ait été ensuite réappropriée en secret.
*014 / '''Tout proche du plafond''' D'ici vous pourrez investiguer et agir au plus près des différents éléments du plafond.
*015 / '''Énigme résolue !''' Bravo ! Vous avez percé le mystère du mythique tableau de Jérôme Bosch. En étudiant de près la multitude d'éléments qui fourmillent sur la toile, vous avez su repérer les symboles cachés qui en révèlent le sens secret. Il ne vous reste plus qu'à présenter la clé de l'énigme à Erasme.
*016 / (Action ASSASSINER) '''Esteban (assassin)''' « Parmi les membres de notre Confrérie à Rome, je suis l'Assassin le plus efficace. J'ai l'œil pour repérer le moment le plus opportun et fondre sur ma cible. Laissez-moi vous aider. »
*017 / '''Sommet du Colisée''' Vous ne savez trop comment le décrire, mais vous avez la sensation que ce vieillard vous attendait, précisément ici.
*018 / '''Havre - CYTHÈRE''' Cythère est perçue comme l'île qui abrita la naissance d'Aphrodite, et donc comme un paradis utopique de la célébration inconditionnelle de l'amour et de la galanterie, avec un respect tout particulier pour la figure féminine.
*019 / '''Sommet de la tour''' Le panonceau indique qu'une inspection du récent incendie a été effectuée par Pierre Taillard en personne. Au sol, vous retrouvez un morceau de tissu brodé sur lequel figure un animal, comme s'il s'agissait d'une partie de blason.
*020 / '''Vue de la Tour de Londres''' Depuis cette vue surplombante de la Tour de Londres, vous êtes en mesure de dessiner un plan exact des lieux. '''Munissez-vous de mini-plateau Énigme 7'''
*021 / (Action BATAILLER) '''Milosz (lutteur)''' Vous libérez Milosz aussitôt après l'avoir acheté. « Je ne peux laisser votre générosité sans contrepartie. Faites appel à moi si vous avez besoin d'un soutien dans une bataille rangée. Aucun adversaire ne me résiste. »
*022 / '''Énigme résolue !''' Bravo ! Vous avez percé le mystère de la Tour de Londres. Reste maintenant à aller délivrer Thomas More, et pour cela il faudra choisir entre deux issues : combattre les gardes ou assassiner le geôlier.
*023 / '''Crocheter la serrure : échec !''' Vous n'avez pas employé le bon crochet. Tout est à recommencer et vous avez perdu du temps à attendre que la porte ne soit pas surveillée. '''Retournez à la carte 113'''
*024 / (Action CROCHETER) '''Flora (cambrioleuse)''' « Je m'appelle Flora, et pour vous remercier de m'avoir aidée, j'aimerais vous accompagner et mettre mes talents de cambrioleuse à votre service. »
*025 / '''Table d'orientation''' C'est une table d'orientation qui permet de se repérer dans la ville. La partie sur la Tour de Londres en détaille certains éléments, cela pourrait se révéler intéressant.
*026 / '''Entretien avec Martin Luther''' Il s'agit de Martin Luther en personne ! « Ainsi vous faites partie de la Confrérie... et vous me surprenez à Augsbourg, où je diffuse mes thèses. Nos philosophies sont-elles compatibles ? Prouvez-moi que votre fameux credo peut s'accorder avec ma Réforme. »
*027 / '''Sommet du Giralda''' C'est bien ce qu'il vous semblait. D'ici, vous repérez des bâtiments dont vous n'auriez pas soupçonné l'existence.
*028 / '''Accès à l'intérieur de la Tour''' Comme vous l'aviez prévu, une trappe vous mènera à l'intérieur de la Tour sans que personne ne vous voie.
*029 / '''Havre - MILET''' Cité de la Grèce antique dont la légende se rapproche de celle de la guerre de Troie, conçue selon un plan quadrillé strict en îlots, qui servit de source d'influence au fameux tracé hippodamien. Elle est incorporée à l'Empire ottoman au XVe siècle.
*030 / '''Réponse à l'énigme''' « Vous avez deviné, c'était bien une fourmi, avec ses six pattes. Et l'âge actuel de François : 24 ans. Vous semblez digne de confiance : nous pouvons vous soumettre au jugement de M. Taillard. Pour le rejoindre, vous aurez besoin de ceci. »
*031 / (Action FOUILLER) '''Jean (inspecteur)''' « Quelle angoisse ! J'étais venu en inspection ici suite à l'incendie du toit de la tour, et j'ai réussi à m'enfermer moi-même dans ce cellier sans lumière. Merci infiniment : puis-je mettre mes talents à votre service pour me racheter de cette dette ? »
*032 / '''Crocheter la serrure : réussi !''' Et voilà ! Vous vous engouffrez dans le bureau, et vous avez à présent tout loisir de le fouiller à la recherche d'indices décisifs.
*033 / '''Conseil d'Alessio''' « Le carton que nous vous venons de trouver nous fournit les principes essentiels du credo des Assassins. Retrouvons les thèses de Luther les plus diffusées, et cherchons celle qui se rapproche le plus de ces principes en procédant par élimination. »
*034 / '''Crocheter la serrure : réussi !''' C'est bien ce que vous pensiez : un homme était enfermé là-dedans, dans une pièce noire comme dans un four. Quel cauchemar !
*035 / '''Havre - PIENZA''' Village fondé au XVe siècle sur les ordres du pape Pie II, incarnation matérielle de l'utopie de la Renaissance et de la cité idéale imaginée à l'époque. C'est une concentration du génie architectural italien, inspiré par l'illustre Leon Battista Alberti.
*036 / (Action ÉNIGME - Retranchez 10 à une carte pour obtenir un conseil d'Alessio) '''Alessio (érudit)''' « Ne vous fiez pas à mon jeune âge. Je suis un disciple du signore Machiavelli et mon esprit est vif. Faites appel à moi si vous rencontrez un mystère insondable.»
*037 / '''Conseil d'Alessio''' « Cette matrice sert de canevas à des éléments, auxquels on doit restituer le bon emplacement - peut-être des éléments picturaux. Après quoi, il faut repérer les détails de l'image et les relier entre eux par une opération mathématique. »
*038 / '''Crocheter la serrure : réussi !''' Le secret du ''Jardin des délices'' ne réside pas dans cette verroterie. C'est donc qu'il doit être noté sur ce papier.
*039 / '''Crocheter la serrure : échec !''' Vous n'avez pas employé le bon crochet. Tout est à recommencer et vous avez perdu du temps à attendre que le coffret ne soit pas surveillé. '''Retournez à la carte 79'''
*040 / '''Crocheter la serrure : réussi !''' L'endroit semble propre, confortable et bien fréquenté. Il s'agirait de ne pas vous faire repérer, et pour cela vous fondre parmi les domestiques de la ferme.
*041 / '''Déguisé en domestique''' Vous avez observé et traqué cette équipe de domestiques des heures : ils semblent au service de sommités en villégiature. Celui-ci, qui sert le thé aux convives, vous a paru le plus à même d'approcher les invités importants.
*042 / '''Havre - ABBAYE DE THÉLÈME''' Dans cette utopie collective mais sélective, les membres doivent être exceptionnels, mais on les laisse vivre selon leur gré. Ils sont intensément éduqués, aux arts et au savoir, et connaissent souvent plusieurs langages. Elle est célébrée par Rabelais à la fin de ''Gargantua'' (1534).
*043 / '''Le credo''' L'emplacement des divers châteaux d'eau vous renvoie à un point bien précis de la ville où, sous un arbre, vous trouvez un panonceau énonçant clairement les principes du credo des Assassins. '''Munissez-vous du mini-plateau Énigme 6.'''
*044 / '''Énigme résolue''' Bravo ! Vous avez percé le mystère des 95 thèses de Luther: parmi elles, il y en a une en effet, qui peut faire correspondre le credo de la Confrérie avec les préoccupations modernes de la Réforme. Il faudrait à présent convaincre l'auteur des thèses lui-même.
*045 / '''Havre - PALMANOVA''' Forteresse en forme d'étoile qui célèbre la perfection de l'organisation militaire associée à la gestion urbanistique. Officiellement fondée en 1593, mais on peut imaginer que les premières ébauches ont été fondées avant.
*046 / '''Combat gagné contre les gardes''' Vous voilà débarrassé du comité d'accueil. À présent, vous pénétrez dans l'enceinte et vous vous cachez dans un coin le temps que l'agitation se calme.
*047 / '''Matrice''' Après une journée de fouille intensive dans le bric-à-brac qui encombre l'ancien atelier de Leonardo, la chose la plus singulière que vous découvrez est une sorte de matrice, qui semble devoir accueillir différents parties d'un tableau. '''Munissez-vous du mini-plateau Énigme 1.'''
*048 / '''La garde est vaincue''' C'était une riche idée de couper les liens qui maintenaient la herse : elle s'est abattue sur la majorité des gardes, vous laissant le champ libre pour finir une plus petite cohorte. Vous avez à présent accès à la Salt Tower, et à ses geôles.
*049 / '''Crocheter la serrure : échec !''' Vous n'avez pas employé le bon crochet. Tout est à recommencer et cette porte est particulièrement retorse. '''Retournez à la carte 115'''
*050 / '''Un regard intrigant''' Vous jureriez qu'un de ces ecclésiastiques vous a adressé un regard.
*051 / '''Havre - YS''' Ville bretonne légendaire engloutie par l'océan. Issue d'une tradition celte et druidique, puis « convertie » à la légende hagiographique vie les personnages du roi Gradlon et de la pécheresse Dahut.
*052 / '''Crocheter la serrure : réussi !''' Et voilà ! La porte s'ouvre et vous donne accès à un bureau sans doute rempli de documents précieux, mais un frère hiéronymite a mal choisi son jour pour trainer par ici.
*053 / '''Crocheter la serrure : échec !''' Vous n'avez pas employé le bon crochet. Tout est à recommencer et cette porte est particulièrement retorse. '''Retournez à la carte 115'''
*054 / '''Havre - NEUF-BRISACH''' Ville fortifiée organisée en étoile, conçue officiellement par Vauban en 1697, mais dont on peut imaginer une première fondation deux siècles plus tôt, non loin de l'emplacement de Vieux-Brisach.
*055 / '''Détail du portrait''' Un détail du ''Portrait de Bonifacius Amerbach'' vous a sauté aux yeux : le panneau en arrière-plan fait figurer certaines des thèses honnies de Luther.
*056 / '''Escalade de la Tour de l'Isle''' La Tour de l'Isle n'est pas bien haute, mais son ascension est périlleuse. À vous de privilégier le chemin le plus sécurisé.
*057 / '''Crocheter la serrure : échec !''' Vous n'avez pas employé le bon crochet. Tout est à recommencer et vous avez perdu du temps à attendre que le coffret ne soit pas surveillé. '''Retournez à la carte 101'''
*058 / '''Médecin en chef''' Un des médecins semble diriger tous les autres. C'est peut-être à lui qu'il faudrait s'adresser pour glaner des informations intéressantes.
*059 / '''Énigme résolue !''' Bravo ! Vous avez percé le mystère de la machine de navigation de Leonardo ! Reste maintenant à en livrer le fonctionnement au principal intéressé.
*060 / '''Inscriptions''' Les inscriptions sur le mur semblent moquer le chevalier Bayard, protecteur des lieux. Son blason a été dessiné - sans doute pour être détourné - juste à côté, mais ça a été effacé, probablement par les autorités.
*061 / (Action DIALOGUER) '''Arturo (enquêteur)''' « Ma spécialité est de mener des interrogatoires. Je sais mener la conversation vers les sujets que je souhaite, repérer les mensonges et lire les expressions du visage. Permettez-moi de vous aider. »
*062 / '''Conseil d'Alessio''' « Connaissez-vous ces jeux pour enfants que l'on appelle "Cherche & Trouve" ? J'ai l'impression que le sieur Erasme attend de nous de dénombrer des éléments en particulier parmi la multitude de personnages, d'animaux et d'objets de ce retable. »
*063 / '''Havre - DUNWICH''' Village médiéval anglais dont la majeure partie a sombré dans la mer, et perd encore 1m par an devant l'avancée maritime. Son déclin a commencé au XIIIe siècle. Souvent appelé « Atlantide anglaise ». Lovecraft a baptisé ainsi l'un de ses célèbres villages maudits, le situant cette fois dans le Massachusetts.
*064 / '''Fouiller le manoir''' On vous a fait savoir que les résidents de ce manoir ont un rapport étroit avec l'organisation des détentions et des gardiens à la Tour de Londres. En effet, vous trouvez plusieurs documents qui pourraient vous aider.
*065 / '''Crocheter la serrure : échec !''' Vous n'avez pas employé le bon crochet. Tout est à recommencer et vous avez perdu du temps à attendre que la porte ne soit pas surveillé. '''Retournez à la carte 113'''
*066 / '''Gardien du tombeau''' Il n'a pas été facile de repérer les failles de ce gardien inflexible. Mais vous avez remarqué qu'il relâchai sa vigilance après son repas du soir, et c'est le moment que vous choisissez pour frapper.
*067 / '''Crocheter la serrure : échec !''' Vous n'avez pas employé le bon crochet. Tout est à recommencer et cette serrure très complexe vous fait perdre beaucoup de temps. '''Retournez à la carte 151'''
*068 / '''Énigme résolue !''' Bravo! Vous avez percé le mystère du plafond de la chapelle Sixtine : sur les bords de chacune des scènes, vous remarquez de discrets boutons qui semblent pouvoir être pressés. Mais comment atteindre cette hauteur à présent ?
*069 / '''Groupe de truands''' Deux innocentes victimes sont sur le point d'être détroussées par une bande d'assaillants haineux. Il faudrait peut-être leur venir en aide, et pour cela trouver le maillon faible de leur groupe.
*070 / '''Secret révélé à Augsbourg''' Le frère Luther approuve votre comparaison : ce qui peut vous relier à lui, c'est la bienveillance, la défense des faibles et des humbles. Convaincu, il vous remet l'artefact que Leonardo lui avait laissé : c'est une simple feuille de papier translucide marquée d'un trait. '''Munissez-vous de la feuille Latitude 3.'''
*071 / '''Un frère suspect''' Les passants contournent de loin ce frère Augustin à l'aspect discrètement quelques temps, pour vous rendre compte qu'il réside dans une des maisons de la Fuggerei.
*072 / '''''Le Jardin des délices''''' Le fameux tableau de Jérôme Bosch ! '''Munissez-vous de mini-plateau Énigme 5'''
*073 / '''Escalade du Duomo''' Ce sera une ascension périlleuse. À vous de choisir le chemin le plus cohérent pour pénétrer dans la cathédrale sans vous faire repérer.
*074 / '''L'offre et la demande''' Hasard providentiel : cette boutique vend justement un assortiment de costumes d'Assassins, avec des coloris variés ! Vous allez pouvoir changer de style avec panache.
*075 / '''Secret révélé à Grenoble''' Le chevalier Bayard stoppe le combat et semble satisfait de votre prestation. Vous avez réussi à vous faire respecter par ce haut personnage, et il semble sur le point de vous livrer le secret que lui a confié Leonardo.
*076 / '''Crocheter la serrure : réussi !''' Et voilà ! Le contenu du coffret est à vous. Il contenait en effet deux fragments du tableau de Leonardo, que vous vous empressez d'emporter avec vous.
*077 / '''Accès au quartier du Rialto''' C'était une rude bataille, et il vous a fallu de longues heures de récupération avant de pouvoir poursuivre l'exploration du quartier.
*078 / '''La garde en déroute''' À présent que vous avez réussi à chasser les gardes, vous avez tout le loisir d'observer plus attentivement les azulejos de cette tour.
*079 / '''Coffret de marchand''' Un de vos indicateurs vous a signalé que ce marchand possédait des fragments du tableau. Peut-être dans ce coffret ?
*080 / '''Énigme résolue !''' Bravo ! Vous avez percé le mystère de ce tableau et avez obtenu une indication précieuse. Mais à présent, comment utiliser la matrice pour découvrir le secret que Leonardo vous a légué ?
*081 / '''Crocheter la serrure : échec !''' Vous n'avez pas employé le bon crochet. Tout est à recommencer et vous avez perdu du temps à attendre que le coffret ne soit pas surveillé. '''Retournez à la carte 154'''
*082 / '''Secret révélé à Rome''' Vous avez résolu le mystère que Leonardo vous avait laissé à Rome ! Vous accédez à un compartiment secret derrière la surface du plafond, et vous découvrez là une étrange feuille quadrillée, accompagnée d'une note qui vous donne des indications sur la suite de vos pérégrinations. '''Munissez-vous de la feuille quadrillée « Carte d'Europe ».'''
*083 / '''Crocheter la serrure : échec !''' Vous n'avez pas employé le bon crochet. Tout est à recommencer et cette porte est particulièrement retorse. '''Retournez à la carte 1'''
*084 / '''Truands en déroute''' Les truands sont en déroute ! À la première goutte de sang versée, ils ont fui. La vieille dame et le garçon vous expriment leur reconnaissance et chacun vous propose ses services. Vous pouvez recruter l'un d'entre eux.
*085 / '''Dialogue avorté''' Vous avez beau essayer d'aborder les passants avec douceur, ils se méfient de vous. Sans doute ont-ils un peu trop souvent affaire à des Assassins par ici : leur méfiance est en éveil.
*086 / '''Secret révélé à Venise''' Vous avez résolu le mystère que Leonardo vous avait laissé à Venise ! Vous trouvez, glissée à la page suivante de l'ouvrage imprimé par Manuce, une étrange feuille quadrillée, et une note qui vous donne des indications sur la suite de vos pérégrinations. '''Munissez-vous de la feuille quadrillée « Carte d'Europe ».'''
*087 / '''Énigme résolue !''' Bravo ! Vous avez percé le mystère du blason de Bayard, et dès que vous l'avez reconstitué sur le panneau amovible, une porte escamotée s'ouvre non loin pour vous laisser le passage vers un escalier qui s'enforce vers le sous-sol.
*088 / '''Enquête dans la Tour''' Maintenant que vous avez réussi à pénétrer dans la tour, vous pouvez y chercher des indices du passage de Vasco.
*089 / '''Fragment de tableau''' Leonardo savait que vous viendriez ici, parmi les ruines de l'ancienne demeure  d'Ezio. Un fragment du tableau y a été dissimulé, mais vous ne l'avez trouvé qu'après de longues recherches.
*090 / '''Cochon mignon''' Vous avez beau passer un moment à examiner ce cochon nain sous toutes les coutures, aucun indice flagrant ne vous saute aux yeux. Vous décidez de le blottir dans vos bras pendant quelques heures, au cas où.
*091 / '''Accès aux cellules''' Voilà qui est fait. Après avoir récupéré votre condition physique - mais aussi les clés sur le corps du chef de la garde - vous aurez tout loisir pour interroger ces deux prisonniers.
*092 / '''Secret révélé à Florence''' Vous avez résolu le mystère que Leonardo vous avait laissé à Florence ! Vous trouvez dans le tombeau une étrange feuille quadrillée, et une note qui vous donne des indications sur la suite de vos pérégrinations. '''Munissez-vous de la feuille quadrillée « Carte d'Europe ».'''
*093 / '''Crocheter la serrure : échec !''' Vous n'avez pas employé le bon crochet. Tout est à recommencer et vous avez perdu du temps à attendre que le coffret ne soit pas surveillé. '''Retournez à la carte 79'''
*094 / '''Suivre le médecin''' Le passage d'un médecin à l'air empressé à cet endroit de la ville a mis vos sens en éveil. Vous décidez de le prendre en filature pendant quelques temps et remarquez qu'il fréquente régulièrement un hôpital, excentré par rapport au centre-ville.
*095 / '''Autel''' Vous tentez un moment de prier pour faire avancer votre enquête, mais rien ne se passe.
*096 / '''Document secret''' Vous avez mis un long moment à déchiffrer ces termes jargonneux, mais voici l'information principale : Thomas More semble être enfermé dans un bâtiment situé sur une ligne entre Legge's Mount et Develin Tower.
*097 / (Action ESCALADER) '''Akiko (acrobate)''' Vous libérez Akiko aussitôt après l'avoir achetée. Elle fait un gros effort pour s'exprimer dans votre langue. « Je vous dois ma vie. Je veux suivre et aider. Je sais grimper, escalader partout. Demandez-moi. »
*098 / '''Fragment de schéma''' [Image]
*099 / '''Crocheter la serrure : échec !''' Vous n'avez pas employé le bon crochet. Tout est à recommencer et vous avez perdu du temps à attendre que le coffret ne soit pas surveillé. '''Retournez à la carte 154'''
*100 / '''Groupes d'étudiants''' Vous passez un long moment à vous mêler aux étudiants, à épier les conversations et tout ce qui a trait à l'emprisonnement de sir Thomas More. Vous recueillez des informations sur les bâtiments de la Tour de Londres, auprès d'un spécialiste en urbanisme.
*101 / '''Coffre en bois laqué''' Vous venez d'entendre ce marchand se vanter d'avoir percé le secret du retable mythique ''Le Jardin des délices'', conservé à Bruxelles, mais il semble garder jalousement cette information.
*102 / '''Assassinat du surveillant''' Vous ne serez jamais pleinement libre de vos mouvements en ce lieu décisif si vous ne vous débarrassez pas du surveillant. Après une fine observation de ses gardes, vous plongez pour l'éliminer. Vous trouvez aussi sur lui une étrange reproduction d'une scène bien connue.
*103 / '''Fragment d'anagramme''' [Picture of the letters "NUEL" mirrored horizontally on a brick background]
*104 / '''Prisonnier libéré''' Ce prisonnier devait vraiment être à bout. Il s'enfuit en pleurant aussitôt que vous l'avez libéré. '''Retournez à la carte 91'''
*105 / Toute la garde de la Tour de Londres vous fait face, et on ne va pas se mentir, ils sont trop nombreux pour vous. Il va falloir trouver une astuce : choisissez bien où frapper !
*106 / '''Des azulejos ?''' La présence d'azulejos ici est singulière. En y regardant de plus près, certains des dessins vous semblent familiers.
*107 / '''Fragment de fresque''' [Picture of the "The Fall and Expulsion from Paradise" section of the Sistine Chapel's ceiling frescoes by Michelangelo]
*108 / '''Assassinat du frère hiéronymite''' Maintenant débarrassé de toute présence parasite, vous avez tout le loisir d'examiner la pièce.
*109 / '''Dessin de la machine de navigation''' Voici à quoi cette machine doit ressembler à la fin. Mais si on n'y associe pas les dernières pièces commandées par Leonardo, ça ne pourra pas fonctionner.
*110 / '''Fragment de tableau''' [Picture of bottom left section of ''Annunciation'' by Leonardo da Vinci]
*111 / '''Entretien avec Holbein''' « Les thèses de Luther, dites-vous... Mon fils et moi luttons à notre manière contre cette Réforme de l'Église. En tant qu'artistes peintres, notre contribution consiste à glisser nos revendications dans certaines de nos toiles. »
*112 / Vous passez un long moment à examiner cette flaque d'eau, et votre verdict est sans appel : c'est bien de l'eau, et ce Château d'eau devrait bien être un Château d'eau. Une avancée décisive.
*113 / '''Porte de l'intendance''' Selon la plaque gravée, c'est ici l'intendance du Mausolée. Si des objets décisifs ont été interceptés par les autorités papales, il y a de bonnes chances de les trouver à cet endroit.
*114 / '''Négociations''' Vous avez beau prendre un moment pour fournir un bel argumentaire aux gardes en vue de les convaincre de vous céder le passage, vous n'arrivez à rien. Le combat semble inévitable.
*115 / '''Porte de la tour''' Il y a du bruit à l'intérieur : quelqu'un semble enfermé et appelle à l'aide.
*116 / '''L'acteur''' Vous tentez de déclamer quelques vers de votre composition, mais vous n'obtenez qu'un ballet de regards gênés.
*117 / '''Manuscrits trouvés''' Vous ne comprenez pas grand chose au sujet de ce livre, mais vous vous attardez un moment sur les indications inscrites sur une reproduction du retable qui vous intéresse tant.
*118 / '''Fragment de carte''' [Picture of a section of the world map, featuring part of the coast of Africa and India bordered by the Indian Ocean. On it, a route is drawn coming from the {{Wiki|Cape of Good Hope}} and following along the coast of Africa in the fashion of {{Wiki|cabotage}} navigation, reaching Mombassa before heading to Calicut and then upwards, out of the image]
*119 / '''Filature de l'intendant''' C'est ce qui vous semblait : l'homme que vous avez suivi tient le registre des affaires qui inquiètent le plus les doges. Le sujet délicat du moment semble être l'impression d'ouvrages licencieux par les techniques modernes de typographie.
*120 / '''Un tortionnaire''' On vous avait signalé qu'un des prêtres de cette église ne recueillait les orphelins que pour mieux défouler sur eux sa hargne. Vous le prenez sur le fait ! Vous ne pouvez tolérer un tel comportement.
*121 / '''Conseil d'Alessio''' « Le fonctionnement de ce panneau semble clair : pour ouvrir la voie vers un lieu caché, il faut reconstituer le blason du maître des lieux, probablement le chevalier Bayard. Reconstituez le blason, et trouvez à quels chiffres des deux tableaux renvoient ses différents éléments. »
*122 / '''Vieillard''' « Leonardo savait que vous viendriez ici. Il m'a donné ça pour vous. » Il vous tend une reproduction d'une scène biblique.
*123 / '''Erreur sur la personne''' Non, c'est clairement une erreur. Cet étudiant ne voit pas du tout de quoi vous voulez parler.
*124 / '''Atelier de Alde Manuce''' Vous avez résolu le mystère que Leonardo vous avait laissé à Venise. Vous pénétrez dans l'atelier pour vous adresser au maître typographe en personne.
*125 / '''« Réfléchissez... »''' Le charlatan vous adresse un grand sourire, en même temps qu'une petite feuille de papier.<br>« Bravo, vous avez de l'astuce. Vous avez mérité que je vous en donne une. »
*126 / '''Bataille contre Bayard''' Avant que vous ayez eu le temps d'engager la conversation, le chevalier Bayard s'est jeté sur vous, prêt à attaquer.
*127 / '''Un mendiant bien informé''' Vous interrogez le vieillard au sujet de Pierre Taillard. <br>« Il s'agit du chevalier Bayard bien sûr. Tout ce que je peux vous dire, c'est que son blason est orné d'un animal qui le représente tout entier : un lion rouge. »
*128 / '''Escalader les murailles''' Pour pénétrer dans les bureaux des officiers, il faudra se lancer dans une ascension périlleuse.
*129 / '''Indications énigmatiques''' Le prêtre a visiblement pris des notes, dont la teneur vous échappe un peu. [Picture of a book with a note saying "Fruits du monastère -> fraises Enfants de la laie -> marcassins Croissez/multipliez/retranchez -> + x -"]
*130 / '''Conseil d'Alessio''' « Vasco a donc bien élu résidence dans les environs de Lisbonne. Reste à trouver lequel de ces villages il a choisi pour sa retraite. Il faudrait des informations sur le trajet qu'il a suivi, mais je suis aussi persuadé que les distances entre Lisbonne et ces villages ont leur importance. »
*131 / Un panneau incrusté au mur sous cette alcôve discrète semble devoir être manipulé pour révéler un mécanisme secret. '''Munissez-vous du mini-plateau Énigme 4'''
*132 / '''Erreur sur la personne''' Non, c'est clairement une erreur. Cet étudiant ne voit pas du tout de quoi vous voulez parler.
*133 / '''Matrice''' Après une journée de fouille dans le bric-à-brac de l'ancien atelier de Leonardo, vous découvrez une tablette d'argile, qui semble devoir accueillir plusieurs éléments à associer et combiner dans un certain ordre. '''Munissez-vous du mini-plateau Énigme 3'''
*134 / '''Fragment de carte''' [Picture of a section of the world map, featuring part of the coast of Africa bordered by the Atlantic Ocean. On it, a route is drawn coming from north, before heading towards the {{Wiki|Cape of Good Hope}}, the southern section of the continent, and continuing eastward, out of the image]
*135 / '''Soldat en permission''' Cet officier, légèrement ivre, pourrait être une bonne source d'information si vous orientez la conversation dans la bonne direction.
*136 / '''Affronter les gardes''' Avant de pouvoir interroger les prisonniers, il va falloir se résoudre à affronter la garde : choisissez judicieusement par où attaquer.
*137 / '''Registre''' Ce registre pourrait être précieux il indique les distances qui séparent Lisbonne de tous les principaux villages environnants.
*138 / '''Fragment de tableau''' [Picture of top left section of ''Annunciation'' by Leonardo da Vinci]
*139 / '''Combat contre les gardes''' Pour pénétrer dans le Palais, il faudra en découdre avec la garde, puis faire profil bas pendant un moment : par où faut-il attaquer ?
*140 / Un des documents retient votre attention. Le mot « Vasco » y a été écrit, et il représente par ailleurs un plan de Lisbonne et des ses environs. Le lieu de retraite de l'explorateur y figure-t-il ? '''Munissez-vous du mini-plateau Énigme 9'''
*141 / '''Fragment d'anagramme''' [Picture of the letters "CE" mirrored horizontally on a light grey background]
*142 / '''Fragment de carte''' [Picture of a section of the world map, featuring part of Southern Europe and North Africa. On it, a route is drawn starting from Lisbon and continuing southwards, out of the image]
*143 / '''Fragment de message''' Du Paradis à la Terre croissez et multipliez parvenus en Enfer vous vous retrancherez
*144 / '''Panneau commerçant''' Ce panneau est une aide à l'orientation pour le visiteurs qui cherchent à entrer en contact avec certaines corporations bien spécialisées.
*145 / '''Fragment des thèses de Luther''' '''13.''' La mort délie de tout. '''14.''' Une piété incomplète donne nécessairement une grande crainte au mourant. '''24.''' La promesse de la rémission des peines trompe la majeure partie du peuple.
*146 / '''Escalade de la Tour de Londres''' En grimpant jusqu'au plus haut sommet, vous pourrez avoir une vue d'ensemble de la Tour de Londres et élaborer un meilleur plan d'action pour délivrer sir More.
*147 / '''Fragment de fresque''' [Picture of the "The Flood" section of the Sistine Chapel's ceiling frescoes by Michelangelo]
*148 / '''Inscription''' Ces marques sont caractéristiques des anciennes inscriptions de la Confrérie. Manifestement, on a voulu symboliser  que l'emplacement des différents Châteaux d'eau de la ville a une signification précise.
*149 / L'inscription semble ancienne et a été recouverte par la poussière de gravats, mais on devine des lettres gravées dans la pierre. Essayons de les dégager. '''Munissez-vous du mini-plateau Énigme 2.
*150 / '''Filature de député''' Ce député doit être en charge des questions urbanistiques : il vous a mené jusqu'au bureau du cadastre. Il y a justement des documents sur la Tour de Londres, c'est l'occasion d'y jeter un œil.
*151 / '''Porte de la ferme''' Pour pénétrer dans cette enceinte privée, il faut commencer par déverrouiller cette porte. Pas une mince affaire : elle semble vraiment blindée !
*152 / '''Escalade du plafond''' Vous passez un long moment à étudier les meilleurs moyen - et si possible, les moins périlleux - de vous rapprocher du plafond et d'avoir le loisir de l'examiner de plus près.
*153 / '''Une discussion sans paroles''' Vous avez beau suivre discrètement ce religieux, en vous montrant subtilement au moment où la situation le permet, il ne semble pas libre de converser avec vous. Toutefois, à plusieurs reprises, il vous montre un vitrail en particulier.
*154 / '''Crochetage de la porte''' Cette porte latérale semble pouvoir être crochetée pour pénétrer incognito dans la basilique.
*155 / '''Stands de la foire''' Cette foire permet à des exposants de tour horizons de présenter leurs merveilles au public : animaux, objets, découvertes et techniques modernes... il y a une telle variété de curiosités que la visite vous demande beaucoup de temps.
*156 / '''Fragment de blason''' [picture of an "Old French" escutcheon]
*157 / '''Escalade de la cathédrale''' Vous avez aperçu quelque chose d'intéressant dans le compartiment juste sous la flèche de la cathédrale. Pour l'atteindre, pas le choix : il faut grimper.
*158 / '''Ascension du Colisée''' Il vous semble avoir aperçu une personne étrange juchée au sommet de la plus haute travée du Colisée. Comment l'atteindre?
*159 / '''Fragment de message''' [Picture of a section of the left panel from Hieronymus Bosch's "The Garden of Earthly Delights", with the message "Au Paradis étaient les enfants de la laie" written on it]
*160 / '''Viens voir les comédiens''' Vous vous faites passer pour un figurant quelques jours, et intégrez la troupe sans éveiller les soupçons. Le metteur en scène, Gil Vicente, est l'un des plus grands hommes de théâtre du Portugal. Peut-être saura-t-il quelque chose au sujet d'un de ses illustres contemporains?
*161 / '''Affronter les gardes''' Vous ne pourrez pas examiner tranquillement les azulejos de cette tour militaire tant que vous n'aurez pas mis la garde en déroute.
*162 / '''Fragment de tableau''' [Picture of bottom right section of ''Annunciation'' by Leonardo da Vinci]
*163 / '''Erreur sur la personne''' Non, c'est clairement une erreur. Cet étudiant ne voit pas du tout de quoi vous voulez parler.
*164 / '''Prisonnière libérée''' Cette femme au regard pénétrant vous tend une petite reproduction d'une scène biblique. « Merci de m'avoir secourue. Leonardo avait raison de vous faire confiance. Ils m'ont arrêtée car ils cavaient que je dissimulais quelque chose - ceci est pour vous. »
*165 / '''Fragment de blason''' [picture of a red heraldic lion]
*166 / '''Escalade de la cathédrale''' Quelque chose a été placardé contre une paroi du compartiment juste sous la flèche de la cathédrale. Pour l'atteindre, pas le choix : il faut grimper.
*167 / '''Assassinat du commandant de la garde''' Il vous a fallu du temps pour suivre le commandant, noter ses habitudes, ses points faibles... Cette fois, il est dans votre ligne de mire, et vous pourrez bientôt accéder aux quartiers des officiers.
*168 / '''Secret révélé à Séville''' Magellan, le visage béat à l'idée d'équiper la fabuleuse machine de Leonardo sur son navire, vous tend un papier translucide, dernier indice sur la route de votre Havre. '''Munissez-vous de la feuille Longitude 2.'''
*169 / '''Fragment de blason''' [picture of a deep blue background]
*170 / '''Fragment d'anagramme''' [Picture of the letters "DA" mirrored horizontally on a brick background]
*171 / '''Un cours passionnant''' Vous connaissez de réputation ce personnage haut en couleur : Richard Croke est un érudit, disciple d'Erasme, qui doit connaître Thomas More. Vous attendez patiemment la fin de ses cours pour l'aborder.
*172 / '''Escalade de l'Hôtel de ville''' Pour avoir une vue d'ensemble de cette immense Grand'Place, il pourrait être intéressant d'en grimper le plus haut bâtiment.
*173 / '''Fragment d'anagramme''' [Picture of the letters "MAN" mirrored horizontally on a tree bark like background]
*174 / '''Fragment de schéma''' [Image]
*175 / '''Fragment de plan''' '''40.''' Lion Tower '''12.''' Tower Green '''39.''' Middle Tower '''26.''' Bell Tower '''25.''' Bloody Tower '''38.''' Byward Tower '''13.''' Queen's House '''35.''' St Thomas's Tower '''36.''' Traitor's Gate '''24.''' Wakefield Tower '''34.''' Henry III's Watergate '''41.''' Tower Wharf
*176 / '''Fragment de fresque''' [Picture of the "Creation of Adam" section of the Sistine Chapel's ceiling frescoes by Michelangelo]
*177 / '''Rencontre avec Erasme''' Vous reconnaissez le « grand voyageur » : il s'agit du philosophe humaniste Erasme.<br>« Vous m'avez trouvé. Fort bien. Mais cela ne me dit en rien que Leonardo a eu raison de placer sa confiance en vous. Prouvez-moi que vous avez su déchiffrer ''Le Jardin des délices'', ou partez. »
*178 / '''Fragment de schéma''' [Image]
*179 / '''Bureau de l'intendance''' Parmi ces représentations licencieuses, dont vous comprenez le motif, vous découvrez la reproduction d'une scène qui vous semble familière.
*180 / '''Énigme résolue !''' Bravo ! Vous avez percé le mystère de cette carte et avez découvert le lieu de retraite de Vasco de Gama. Vous vous y rendez sans plus tarder, même si cela vous prend un moment de parvenir à Vidigueira.
*181 / '''Fragment de blason''' [picture of a gold strip]
*182 / '''Fragment de message''' On comptait sur Terre les fruits du monastère
*183 / '''Fragment de tableau''' [Picture of top right section of ''Annunciation'' by Leonardo da Vinci]
*184 / '''Fragment de schéma''' [Image]
*185 / '''Fragment de fresque''' [Picture of the "The Creation of the Sun, Moon and Plants" section of the Sistine Chapel's ceiling frescoes by Michelangelo]
*186 / '''Fragment des thèses de Luther''' '''82.''' Pourquoi le Pape ne délivre-t-il pas d'un seul coup toutes les âmes du Purgatoire ? '''94.''' Il faut exhorter les chrétiens à suivre leur foi à travers les peines. '''95.''' Et à entrer au ciel par beaucoup de tribulations plutôt que de se reposer sur la sécurité d'une fausse paix.
*187 / '''Fragment de plan''' '''18.''' Brick Tower '''19.''' Martin Tower '''30.''' Brass Mount '''20.''' Canstable Tower
*188 / '''Filature de l'Assassin''' Si votre intuition dit vrai, ce sombre personnage est un membre de la Confrérie qui cherche à vous semer. En le suivant discrètement plusieurs heures, vous le surprenez qui pénètre dans son refuge. Il faudrait risquer de vous y présenter.
*189 / '''Escalade du minaret''' Le sommet du minaret pourrait vous offrir une vue d'ensemble sur toute la ville.
*190 / '''Fragment de plan''' '''29.''' Legge's Mount '''2.''' Chapel Royal '''15.''' Devereux Tower '''28.''' Casemates '''3.''' Waterloo Block '''16.''' Flint Tower '''14.''' Beauchamp Tower '''17.''' Bowyer Tower '''11.''' Scaffold site
*191 / '''Escalade de la Tour''' C'est une tour militaire : il y a forcément un accès par en haut... Vous pourrez peut-être vous glisser à l'intérieur sans être vu.
*192 / '''Secret révélé à Bruxelles''' Vous exposez à Erasme la symbolique cachée par Jérôme Bosch dans son retable. Il acquiesce à vos explications. Sans plus de cérémonie, il disparaît dans la maison du Cygne et revient bientôt, muni d'une feuille de papier translucide qu'il vous remet. '''Munissez-vous de la feuille Latitude 2.'''
*193 / '''Fragment de message''' [Picture of a section of the right panel from Hieronymus Bosch's "The Garden of Earthly Delights", with the message "Et enfin en Enfer du dé la face claire" written on it]
*194 / '''Fragment de plan''' '''8.''' Wardrobe Tower '''5.''' Former Hospital '''21.''' Broad Arrow Tower '''23.''' Lanthorn Tower '''22.''' Salt Tower '''33.''' Cradle Tower '''32.''' Well Tower '''31.''' Develin Tower
*195 / '''Gardes''' Pour pénétrer dans le quartier du Rialto, il faut franchir le pont du même nom, et la garde a manifestement été renforcée. Il faudra en découdre pour aller plus avant.
*196 /  '''Fragment des thèses de Luther''' '''1.''' Que la vie entière des fidèles soit une pénitence. '''4.''' La peine dure aussi longtemps que dure la haine de soi-même. '''8.''' La pénitence ne s'applique qu'aux vivants ; rien ne doit être imposé aux morts.
*197 / '''Bataille contre les gardes''' Pour pénétrer dans la Tour, il n'y a pas vraiment le choix : il faudra affronter la garde.
*198 / '''Halle aux draps''' Vous surprenez l'emploi d'un terme inattendu dans la conversation de deux négociants en tissu : « ''Le Jardin des délices'', très cher. Mes artisans s'en sont inspirés pour leur dernière création. »
*199 / '''Fragment des thèses de Luther''' '''28.''' Aussitôt que l'argent résonne, l'avarice et la rapacité grandissent. '''44.''' Par l'exercice même de la bienveillance, la bienveillance grandit et l'homme devient meilleur. '''52.''' Il est chimérique de se confier aux indulgences pour le salut.
*200 / '''Fragment de carte''' [Picture of a section of the world map, featuring part of northeast Africa, the Arabian peninsula and west Asia. On it, a route is drawn coming from the south, reaching the city of Goa, in India]
==Mini-map==
*Augsbourg
**Augsbourg résonne des thèses audacieuses que Martin Luther, théologien dissident, a fait placarder sur les portes de toutes les églises pour encourager la Réforme du catholicisme. Habituellement, la Confrérie ne se soucie guère de la religion, mais cette fois c'est différent : parmi les 95 thèses de Luther, il y en a une qui pourrait correspondre au credo des Assassins. A vous de trouver laquelle, et d'en référer au principal intéressé. - Leonardo
**Objectif principal : Sélectionner la thèse-clé parmi les 95 thèses réformistes de Luther
**Thématique : Religion
*Bruxelles
**S'il est bien un artiste, parmi mes collègues et concurrents, que je considère comme un génie, c'est le fameux Jérôme Bosch. Il est mort il y a quelques années, mais son plus célèbre tableau, Le Jardin des délices, lui a survécu, et il est désormais conservé à Bruxelles. Ce tableau est la clé du secret que je dissimule dans cette ville. Peut-être aurez-vous besoin de l'aide d'un de mes camarades, grand voyageur, que vous trouverez vers la Grand'Place. - Leonardo
**Objectif principal : Chercher & Trouver dans le tableau ''Le Jardin des délices'' de Bosch
**Thématique : Art pictural
*Florence
**Pour la ville de Florence, je n'aurai qu'une seule instruction mais elle sera très claire: vous devez reconstituer mon oeuvre de jeunesse, L'Annonciation, qui a été morcelée. Comment et pourquoi ? Je vous laisse le découvrir. - Leonardo
**Objectif principal : Ouvrir le tombeau des Assassins
**Thématique : Art pictural
*Grenoble
**À Grenoble, je dois vous mettre en contact avec un camarade de confiance, qui est aussi le maître des lieux : Pierre Taillard, dit « Bayard », un chevalier sans peur et sans reproche qui a adoubé François 1<sup>er</sup> - un jeune homme surprenant qui m'a pris sous sa protection. Imaginez un peu, couronné en janvier 1515 à l'âge de 20 ans ! Mais Bayard est un homme méfiant, qui ne se laissera pas approcher si facilement. Gagnez sa confiance, portez haut ses couleurs. - Leonardo
**Objectif principal : Reconstituer le blason de Bayard
**Thématique : Art militaire
*Lisbonne
**Je suis embêté de vous envoyer à Lisbonne, or je n'ai plus de nouvelles, depuis des années, de mon contact sur place : il s'agit du grand voyageur portugais Vasco de Gama qui a réussi à aller jusqu'aux Indes et à en revenir. On m'a raconté qu'il était parti en retraite passer ses vieux jours aux alentours de Lisbonne, mais je ne connais pas le lieu exact. À vous d'enquêter et de le retrouver pour qu'il vous livre l'ultime indice de votre quête. - Leonardo
**Objectif principal : Découvrir le lieu de retraite de Vasco de Gama
**Thématique : Navigation
*Londres
**Il s'est passé un drame il y a quelques temps à Londres : Thomas More, mon proche camarade, celui-là même qui m'a inspiré le concept des cités utopiques, a commis la provocation de trop et a été enfermé à la Tour de Londres. Je crains pour sa vie à très brève échéance. Votre mission est limpide : le localiser, et le délivrer. - Leonardo
**Objectif principal : Trouver où a été emprisonné Thomas More et le délivrer
**Thématique : Littérature
*Rome
**À Rome, l'indice qui vous aidera est dissimulé derrière les combles du plus beau plafond du monde, au cœur de la cité du Vatican. Mais pour accéder au compartiment secret, il faudra faire preuve de logique – ou même de chrono-logique - et échapper aux autorités papales, qui ne vous laisseront pas enquêter tranquillement. - Leonardo
**Objectif principal : Percer le secret du plafond de la Chapelle Sixtine
**Thématique : Architecture
*Séville
**Connaissez-vous les azulejos, ces charmants carreaux de faïence décorés qui font fureur en Espagne depuis quelques années ? Un ami explorateur résidant à Séville m'a demandé de l'aider pour une de ses expéditions, et j'avais trouvé amusant de réaliser mes schémas sur des azulejos. Cet ami pourra vous fournir un indice décisif, mais il réclamera sans doute d'avoir accès au travail que je lui ai promis auparavant. - Leonardo
**Objectif principal : Reconstituer la pièce d'ingénierie navale qui manque à Magellan pour son tour du Monde
**Thématique : Ingénierie
*Venise
**À Venise, vous devez vous mettre en contact avec notre allié sur place, mais je ne peux rien vous dévoiler sur lui sans risquer de le compromettre. Je suis certain que vous trouverez son nom toutefois, car je l'ai disséminé en divers endroits de la ville. - Leonardo
**Objectif principal : Retrouver un incunable
**Thématique : Imprimerie
==Mini-plateaux==
<tabber>
|-|1=
[IMAGE]
|-|2=
Double<br>Nº de rue
|-|3=
<center>Le ciel x La vie<br>+<br>Le fruit x L'eau</center>
|-|4=
[IMAGE]
|-|5=
[IMAGE]
|-|6=
;Le Credo des Assassins<nowiki>:</nowiki>
*Nous n'entendons pas le mot pénitence.
*Nous ne faisons aucune promesse sur l'après-vie.
*Nous ne suivons aucune morale religieuse.
*Notre protection s'exerce sur les plus faibles.
*Nous ne suivons aucune morale pécuniaire.
*En protégeant les plus faibles, nous devenons plus forts.
|-|7=
[IMAGE]
|-|8=
[IMAGE]
|-|9=
[IMAGE]
</tabber>
==Portfolio==
*01 / Église Saint-Laurent
*02 / Die Fuggerei
*03 / Torre del Oro
*04 / Ebury Manor
*05 / Dom Mariä Heimsuchung
*06 / Tour de l'Isle
*07 / [[Colosseum]]
*08 / [[Cattedrale di Santa Maria del Fiore]]
*09 / Maison du Cygne
*10 / Peterhouse
*11 / Castelo de São Jorge
*12 / [[Bottega di Leonardo]]
*13 / Basilika St Ulrich und Afra
*14 / Estudio General de Sevilla
*15 / Cathédrale Saints-Michel-et-Gudule
*16 / Crypte Saint-Oyand
*17 / [[Ospedale degli Innocenti]]
*18 / [[Ponte di Rialto]]
*19 / Palais de Nassau
*20 / [[Palace of Westminster]]
*21 / [[Sistine Chapel|Cappella Sistina]]
*22 / Ferme de Vaulnaveys
*23 / Grand'Place
*24 / Atelier Holbein
*25 / [[St. Paul's Cathedral|Old St. Paul's]]
*26 / Palacio de las Dueñas
*27 / Torre de Belém
*28 / [[Bottega di Leonardo]]
*29 / [[Palazzo Ducale di Venezia]]
*30 / [[Tiber Island|Isola Tiberina]]
*31 / Place de la Granaterie
*32 / Notre-dame du Sablon
*33 / Wassertürme
*34 / [[Tower of London]]
*35 / Giralda
*36 / Mosteiro dos Jerónimos
*37 / [[Mercato Vecchio]]
*38 / [[Bottega di Leonardo]]
*39 / [[Castel Sant'Angelo]]
*40 / Alcázar
*41 / [[Carmo Convent|Convento do Carmo]]
*42 / [[Ponte Vecchio]]
*43 / [[Piazza San Marco]]
*44 / [[Palazzo Auditore]]
*45 / [[Arsenale di Venezia]]
==Target board==
===Locations===
*Augsburg {{Wiki|Augsburg|WP}} + [[Helmschmied Armory]]
**Die Fuggerei {{Wiki|Fuggerei|WP}}
**Dom Mariä Heimsuchung {{Wiki|Augsburg Cathedral|WP}}
**Basilika St Ulrich und Afra {{Wiki|Basilica of SS. Ulrich and Afra, Augsburg|WP}}
**Atelier Holbein
**Wassertürme {{Wiki|de:Wassertürme (Augsburg)|WP}}
*Brussels
**Maison du Cygne {{Wiki|fr:Maison du Cygne (Bruxelles)|WP}}
**Palais de Nassau {{Wiki|Nassau Palace, Brussels|WP}}
**Cathédrale Saints-Michel-et-Gudule {{Wiki|Cathedral of St. Michael and St. Gudula|WP}}
**Grand'Place {{Wiki|Grand-Place|WP}}
**Notre-dame du Sablon {{Wiki|Church of Our Lady of Victories at the Sablon|WP}}
*Grenoble {{Wiki|Grenoble|WP}} + [[Olivier Gay]]
**Église Saint-Laurent {{Wiki|Grenoble Archaeological Museum|WP}}
**Crypte Saint-Oyand {{Wiki|Grenoble Archaeological Museum|WP}}
**Tour de l'Isle {{Wiki|fr:Tour de l'Isle|WP}}
**Ferme de Vaulnaveys {{Wiki|fr:Tour Prémol|WP}}
**Place de la Granaterie {{Wiki|fr:Place Grenette|WP}}
*Lisbon
**Castelo de São Jorge {{Wiki|São Jorge Castle|WP}}
**Torre de Belém {{Wiki|Belém Tower|WP}}
**Mosteiro dos Jerónimos {{Wiki|Jerónimos Monastery|WP}}
*London
**Ebury Manor {{Wiki|Eia|WP}}
**Peterhouse {{Wiki|Peterhouse, Cambridge|WP}} + [[Wade]]
*Seville
**Estudio General de Sevilla {{Wiki|University of Seville|WP}}
**Torre del Oro {{Wiki|Torre del Oro|WP}}
**Alcázar {{Wiki|Alcázar of Seville|WP}}
**Palacio de las Dueñas {{Wiki|Palacio de las Dueñas|WP}}
**Giralda {{Wiki|Giralda|WP}}
*Havres
**Timgad {{Wiki|Timgad|WP}}
**Abbaye de Thélème {{Wiki|fr:Abbaye de Thélème|WP}}
**Palmanova {{Wiki|Palmanova|WP}}
**Ys {{Wiki|Ys|WP}}
**Neuf-Brisach {{Wiki|Neuf-Brisach|WP}}
*Vidigueira {{Wiki|Vidigueira|WP}} (CV 12)
===Characters===
====Original====
*Peter (carte 002)
*Greta (carte 003)
*Esteban (carte 016)
*Milosz (carte 021)
*Flora (carte 024)
*Jean (carte 031)
*Alessio (carte 036)
*Arturo (carte 061)
*Akiko (carte 097)
====Historical====
*Alonso Berruguete (CV 06)
*Thomas More (CV 08)
*Hieronymus Bosch (Mini-map Bruxelles, CV 18, 015, ) {{Mo}}
*Pierre Taillard {{Wiki|Pierre Terrail, seigneur de Bayard|WP}} (Mini-map Grenoble, CV 11, 019, 075, 126)
*Gil Vicente (CV 16, 160)
*Ignatius of Loyola (CV 22)
*Clément Marot (CV 24, CV 42, [[Database: Grand Châtelet]])
*Marguerite de Navarre (CV 24, CV 42)
*François Rabelais (CV 24, CV 42, [[Database: Sorbonne]])
*Richard Croke (CV 28, 171)
*Nicoluso Pisano {{Wiki|fr:Niculoso Pisano|WP}} (CV 33)
*Paulus Manutius (CV 40)
*Aldus Manutius (CV 40) {{Mo}}
*Hans Holbein the Elder (111)
-->


==[[Le Secret de Napoléon Ier]]==
==[[Le Secret de Napoléon Ier]]==
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==Animus Training Program - Quickstart==
==Jade==
<!--
<!--
The year is 2016.
===Map descriptions===
 
====Yangzhou City====
The Assassin Brotherhood has been waging a secret war against their sworn enemy, the Templar Order, for thousands of years. The Templars aim to create a perfect society ruled by order and discipline, a goal that is in direct opposition to the ideals of the Brotherhood, which strive to defend the free will of humankind.
<tabber>
 
|-|Zhao Cheng=
Central in the conflict between the Assassins and the Templars are the Pieces of Eden — extremely rare and powerful technological artifacts created by an advanced precursor civilization. It is believed that such artifacts could contain extensive knowledge or be used as weapons. Although the fight for their possession continues to this day, the Templars have been successful in collecting many of them.
''As part of a family in Yangzhou City that has reared [[horse]]s for generations, he has worked with horses every day of his life. The horses that he breeds are highly sought after by the Qin army in Yangzhao due to their handsomeness and strength.''
 
|-|Ding Shuge=
A chance for the Brotherhood to regain lost ground in the war is the Animus device, a technology stolen from the Templars allowing for the exploration of memories encoded in human DNA. Using the Animus, the Assassin Brotherhood has a chance to locate other Pieces of Eden and deny the Templars from acquiring them first.
''An Artifact Appraiser in Yangzhou City, he was once a citizen of Zhao and aide to Lu Buwei. Adept at handling the relationship between the Qin and Xiongnu, he frequently resolves border disputes.''
|-|Heibo=
''A craftsman who has lived in Yangzhou City since childhood, Heibo gets his name from his tanned complexion. The constant conflict near his hometown has given him ample opportunity to hone his weapon-forging skills.''
|-|Sanchun=
''A renowned chef who is a leading figure of Yangzhou delicacies. His specialty dish involves pouring a meat sauce made with three types of meat—rabbit meat, mutton, and venison—over rice. This dish is also the origin behind his self-appointed title: "Three Delights," or Sanchun.''
|-|Hufei Ye=
''An expert at raising pigeons. It is said that he understands their language. Despite living in the border town of Yangzhou, he acquires a lot of valuable intel thanks to his industrious birds.''
|-|Li Kui=
''A wandering merchant traveling by foot, he is temporarily staying in Yangzhou due to the war. Even though this miserly merchant of the Central Plains is not particularly good at business, he is still able to eke out a living.''
</tabber>


This is why the last to join this conflict are the modern day descendants of Brotherhood members who fought this covert war over the centuries. By entering the Animus, they can explore the memories of their ancestors, acquire information concerning the Pieces of Eden, and gain unique skills that would normally take
====Yunyang====
years to master. It is only by doing so that the Assassin Brotherhood may gain an edge and turn the tide against their enemies.
<tabber>
|-|Wu Cui=
''The elder of two brothers from the south who settled down in Yunyang many years ago. His demeanor is reminiscent of Wu Yue, making him seem out of place in Qin.''
|-|Sima Pei=
''A carriage driver who came back with the Qin army after the wars of unification. It is said that he used to be a citizen of Chu. He loves to brag that he is a good judge of horses, he's not wrong.''
|-|Duanmu Min=
''Once a Confucian scholar from Qi, he moved to Qin during the reign of King Zhuangxiang, serving as an official in Yunyang. Sometime after, he resign from his position and retreated into seclusion, choosing to join the Baiwen and search for treasure instead. To outsiders, he is a mere engraver.''
|-|Huo Wen'wo=
The son of a concubine from an esteemed family, his original surname is not Huo. He is an excellent informer in Yunyang City, and his pigeons are so obedient that they can be commanded by anyone.''
|-|Ding Ji=
''One of the best chefs in Yunyang City. His sauces are extremely tasty, and while he claims to be a peerless expert at butchering cows, a Qin law banning the slaughter of cows has prevented anyone from ever witnessing his skills firsthand.''
|-|Yi=
''A hawjer of both necessities and certain luxuries. Enjoys a decent reputation among Yunyang citizens for his reasonable prices and plain dealing.''
</tabber>


Live thousands of lives, find the Pieces of Eden, choose your destiny.
====Mohist Village====
''A cloistered village where Mohist scholars gather to observe their doctrines.''


===FILE_01: <Pawns in a Secret War>===
<tabber>
The alarm neutralized and the lock picked, Inez opened the door to the warehouse. She'd taken off her leather jacket, covered in pins and chains and other things that might jangle the lone security guard awake. Maybe this score would get her off her friend's couch. The crates were piled high to the ceiling, lost in bright fluorescence, stacked like a very neat child's building blocks. She took the small flashlight out of her pocket and recited the aisle and tier where the box she was supposed to take sat. This was a rental facility, or so she was told, and light on security. Turned out to be anything but. She'd scaled the shelf to the fifth tier, about twenty feet up, her shoes gripping the shelf below. She found the box. It looked like a pen case but small, which was good because Inez wasn't big. In her head, she hummed a punk tune from the night before and for a moment, reconsidered how much she'd drank as her stomach turned while looking back down. Also, there were two men walking down the aisle between the shelves. They hadn't seen her yet, but she could tell they weren't rent-a-cops. It was the submachine guns that gave it away.
|-|Tan Songqiu=
 
''The Mohist who is most adept at procuring news and information. His dual identity as both a Mohist and a Qin soldier made him especially useful during the wars of unification.''
This is what she got for taking a job proffered at a party in Wicker Park. Way too artsy a crowd for her. She held her breath, tried very hard not to swear, and waited for the men to pass. When they did, she cat-climbed down to the concrete floor, crept around the end of the aisle, and saw them in front of the door she'd opened. The door she hadn't closed all the way because... hangover. About 400 pounds of muscles nullified that exit. She'd have to find another way out.
|-|Tian Cou=
 
''A former Mohist, he peacefully left Mohism to become Lao Ai's aide. After roaming from place to place, he eventually returned to his hometown, using his special status to become the Artifact Appraiser of the Mohist Village.''
The skylight it was. The panels were open and she'd considered going in through the roof anyway. So, hell, why not? Worst that could happen is she falls, gets caught, and spends more time in jail, right?
|-|Sui He=
 
''A Mohist disciple whose hobby is cooking. Adept at making simple dishes out of common ingredients, he is also a devout follower of Mohism.''
She made it to the skylight and was levering open one of the panels when the first bullet starred the glass in front of her. No more being careful, she hauled her ass through the window, sneakers finding traction on the roof and bolted for the fire escape… which, of course, had another slab of guard meat coming up it just then. This was some serious security. The man fired at her, spent brass moving in seeming slow-mo as the muzzle flashed. But Inez had run to the edge by then, said screw it, and jumped to the next roof, which she was not at all sure she'd make it to until she landed. From there, she ran off the edge of that roof and caught a light pole down to the street. Before she had time to pat herself on the back, there was another of the guards with a gun right in her face.
|-|Fu Li=
''A craftsman who follows Mohism, he has been travelling abroad and preaching the teachings of Mohism for many years. After hearing about the Mohists' troubles, he rushed back from Shu and took on the majority of their smelting responsabilities.''
</tabber>


“You Descendants think you're untouchable. The Templars think otherwise.” He was about to pull the trigger. Then, she was covered in blood. Someone had stepped around the edge of an alley with a silenced pistol. He wore black, nondescript clothes and was maybe a few years older than Inez. Automatic fire raked the alley behind him as he fired at the guard coming down the fire escape. Inez turned, some instinct telling her that the other guards were outside by now and, sure enough, two positioned themselves behind the loading dock and took a bead on her would-be rescuer. He saw one in time to pop him, but the other, well, Inez hadn't fired a gun since one of her mom's interchangeable boyfriends taught her, but she had a knack and put two rounds into the other guard's chest. Then, she dropped the gun, screamed, and started shaking. She didn't make it far out of the alley, or the street, beyond before her rescuer pulled her down. Everything moved as if through a world of transparent syrup.
==== Fushi City====
<tabber>
|-|Jisun Cheng=
''A citizen of Lu who fled to Qin, it is said that he was once a high-ranking official during the Lu Buwei era. Today, he serves the Baiwen under the cover of anonimity, using the clan's influence to search for any traces of valuable treasure.''
|-|Zhu Tao=
''Part of a business-oriented family local to Fushi, his father named him Zhu Tao for good luck. However, his business acumen is average at best, which is why he has no plans to expand the business.''
|-|Zhong=
''Honing his craft in the kitchens since childhood, he slowly worked his way up from a mere helper to a full-fledged chef. Zhong's two brothers died in the war [Missing part]''
|-|Wang Chui=
''While he's failry unremarkable as a braftsman, he is adept at smelting common copper wares and ceremonial vessels.''
</tabber>


She watched her hand open a car door, getting in the passenger side. The guy gunned the already humming engine. He turned to her, face awash in the street's wet neon refracted through beaded rain on the windshield and said, “You ever consider more steady work?” That's when she finally breathed again then said, “What the hell is a Templar?”
==== Viewpoints ====
 
;Northern Shangjun
CONFIDENTIAL: RESTRICTED ACCESS
<tabber>
To be continued, in the full release “Assassin's Creed - Animus Handbook
|-|1=
 
''This is an official market, with peace between soldiers and citizenry, and free trade between nomads and Qin. On most days this place is a forest of market stalls, all bustling with competition between merchants, filling the air with the verve of life.''
===Page 24===
|-|2=
Abstergo Ent [Brahman version 2.00.3145]<br>
''This place hads been named Tulu Pass to commemorate Meng Tian's victory over the nomadic tribes. The pass has been critical in the war against the nomads, and fortifications have been built to repel invaders.''
<F> Copyright 1985-2016 Abstergo Corp.<br>
|-|3=
F:\CLOUD<br>
''The first emperor of Qin formerly entrusted general Meng Tian to lead an army to attack the nomads and build the Great Wall. Today, the watchtowers have been destroyed, leaving behind ruins so dilapidated that even the bandits have abandoned them.''
cloud> open cloud.br-london.co.uk<br>
|-|4=
Connected to br-london.co.uk<br>
''Located on top of a peak, the Altar of Soil and Grain is gorgeous yet solemn, displaying the people's devotion to the land. The governor offers sacrifices each year here, praying for a bounteous harvest in the coming year.''
220 psiweb1 Abstergo CLOUD Service «Version 1.2><br>
|-|5=
User < br-london.co.uk; «none>>; anonymous 214 Anonymous access allowed, send identity <e-mail name> as<br>
''An earlier group of Qin citizens exploring outside the wall once rested here, and climbed up to look back on their hometown after the building of the wall, hence the name Homeview Stone.''
Password:<br>
|-|6=
370-Welcome to Abstergo Cloud site. 370-Please change to the correct directory for your country<br>
''This is a Great Wall watchtower over the North Pass. Gazing north from here, across the forlorn frontier beyond the wall, one can see a lonely cave that appears to have been deserted for many years. No one dares enter.''
cloud> ed oh 250 CWD command successful.<br>
|-|7=
cloud> put c: temp \test.txt<br>
''Originally built to observe the defensive line against the Xiongnu; however, the defensive line fell out of use once the Great Wall was built. What was once a watchtower now only silently watches over the barren hills by the river.''
200 PORT command successful. 150 Opening ASCII mode data connection Testixt. cloud: 23 bytes sent in 0.01 Seconds 2.30 Kbytes/sec.<br>
|-|8=
cloud> transferring...<br>
''A constant stream of lumber and stone from Shangjun's forests and quarries flowed to the front line during the Great Wall's construction. General Meng established patrol posts near the forests and mines, and deployed troops to protect the supply line. This is one such fortification.''
Abstergo link confirmed.<br>
</tabber>
Cloud sync confirmed.<br>
Upload in progress.<br>
Do not disconnect...
 
===Setting Overview===
<opening cloud.ai-corp.ca> <uploading data from the Abstergo Corp database><br>
<please wait...><br>
<Reading the loaded SD card> </Installing AsBr16_patch.><br>
<With the database you are about to open, you will learn all you need to know about the modern-day world and its ancient roots:><br>
</the Assassin Brotherhood><br>
</the Templar Order and the Abstergo Industries><br>
</the Precursor Civilization and the Animus technology><br>
</Warning: this database presents only a portion of the Assassin's Creed RPG setting. The complete game world lore and setting are included in the product's full release: Assassin's Creed - Animus Handbook.><br>
<synchronizing...>
 
====THE ASSASSIN BROTHERHOOD====
{{Quote|To say that everything is permitted is to understand that we are the architects of our actions and that we must live with their consequences, whether glorious or tragic.|Ezio Auditore}}
The Assassins are an ancient worldwide secret organization dedicated to preserving mankind's freedom of choice. They believe that only free will can ensure the betterment of humanity, as it allows for the birth of new ideas and innovations through trial and error.
 
To reach their lofty goal, they stand up for the oppressed, eliminating in secrecy any tyrant and dictator threatening the freedom of the people. This ideology and modus operandi set them in direct opposition with a powerful mirror organization throughout their long history — the Templars, who believe that the only way to ensure the survival of humanity is to save it from itself, removing free will.
 
The Brotherhood's ideals were born in ancient times, supposedly in Greece. Their first incarnation — the Hidden Ones — was established in Egypt at the end of the Ptolemaic Kingdom.
 
=====MODERN DAY BROTHERHOOD=====
{{Quote|The Templars might have deeper pockets than us, but they've got no ambition, no passion, no competitive edge! That's why, even with all their resources, anything they can do, I can do better. Faster, too.|Rebecca Crane}}
 
The modern day Brotherhood is organized into small cells of Assassins, usually located in major cities or strategic sites, but also in isolated compounds outside urban centers with more substantial Templar presence. In general, modern cells function differently than the guilds of the past and can be described as solitary units of freedom fighters training and living off the grid.


=====ASSASSIN TRAINING=====
;Southern Shangjun
Becoming an Assassin requires rigorous training. A vital part of an apprentice coaching is learning to observe a situation in great detail, as being well informed means being able to make the best possible decision. This is more than just watching — it means taking note of the context of a situation, absorbing as many details
<tabber>
as possible, and collecting information via espionage.
|-|1=
''The watchtowers south of the defensive line have seen a decline in importance since the Great Wall was built, but the Mt. Hei Garrison was built there to capitalize on its geographical advantages.''
|-|2=
''The defensive line was moved northward with the building of the Great Wall, rendering many of the watchtowers to the south ineffective, gradually leading to their abandonment.''
|-|3=
''Di District Granary Viewpoint: The granary is located in the midst of Di District's farmland. It not only carries all of the region's harvests, but also the hopes and dreams of the land.''
|-|4=
''The Viewpoint in Zhidao Pass has quietlu watched the vicissitudes of Shangjun since ancient times.''
|-|5=
''Di District Viewpoint: Di District is the premier city of the Shangjun region, sitting on Didao Ridge and facing the Great Wall. As a key northern transportation hub, it has been an area of great strategic importance throughout history.''
</tabber>


Once the action starts, stealth and concealment are among an Assassin’s greatest assets. Being able to reach a target furtively, deal with it quickly and efficiently, then slip away without anyone noticing is fundamental. Trainees practice the art of “hiding in plain sight” extensively, learning how to blend in a crowd, to move away or disappear completely.
;Southern Didao Ridge
 
<tabber>
Trainees are also taught to take advantage of shadows and find alternate ways to reach their destination. ‘Freerunning’ is their main asset here — an acrobatic form of movement that involves navigating fluidly across an urban or natural landscape, it involves climbing vertical surfaces such as walls, leaping horizontally or vertically, diving, vaulting, swinging from handholds, dropping, and rolling. While equipment is not required, various gear has been developed over the years to enhance an Assassin’s ability. Tools such as hooked blades, whips, and the grappling hook/rope launcher extension to the Assassin’s gauntlet have all been used by various Assassins to aid in their freerunning.
|-|1=
 
''The tower of Yunyang City, commanding a view of Yunyang's prosperity and vitality.''
Finally, all apprentices undergo extensive weapons and combat training, specifically with blades. Other than the Hidden Blade, the Assassins make use of what they excel at. Unfortunately, the clandestine nature of the Brotherhood makes it difficult to instruct all trainees in the same way. Many initiates must learn what they can from fellow Assassin crew members and cell mentors, and often must do it in do-or-die circumstances.
|-|2=
 
''Mt. Cuo'e is fifth among the mountain peaks, and is home to many bandits and rich mineral deposits.''
Not all Assassins are trained to be fighters, although they all share a basic level of competence in self-defense. Initiates are often encouraged to develop their interests into strong points for the Brotherhood, for the more diverse and complementary the knowledge and specialization of the trainees, the more a group of Assassins will be helpful to the cause. Engineering, medicine, history, sleight of hand, computer hacking, or combat, everything might serve the cause at the right moment.
|-|3=
 
''Mt. Ya is sixth among the mountain peaks, and is near the location of Xingtian.''
=====The Doctrine=====
|-|4=
{{Quote|You cannot know anything. Only suspect. You must expect to be wrong, to have overlooked something.|Malik Al-Sayf}}
''It is rumored that the ghosts of fallen soldiers still roam the battlefield near the lone tree that watches over Shadow Forest like a tombstone.''
To help the Assassins put their philosophy into practice the Brotherhood developed a protocol, maintained by three simple rules — the Three Tenets.
|-|5=
;I. Stay your blade from the flesh of the innocent
''Mt. Huangya is fourth among the mountain peaks, and is iconic for its cliffs.''
Your goal is to ensure peace in all things. The Brotherhood believes that by assassinating evildoers and corrupted ones they will ultimately bring peace, freedom, and security to the people. Killing innocents could stir anger and dissent among those who they are supposed to save and protect.
|-|6=
{{Quote|There is freedom, and there is the life of innocents. Both must be balanced on the scale.|Bayek of Siwa}}
''A lone cliff overlooking Xiaoxi Village. The scenery is breathtaking, but its proximity to the beast-infested mountains renders it inaccessible.''
;II. Hide in plain sight
</tabber>
You must be unseen. Assassins must get close to their targets stealthily and be gone as quickly as possible in order to perform awe-inspiring killings when in public.
{{Quote|Let the people mask you such that you become one with the crowd.|Al Mualim}}
;III. Never compromise the Brotherhood
Your actions must never bring harm to all. Should an Assassin fail in their duty and be captured or tracked down, they must avoid giving away anything that could tie them back to the Brotherhood or bring harm to any of its members.
{{Quote|Its meaning should be obvious. Your actions must never bring harm upon us — direct or indirect!|Al Mualim chastising Altaïr Ibn-La’Ahad, 1191 CE}}
The Three Tenets appear simple, but in fact they present all Assassins with a complex and challenging set of ethical puzzles when they are applied to the usual methods employed by the Brotherhood.
 
====The Templar Order====
{{Quote|The people never have the power. Only the illusion of it. And here’s the real secret: they don’t want it. The responsibility is too great to bear. It’s why they’re so quick to fall in line as soon as someone takes charge. They want to be told what to do. They yearn for it. Little wonder, that, since all mankind was built to serve.|Haytham Kenway}}
The Templar Order seeks the creation of a perfect society by imposing a rigid structure upon the world. Discipline and authority form the cornerstone of their strategy, positioning them in direct contrast with the approach of the Assassin Brotherhood. They consider free will and unbridled evolution to be detrimental and firmly believe that the world can achieve stability and peace only through their enlightened guidance.


In practical terms, the Templars support the centralized leadership of the authoritarian governments of the world, taking action to shape and control society as needed and exploiting revolts and revolutions to their advantage, like puppeteers behind a curtain.
=== Bagua===
 
==== Qian====
Their ideology centers around the idea that only structure and order will allow humankind to transcend its more primitive tendencies, and that free will and autonomy leads to a chaotic, unharmonious society. Essentially, the unwashed masses cannot be trusted to govern themselves. Paradoxically, the Templars are ultimately in pursuit of peace, just like the Assassins. It is their means of achieving that goal which differ.
;Artifacts
 
<tabber>
The Templar Order has existed under one form or another for millennia. Little is known about its history before the 5th century BCE, but archeological data seem to indicate that it rose to power in Persia, Egypt, and beyond as a secret society. Initially known to initiates as the Order of the Ancients, they started to operate openly in the Middle Ages, when the Order of the Knights Templar was recognized officially during the Council of Troyes in 1129 CE. By the end of the 13th century, the Order had been greatly weakened by the Assassin Brotherhood and their allies, until they were forced to return to anonymity after a public denunciation as heretics.
|-|Unidentified=
 
{| width="100%" cellspacing="8" valign="top"
Diminished but not destroyed, the Templars continued to influence mankind from the shadows, manipulating history’s most influential figures. With their help, they would carry on their age-old quest, helping humanity to reach its full potential through technical and scientific development.
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Unidentified Earthenware'''</center>
 
<gallery widths="180" position="center" captionalign="center">
=====Modern Day Templars=====
Wiki noimage.jpg|An intriguing eagle-shaped ceramic pot. It seems to be used for storing grains.
At the dawn of the 20th century, the Templars felt that a new era was about to begin — a time where scientific progress would not only flourish, but also quite literally change the very fabric of society. In 1910, the Order’s leaders designed te Plan. Twenty-seven years later, a group of influential Templar industrialists founded Abstergo Industries, a multinational corporation that would become the public face of the Order.
</gallery>
 
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Unidentified  Bowl'''</center>
For the second time in its millennia-old history, the Order was at least in some small way made public. The Templars, however, would not repeat the mistakes of the past. They determined that Abstergo would be used as a front, and take full advantage of the vast resources the company would provide, while the Templars would continue to operate behind the scene, never revealing their identity or real agenda.
<gallery widths="180" position="center" captionalign="center">
 
Wiki noimage.jpg|Considering how heavy this bowl is, it must be made of pure gold.
Today, Abstergo Industries is one of the largest and most powerful corporations in the world.
</gallery>
 
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Unidentified Round Mirror'''</center>
=====Abstergo Industries=====
<gallery widths="180" position="center" captionalign="center">
{{Quote|We are committed to researching, developing, and providing high-quality products
Wiki noimage.jpg|A copper mirror. Many exquisite glass beads are inlaid on the back.
that enrich, entertain, and shape the lives of our customers. We build programs that
</gallery>
re-examine the past, improve the present, and define the future.|Abstergo Industries Mission Statement}}
|-
In the modern day, Abstergo Industries operates within several business sectors, including pharmaceuticals and communications. The company has been responsible for the majority of corporate research and development achievements of the Western world, greatly contributing to the technological and economic advancement of humankind.
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Unidentified Zither'''</center>
 
<gallery widths="180" position="center" captionalign="center">
Behind the scenes, Abstergo has developed a three-part, Templar-directed initiative that non-initiate Abstergo employees are not privy to: to destroy the Assassin Brotherhood, to acquire Precursor technology, and to establish a New World Order.
Wiki noimage.jpg|A zither decorated with exquisite carvings and colorful lacquer paint.
 
</gallery>
To accomplish this initiative, Abstergo has spent enormous capital, investing in foreign governments and funding important corporations, quietly strengthening its influence over the dissemination of knowledge and collecting resources and data.
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Unidentified Miniature House'''</center>
 
<gallery widths="180" position="center" captionalign="center">
====The First Civilization====
Wiki noimage.jpg|An exquisite ornament. The artisan must have been exceptionally skilled to create such lifelike figures inside the house.
{{Quote|They’re gifts, Mr. Miles. From those who came before.|Dr. Warren Vidic on the Pieces of Eden, 2012}}
</gallery>
Little is known about the Isu, the Precursors, or Those Who Came Before, but their civilization spanned the entire planet before mankind even appeared. This ancient race, now extinct, was so advanced that modern day scientists — at least the few fortunate enough to have come across their technology — have not yet even begun to fathom the full extent of their function.
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Unidentified Black Ceramic Plate'''</center>
 
<gallery widths="180" position="center" captionalign="center">
It is exactly the products of such technology that the Templar Order is bent on finding. In particular, they seek the artifacts known as the Pieces of Eden — incredibly complex devices that the Isu created to enforce obedience on humankind. In fact, while archeological evidence is scanty, all data gathered so far (mainly by the Templars) seem to indicate that the Precursors employed humans as slaves.
Wiki noimage.jpg|Only the nobility would create such a superfluous design as a bird in the middle of a basin.
 
</gallery>
While the full and direct enslavement of humankind is not something the Templars desire, the fact that the function of most of the Pieces of Eden seems to be achieving the mental and physical control of human thoughts, emotions, and behavior, makes them an invaluable instrument towards achieving their goal of creating a society based on the choices of an enlightened few.
 
To find the Pieces of Eden, the Templar Order employs the Animus device developed by Abstergo Industries. By probing the past, the Templars are sure they will discover the whereabouts of these lost treasures one after the other.
 
====Animus Technology====
{{Quote|Animus technology functions in much the same way a simulator/projector does. Your consciousness will tap into the genetic coding in such a way that everything will appear to all your senses as three-dimensional, putting you in the heart of the action. It’s adaptive, so as the memories unfold, the “program” you experience begins to change subtly. They will appear to you as glitches and let you explore a memory much more closely|The Abstergo Entertainment Employee Handbook, 2014}}
The first Animus device was developed by Abstergo Industries between the seventies and eighties of the 20th century under the direction of Doctor Warren Vidic, one of the modern world’s greatest authorities on genetic memory. The revolutionary work of Doctor Vidic was inspired partially by Precursors’ technological findings, and aimed at creating an empirical way to analyze and investigate genetic memories employing virtual reality simulations.
 
In time, the Animus technology was refined into an accurate tool allowing its user to truly interface with history itself. As users improve their synchronization level within a simulation, the Animus allows them to delve deeper and deeper into genetic memories, unlocking secrets that would otherwise remain buried in the sands of time.
 
But the Order found other uses for Doctor Vidic’ breakthrough technology. The Templars first developed the Animi Training Program, an initiative employing the virtual experience simulator to train selected Abstergo employees to better confront members of the Assassin Brotherhood. Then, Abstergo started secretly collecting genetic memories from the unknowing public through the worldwide release of an Animus entertainment console capable of stealing data from the genetic memory of users and storing it for potential use.
 
===The Nanban Trade===
Japan, 1558. A Portuguese merchant ship is leaving the coast of the Owari province. As it often happens, the Simulation begins with a white flash and muffled sounds rising up to acquire a disarming clarity. Soon, the muted sounds become a cacophony of shouting voices, gunfire, and the clanging of blades. The information was accurate. The foreigners have the arquebuses that the Daimyo Oda Nobunaga wants.
 
===INTRODUCTORY SESSION===
[The Chapter is also the prologue to The Sword of Mars, the first campaign adventure included in the Assassin’s Creed - Forging History book.<br>The introductory Chapter requires 1 of the characters to be Philip J. Gallagher, whose World War 2 Time Frame’s Ancestor, Major Gallagher, was a witness to the events included in the Sequence.]
 
It’s 2016. The modern day Crew of Descendants has gathered in London, coming from different places around the world. One of their Brotherhood contacts in the UK, Siegmund “Ziggy” Visser, has reached out to each of them after having spent weeks collecting evidence concerning a lost piece of Precursor technology that might be related to some of their Ancestors. His current hideout is a rundown, closed theater in the middle of Camden Town previously known as "The Stardust". In the club’s backstage, Ziggy has set up an Abstergo Animus device, recently modified to connect to a number of commercial Brahman VR visors to allow multi-subject simulations.
 
[...]
 
Ziggy will work as the Descendant’s field techie, monitoring their performance in the Animus and keeping track of their discoveries.
 
===Lugers and Ballerinas===
'''Time Frame''': World War II<br>
'''Location''': Folies Bergère, Paris, France - 1942 CE<br>
'''Starting Sync Level''': 55% (3 Key Objectives)<br>
'''Description''': During the Nazi occupation of France, a private party is organized at the Folies Bergère, one of the most famous cabaret music halls in Paris. The event’s organizer is Wilhelm Schmidt, an SS Obersturmführer and low-rank- ing member of the Templar Order. The night is expected to be attended by soldiers, officers, and local celebrities.
 
At the beginning of the Simulation, the Witnesses gather outside the Folies Bergere club, safe from prying eyes. Their mission is to infiltrate the structure during the night’s event to recover some precious intel regarding the recent activities of Sturmbannführer Heinz Müller, a Seneschal Templar.
 
====Sequence start====
A fine drizzle wets the road in front of the Folies Bergère, whose external lights create colorful projections on the sidewalk. If it weren’t for the German uniforms crowding the area, everything tonight might look like it did in pre-war days.
 
From your hiding place, you can spot German trucks parked a short distance from the theater, and you have been observing cars carrying people in evening dresses coming and going for quite some time. Despite the rain and the people talking outside the building, you can hear the muffled music reaching the road whenever the theater doors open to let new guests in.
 
One last look at your watches, one last check on your gear, one last deep breath to let the sweet petrichor fill your nostrils. Time to go, Assassins.
 
====Key Objectives====
=====1 - Infiltration=====
Accessing the theater is the first goal to be achieved. There are a few access routes. At the back of the building, there is an entrance for waiters and theater workers. On the roof, a maintenance entrance can be accessed by easily jumping from the building adjacent to the theater. Finally, there’s the theater’s front door...
 
======Challenges======
;Patrol
A unit of 4 Wehrmacht soldiers patrols the perime- ter of the theater. They will take an interest in anyone acting suspiciously and will not accept anything less than a thorough explanation.
 
;Doorman
The show at the Folie Bergere is the event of the week in Paris and the list of guests is long. Convincing the doorman that you are on the list or that you are working for the event will require a good explanation.
 
;Flirting officer
Oskar Fiedler, a young officer, is smoking outside the theater’s back door, trying to impress and seduce a young dancer (Juliette Merion). He will be a thorn in the side of anyone passing by, as he will torment anyone who is not a German officer or a VIP, all to impress the young Juliette.
 
======Weaknesses======
;What do You Mean I’m Not on the List! (major)
The theater event attracted a lot of folks who weren’t invited and that ended up crowding the main door to get in. The confusion will make it easier to access with a proper ruse or disguise.
 
;A Secret Door (major)
The theater has a secret access from the Paris Métro Station of Cedet.
 
=====2 - Recover Templar intel=====
Sensitive documents are kept in an area of the theater that Schmidt uses as his office. However, the area is closed off for the duration of the event and two soldiers have been posted to guard the area.
 
Should the Witness gain access to the office, they will find that a number of documents crowd the office’s desk. The ones that attract their attention concern the movement of troops towards northern France, and the kidnapping of Lèo Dubois, a French professor of medieval history. All requested by Sturmbannführer Heinz Müller.
 
From what they can understand, Müller is moving to the north of France, seeking technology attributed to the First Civilization: Pieces of Eden? It is necessary to find Müller before he gets his hands on the artifact.
 
======Challenges======
;Nazi guards
The 2 guards at the entrance of the restricted area received specific and thorough orders that no one must enter here.
 
;Booby-trapped desk
While searching the desk for the documents, a Wits check is required to avoid the explosive trap set by Schmidt. On a failure, all Witnesses in the room must make a Reaction check. In any case, the explosion triggers the They’re Onto Us! Setback. The templar documents are a bit burned and damaged, but still readable.
 
======Weaknesses======
;Orders are Orders (minor)
If someone with a higher rank than the Obersturmführer Schmidt gives new orders to the guards, they will obey blindly.
 
;Let’s Have a Drink! (minor)
The guards are not happy about having to watch the restricted area and not being able to enjoy the party, so they will gladly have a chat with anyone approaching them and will also easily accept a drink (which could lead them to go to the bathroom earlier than expected, or allow the Witnesses to put something in their champagne…)
 
====Fade out====
Moments after completing the last mission’s objective, the simulation begins to fade, and sounds become muffled once again, except for Ziggy’s voice. He tells you that the memory block has been explored thoroughly and pulls you out of the Animus to get some rest.
 
====Setbacks====
;A SUSPICIOUS NAZI SOLDIER (MINOR).
A German soldier at the party takes an interest in the Witnesses and starts asking uncomfortable questions.
 
;FLYING BULLETS (MINOR)
Bullets start flying left and right. The Witness must make a Reaction check to avoid being injured.
 
;AN INNOCENT IS KILLED (MINOR)
One of the guests, a waiter or a dancer, is blamed for something by one of the German soldiers or officers, or gets accidentally killed. If a number of innocents equal to the number of Witnesses are killed during the chaos generated by the mission, the Witnesses lose 1 Sync level.
 
;THEY’RE ONTO US! (MAJOR)
The Witnesses have been discovered and now Lugers lead the dance. Panic erupts among the guests and workers and chaos takes over. For the rest of the scene, at the end of an Approach check, the Witnesses must make an additional Reaction check to avoid the German’s attacks.
 
====Notable NPCs====
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
! width="5%" |Name
! width="10%" |Description
! width="15%" |Quote
|-
|-
|SS Obersturmführer Wilhelm Schmidt
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Unidentified Ceramic Idol'''</center>
|35 year old German officer and recent member of the Templar Order
<gallery widths="180" position="center" captionalign="center">
|The natural state of people is to be sheep. But this is a wolf’s world, and
Wiki noimage.jpg|A ceramic figurine that looks like a roaring beast.
we are here so that nobody forgets it.
</gallery>
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''.'''</center>
<gallery widths="180" position="center" captionalign="center">
Wiki noimage.jpg|
</gallery>
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''.'''</center>
<gallery widths="180" position="center" captionalign="center">
Wiki noimage.jpg|
</gallery>
|-
|-
|Oskar Fiedler
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''.'''</center>
|25 year old German officer
<gallery widths="180" position="center" captionalign="center">
|We are the iron teeth of the Third Reich and do not respond to the rules of inferior men.<br><br>Stop whining! You should consider yourself lucky that I looked down to talk to you.
Wiki noimage.jpg|
|-
</gallery>
|Juliette Merion
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''.'''</center>
|21 year old French cabaret dancer
<gallery widths="180" position="center" captionalign="center">
|I can’t stand the bullshit of these Nazis any longer…
Wiki noimage.jpg|
|-
</gallery>
|}
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''.'''</center>
 
<gallery widths="180" position="center" captionalign="center">
The following characters are real historical personalities who lived in Paris during the period of the Nazi occupation.
Wiki noimage.jpg|
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
</gallery>
! width="5%" |Name
! width="10%" |Description
! width="15%" |Quote
|-
|Arletty & Hans Jürgen Soehring
|44 year old French actress, singer, and fashion model with a liaison with a 34 year old German Luftwaffe officer (Hans-Jürgen Soehring).
|Hiding your age amounts to deleting your memories.
|-
|Danielle Darrieux
|25 year old French actress, singer, and dancer. Married to Porfirio Rubirosa.
|In order to survive, you have to be alone with yourself to regenerate the spirit.
|-
|Édith Piaf
|27 year old French singer, lyricist, and actress
|People say that I could sing the phone book and make it sound good.
|-
|Ernst Jünger
|47 year old German author, highly decorated soldier, philosopher, and entomologist serving as army captain, intelligence officer, and mail censor (with strong feelings against Nazi totalitarianism and its goal of world domination).
|Today, only the person who no longer believes in a happy ending, only he who has consciously renounced it, is able to live. A happy century does not exist; but there are moments of happiness, and there is freedom in the moment.
|-
|Porfirio Rubirosa
|33 year old Dominican diplomat, race car driver, soldier, political assassin, and polo player. Married to Danielle Darrieux.
|I will risk everything to avoid being bored.
|-
|-
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''.'''</center>
<gallery widths="180" position="center" captionalign="center">
Wiki noimage.jpg|
</gallery>
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''.'''</center>
<gallery widths="180" position="center" captionalign="center">
Wiki noimage.jpg|
</gallery>
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''.'''</center>
<gallery widths="180" position="center" captionalign="center">
Wiki noimage.jpg|
</gallery>
|}
|}


===Abstergo Raid!===
'''Location''': The Crew’s hideout, Camden Town Market, London, UK<br>
'''Description''': As the Descendants are preparing to enter the Animus again to investigate where the recovered Templar intel led Major Gallagher in 1942, the Crew’s field techie’s attention is redirected to the surveillance screens monitoring the perimeter of the hideout. Bad news, someone is breaking in.


====Sequence start====
|-|Identified=
Red lights flash in every room and main hall of the Stardust. No sirens or alarms break the sudden silence that has fallen in the hideout. Faced with your questioning looks, Ziggy replies with a worried expression, a trickle of sweat running down his temple. “Damn! Looks like we got company, mates!”
{| width="100%" cellspacing="8" valign="top"
 
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Ancient Eagle-Shaped Ding'''</center>
Immediately after telling you this, he pushes some “magic buttons” and locks down the whole place. Then, security monitors start showing a group of armed individuals wearing black fatigues bearing the white triangular logo of Abstergo industries huddling outside the club, clearly trying to break in the front door. Another angle captures two more agents inspecting the perimeter of the building. “Hell’s bloody bells, let’s hope those mugs don’t find our trouble exit,” Ziggy says through gritted teeth before turning to look at you with a determined expression that seems to erase all worries: “Alright, grab yer stuff and the modified Brahmans! I’ll upload all our data to a secure server, but I need somebody to keep these Templar knobs at bay until I’m done. It’ll take me a few minutes. Then, we bugger off!”
<small>An extremely rare ancient ceramic pot, or "ding," with an avian design. Once [sic] can speculate that this relic is used for sacrificial ceremonies. Ornamental creations already possessed vividly painted artwork in the ancient period this was made. This eagle-shaped ceramic pot is proof of the high degree of artistic ability possessed by our ancestors. This sacrificial vessel is a symbol of ancient peoples' totem worship.</small>
 
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Gold Cloud-Pattern Bowl'''</center>
====Key Objectives====
<small>A wine vessel made of pure gold with handles made of jade, it is one of only a handful of works of art that combine the two. The level of skill and the amount of thought put into its design far outweigh the monetary value of the gold itself. Though gold smelting has reached an advanced level, turning pure gold into everyday utensils is still rarely done. Jade and gold are seen as symbols of blessings and good fortune, which explains people's fondness for such valuable utensils.</small>
=====1 - Download the data and destroy all evidence=====
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Jade Eye Copper Mirror'''</center>
Ziggy starts hacking away at the workstation, shouting, “Buy me at least 5 minutes, otherwise, we’ll lose months of work.”
<small>The glass beads on the back of this mirror are not items that any common family can afford to use. Initially, such items could only be obtained via trade with the Xiongnu. It is said that such beads were transported from the land to the Far West. Later, a group of craftsmen developed a new method of firing the glass, which is the primary reason why the back of this mirror
 
is so extravagant.</small>
======Challenges======
|-
;Set traps at the entrances
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Zither Carved wutg Taotie Pattern'''</center>
The Descendants can use what they have in the hideout to build a rudimentary trap. Whether it is effective or not, it doesn’t really matter. The Abstergo agents may still have to stop and defuse it.
<small>A standard plucked zither with 25 strings. Decorated lavishly with ornamental patterns, such xithers are known as "gilded zithers" in the Rites of Zhou. Once a ritual musical instrument that only royalty could play, many have now found their way into the hands of common folk. Made with catalpa wood for the body and cow tendons as strings, zithers like these were played in rituals worshipping the heavens, especially during the Zhou dynasty. Confucians wish to revive this ritual system.</small>
 
;Face the agents
The agents are too many to overwhelm, but a well-executed attack might lead them into a tactical retreat while awaiting reinforcements.


======Weaknesses======
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Ancient Ritual Music House'''</center>
;Gasoline (major)
<small>The palm-sized ornament features a pair of dancers and four musicians performing inside a house. The artist's uncanny ability to fit so much detail inside such a miniscule space makes this a stunning work of art. Thus we can see that the biggest difference between the nobility and commoners lies in the amount and type of amusements available to them. To the nobility, pleasure often takes higher priority than  making a living. This attitude is especially prevalent among young noblemen, not yet burdened with affairs of state, whose unending demands on musicians and entertainers can lead to some rather absurd and fantastical performances.</small>
Fire is not a joke, and no one wants to rush into a building engulfed by flames, not even the Abstergo agents. Setting the lab on fire can slow the assault significantly, but can also put the PCs in great danger. Also, such an action triggers the Smoked Out Setback automatically.


=====2 - Escape=====
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Black Rongdi Bird Plate'''</center>
The Abstergo agents eventually burst in, fully equipped and ready to open fire. Everyone has to run and reach a vehicle to escape.
<small>Black ceramic wares are considered a novelty in every state, because only the people of Zhongshan can procure such wares. Zhongshan, being a state established by the Baidi people, has tried numerous times to get closer to the cultural sphere of the vassal states in the Central Plains. Producing these black ceramic wares is the result of such attempts. However, their identity as Baidi people has ultimately never been accepted. Even the state of Zhao, which introduced "barbarian-style" attire and horseback archery, has never once recognized Zhongshan as a "legitimate" vassal state.</small>


======Challenges======
|-
;Run for your life
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Ancient Ceramic Tiger Figurine'''</center>
The Descendants must open their way to the nearest exit, dodging the agents’ bullets.
<small>An idol revered by the "Tiger" faith, a relatively primitive religious group compared to other, more complex, religious groups of Didao Ridge. It is clear that this relic has been handed down across many generations. It is generally believed that the tiger symbolizes Zhongshan nobility because it was viewed as the king of all animals. With a strong body and courageous spirit, it is only natural that the tiger was chosen by the gods to be their representative on earth. As a creature capable of devouring humans, it is both feared and revered by people.</small>


;Flashbang
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''.'''</center>
As they flee, the Descendants see an agent preparing to throw a flashbang grenade. If they manage to deflect the grenade, the Descendants can gain a great advantage, especially if the explosive device ends up in the vicinity of the pursuing agents instead!
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''.'''</center>
|-
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''.'''</center>
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''.'''</center>
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''.'''</center>
|-
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''.'''</center>
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''.'''</center>
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''.'''</center>
|}
</tabber>


======Weaknesses======
;Utensils
;Communication disruption (major)
<tabber>
If the PCs have a way to jam the communications of the approaching Abstergo agents, they gain a significant tactical advantage, forcing them into a slower and uncoordinated attack.
|-|Unidentified=
 
{| width="100%" cellspacing="8" valign="top"
====Setbacks====
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Unidentified Wine Vessel'''</center>
;FLYING BULLETS (MINOR)
<gallery widths="180" position="center" captionalign="center">
Bullets start flying left and right. The Witness must make a Reaction check.
Wiki noimage.jpg|The artwork on this wine vessel is beautiful, and is much lighter than its bronze counterpart.
 
</gallery>
;SMOKED OUT (MINOR)
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Unidentified Square-shaped Artifact'''</center>
Heavy smoke fills the air, making eyes water and breathing difficult. For the rest of the Sequence, all Wits checks require 1 additional Raise.
<gallery widths="180" position="center" captionalign="center">
 
Wiki noimage.jpg|A square wine vessel with a complex design. It's clear that this is no ordinary artifact, but there's no way to know whom it belonged to.
;DAMAGED GEAR (MINOR)
</gallery>
In the chaos of escaping, one of the Descendants breaks or loses a piece of equipment (an item must be removed from their Gear).
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Unidentified Ladle'''</center>
 
<gallery widths="180" position="center" captionalign="center">
;THE FIELD TECH IS WOUNDED! (MAJOR)
Wiki noimage.jpg|This ladle has an odd appearance, resembling that of some animal.
Ziggy is injured by a stray bullet or in a hard fall. Someone must help him in order to escape. All Approach checks made by a Descendant helping Ziggy require 1 additional Raise.
</gallery>
|-
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Unidentified Basin'''</center>
<gallery widths="180" position="center" captionalign="center">
Wiki noimage.jpg|A pottery artifact etched with a unique design.
</gallery>
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''.'''</center>
<gallery widths="180" position="center" captionalign="center">
Wiki noimage.jpg|
</gallery>
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''.'''</center>
<gallery widths="180" position="center" captionalign="center">
Wiki noimage.jpg|
</gallery>
|-
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''.'''</center>
<gallery widths="180" position="center" captionalign="center">
Wiki noimage.jpg|
</gallery>
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''.'''</center>
<gallery widths="180" position="center" captionalign="center">
Wiki noimage.jpg|
</gallery>
|}


====What's Next?====
As you drive away from the Stardust, Ziggy frantically hits the keys on his laptop while giving you directions about which roads to take and when to stop to avoid surveillance.


At least 45 minutes have passed when he makes you stop in a large parking lot near Park Royal says, “Now, we have to head towards this cell’s temporary hideout. It won’t be as well placed as the previous one, and we’ll undoubtedly miss the scrummy food. But at least it’s a safe place... for now.
|-|Identified=
{| width="100%" cellspacing="8" valign="top"
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Cloud-Patterned Lacquer Vessel'''</center>
<small>A vessel used to store wine or soup. This lacquerware is portable, and is used similarly to a cauldron. However, it is cheaper and more convenient. The vessel's surface features cloud patterns, with the word "Sidou" written on it referring to its capacity. The vessel's size is actually what makes the Cloud-Pattern Lacquer Fang so significant. Its use and the ability to fill it signifies that a high quality of life has been attained in Qin, and its users are members of the affluent portion of the population.</small>
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''King of Zhongshan's Dragon Hu'''</center>
<small>A wine vessel with a square-shaped design commonly seen during the Warring States period. It once belonged to the ancient royal family of Zhongshan. Eight dragons are engraved onto the vessel, and marvelous inscriptions cover the surface, indicating the priceless value of this relic. This vessel was ordered to be cast by the King of Zhongshan for his prime minister. Used to store wine for paying respects to former kings, this artifact was a highly valuable ceremonial vessel during ancient times.</small>
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Phoenix-Crested Ladle'''</center>
<small>A dining ladle used by Qin officials. The ladle is engraved with the character for "salty," which serves as a reminder for the chef. The ladle is brilliantly carved and painted to resemble a phoenix, a very common design motif during the Qin dynasty. The Qin emperor is a direct descendant of the Shang dynasty, and thus, the Qin dynasty inherited a similar reverence for the celestial bird Xuan'niao. Its cultural importance can be seen in the prevalence of phoenix elements in everyday products.</small>


A few minutes later, you step into a neglected-looking warehouse on a road sided by many other warehouses and workshops. Ziggy switches on some barely working lights to illuminate a seriously dusty and plain interior, welcoming you to your cell’s new refuge and HQ with a loud, ...wicked, innit?!” He looks tired when he tells you that you’ll have to work hard to get the situation back on track. Ziggy needs replacement parts to fix “the Ol’ Baby”, his battered Animus 2.0 stored in the warehouse’s basement, before you can get back into the simulation and find out if Sgt. Major Gallagher has found the Piece of Eden he was looking for... the Piece of Eden YOU are looking for.
|-
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''.'''</center>
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''.'''</center>
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''.'''</center>
|-
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''.'''</center>
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''.'''</center>
|}
</tabber>


Get ready, Assassins, since only Abstergo Industries has what you need for repairs. It’s payback time!
====Xun====
-->
;Artifact
 
==Jade==
<!--
===Map descriptions===
====Yangzhou City====
<tabber>
<tabber>
|-|Zhao Cheng=
|-|Unidentified=
''As part of a family in Yangzhou City that has reared [[horse]]s for generations, he has worked with horses every day of his life. The horses that he breeds are highly sought after by the Qin army in Yangzhao due to their handsomeness and strength.''
{| width="100%" cellspacing="8" valign="top"
|-|Ding Shuge=
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Unidentified Ceremonial Vessel'''</center>
''An Artifact Appraiser in Yangzhou City, he was once a citizen of Zhao and aide to Lu Buwei. Adept at handling the relationship between the Qin and Xiongnu, he frequently resolves border disputes.''
<gallery widths="180" position="center" captionalign="center">
|-|Heibo=
ACJ Relic Bagua Xun ARTIFACT Zhou Foal-Catching Gift.png|A formal and dignified ceremonial vessel with quite a lengthy inscription.
''A craftsman who has lived in Yangzhou City since childhood, Heibo gets his name from his tanned complexion. The constant conflict near his hometown has given him ample opportunity to hone his weapon-forging skills.''
</gallery>
|-|Sanchun=
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Unidentified Bronze Basin'''</center>
''A renowned chef who is a leading figure of Yangzhou delicacies. His specialty dish involves pouring a meat sauce made with three types of meat—rabbit meat, mutton, and venison—over rice. This dish is also the origin behind his self-appointed title: "Three Delights," or Sanchun.''
<gallery widths="180" position="center" captionalign="center">
|-|Hufei Ye=
ACJ Relic Bagua Xun ARTIFACT Ancient Phoenix Head Basin.png|A bronzeware of unknown use, which, judging from its shape, likely is used for liquids of some sort.
''An expert at raising pigeons. It is said that he understands their language. Despite living in the border town of Yangzhou, he acquires a lot of valuable intel thanks to his industrious birds.''
</gallery>
|-|Li Kui=
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''.'''</center>
''A wandering merchant traveling by foot, he is temporarily staying in Yangzhou due to the war. Even though this miserly merchant of the Central Plains is not particularly good at business, he is still able to eke out a living.''
<gallery widths="180" position="center" captionalign="center">
Wiki noimage.jpg|
</gallery>
|-
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''.'''</center>
<gallery widths="180" position="center" captionalign="center">
Wiki noimage.jpg|
</gallery>
|}
 
 
|-|Identified=
{| width="100%" cellspacing="8" valign="top"
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Zhou Foal-Catching Gift'''</center>
<small>A ceremonial vessel granted by the King of Zhou himself as a token of recognition to a noble. The King of Zhou would bless foals that were ready to enter the royal herds during the ancient foal-catching rite, to thank and answer to the horse spirits that they worshipped. This ceremony held so much significance that nobles could be awarded special recognitions based on their performance.</small>
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Ancient Phoenix Head Basin'''</center>
<small>The basin was used for washing hands during ceremonies. It was a high-end item from the small state of Zhongshan and is rarely used now due to the complexity of the ceremonies. Zhongshan was made up of mainly Baidi people, who were one of the foreign races most influenced by the culture of the Central Pains. After several generations of great effort, the state officially received titles from the King of Zhou, an action opposed by his Ji clan vassals.</small>
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''.'''</center>
|-
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''.'''</center>
|}
</tabber>
</tabber>


====Yunyang====
;Utensil
<tabber>
<tabber>
|-|Wu Cui=
|-|Unidentified=
''The elder of two brothers from the south who settled down in Yunyang many years ago. His demeanor is reminiscent of Wu Yue, making him seem out of place in Qin.''
{| width="100%" cellspacing="8" valign="top"
|-|Sima Pei=
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Unidentified Double Lamp'''</center>
''A carriage driver who came back with the Qin army after the wars of unification. It is said that he used to be a citizen of Chu. He loves to brag that he is a good judge of horses, he's not wrong.''
<gallery widths="180" position="center" captionalign="center">
|-|Duanmu Min=
ACJ Relic Bagua Xun UTENSIL Mechanical Qin Lantern.png|A copper lighting device with a rather clever design. One look is all it takes to make sense of the intuitive mechanism.
''Once a Confucian scholar from Qi, he moved to Qin during the reign of King Zhuangxiang, serving as an official in Yunyang. Sometime after, he resign from his position and retreated into seclusion, choosing to join the Baiwen and search for treasure instead. To outsiders, he is a mere engraver.''
</gallery>
|-|Huo Wen'wo=
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Unidentified Censer'''</center>
The son of a concubine from an esteemed family, his original surname is not Huo. He is an excellent informer in Yunyang City, and his pigeons are so obedient that they can be commanded by anyone.''
<gallery widths="180" position="center" captionalign="center">
|-|Ding Ji=
ACJ Relic Bagua Xun UTENSIL Han Earthenware Censer.png|The scent of incense still lingers on this particularly plain censer.
''One of the best chefs in Yunyang City. His sauces are extremely tasty, and while he claims to be a peerless expert at butchering cows, a Qin law banning the slaughter of cows has prevented anyone from ever witnessing his skills firsthand.''
</gallery>
|-|Yi=
|}
''A hawjer of both necessities and certain luxuries. Enjoys a decent reputation among Yunyang citizens for his reasonable prices and plain dealing.''
 
</tabber>


====Mohist Village====
|-|Identified=
''A cloistered village where Mohist scholars gather to observe their doctrines.''
{| width="100%" cellspacing="8" valign="top"
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Mechanical Qin Lantern'''</center>
<small>A lighting device that makes use of some interesting mechanisms, widely used by Qin officials. Known for their emphasis on practicality and utility, the Qin kingdom have a deep appreciation for Mohist engineering. A certain Mohist engineer was once commissioned to design this lantern, which was then quickly distributed to every official who had to travel on long journeys.</small>


<tabber>
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Han Earthenware Censer'''</center>
|-|Tan Songqiu=
<small>Painted censors [sic] were some of Han merchants' most traded items, and were very popoular with officials and commoners during the rule of King Zhaoxiang. Qin nobility (and those commoners who can afford it) incorporate incense into formalities within their homes, as incense is a symbol of a desirable life.</small>
''The Mohist who is most adept at procuring news and information. His dual identity as both a Mohist and a Qin soldier made him especially useful during the wars of unification.''
|}
|-|Tian Cou=
''A former Mohist, he peacefully left Mohism to become Lao Ai's aide. After roaming from place to place, he eventually returned to his hometown, using his special status to become the Artifact Appraiser of the Mohist Village.''
|-|Sui He=
''A Mohist disciple whose hobby is cooking. Adept at making simple dishes out of common ingredients, he is also a devout follower of Mohism.''
|-|Fu Li=
''A craftsman who follows Mohism, he has been travelling abroad and preaching the teachings of Mohism for many years. After hearing about the Mohists' troubles, he rushed back from Shu and took on the majority of their smelting responsabilities.''
</tabber>
</tabber>


==== Fushi City====
;Weapon
<tabber>
<tabber>
|-|Jisun Cheng=
|-|Unidentified=
''A citizen of Lu who fled to Qin, it is said that he was once a high-ranking official during the Lu Buwei era. Today, he serves the Baiwen under the cover of anonimity, using the clan's influence to search for any traces of valuable treasure.''
{| width="100%" cellspacing="8" valign="top"
|-|Zhu Tao=
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Unidentified Shield'''</center>
''Part of a business-oriented family local to Fushi, his father named him Zhu Tao for good luck. However, his business acumen is average at best, which is why he has no plans to expand the business.''
<gallery widths="180" position="center" captionalign="center">
|-|Zhong=
ACJ Relic Bagua Xun WEAPON Chariot Shield.png|A custom-painted design on an otherwise common Qin army shield.
''Honing his craft in the kitchens since childhood, he slowly worked his way up from a mere helper to a full-fledged chef. Zhong's two brothers died in the war [Missing part]''
</gallery>
|-|Wang Chui=
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Unidentified Bronze Dagger-Axe'''</center>
''While he's failry unremarkable as a braftsman, he is adept at smelting common copper wares and ceremonial vessels.''
<gallery widths="180" position="center" captionalign="center">
</tabber>
ACJ Relic Bagua Xun WEAPON General Shou's Bronze Dagger-Axe.png|This bronze dagger-axe that had been forgotten on an ancient battlefield in the Shadow Forest somehow stands out from other damaged weapons.
 
</gallery>
==== Viewpoints ====
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Unidentified Token'''</center>
;Northern Shangjun
<gallery widths="180" position="center" captionalign="center">
<tabber>
ACJ Relic Bagua Xun WEAPON Qin Tiger Tally.png|A military tally in possession of the Qin military general. It would be a huge problem if the normal soldiers got their hands on it.
|-|1=
</gallery>
''This is an official market, with peace between soldiers and citizenry, and free trade between nomads and Qin. On most days this place is a forest of market stalls, all bustling with competition between merchants, filling the air with the verve of life.''
|-
|-|2=
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Unidentified Axe Head'''</center>
''This place hads been named Tulu Pass to commemorate Meng Tian's victory over the nomadic tribes. The pass has been critical in the war against the nomads, and fortifications have been built to repel invaders.''
<gallery widths="180" position="center" captionalign="center">
|-|3=
ACJ Relic Bagua Xun WEAPON Ancient Taotie Pattern Axe Head.png|An axe head with a fierce-looking engraving. Likely extremely ancient.
''The first emperor of Qin formerly entrusted general Meng Tian to lead an army to attack the nomads and build the Great Wall. Today, the watchtowers have been destroyed, leaving behind ruins so dilapidated that even the bandits have abandoned them.''
</gallery>
|-|4=
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Unidentified Short Sword'''</center>
''Located on top of a peak, the Altar of Soil and Grain is gorgeous yet solemn, displaying the people's devotion to the land. The governor offers sacrifices each year here, praying for a bounteous harvest in the coming year.''
<gallery widths="180" position="center" captionalign="center">
|-|5=
Wiki noimage.jpg|A heavily rusted bronze short sword with the strong smell of rust.
''An earlier group of Qin citizens exploring outside the wall once rested here, and climbed up to look back on their hometown after the building of the wall, hence the name Homeview Stone.''
</gallery>
|-|6=
|}
''This is a Great Wall watchtower over the North Pass. Gazing north from here, across the forlorn frontier beyond the wall, one can see a lonely cave that appears to have been deserted for many years. No one dares enter.''
 
|-|7=
''Originally built to observe the defensive line against the Xiongnu; however, the defensive line fell out of use once the Great Wall was built. What was once a watchtower now only silently watches over the barren hills by the river.''
|-|8=
''A constant stream of lumber and stone from Shangjun's forests and quarries flowed to the front line during the Great Wall's construction. General Meng established patrol posts near the forests and mines, and deployed troops to protect the supply line. This is one such fortification.''
</tabber>


;Southern Shangjun
|-|Identified=
<tabber>
{| width="100%" cellspacing="8" valign="top"
|-|1=
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Chariot Shield'''</center>
''The watchtowers south of the defensive line have seen a decline in importance since the Great Wall was built, but the Mt. Hei Garrison was built there to capitalize on its geographical advantages.''
<small>A shield equipped on bronze chariots for defense purposes. This painted leather and lacquer shield is commonly referred to as a "chariot shield" in the army. Every shield has paintings that represent Qin warriors' deep respect for the dangers of the battlefield.</small>
|-|2=
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''General Shou's Bronze Dagger-Axe'''</center>
''The defensive line was moved northward with the building of the Great Wall, rendering many of the watchtowers to the south ineffective, gradually leading to their abandonment.''
<small>A first-rate bronze dagger-axe used by General Xiang Shou's troops during the reign of King Zhao of Qin. Once the governor of Shangjun, his special relationship with the Su brothers allowed Baiwen ideas to flourish inside Qin. The names engraved on this dagger-axe were probably of great significance to him.</small>
|-|3=
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Qin Tiger Tally'''</center>
''Di District Granary Viewpoint: The granary is located in the midst of Di District's farmland. It not only carries all of the region's harvests, but also the hopes and dreams of the land.''
<small>This is one of the oldest tiger tallies used by Qin during the Warring States period. It is more than just a symbol of power—it serves as a key that allows orders to be validated and armies to be mobilized. Those who are given a tiger tally are given permission to make war on behalf of the king. The king usually keeps one half of the tally in his own possession.</small>
|-|4=
|-
''The Viewpoint in Zhidao Pass has quietlu watched the vicissitudes of Shangjun since ancient times.''
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Ancient Taotie-Patterned Axe Head'''</center>
|-|5=
<small> A bronze cast axe head with a Taotie design. The Shang bronze battle-axe was the standard weapon of the Shang dynasty. The Taotie, an ancient mythological creature that represents greed and gluttony, was a common motif on weapons and vessels during the Shang dynasty. Now this type of axe, as well as its Taotie design, is rarely used, showing that the way of life of later generations has become vastly different from those of the Shang.</small>
''Di District Viewpoint: Di District is the premier city of the Shangjun region, sitting on Didao Ridge and facing the Great Wall. As a key northern transportation hub, it has been an area of great strategic importance throughout history.''
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Bronze Yan Short Sword'''</center>
<small>A ceremonial short sword worn by the nobility of the state of Yan. It makes for an excellent assassination weapon at close ranges. Though it can be used like a dagger, it can also be modified to be a hidden blade. Its appearance in large quantities around the Shangjun signifies the presence of Yan activity, which does not bode well for law and order in the area. Jing Ke and Gao Jianli failed in their assassination attempts on the Qin emperor, but it is said there are still like-minded comrades of theirs in Yan. According to some Qin soldiers, a familiar figure has appeared in the Shangjun, and it appears that he is a former dog butcher from Yan.</small>
|}
</tabber>
</tabber>


;Southern Didao Ridge
;Xiongnu
<tabber>
<tabber>
|-|1=
|-|Unidentified=
''The tower of Yunyang City, commanding a view of Yunyang's prosperity and vitality.''
{| width="100%" cellspacing="8" valign="top"
|-|2=
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Unidentified Gold Accessory'''</center>
''Mt. Cuo'e is fifth among the mountain peaks, and is home to many bandits and rich mineral deposits.''
<gallery widths="180" position="center" captionalign="center">
|-|3=
ACJ Relic Bagua Xun XIONGNU Xiongnu Hedgehog Accessory.png|A small animal-shaped accessory with a hole. The weight of this gold artifact indicates its value.
''Mt. Ya is sixth among the mountain peaks, and is near the location of Xingtian.''
</gallery>
|-|4=
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Unidentified Gold Accessory'''</center>
''It is rumored that the ghosts of fallen soldiers still roam the battlefield near the lone tree that watches over Shadow Forest like a tombstone.''
|-|5=
''Mt. Huangya is fourth among the mountain peaks, and is iconic for its cliffs.''
|-|6=
''A lone cliff overlooking Xiaoxi Village. The scenery is breathtaking, but its proximity to the beast-infested mountains renders it inaccessible.''
</tabber>
 
=== Bagua===
==== Qian====
;Artifacts
<tabber>
|-|Unidentified=
{| width="100%" cellspacing="8" valign="top"
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Unidentified Earthenware'''</center>
<gallery widths="180" position="center" captionalign="center">
<gallery widths="180" position="center" captionalign="center">
Wiki noimage.jpg|An intriguing eagle-shaped ceramic pot. It seems to be used for storing grains.
ACJ Relic Bagua Xun XIONGNU Golden Bear and Sheep Accessory.png|The intricate design and lifelike engraving on this accessory bespeak the opulence of its owner.
</gallery>
</gallery>
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Unidentified Bowl'''</center>
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Unidentified Deer Ornament'''</center>
<gallery widths="180" position="center" captionalign="center">
<gallery widths="180" position="center" captionalign="center">
Wiki noimage.jpg|Considering how heavy this bowl is, it must be made of pure gold.
ACJ Relic Bagua Xun XIONGNU Xiongnu Deer Ornament.png|A silver kneeling deer that would look nice on a table. The craftsmanship is exquisite.
</gallery>
</gallery>
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Unidentified Round Mirror'''</center>
|-
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Unidentified Deer Ornament'''</center>
<gallery widths="180" position="center" captionalign="center">
<gallery widths="180" position="center" captionalign="center">
Wiki noimage.jpg|A copper mirror. Many exquisite glass beads are inlaid on the back.
ACJ Relic Bagua Xun XIONGNU Xiongnu Antlered Deer Ornament.png|A bright-eyed deer ornament designed with an oddly blank expression. "It looks stupefied, as if it was suddenly caught in a bright light of some sort..."
</gallery>
</gallery>
|-
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''.'''</center>
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Unidentified Zither'''</center>
<gallery widths="180" position="center" captionalign="center">
<gallery widths="180" position="center" captionalign="center">
Wiki noimage.jpg|A zither decorated with exquisite carvings and colorful lacquer paint.
Wiki noimage.jpg|
</gallery>
</gallery>
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Unidentified Miniature House'''</center>
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''.'''</center>
<gallery widths="180" position="center" captionalign="center">
Wiki noimage.jpg|An exquisite ornament. The artisan must have been exceptionally skilled to create such lifelike figures inside the house.
</gallery>
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Unidentified Black Ceramic Plate'''</center>
<gallery widths="180" position="center" captionalign="center">
Wiki noimage.jpg|Only the nobility would create such a superfluous design as a bird in the middle of a basin.
</gallery>
|-
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Unidentified Ceramic Idol'''</center>
<gallery widths="180" position="center" captionalign="center">
Wiki noimage.jpg|A ceramic figurine that looks like a roaring beast.
</gallery>
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''.'''</center>
<gallery widths="180" position="center" captionalign="center">
Wiki noimage.jpg|
</gallery>
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''.'''</center>
<gallery widths="180" position="center" captionalign="center">
Wiki noimage.jpg|
</gallery>
|-
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''.'''</center>
<gallery widths="180" position="center" captionalign="center">
Wiki noimage.jpg|
</gallery>
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''.'''</center>
<gallery widths="180" position="center" captionalign="center">
Wiki noimage.jpg|
</gallery>
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''.'''</center>
<gallery widths="180" position="center" captionalign="center">
<gallery widths="180" position="center" captionalign="center">
Wiki noimage.jpg|
Wiki noimage.jpg|
Line 1,335: Line 1,691:
|-|Identified=
|-|Identified=
{| width="100%" cellspacing="8" valign="top"
{| width="100%" cellspacing="8" valign="top"
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Ancient Eagle-Shaped Ding'''</center>
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Xiongnu Hedgehog Accessory'''</center>
<small>An extremely rare ancient ceramic pot, or "ding," with an avian design. Once [sic] can speculate that this relic is used for sacrificial ceremonies. Ornamental creations already possessed vividly painted artwork in the ancient period this was made. This eagle-shaped ceramic pot is proof of the high degree of artistic ability possessed by our ancestors. This sacrificial vessel is a symbol of ancient peoples' totem worship.</small>
<small>This charming pendant of a curled-up hedgehog is used to adorn the clothes of nomadic peoples. The Xiongnu excel at gold working, and their adornments are covered in tiny, exquisite details. The hedgehog is known for its resilience in adverse environments, making it a symbol for those who seek to thrive on the harsh steppes.</small>
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Gold Cloud-Pattern Bowl'''</center>
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Golden Bear and Sheep Accessory'''</center>
<small>A wine vessel made of pure gold with handles made of jade, it is one of only a handful of works of art that combine the two. The level of skill and the amount of thought put into its design far outweigh the monetary value of the gold itself. Though gold smelting has reached an advanced level, turning pure gold into everyday utensils is still rarely done. Jade and gold are seen as symbols of blessings and good fortune, which explains people's fondness for such valuable utensils.</small>
<small>Designed in a bear and sheep pattern using thin sheets of gold and exquisite turquoise inlays. It's unlikely that it could have belonged to anyone but a noble. Its design is typical of the style found in Wu and Yue, so it likely  came from the southern region. Further research would probably trace its origin to the period when King Tang of Shang overthrew the last Xia ruler with his military prowess.</small>
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Jade Eye Copper Mirror'''</center>
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Xiongnu Deer Ornament'''</center>
<small>The glass beads on the back of this mirror are not items that any common family can afford to use. Initially, such items could only be obtained via trade with the Xiongnu. It is said that such beads were transported from the land to the Far West. Later, a group of craftsmen developed a new method of firing the glass, which is the primary reason why the back of this mirror
<small>The Xiongnu are surrounded by wildlife in their everyday lives. They are familiar with the appearance and habits of these animals. Xiongnu craftsmen sculpt these familiar creatures to remind soldiers of their homeland in the steppes even, even as they do battle in faraway lands.</small>
is so extravagant.</small>
|-
|-
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Zither Carved wutg Taotie Pattern'''</center>
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Xiongnu Antlered Deer Ornament'''</center>
<small>A standard plucked zither with 25 strings. Decorated lavishly with ornamental patterns, such xithers are known as "gilded zithers" in the Rites of Zhou. Once a ritual musical instrument that only royalty could play, many have now found their way into the hands of common folk. Made with catalpa wood for the body and cow tendons as strings, zithers like these were played in rituals worshipping the heavens, especially during the Zhou dynasty. Confucians wish to revive this ritual system.</small>
<small>Bronze deer ornaments are prevalent among Xiongnu homes. The long-antlered stag stands tall and proud, brimming with energy. As these deer are commonly hunted for food, the nomads have a profound gratitude for the animal.</small>
 
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Ancient Ritual Music House'''</center>
<small>The palm-sized ornament features a pair of dancers and four musicians performing inside a house. The artist's uncanny ability to fit so much detail inside such a miniscule space makes this a stunning work of art. Thus we can see that the biggest difference between the nobility and commoners lies in the amount and type of amusements available to them. To the nobility, pleasure often takes higher priority than  making a living. This attitude is especially prevalent among young noblemen, not yet burdened with affairs of state, whose unending demands on musicians and entertainers can lead to some rather absurd and fantastical performances.</small>
 
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Black Rongdi Bird Plate'''</center>
<small>Black ceramic wares are considered a novelty in every state, because only the people of Zhongshan can procure such wares. Zhongshan, being a state established by the Baidi people, has tried numerous times to get closer to the cultural sphere of the vassal states in the Central Plains. Producing these black ceramic wares is the result of such attempts. However, their identity as Baidi people has ultimately never been accepted. Even the state of Zhao, which introduced "barbarian-style" attire and horseback archery, has never once recognized Zhongshan as a "legitimate" vassal state.</small>
 
|-
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Ancient Ceramic Tiger Figurine'''</center>
<small>An idol revered by the "Tiger" faith, a relatively primitive religious group compared to other, more complex, religious groups of Didao Ridge. It is clear that this relic has been handed down across many generations. It is generally believed that the tiger symbolizes Zhongshan nobility because it was viewed as the king of all animals. With a strong body and courageous spirit, it is only natural that the tiger was chosen by the gods to be their representative on earth. As a creature capable of devouring humans, it is both feared and revered by people.</small>
 
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''.'''</center>
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''.'''</center>
|-
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''.'''</center>
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''.'''</center>
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''.'''</center>
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''.'''</center>
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''.'''</center>
Line 1,369: Line 1,709:
</tabber>
</tabber>


;Utensils
===Notes===
<tabber>
<tabber>
|-|Unidentified=
|-|Jade Spring=
{| width="100%" cellspacing="8" valign="top"
{{IUNote|Title=Yu Ying's Warning|Text=Don't touch what isn't yours. Those who truly love money must acquire it through proper means.}}
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Unidentified Wine Vessel'''</center>
</tabber>
<gallery widths="180" position="center" captionalign="center">
 
Wiki noimage.jpg|The artwork on this wine vessel is beautiful, and is much lighter than its bronze counterpart.
===Great Foes ===
</gallery>
<tabber>
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Unidentified Square-shaped Artifact'''</center>
|-|Ghost-Faced General=
<gallery widths="180" position="center" captionalign="center">
A general of an ancient kingdom, allowed by the deity Chiyou to lead his ghostly army back into the mortal realm. He roams Shadow Forest seeking his bygone enemies, and will exact revenge on any living thing he finds.
Wiki noimage.jpg|A square wine vessel with a complex design. It's clear that this is no ordinary artifact, but there's no way to know whom it belonged to.
 
</gallery>
|-|Shenshu=
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Unidentified Ladle'''</center>
Shenshu has always been a faithful protector, both before and after he became a god. Ever diligent in his duties, he guards the Guimen Guan, the Gate to Hell. The gods have granted him sacred intuition to judge the intent of the spirits who approach, and none can escape the reach of his weapon. When the sun sets, the moon rises, and the Gate to Hell opens once again, who shall receive judgement?
<gallery widths="180" position="center" captionalign="center">
 
Wiki noimage.jpg|This ladle has an odd appearance, resembling that of some animal.
|-|Xingtian=
</gallery>
After Xingtian was decaptitated by the Yellow Emperor who ruled the gods, he transformed his nipples into eyes and rose again to seek his revenge. He wanders the ancient battlefield, eternally shouting challenges to the Yellow Emperor. Keep your distance from that place, as Xingtian may mistake you for one of his enemy's soldiers.
 
</tabber>
 
===Inventory ===
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
!Name
!Type
!Description
!Price
!Source
|-
|-
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Unidentified Basin'''</center>
|Shadow Chaser
<gallery widths="180" position="center" captionalign="center">
|
Wiki noimage.jpg|A pottery artifact etched with a unique design.
|'''Grants a Legendary Shadow Chaser'''<br>''The King rides around on his eight handsome stallions. The fourth was named Shadow Chaser, and chases after the sun.''
</gallery>
|
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''.'''</center>
|
<gallery widths="180" position="center" captionalign="center">
|-
Wiki noimage.jpg|
|White Blade
</gallery>
|Weapon Enhancement Material
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''.'''</center>
|''A fragment of a blade. Seems stained with some kind of white pigment. It is sharper than the average blade.''
<gallery widths="180" position="center" captionalign="center">
| -
Wiki noimage.jpg|
|World Missions<br>Purchase from Heibo<br>Drops from Swordsmen, Longswordsmen, Swordsmen with shields, Swordmasters and Dual Swordsmen
</gallery>
|-
|-
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''.'''</center>
|Red Arrowhead
<gallery widths="180" position="center" captionalign="center">
|Weapon Enhancement Material
Wiki noimage.jpg|
| ''A fragment of an arrowhead. Seems stained with some kind of red pigment. It is sharper than the average arrowhead.''
</gallery>
| -
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''.'''</center>
|World Missions<br>Purchase from Heibo<br>Drops from Spearmen, Shield Guards, Bowmen and Poisoners
<gallery widths="180" position="center" captionalign="center">
|-
Wiki noimage.jpg|
|Black Copper Awl
</gallery>
|Weapon Enhancement Material
|}
| ''A fragment of a copper awl. Seems stained with some kind of black pigment. It is harder than normal copper.''
 
| -
 
|World Missions<br>Purchase from Heibo<br>Drops from Axemen, Strongmen, Dual Macebearers and Bulwarks
|-|Identified=
{| width="100%" cellspacing="8" valign="top"
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Cloud-Patterned Lacquer Vessel'''</center>
<small>A vessel used to store wine or soup. This lacquerware is portable, and is used similarly to a cauldron. However, it is cheaper and more convenient. The vessel's surface features cloud patterns, with the word "Sidou" written on it referring to its capacity. The vessel's size is actually what makes the Cloud-Pattern Lacquer Fang so significant. Its use and the ability to fill it signifies that a high quality of life has been attained in Qin, and its users are members of the affluent portion of the population.</small>
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''King of Zhongshan's Dragon Hu'''</center>
<small>A wine vessel with a square-shaped design commonly seen during the Warring States period. It once belonged to the ancient royal family of Zhongshan. Eight dragons are engraved onto the vessel, and marvelous inscriptions cover the surface, indicating the priceless value of this relic. This vessel was ordered to be cast by the King of Zhongshan for his prime minister. Used to store wine for paying respects to former kings, this artifact was a highly valuable ceremonial vessel during ancient times.</small>
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Phoenix-Crested Ladle'''</center>
<small>A dining ladle used by Qin officials. The ladle is engraved with the character for "salty," which serves as a reminder for the chef. The ladle is brilliantly carved and painted to resemble a phoenix, a very common design motif during the Qin dynasty. The Qin emperor is a direct descendant of the Shang dynasty, and thus, the Qin dynasty inherited a similar reverence for the celestial bird Xuan'niao. Its cultural importance can be seen in the prevalence of phoenix elements in everyday products.</small>
 
|-
|-
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''.'''</center>
|Viola
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''.'''</center>
|Cooking Ingredient
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''.'''</center>
|''Viola plants produce purple, yellow, and white flowers. Also known as the Chinese violet or wild pansy, this sweet flower is a popular food item.''
|50
|Great Wall Junction<br>Reclaimed Ridge
|-
|-
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''.'''</center>
|Mushroom
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''.'''</center>
|Cooking Ingredient
|}
|''Mushrooms are a type of fungi. The Chinese have harvested mushrooms for food since the Neolithic era, making them the first to identify and incorporate fungi into the human diet.''
</tabber>
|
 
|Border Ruins<br>Yan River Valley<br>Mountain Woods
====Xun====
;Artifact
<tabber>
|-|Unidentified=
{| width="100%" cellspacing="8" valign="top"
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Unidentified Ceremonial Vessel'''</center>
<gallery widths="180" position="center" captionalign="center">
ACJ Relic Bagua Xun ARTIFACT Zhou Foal-Catching Gift.png|A formal and dignified ceremonial vessel with quite a lengthy inscription.
</gallery>
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Unidentified Bronze Basin'''</center>
<gallery widths="180" position="center" captionalign="center">
ACJ Relic Bagua Xun ARTIFACT Ancient Phoenix Head Basin.png|A bronzeware of unknown use, which, judging from its shape, likely is used for liquids of some sort.
</gallery>
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''.'''</center>
<gallery widths="180" position="center" captionalign="center">
Wiki noimage.jpg|
</gallery>
|-
|-
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''.'''</center>
|Hazelnut
<gallery widths="180" position="center" captionalign="center">
|Cooking Ingredient
Wiki noimage.jpg|
|''Hazelnuts are a specialty of the Qin region of Guanzhong. They play a significant role in the diet and gift culture of the era. It is customary for women to include hazelnuts in their gifts, as they symbolize the giver's genuine well-wishes for the recipient.''
</gallery>
|50
|}
|Southern Great Wall<br>Reclaimed Ridge
 
 
|-|Identified=
{| width="100%" cellspacing="8" valign="top"
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Zhou Foal-Catching Gift'''</center>
<small>A ceremonial vessel granted by the King of Zhou himself as a token of recognition to a noble. The King of Zhou would bless foals that were ready to enter the royal herds during the ancient foal-catching rite, to thank and answer to the horse spirits that they worshipped. This ceremony held so much significance that nobles could be awarded special recognitions based on their performance.</small>
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Ancient Phoenix Head Basin'''</center>
<small>The basin was used for washing hands during ceremonies. It was a high-end item from the small state of Zhongshan and is rarely used now due to the complexity of the ceremonies. Zhongshan was made up of mainly Baidi people, who were one of the foreign races most influenced by the culture of the Central Pains. After several generations of great effort, the state officially received titles from the King of Zhou, an action opposed by his Ji clan vassals.</small>
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''.'''</center>
|-
|-
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''.'''</center>
|Herbs
|}
|Health Regeneration
</tabber>
|'''Consuming 2 Herbs replenishes 1 use of your Health Tonic.'''<br>''Your Health Tonic is automatically replenished with Herbs from your inventory when you spend a certain amount of time outside of combat.''
 
|50
;Utensil
|Forageable<br>Enemy drops<br>Store purchase
<tabber>
|-
|-|Unidentified=
| Crude Whetstone
{| width="100%" cellspacing="8" valign="top"
|Weapon Enhancement Material
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Unidentified Double Lamp'''</center>
|''A copper tool for sharpening blades. Made with less-than-ideal craftsmanship.''
<gallery widths="180" position="center" captionalign="center">
| -
ACJ Relic Bagua Xun UTENSIL Mechanical Qin Lantern.png|A copper lighting device with a rather clever design. One look is all it takes to make sense of the intuitive mechanism.
|Forged with Heibo
</gallery>
|-
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Unidentified Censer'''</center>
|Fine Whetstone
<gallery widths="180" position="center" captionalign="center">
|Weapon Enhancement Material
ACJ Relic Bagua Xun UTENSIL Han Earthenware Censer.png|The scent of incense still lingers on this particularly plain censer.
|''A copper tool for sharpening blades. Its cutting-edge craftsmanship allows it to produce top-notch results.''  
</gallery>
|
|}
|
 
|-
 
|Weapon Skill Tablet Custom Chest
|-|Identified=
|
{| width="100%" cellspacing="8" valign="top"
|''Open to get a skill tablet for the Axe, Longsword, Spear, or Dual Swords.''
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Mechanical Qin Lantern'''</center>
|
<small>A lighting device that makes use of some interesting mechanisms, widely used by Qin officials. Known for their emphasis on practicality and utility, the Qin kingdom have a deep appreciation for Mohist engineering. A certain Mohist engineer was once commissioned to design this lantern, which was then quickly distributed to every official who had to travel on long journeys.</small>
|
 
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Han Earthenware Censer'''</center>
<small>Painted censors [sic] were some of Han merchants' most traded items, and were very popoular with officials and commoners during the rule of King Zhaoxiang. Qin nobility (and those commoners who can afford it) incorporate incense into formalities within their homes, as incense is a symbol of a desirable life.</small>
|}
</tabber>
 
;Weapon
<tabber>
|-|Unidentified=
{| width="100%" cellspacing="8" valign="top"
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Unidentified Shield'''</center>
<gallery widths="180" position="center" captionalign="center">
ACJ Relic Bagua Xun WEAPON Chariot Shield.png|A custom-painted design on an otherwise common Qin army shield.
</gallery>
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Unidentified Bronze Dagger-Axe'''</center>
<gallery widths="180" position="center" captionalign="center">
ACJ Relic Bagua Xun WEAPON General Shou's Bronze Dagger-Axe.png|This bronze dagger-axe that had been forgotten on an ancient battlefield in the Shadow Forest somehow stands out from other damaged weapons.
</gallery>
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Unidentified Token'''</center>
<gallery widths="180" position="center" captionalign="center">
ACJ Relic Bagua Xun WEAPON Qin Tiger Tally.png|A military tally in possession of the Qin military general. It would be a huge problem if the normal soldiers got their hands on it.
</gallery>
|-
|-
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Unidentified Axe Head'''</center>
|Wild Grapes
<gallery widths="180" position="center" captionalign="center">
|Cooking Ingredient
ACJ Relic Bagua Xun WEAPON Ancient Taotie Pattern Axe Head.png|An axe head with a fierce-looking engraving. Likely extremely ancient.
|''Wild grapes are smaller than typical grapes. Their juice can be made into a sour seasoning, while their stems can be used in medicine.''
</gallery>
|50
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Unidentified Short Sword'''</center>
|Xiaoxi Valley<br>Yan River Valley<br>Yanlai Foothills
<gallery widths="180" position="center" captionalign="center">
|-
Wiki noimage.jpg|A heavily rusted bronze short sword with the strong smell of rust.
| Cornus Herb
</gallery>
|Cooking Ingredient
|}
|''A traditional herb used in food and medicine since ancient times. The dried fruit gives off a spicy fragrance. It would serve as the main ingredient in spicy dishes until chili peppers were introduced to China.''
 
|50
 
|Divine Range<br>Nianzi Range
|-|Identified=
{| width="100%" cellspacing="8" valign="top"
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Chariot Shield'''</center>
<small>A shield equipped on bronze chariots for defense purposes. This painted leather and lacquer shield is commonly referred to as a "chariot shield" in the army. Every shield has paintings that represent Qin warriors' deep respect for the dangers of the battlefield.</small>
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''General Shou's Bronze Dagger-Axe'''</center>
<small>A first-rate bronze dagger-axe used by General Xiang Shou's troops during the reign of King Zhao of Qin. Once the governor of Shangjun, his special relationship with the Su brothers allowed Baiwen ideas to flourish inside Qin. The names engraved on this dagger-axe were probably of great significance to him.</small>
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Qin Tiger Tally'''</center>
<small>This is one of the oldest tiger tallies used by Qin during the Warring States period. It is more than just a symbol of power—it serves as a key that allows orders to be validated and armies to be mobilized. Those who are given a tiger tally are given permission to make war on behalf of the king. The king usually keeps one half of the tally in his own possession.</small>
|-
|-
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Ancient Taotie-Patterned Axe Head'''</center>
|Roasted Meat
<small> A bronze cast axe head with a Taotie design. The Shang bronze battle-axe was the standard weapon of the Shang dynasty. The Taotie, an ancient mythological creature that represents greed and gluttony, was a common motif on weapons and vessels during the Shang dynasty. Now this type of axe, as well as its Taotie design, is rarely used, showing that the way of life of later generations has become vastly different from those of the Shang.</small>
|Food
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Bronze Yan Short Sword'''</center>
|'''Instantly restores 100 Health'''<br>''Roasting techniques were already highly refined in the Qin and [[Han dynasty|Han periods]] of China. Roasting not only enhances the taste of deer and boar meat, but also allows it to be preserved longer.''
<small>A ceremonial short sword worn by the nobility of the state of Yan. It makes for an excellent assassination weapon at close ranges. Though it can be used like a dagger, it can also be modified to be a hidden blade. Its appearance in large quantities around the Shangjun signifies the presence of Yan activity, which does not bode well for law and order in the area. Jing Ke and Gao Jianli failed in their assassination attempts on the Qin emperor, but it is said there are still like-minded comrades of theirs in Yan. According to some Qin soldiers, a familiar figure has appeared in the Shangjun, and it appears that he is a former dog butcher from Yan.</small>
|
|}
|Cooking<br>Beyond the Great Wall<br>Northern Yan River Ridge<br>Yanlai Range
</tabber>
|-
 
|Oyster Mushroom
;Xiongnu
|Cooking Ingredient
<tabber>
|''A common type of oyster mushroom that grows on dead wood, decaying stumps, and dead sections of trees. These velvety, fleshy mushrooms are treasured ingredients.''
|-|Unidentified=
|50
{| width="100%" cellspacing="8" valign="top"
|Nianzi Range<br>Ancient Woodlands
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Unidentified Gold Accessory'''</center>
<gallery widths="180" position="center" captionalign="center">
ACJ Relic Bagua Xun XIONGNU Xiongnu Hedgehog Accessory.png|A small animal-shaped accessory with a hole. The weight of this gold artifact indicates its value.
</gallery>
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Unidentified Gold Accessory'''</center>
<gallery widths="180" position="center" captionalign="center">
ACJ Relic Bagua Xun XIONGNU Golden Bear and Sheep Accessory.png|The intricate design and lifelike engraving on this accessory bespeak the opulence of its owner.
</gallery>
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Unidentified Deer Ornament'''</center>
<gallery widths="180" position="center" captionalign="center">
ACJ Relic Bagua Xun XIONGNU Xiongnu Deer Ornament.png|A silver kneeling deer that would look nice on a table. The craftsmanship is exquisite.
</gallery>
|-
|-
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Unidentified Deer Ornament'''</center>
|Roasted Fish
<gallery widths="180" position="center" captionalign="center">
|Food
ACJ Relic Bagua Xun XIONGNU Xiongnu Antlered Deer Ornament.png|A bright-eyed deer ornament designed with an oddly blank expression. "It looks stupefied, as if it was suddenly caught in a bright light of some sort..."
|'''Instantly restores 100 Health'''<br>''Roasting techniques were already highly refined in the Qin and Han periods of China. Freshwater [[fish]] are commonly roasted with plums or sour spices to remove their fishy odor. Roasting not only enhances the taste of the fish, but also allows it to be preserved longer.''
</gallery>
|
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''.'''</center>
|Southern Great Wall<br>Mountain Woods<br>Huangyun Range
<gallery widths="180" position="center" captionalign="center">
|-
Wiki noimage.jpg|
|Primal Cinnabar
</gallery>
|Astral Essence Enhancement Material
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''.'''</center>
| '''A precious material obtained from refined mineral, used to enhance your Tianyan Stone'''<br>''Of the fifty paths under heaven, man can only walk one.''  
<gallery widths="180" position="center" captionalign="center">
| -
Wiki noimage.jpg|
|Bounty<br>Mission reward<br>Exploration events
</gallery>
|-
|Raw Red Agate
|Weapon Enhancement Material
|'''Weapon Enhancement Material'''  
| -
|Purchase from Heibo<br>Possible drop from Xingtian and Ghost-Faced General
|-
|-
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''.'''</center>
|Raw Kunlun Jade
<gallery widths="180" position="center" captionalign="center">
|Weapon Enhancement Material
Wiki noimage.jpg|
|'''Weapon Enhancement Material'''
</gallery>
| -
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''.'''</center>
|Purchase from Heibo<br>Possible drop from Xingtian, Shenshu and Ghost-Faced General
<gallery widths="180" position="center" captionalign="center">
|-
Wiki noimage.jpg|
|Raw Black Jade
</gallery>
|Weapon Enhancement Material
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''.'''</center>
|'''Weapon Enhancement Material'''  
<gallery widths="180" position="center" captionalign="center">
| -
Wiki noimage.jpg|
|Purchase from Heibo<br>Possible drop from Xingtian and Shenshu
</gallery>
|}
 
 
|-|Identified=
{| width="100%" cellspacing="8" valign="top"
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Xiongnu Hedgehog Accessory'''</center>
<small>This charming pendant of a curled-up hedgehog is used to adorn the clothes of nomadic peoples. The Xiongnu excel at gold working, and their adornments are covered in tiny, exquisite details. The hedgehog is known for its resilience in adverse environments, making it a symbol for those who seek to thrive on the harsh steppes.</small>
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Golden Bear and Sheep Accessory'''</center>
<small>Designed in a bear and sheep pattern using thin sheets of gold and exquisite turquoise inlays. It's unlikely that it could have belonged to anyone but a noble. Its design is typical of the style found in Wu and Yue, so it likely  came from the southern region. Further research would probably trace its origin to the period when King Tang of Shang overthrew the last Xia ruler with his military prowess.</small>
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Xiongnu Deer Ornament'''</center>
<small>The Xiongnu are surrounded by wildlife in their everyday lives. They are familiar with the appearance and habits of these animals. Xiongnu craftsmen sculpt these familiar creatures to remind soldiers of their homeland in the steppes even, even as they do battle in faraway lands.</small>
|-
|-
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''Xiongnu Antlered Deer Ornament'''</center>
|[[Mushroom]] Soup
<small>Bronze deer ornaments are prevalent among Xiongnu homes. The long-antlered stag stands tall and proud, brimming with energy. As these deer are commonly hunted for food, the nomads have a profound gratitude for the animal.</small>
| Food
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''.'''</center>
|'''Restores 50 Health every 5s for 30s'''<br>''A simple fare made from mushrooms found next to trees. It tastes flavorful even without seasoning.''
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''.'''</center>
|50
|Cooking
|-
|-
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''.'''</center>
|Bean Porridge
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''.'''</center>
|Food
| width="33%" style="background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px" | <center>'''.'''</center>
|'''Increases max Health by 200 for 180s'''<br>''A porridge made from beans, a common staple during the Qin dynasty. Does not stack with effects from other foods.''
|}
|50
</tabber>
|Cooking
 
===Notes===
<tabber>
|-|Jade Spring=
{{IUNote|Title=Yu Ying's Warning|Text=Don't touch what isn't yours. Those who truly love money must acquire it through proper means.}}
</tabber>
 
===Great Foes ===
<tabber>
|-|Ghost-Faced General=
A general of an ancient kingdom, allowed by the deity Chiyou to lead his ghostly army back into the mortal realm. He roams Shadow Forest seeking his bygone enemies, and will exact revenge on any living thing he finds.
 
|-|Shenshu=
Shenshu has always been a faithful protector, both before and after he became a god. Ever diligent in his duties, he guards the Guimen Guan, the Gate to Hell. The gods have granted him sacred intuition to judge the intent of the spirits who approach, and none can escape the reach of his weapon. When the sun sets, the moon rises, and the Gate to Hell opens once again, who shall receive judgement?
 
|-|Xingtian=
After Xingtian was decaptitated by the Yellow Emperor who ruled the gods, he transformed his nipples into eyes and rose again to seek his revenge. He wanders the ancient battlefield, eternally shouting challenges to the Yellow Emperor. Keep your distance from that place, as Xingtian may mistake you for one of his enemy's soldiers.
 
</tabber>
 
===Inventory ===
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
!Name
!Type
!Description
!Price
!Source
|-
|-
|Shadow Chaser
|Malt Sugar
|
|Cooking Ingredients
|'''Grants a Legendary Shadow Chaser'''<br>''The King rides around on his eight handsome stallions. The fourth was named Shadow Chaser, and chases after the sun.''
|''Malt sugar, a type of syrup brewed from malt, was first used before the Qin period. This extremely valuable sweetener is mostly in state banquets and ritual offerings.''  
|
|
|
|
|-
|-
|White Blade
|Mixed Grains
|Weapon Enhancement Material
|Cooking Ingredients
|''A fragment of a blade. Seems stained with some kind of white pigment. It is sharper than the average blade.''
|''Before the Qin era, there was already a clear distinction between staple and non-staple foods. The five main food staples consisted of broomcorn millet, foxtail millet, [[wheat]], soybeans, and sesame, while non-staples included all fruits, vegetables, and meat.''
| -
| 1
|World Missions<br>Purchase from Heibo<br>Drops from Swordsmen, Longswordsmen, Swordsmen with shields, Swordmasters and Dual Swordsmen
|Purchase from Merchant Li Kui in Yangzhou<br>Purchase from Chef Sanchun in Yangzhou
|-
|-
|Red Arrowhead
|Douchi
|Weapon Enhancement Material
|Cooking Ingredients
| ''A fragment of an arrowhead. Seems stained with some kind of red pigment. It is sharper than the average arrowhead.''
|''{{Wiki|Douchi}}, or fermented black soybeans, has a long history in Chinese cuisine as an important flavoring, alongside wine and soy sauce. Known as "youshu" or "dark bean" in ancient times, the seasoning is made from black soybeans that are cooked and then fermented. It was renamed "douchi" during the Qin dynasty.''
| -
|
|World Missions<br>Purchase from Heibo<br>Drops from Spearmen, Shield Guards, Bowmen and Poisoners
|
|-
|-
|Black Copper Awl
|Cluster Mallow
|Weapon Enhancement Material
|Cooking Ingredients
| ''A fragment of a copper awl. Seems stained with some kind of black pigment. It is harder than normal copper.''
|''A common food item of the Qin diet. The five most common vegetables are mallows, pea leaves, Chinese onions, scallions, and garlic chives. Mallow, scientific name ''{{Wiki|Malva verticillata}}'', is the main vegetable of the period.''
| -
|
|World Missions<br>Purchase from Heibo<br>Drops from Axemen, Strongmen, Dual Macebearers and Bulwarks
|
|-
|-
|Viola
|[[Salt]]
|Cooking Ingredient
|Cooking Ingredient
|''Viola plants produce purple, yellow, and white flowers. Also known as the Chinese violet or wild pansy, this sweet flower is a popular food item.''
| ''Salt comes in various types, but lake and sea salt were the most commonly used varieties during the Spring and Autumn and Warring States periods. Salt refinaries were rare during the Warring States period, making it a rare commodity.''  
|50
|
|Great Wall Junction<br>Reclaimed Ridge
|
|-
|-
|Mushroom
|Poultry Meat
|Cooking Ingredient
|Cooking Ingredient
|''Mushrooms are a type of fungi. The Chinese have harvested mushrooms for food since the Neolithic era, making them the first to identify and incorporate fungi into the human diet.''
|''[[Chicken]] and duck are the main poultry of the Qin dynasty. Meat from domesticated fowl is highly prized, and is always saved for important occasions. Game fowl, by contrast, is one of the most commonly-eaten meats.''
|
|
|
|Border Ruins<br>Yan River Valley<br>Mountain Woods
|-
|-
|Hazelnut
|Gourd
|Cooking Ingredient
| Cooking Ingredient
|''Hazelnuts are a specialty of the Qin region of Guanzhong. They play a significant role in the diet and gift culture of the era. It is customary for women to include hazelnuts in their gifts, as they symbolize the giver's genuine well-wishes for the recipient.''
|''This gourd has been cultivated in China for seven thousand years. Usually eaten when soft and ripe, the white fleshy fruit is very mouth-watering.''
|50
|
|Southern Great Wall<br>Reclaimed Ridge
|Yangzhou Stockade<br>Fushi Stockade<br>Xiaoxi Valley
|-
|-
|Herbs
|Melon
|Health Regeneration
| Cooking Ingredient
|'''Consuming 2 Herbs replenishes 1 use of your Health Tonic.'''<br>''Your Health Tonic is automatically replenished with Herbs from your inventory when you spend a certain amount of time outside of combat.''
|''Melons are no ordinary fruit. For many, melons constituted up to half of the yearly diet. As food and supplies were scarce in ancient times, common folk relied heavily on fruits and vegetables that were rich in sugar to stave off hunger.''
|50
|50
|Forageable<br>Enemy drops<br>Store purchase
|Border Ruins<br>Xiaoxi Valley<br>Yunyang Province
|-
|-
| Crude Whetstone
|Cured Meat
|Weapon Enhancement Material
|Food
|''A copper tool for sharpening blades. Made with less-than-ideal craftsmanship.''
|'''Increases max Health by 3% for 180s'''<br>''Meat flavored with douchi and then dried in the [[sun]]. A must-have food item for travelers on the go. Does not stack with effects from other foods.''
| -
|Forged with Heibo
|-
|Fine Whetstone
|Weapon Enhancement Material
|''A copper tool for sharpening blades. Its cutting-edge craftsmanship allows it to produce top-notch results.''  
|
|
|
|
|-
|-
|Weapon Skill Tablet Custom Chest
|Mallow Soup
|
|Food
|''Open to get a skill tablet for the Axe, Longsword, Spear, or Dual Swords.''
|'''Instantly restores 200 Health'''<br>''Fresh mallow and mixed grains elevate an otherwise ordinary soup.''
|
|
|
|
|-
|-
|Wild Grapes
| Baked Bun
|Cooking Ingredient
|Food
|''Wild grapes are smaller than typical grapes. Their juice can be made into a sour seasoning, while their stems can be used in medicine.''
| '''Increases Assassination Damage by 20% for 180s'''<br>''Mix freshly picked hazelnuts into the dough for a fragrant and delicious treat. Does not stack with effects from other foods.''
|50
|50
|Xiaoxi Valley<br>Yan River Valley<br>Yanlai Foothills
|Cooking
|-
|-
| Cornus Herb
|Recipe: Meat and Mushrooms
|Cooking Ingredient
|Bamboo Scroll Recipe
|''A traditional herb used in food and medicine since ancient times. The dried fruit gives off a spicy fragrance. It would serve as the main ingredient in spicy dishes until chili peppers were introduced to China.''
|'''Study this bamboo scroll to learn the specified dish'''<br>''Recipe: Grill freshly-picked mushrooms with game meat for a savory burst of flavor.''
|50
|
|Divine Range<br>Nianzi Range
|-
|Roasted Meat
|Food
|'''Instantly restores 100 Health'''<br>''Roasting techniques were already highly refined in the Qin and [[Han dynasty|Han periods]] of China. Roasting not only enhances the taste of deer and boar meat, but also allows it to be preserved longer.''
|
|
|Cooking<br>Beyond the Great Wall<br>Northern Yan River Ridge<br>Yanlai Range
|-
|-
|Oyster Mushroom
|Recipe: Grilled Chicken
|Cooking Ingredient
|Bamboo Scroll Recipe
|''A common type of oyster mushroom that grows on dead wood, decaying stumps, and dead sections of trees. These velvety, fleshy mushrooms are treasured ingredients.''
|'''Study this recipe to learn the specified dish'''<br>''Recipe: The whole chicken is grilled over an open flave. One can hardly resist the taste.''
|50
|
|Nianzi Range<br>Ancient Woodlands
|
|-
|-
|Roasted Fish
|Recipe: Fried Glazed Fish
|Food
|Bamboo Scroll Recipe
|'''Instantly restores 100 Health'''<br>''Roasting techniques were already highly refined in the Qin and Han periods of China. Freshwater [[fish]] are commonly roasted with plums or sour spices to remove their fishy odor. Roasting not only enhances the taste of the fish, but also allows it to be preserved longer.''
|'''Study this recipe to learn the specified dish'''<br>''Recipe: Glaze the fish with a thin layer of malt sugar and fry over a low heat. The sweetness is subtle and enticing.''
|
|
|
|Southern Great Wall<br>Mountain Woods<br>Huangyun Range
|-
|-
|Primal Cinnabar
|Recipe: Sweet and Sour Fish
|Astral Essence Enhancement Material
|Bamboo Scroll Recipe
| '''A precious material obtained from refined mineral, used to enhance your Tianyan Stone'''<br>''Of the fifty paths under heaven, man can only walk one.''  
|'''Study this recipe to learn the specified dish'''<br>''Recipe: Infuse some fresh, tender, fish with hawthorn juice, then steam. The sweet and sour flavor is supremely appetizing.''
| -
|
|Bounty<br>Mission reward<br>Exploration events
|
|-
|-
|Raw Red Agate
|Recipe: Crispy Fried Noodles
|Weapon Enhancement Material
|Bamboo Scroll Recipe
|'''Weapon Enhancement Material'''  
|'''Study this recipe to learn the specified dish'''<br>''Recipe: Dough made from honey and rice flour that's been rolled into thin strips, bundled into a ring shape, and fried in oil.''
| -
|
|Purchase from Heibo<br>Possible drop from Xingtian and Ghost-Faced General
|
|-
| Recipe: Baked Bun
|Bamboo Scroll Recipe
|'''Study this recipe to learn the specified dish'''<br>''Recipe: Mix freshly picked hazelnuts into the dough for a fragrant and delicious treat.''
|
|
|-
|-
|Raw Kunlun Jade
|[[Spear]] Skill Tablet
|Weapon Enhancement Material
|Weapon Enhancement Material
|'''Weapon Enhancement Material'''
|''A manual on the art of wielding the spear. Studying it would surely improve one's spear technique.''
| -
|
|Purchase from Heibo<br>Possible drop from Xingtian, Shenshu and Ghost-Faced General
|
|-
|-
|Raw Black Jade
|Dual Swords Skill Tablet
|Weapon Enhancement Material
|Weapon Enhancement Material
|'''Weapon Enhancement Material'''  
|''A manual on the art of [[Dual-wielding|wielding dual swords]]. Studying it would surely improve one's dual sword technique.''
| -
|
|Purchase from Heibo<br>Possible drop from Xingtian and Shenshu
|
|-
|-
|[[Mushroom]] Soup
|Uncommon Inscription Chest
| Food
|Treasure Chest
|'''Restores 50 Health every 5s for 30s'''<br>''A simple fare made from mushrooms found next to trees. It tastes flavorful even without seasoning.''
|''A mysterious chest that contains a random Uncommon inscription.''
|50
|
|Cooking
|
|-
|-
|Bean Porridge
|Yellow Copper
|Food
|Mineral
|'''Increases max Health by 200 for 180s'''<br>''A porridge made from beans, a common staple during the Qin dynasty. Does not stack with effects from other foods.''
|''A crude forging material.''
|50  
|50
|Cooking
|Beyond the Great Wall<br>Reclaimed Ridge<br>Yunyang Province
|-
|-
|Malt Sugar
|Specular Hematite
|Cooking Ingredients
|Mineral
|''Malt sugar, a type of syrup brewed from malt, was first used before the Qin period. This extremely valuable sweetener is mostly in state banquets and ritual offerings.''  
|''A standard forging equipment.''
|
|50
|
|Border Ruins<br>Yan River Valley<br>Huangyun Range
|-
|-
|Mixed Grains
|Dense Corundum
|Cooking Ingredients
|Mineral
|''Before the Qin era, there was already a clear distinction between staple and non-staple foods. The five main food staples consisted of broomcorn millet, foxtail millet, [[wheat]], soybeans, and sesame, while non-staples included all fruits, vegetables, and meat.''
|''Used for enhancing weapons.''
| 1
|50
|Purchase from Merchant Li Kui in Yangzhou<br>Purchase from Chef Sanchun in Yangzhou
|Purchase from Heibo<br>Fushi Stockade<br>Southern Yan River Plains<br>Yanlai Foothills
|-
|-
|Douchi
|Ruby Corundum
|Cooking Ingredients
|Mineral
|''{{Wiki|Douchi}}, or fermented black soybeans, has a long history in Chinese cuisine as an important flavoring, alongside wine and soy sauce. Known as "youshu" or "dark bean" in ancient times, the seasoning is made from black soybeans that are cooked and then fermented. It was renamed "douchi" during the Qin dynasty.''
|''Used for enhancing weapons.''
|
|50
|Purchase from Heibo<br>Southern Great Wall<br>Yan River Valley<br>Ancient Woodlands
|-
|Sapphire Corundum
|Mineral
|''Used for enhancing weapons.''
|50
|
|
|-
|-
|Cluster Mallow
|Gobi Chalcedony
|Cooking Ingredients
|Mineral
|''A common food item of the Qin diet. The five most common vegetables are mallows, pea leaves, Chinese onions, scallions, and garlic chives. Mallow, scientific name ''{{Wiki|Malva verticillata}}'', is the main vegetable of the period.''
| ''Used for enhancing weapons.''
|
|50
|
|Mountain Woods<br>Nianzi Range<br>Cuo'e Range
|-
|Chunk of Wolf Meat
| Cooking Ingredient
| ''Lean meat from a wild wolf. It is fresh and tender, perfect for roasting.''
|50
|Drops in the wild.
|-
|-
|[[Salt]]
|Chunk of Beast Meat
|Cooking Ingredient
|Cooking Ingredient
| ''Salt comes in various types, but lake and sea salt were the most commonly used varieties during the Spring and Autumn and Warring States periods. Salt refinaries were rare during the Warring States period, making it a rare commodity.''  
|''Lean meat from a kill. It is fresh and tender, perfect for roasting.''
|
|50
|
| Drops in the wild.
|-
|-
|Poultry Meat
| Peach
|Cooking Ingredient
|Cooking Ingredient
|''[[Chicken]] and duck are the main poultry of the Qin dynasty. Meat from domesticated fowl is highly prized, and is always saved for important occasions. Game fowl, by contrast, is one of the most commonly-eaten meats.''
|''Native to the Yellow River basin and the Loess Plateau, peach trees can grow in a range of soil and climate conditions, making them prevalent all across China. Apart from being edible right off the branch, peaches are also used as an ingredient in wine brewing.''
|
|50
|
|Southern Yan River Plains<br>Ancient Woodlands
|-
|-
|Gourd
|Jujube
| Cooking Ingredient
|Cooking Ingredient
|''This gourd has been cultivated in China for seven thousand years. Usually eaten when soft and ripe, the white fleshy fruit is very mouth-watering.''
|''Jujubes have been eaten and fermented into wine since the Western Zhou period. Jujube wine was offered as a special drink when entertaining friends and guests. The people of Qin once relied on jujubes to survive a famine, and since then the fruit has been regarded as a cherished staple.''
|
|Yangzhou Stockade<br>Fushi Stockade<br>Xiaoxi Valley
|-
|Melon
| Cooking Ingredient
|''Melons are no ordinary fruit. For many, melons constituted up to half of the yearly diet. As food and supplies were scarce in ancient times, common folk relied heavily on fruits and vegetables that were rich in sugar to stave off hunger.''
|50
|50
|Border Ruins<br>Xiaoxi Valley<br>Yunyang Province
|Southern Yan River Plains<br>Mt. Diao Range
|-
|-
|Cured Meat
|Steamed Greens
|Food
|Food
|'''Increases max Health by 3% for 180s'''<br>''Meat flavored with douchi and then dried in the [[sun]]. A must-have food item for travelers on the go. Does not stack with effects from other foods.''
|''.''
|
|50
|
|Cooking
|-
|-
|Mallow Soup
| Candied Fruit
|Food
|Food
|'''Instantly restores 200 Health'''<br>''Fresh mallow and mixed grains elevate an otherwise ordinary soup.''
|''.''
|
|50
|
|Cooking
|-
|-
| Baked Bun
|Hawthorn
|Cooking Ingredient
|''.''
|50
|Fenshui Range<br>Cuo'e Range
|-
|Goji Berries
|Cooking Ingredients
|''.''
|50
|Great Wall Stockade<br>Northern Yan River Ridge
|-
|Honey
|Cooking Ingredients
|''.''
|50
| Fushi Sotckade<br>Mountain Woods
|-
|Large Black Jade
|Weapon Enhancement Material
|'''Weapon Enhancement Material'''
| -
|Purchase from Heibo<br>Possible drop from Xingtian and Shenshu
|-
|Crispy Fried Noodles
|Food
|Food
| '''Increases Assassination Damage by 20% for 180s'''<br>''Mix freshly picked hazelnuts into the dough for a fragrant and delicious treat. Does not stack with effects from other foods.''
|''Dough made from honey and rice flour that's been rolled into thin strips, bundled into a ring shape, and fried in oil.''
|50
|50
|Cooking
|Cooking
|-
|-
|Recipe: Meat and Mushrooms
|Bamboo Shhot
|Bamboo Scroll Recipe
|Cooking Ingredient
|'''Study this bamboo scroll to learn the specified dish'''<br>''Recipe: Grill freshly-picked mushrooms with game meat for a savory burst of flavor.''
|''Records show that bamboo shoots were used as food even before the Qin period. The shoots rapidly grow into bamboo during the spring, leaving only a short window of time for this precious ingredient to be harvested.''  
|
|50
|
|Divine Range<br>Yanlai Range
|-
|-
|Recipe: Grilled Chicken
|}
|Bamboo Scroll Recipe
 
|'''Study this recipe to learn the specified dish'''<br>''Recipe: The whole chicken is grilled over an open flave. One can hardly resist the taste.''
===Key Items ===
|
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
|
!Name
!Type
!Description
|-
|-
|Recipe: Fried Glazed Fish
|Treasure Case
|Bamboo Scroll Recipe
|Mission Item
|'''Study this recipe to learn the specified dish'''<br>''Recipe: Glaze the fish with a thin layer of malt sugar and fry over a low heat. The sweetness is subtle and enticing.''
|'''A case with the tribute to the Emperor.'''<br>''This case is the purpose of this Youxia operation. If handled properly, it will fetch a fortune for poor people on the frontier.''
|
|
|-
|-
|Recipe: Sweet and Sour Fish
|Bamboo Scroll Recipe
|'''Study this recipe to learn the specified dish'''<br>''Recipe: Infuse some fresh, tender, fish with hawthorn juice, then steam. The sweet and sour flavor is supremely appetizing.''
|
|
|
|
|''.''
|-
|-
|Recipe: Crispy Fried Noodles
|Bamboo Scroll Recipe
|'''Study this recipe to learn the specified dish'''<br>''Recipe: Dough made from honey and rice flour that's been rolled into thin strips, bundled into a ring shape, and fried in oil.''
|
|
|
|
|''.''
|-
|-
| Recipe: Baked Bun
|}
|Bamboo Scroll Recipe
 
|'''Study this recipe to learn the specified dish'''<br>''Recipe: Mix freshly picked hazelnuts into the dough for a fragrant and delicious treat.''
===Weapons ===
|
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
|
!Name
!Type of Gear
!Rarity
!Description
|-
|-
|[[Spear]] Skill Tablet
|Peacemaker
|Weapon Enhancement Material
| Longsword
|''A manual on the art of wielding the spear. Studying it would surely improve one's spear technique.''
|Uncommon
|
|''Weapons must be raised only to end war and bring peace.''
|
|-
|-
|Dual Swords Skill Tablet
|Whistler
|Weapon Enhancement Material
| Bow
|''A manual on the art of [[Dual-wielding|wielding dual swords]]. Studying it would surely improve one's dual sword technique.''
|Uncommon
|
|''The whistling arrow flies, the pierced armor groans.''
|
|-
|-
|Uncommon Inscription Chest
|Axe of Valor
|Treasure Chest
|Axe
|''A mysterious chest that contains a random Uncommon inscription.''
|Uncommon
|
|''Murderers shall be killed and evil punished.''
|
|-
|-
|Yellow Copper
|Primordial Flame
|Mineral
|Longsword
|''A crude forging material.''
|Legendary
|50
|''{{Wiki|Suiren}} took fire from the stars and drove it into rock, granting fire to humankind. From this fire, Suiren drew out a sword that glittered with gold and flame.''  
|Beyond the Great Wall<br>Reclaimed Ridge<br>Yunyang Province
|-
|-
|Specular Hematite
|Divine Dragon Spear
|Mineral
|Spear
|''A standard forging equipment.''
|Legendary
|50
|''Wielded by the Divine Dragon under the {{Wiki|Yellow Emperor}}, this spear slew the god {{Wiki|Chiyou}}, defeated the [[giant]] {{Wiki|Kuafu}}, and was revered across the land.''
|Border Ruins<br>Yan River Valley<br>Huangyun Range
|-
|-
|Dense Corundum
|Abiding Light
|Mineral
|Longsword
|''Used for enhancing weapons.''
|Epic
|50
|''Forged of miraculous steel over a period of four years. It holds the light of the world within it, and leaves solid trails of light behind.''
|Purchase from Heibo<br>Fushi Stockade<br>Southern Yan River Plains<br>Yanlai Foothills
|-
|-
|Ruby Corundum
|Moonwolf Fang
|Mineral
|Dual Swords
|''Used for enhancing weapons.''
|Epic
|50
|''A weapon passed down for generations in the Moonwolf Clan, decorated with the spoils of war. Anyone who doubts their might could well pay with their life.''  
|Purchase from Heibo<br>Southern Great Wall<br>Yan River Valley<br>Ancient Woodlands
|-
|}
 
===Armor ===
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
!Set
!Description
|-
|-
|Sapphire Corundum
|Youxia Frostbloom
|Mineral
|''Young Youxia are hot-blooded and sometimes over-eager to eradicate evil. They wield their frost blades to right the wrongs of the world.''
|''Used for enhancing weapons.''
|50
|
|-
|-
|Gobi Chalcedony
| Six Arts
|Mineral
|''In addition to the study of economics and the Six Arts, a mastery of both civil and military affairs is necessary for one to make their name in the world.''
| ''Used for enhancing weapons.''
|50
|Mountain Woods<br>Nianzi Range<br>Cuo'e Range
|-
|-
|Chunk of Wolf Meat
|Theoretician
| Cooking Ingredient
| ''Those who wish to stand before the court and proclaim their ambitions are required to be well-learned.''
| ''Lean meat from a wild wolf. It is fresh and tender, perfect for roasting.''
|50
|Drops in the wild.
|-
|-
|Chunk of Beast Meat
|Sunpiercer
|Cooking Ingredient
|''Value justice above life, and your deeds will be written across the heavens. Seek not the nobility of blood, nor the beauty of fine clothers; seek only to wield your sword in the name of justice.''
|''Lean meat from a kill. It is fresh and tender, perfect for roasting.''
|50
| Drops in the wild.
|-
|-
| Peach
| Steppe Eagle
|Cooking Ingredient
|''Mighty eagle soaring in the sky, the winds of the vast steppes beseech you. Let all that grass covers become horses' pastures.''
|''Native to the Yellow River basin and the Loess Plateau, peach trees can grow in a range of soil and climate conditions, making them prevalent all across China. Apart from being edible right off the branch, peaches are also used as an ingredient in wine brewing.''
|50
|Southern Yan River Plains<br>Ancient Woodlands
|-
|-
|Jujube
|Charioteer
|Cooking Ingredient
| ''No army in the world can stand before fearsome warhorses in full charge; this is the force that unites the lands under heaven. Chariots and riders may change, but this truth remains.''
|''Jujubes have been eaten and fermented into wine since the Western Zhou period. Jujube wine was offered as a special drink when entertaining friends and guests. The people of Qin once relied on jujubes to survive a famine, and since then the fruit has been regarded as a cherished staple.''
|50
|Southern Yan River Plains<br>Mt. Diao Range
|-
|-
|Steamed Greens
|Tanned Leather
|Food
| ''Leather must be tough, but stiff leather will crack. A wise tanner takes care during the softening process, as strength often lies flexibility.''
|''.''
|50
|Cooking
|-
|-
| Candied Fruit
|Plated Leather
|Food
|''Leather armor plates are extremely sturdy once they are tanned, assembled, and lacquered, and offer excellent protection.''
|''.''
|50
|Cooking
|-
|-
|Hawthorn
|Lacquered Leather
|Cooking Ingredient
|''An experienced tanner can skillfully ensure that their leather remains pliable and crack-resistant during the delicate lacquering process.''
|''.''  
|50
|Fenshui Range<br>Cuo'e Range
|-
|-
|Goji Berries
|Borcade Guard (Alabaster)
|Cooking Ingredients
|''The Brocade Guard was formed under the hand of a truly ambitious king. This king shared his hope and glory with the Guard, and even allowed them to adorn themselves with the image of dragons. They  acted with the king's authority, and their blades imposed peace upon the land. They led troops and chariots as if they themselves were monarchs, but their loyalty remained ever with their king and their country.''  
|''.''
|50
|Great Wall Stockade<br>Northern Yan River Ridge
|-
|-
|Honey
|}
|Cooking Ingredients
 
|''.''
===Horse ===
|50
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
| Fushi Sotckade<br>Mountain Woods
!Name
!Base Movement Speed
!Dexterity
!Description
|-
|-
|Large Black Jade
|{{Wiki|Black horse|Black Horse}}
|Weapon Enhancement Material
|60
|'''Weapon Enhancement Material'''
|2
| -
| ''"Some, red and black-maned; some black and white-maned; all are docile while pulling a carriage."<br>This white-maned, black horse has recently been tamed, so it's still a bit spirited.''
|Purchase from Heibo<br>Possible drop from Xingtian and Shenshu
|-
|-
|Crispy Fried Noodles
| {{Wiki|Chestnut (horse color)|Chestnut Horse}}
|Food
|60
|''Dough made from honey and rice flour that's been rolled into thin strips, bundled into a ring shape, and fried in oil.''
|2
|50
|''"Shu has gone hunting, mounting his [[chariot]] of four chestnut horses."<br> These blond horses were called "Huang." This horse has recently been tamed, so it's still a bit spirited.''
|Cooking
|-
|-
|Bamboo Shhot
|Qin Horse
|Cooking Ingredient
|60
|''Records show that bamboo shoots were used as food even before the Qin period. The shoots rapidly grow into bamboo during the spring, leaving only a short window of time for this precious ingredient to be harvested.''  
|2
|50
|''"His four horses are in very fine condition, with the charioteer grasping the six reigns. The {{Wiki|piebald}} and the {{Wiki|Bay (horse)|bay}} with a black mane ride on the inside; the blond with a black muzzle and the black horse ride on the outside."<br>Most of the Qin's war horses were of the {{Wiki|Hequ horse|Hequ breed}}, with sharp ears and braided tails. They were known for their physical strength and stamina.''
|Divine Range<br>Yanlai Range
|-
|-
|}
===Key Items ===
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
!Name
!Type
!Description
|-
|Treasure Case
|Mission Item
|'''A case with the tribute to the Emperor.'''<br>''This case is the purpose of this Youxia operation. If handled properly, it will fetch a fortune for poor people on the frontier.''
|-
|
|
|
|''.''
|-
|
|
|
|
Line 2,009: Line 2,228:
|}
|}


===Weapons ===
===Tutorial Messages===
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
====A to E====
!Name
<tabber>
!Type of Gear
|-|Air Assassination=
!Rarity
You can Air Assassinate an enemy below when there is no obstacle between you.
!Description
|-|Artifact Identification=
|-
Open the Artifact Handbook to view all of the Historical Artifacts that you have collected. It is rumored that each city has an Artifact Appraiser who may know something about the artifacts you find.
|Peacemaker
|-|Assassinate=
| Longsword
If you approach an enemy undetected, you can perform an Assassination for massive damage.
|Uncommon
|-|Assassinate a High-Tier Enemy=
|''Weapons must be raised only to end war and bring peace.''
Even though high-tier and leader enemies cannon be killed with a single assassination attack, you can still deal tremendous Damage to them.
|-
|-|Axe=
|Whistler
Axe attacks are slow, but they can easily break the enemy's block and create opportunities for more attacks.
| Bow
</tabber>
|Uncommon
 
|''The whistling arrow flies, the pierced armor groans.''
<tabber>
|-
|-|Bow=
|Axe of Valor
Bows allow you to make use of long distances to launch preemptive strikes.
|Axe
|-|Bulwark=
|Uncommon
The Bulwark's thick metal armor is a strong defense. Normal weapons are mostly ineffective against it.
|''Murderers shall be killed and evil punished.''
</tabber>
|-
|Primordial Flame
|Longsword
|Legendary
|''{{Wiki|Suiren}} took fire from the stars and drove it into rock, granting fire to humankind. From this fire, Suiren drew out a sword that glittered with gold and flame.''
|-
|Divine Dragon Spear
|Spear
|Legendary
|''Wielded by the Divine Dragon under the {{Wiki|Yellow Emperor}}, this spear slew the god {{Wiki|Chiyou}}, defeated the [[giant]] {{Wiki|Kuafu}}, and was revered across the land.''
|-
|Abiding Light
|Longsword
|Epic
|''Forged of miraculous steel over a period of four years. It holds the light of the world within it, and leaves solid trails of light behind.''
|-
|Moonwolf Fang
|Dual Swords
|Epic
|''A weapon passed down for generations in the Moonwolf Clan, decorated with the spoils of war. Anyone who doubts their might could well pay with their life.''
|-
|}


===Armor ===
<tabber>
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
|-|Climb=
!Set
When you encounter a wall or cliff, drag the joystick forward to begin climbing the obstacle.
!Description
|-|Climbing Assassination=
|-
When climbing and hanging on the edge of the wall, you can Assassinate the enemy above.
|Youxia Frostbloom
|-|Collect=
|''Young Youxia are hot-blooded and sometimes over-eager to eradicate evil. They wield their frost blades to right the wrongs of the world.''
There are numerous other items besides herbs that can be collected throughout the world. Collect them when you come across them, and discover their wide variety of uses.
|-
|-|Cook=
| Six Arts
Collect different ingredients and take them to Chefs in different areas to learn how to cook them. Chefs also have some ingredients, recipes, and dishes for sale.
|''In addition to the study of economics and the Six Arts, a mastery of both civil and military affairs is necessary for one to make their name in the world.''
|-|Cover Assassination=
|-
When concealed, you can Assassinate enemies nearby you or on the other side of the cover.
|Theoretician
</tabber>
| ''Those who wish to stand before the court and proclaim their ambitions are required to be well-learned.''
 
|-
<tabber>
|Sunpiercer
|-|Department of Immortality=
|''Value justice above life, and your deeds will be written across the heavens. Seek not the nobility of blood, nor the beauty of fine clothers; seek only to wield your sword in the name of justice.''
An entity established by the emperor with the goal of learning to lengthen lifespans.
|-
|-|Detection=
| Steppe Eagle
When the target's location isn't obvious, use Detection to uncover all the secrets within 50 meters.
|''Mighty eagle soaring in the sky, the winds of the vast steppes beseech you. Let all that grass covers become horses' pastures.''
|-|Detection 2=
|-
Detection uncovers nearby secrets, including treasure chests, hidden passages, clues, and enemies.
|Charioteer
|-|Dodge=
| ''No army in the world can stand before fearsome warhorses in full charge; this is the force that unites the lands under heaven. Chariots and riders may change, but this truth remains.''
Use Dodge to quickly regain your footing when staggered.
|-
|-|Dodge 2=
|Tanned Leather
Use dodge to avoid taking damage from enemy attacks.
| ''Leather must be tough, but stiff leather will crack. A wise tanner takes care during the softening process, as strength often lies flexibility.''
|-|Dual Swords=
|-
Dual swords attack faster, and their normal attack combos enhance Heavy Attacks. After performing 5 normal attacks, hold the button to perform a Heavy Attack that deals more damage.
|Plated Leather
</tabber>
|''Leather armor plates are extremely sturdy once they are tanned, assembled, and lacquered, and offer excellent protection.''
 
|-
<tabber>
|Lacquered Leather
|-|Enemy Leader=
|''An experienced tanner can skillfully ensure that their leather remains pliable and crack-resistant during the delicate lacquering process.''
Enemy leaders have a golden symbol above their heads and a special Health bar. They are much more powerful than normal opponents, so be careful when facing them.
|-
</tabber>
|Borcade Guard (Alabaster)
|''The Brocade Guard was formed under the hand of a truly ambitious king. This king shared his hope and glory with the Guard, and even allowed them to adorn themselves with the image of dragons. They  acted with the king's authority, and their blades imposed peace upon the land. They led troops and chariots as if they themselves were monarchs, but their loyalty remained ever with their king and their country.''
|-
|}


===Horse ===
====F to J====
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
<tabber>
!Name
|-|Five-Color Stone=
!Base Movement Speed
A divine stone forged by Nuwa to repair the sky and end the calamity caused by Gonggong.
!Dexterity
|-|Flag Bearer=
!Description
As a squad commander, the Flag Bearer excels at boosting morale and providing Health regeneration and Defense boost for their allies. Prioritize eliminating Flag Bearers to weaken entire enemy formations.
|-
|-|Foraging=
|{{Wiki|Black horse|Black Horse}}
Collect different materials and take them to Blacksmiths in different areas to forge with them. Some forging materials can also be purchased.
|60
|-|Fuxi=
|2
The mythical Fuxi, virtuous and pure of heart, created the Bagua (Eight Trigrams) used in the I Ching (Book of Changes).
| ''"Some, red and black-maned; some black and white-maned; all are docile while pulling a carriage."<br>This white-maned, black horse has recently been tamed, so it's still a bit spirited.''
</tabber>
|-
| {{Wiki|Chestnut (horse color)|Chestnut Horse}}
|60
|2
|''"Shu has gone hunting, mounting his [[chariot]] of four chestnut horses."<br> These blond horses were called "Huang." This horse has recently been tamed, so it's still a bit spirited.''
|-
|Qin Horse
|60
|2
|''"His four horses are in very fine condition, with the charioteer grasping the six reigns. The {{Wiki|piebald}} and the {{Wiki|Bay (horse)|bay}} with a black mane ride on the inside; the blond with a black muzzle and the black horse ride on the outside."<br>Most of the Qin's war horses were of the {{Wiki|Hequ horse|Hequ breed}}, with sharp ears and braided tails. They were known for their physical strength and stamina.''
|-
|
|
|
|''.''
|-
|}


===Tutorial Messages===
====A to E====
<tabber>
<tabber>
|-|Air Assassination=
|-|Ganjiang and Moye=
You can Air Assassinate an enemy below when there is no obstacle between you.
Ganjiang and Moye forged a pair of swords for the King of Jin. These swords, one masculine and one feminine, took three years to complete, and are legendary blades known across the realm.
|-|Artifact Identification=
|-|Gonggong=
Open the Artifact Handbook to view all of the Historical Artifacts that you have collected. It is rumored that each city has an Artifact Appraiser who may know something about the artifacts you find.
A godlike mythical spirit. Some legends say that he destroyed Buzhou Mountain, causing the Earth to tilt on its axis and leading to countless catastrophic floods.
|-|Assassinate=
|-|Gonggong 2=
If you approach an enemy undetected, you can perform an Assassination for massive damage.
An ancient deity of water. According to legend, he knocked down Mount Bizhou and triggered a catastrophic flood.
|-|Assassinate a High-Tier Enemy=
|-|Great Foe=
Even though high-tier and leader enemies cannon be killed with a single assassination attack, you can still deal tremendous Damage to them.
As you travel the world, your path may lead you to these extraordinary and extremely dangerous enemies. There are more types of evil lurking in this world than one might expect.
|-|Axe=
|-|Grenadier=
Axe attacks are slow, but they can easily break the enemy's block and create opportunities for more attacks.
The Grenadier throws fire bombs at enemies, causing the ground to burn and dealing Fire Damage over a period of time. Avoid the burning area and dispatch them as quickly as possible.
</tabber>
</tabber>


<tabber>
<tabber>
|-|Bow=
|-|Haystack Assassination=
Bows allow you to make use of long distances to launch preemptive strikes.
Stealthily Assassinate nearby enemies while hidden in a haystack or hay cart.
|-|Bulwark=
|-|Heavenly Questions=
The Bulwark's thick metal armor is a strong defense. Normal weapons are mostly ineffective against it.
Before mankind's creation, who was there to teach the Dao?
|-|Herb=
Throughout your adventure, you will find Herbs that can restore your health. When you collect a Herb, it will be added to your Health Tonic. Heal yourself by consuming your Tonic during combat.
|-|Hide=
Enemies will begin searching for you if they see you in a restricted area. Hiding in the bush can help you remain undetected.
|-|High-Tier Enemy=
High-tier enemies have gold symbols above their heads. Be wary of their strong combat skills.
|-|Historical Artifact=
There are many curious Artifacts throughout the vast Qin empire. Explore every corner of the map to find all of them.
|-|=
Hundred Schools of Thought: This is the name given to the many schools of thought that flourished across the land during the Spring and Autumm and Warring States period. After the Qin unification, proponents of most of these schools faded into common life and the schools themselves disappeared.
</tabber>
</tabber>


<tabber>
<tabber>
|-|Climb=
|-|Infiltration=
When you encounter a wall or cliff, drag the joystick forward to begin climbing the obstacle.
It's rarely a good idea to enter a heavily-guarded camp through the front door. Look around carefully for a place to infiltrate.
|-|Climbing Assassination=
When climbing and hanging on the edge of the wall, you can Assassinate the enemy above.
|-|Collect=
There are numerous other items besides herbs that can be collected throughout the world. Collect them when you come across them, and discover their wide variety of uses.
|-|Cook=
Collect different ingredients and take them to Chefs in different areas to learn how to cook them. Chefs also have some ingredients, recipes, and dishes for sale.
|-|Cover Assassination=
When concealed, you can Assassinate enemies nearby you or on the other side of the cover.
</tabber>
</tabber>


<tabber>
<tabber>
|-|Department of Immortality=
|-|Jade Spring=
An entity established by the emperor with the goal of learning to lengthen lifespans.
The village near Yangzhou City where the Youxia live in secrecy. Legend has it that the spring was left there by immortals who used to wash jade, hence the name Jade Spring.
|-|Detection=
When the target's location isn't obvious, use Detection to uncover all the secrets within 50 meters.
|-|Detection 2=
Detection uncovers nearby secrets, including treasure chests, hidden passages, clues, and enemies.
|-|Dodge=
Use Dodge to quickly regain your footing when staggered.
|-|Dodge 2=
Use dodge to avoid taking damage from enemy attacks.
|-|Dual Swords=
Dual swords attack faster, and their normal attack combos enhance Heavy Attacks. After performing 5 normal attacks, hold the button to perform a Heavy Attack that deals more damage.
</tabber>
</tabber>


====K to O====
<tabber>
<tabber>
|-|Enemy Leader=
|-|Liezi (The Book of Master Lie)=
Enemy leaders have a golden symbol above their heads and a special Health bar. They are much more powerful than normal opponents, so be careful when facing them.
A great archer can gaze at the azure skies above, dive to the amber springs below, and travel the four corners without changing their demeanor.
|-|Lock-on=
When faced with multiple enemies, remember to lock on to a single enemy to quickly take them out.
|-|Longsword=
Longswords provide good defense. Except for enemy attacks that glow red, the Longsword is able to parry or even deflect all other enemy attacks.
</tabber>
</tabber>


====F to J====
<tabber>
<tabber>
|-|Five-Color Stone=
|-|Meng Tian=
A divine stone forged by Nuwa to repair the sky and end the calamity caused by Gonggong.
Over 700 miles of wall were constructed to defend against the Xiongnu in the north. The nomadic peoples no longer herd their horses whithin Qin lands, nor do they oppose the Qin too openly.
|-|Flag Bearer=
|-|Mission Tracking=
As a squad commander, the Flag Bearer excels at boosting morale and providing Health regeneration and Defense boost for their allies. Prioritize eliminating Flag Bearers to weaken entire enemy formations.
Try switching your tracked objective when you receive a new Mission. It may improve your efficiency.
|-|Foraging=
|-|Mount=
Collect different materials and take them to Blacksmiths in different areas to forge with them. Some forging materials can also be purchased.
Your mount is a good travel companion. Ride it to navigate the world more quickly. Mounts can also have different appearances!
|-|Fuxi=
The mythical Fuxi, virtuous and pure of heart, created the Bagua (Eight Trigrams) used in the I Ching (Book of Changes).
</tabber>
</tabber>


<tabber>
<tabber>
|-|Ganjiang and Moye=
|-|Oil Jar=
Ganjiang and Moye forged a pair of swords for the King of Jin. These swords, one masculine and one feminine, took three years to complete, and are legendary blades known across the realm.
You can choose an angle and direction to throw the oil jar. Thrown jars will explode upon hitting the ground.
|-|Gonggong=
A godlike mythical spirit. Some legends say that he destroyed Buzhou Mountain, causing the Earth to tilt on its axis and leading to countless catastrophic floods.
|-|Gonggong 2=
An ancient deity of water. According to legend, he knocked down Mount Bizhou and triggered a catastrophic flood.
|-|Great Foe=
As you travel the world, your path may lead you to these extraordinary and extremely dangerous enemies. There are more types of evil lurking in this world than one might expect.
|-|Grenadier=
The Grenadier throws fire bombs at enemies, causing the ground to burn and dealing Fire Damage over a period of time. Avoid the burning area and dispatch them as quickly as possible.
</tabber>
</tabber>


====P to T ====
<tabber>
<tabber>
|-|Haystack Assassination=
|-|Pouch=
Stealthily Assassinate nearby enemies while hidden in a haystack or hay cart.
A convenience left by the Mohist, it allows Youxia to quickly access food and throwables, making combat easier.
|-|Heavenly Questions=
|-|Push & Pull=
Before mankind's creation, who was there to teach the Dao?
Some objects in dungeons and throughout the world can be moved by pushing or pulling. Doing so may make it easier to get through certain areas.
|-|Herb=
</tabber>
Throughout your adventure, you will find Herbs that can restore your health. When you collect a Herb, it will be added to your Health Tonic. Heal yourself by consuming your Tonic during combat.
|-|Hide=
Enemies will begin searching for you if they see you in a restricted area. Hiding in the bush can help you remain undetected.
|-|High-Tier Enemy=
High-tier enemies have gold symbols above their heads. Be wary of their strong combat skills.
|-|Historical Artifact=
There are many curious Artifacts throughout the vast Qin empire. Explore every corner of the map to find all of them.
|-|=
Hundred Schools of Thought: This is the name given to the many schools of thought that flourished across the land during the Spring and Autumm and Warring States period. After the Qin unification, proponents of most of these schools faded into common life and the schools themselves disappeared.
</tabber>


<tabber>
<tabber>
|-|Infiltration=
|-|Qin Highways=
It's rarely a good idea to enter a heavily-guarded camp through the front door. Look around carefully for a place to infiltrate.
The Qin dynasty built a huge network of roads that connected the entire empire.
|-|Queen Mother of the West=
A Kunlun deity. King Mu of Zhou wrote that he visited her once, and under her hospitality, he glimpsed a world unlike any he had ever seen.
</tabber>
</tabber>


<tabber>
<tabber>
|-|Jade Spring=
|-|Reward=
The village near Yangzhou City where the Youxia live in secrecy. Legend has it that the spring was left there by immortals who used to wash jade, hence the name Jade Spring.
Abstergo Entertainment ensures that every user will receive the highest standard of service. Rewards that have been left unclaimed for whatever reason will be delivered to you via in-system mail.
|-|Riding=
If the next location is too far away, travel on horseback to save considerable time.
|-|Running Assassination=
Dash toward the enemy, quickly assassinating them before the discover you.
</tabber>
</tabber>


====K to O====
<tabber>
<tabber>
|-|Liezi (The Book of Master Lie)=
|-|Shield Guard=
A great archer can gaze at the azure skies above, dive to the amber springs below, and travel the four corners without changing their demeanor.
Shield Guards excel at using their massive shields to effectively block their enemies' attacks.
|-|Lock-on=
|-|Spear=
When faced with multiple enemies, remember to lock on to a single enemy to quickly take them out.
The spear has a long attack range and great versatility of attacks. The final strike of a combo becomes a new skill that deals more damage.
|-|Longsword=
|-|Stealth=
Longswords provide good defense. Except for enemy attacks that glow red, the Longsword is able to parry or even deflect all other enemy attacks.
Stealth is one of the key skills of a Youxia, allowing them to move freely without detection.
|-|Stolen Wealth=
Stolen Wealth missions require stalking crooked landlords or merchants to recover their ill-gotten wealth.
|-|Strongman=
The reckless Strongmen have Hyperarmor while swinging their sledgehammer, but they are slow and clumsy.
|-|Switching weapons=
Different weapons have different uses. Select the weapon most appropiate for the situation.
|-|Sword & Shield Infantry=
These soldiers with a sword in one hand and a shield in another are excellent defenders. At higher levels, they quickly counterattack after defending.
</tabber>
</tabber>


<tabber>
<tabber>
|-|Meng Tian=
|-|Talent=
Over 700 miles of wall were constructed to defend against the Xiongnu in the north. The nomadic peoples no longer herd their horses whithin Qin lands, nor do they oppose the Qin too openly.
Learning new Talents require exceptional effort and practice.
|-|Mission Tracking=
|-|Target Lock=
Try switching your tracked objective when you receive a new Mission. It may improve your efficiency.
Tap the Lock-On button to lock on a target. The camera and character will move around the target once it is locked on.
|-|Mount=
|-|The Analects=
Your mount is a good travel companion. Ride it to navigate the world more quickly. Mounts can also have different appearances!
Learning without thought is pointless; thoughtwithout learning is perilous.
|-|The Book of Days=
The Rishu, or Book of Days, is a reference book that offers information on the most auspicious and inauspicious times for wedding, births, funerals, farming, traveling, and other important events. Essentially, it is an ancient system of numerology.
|-|The Great Learning=
All that begins must also end. Understanding the true nature of events brings one closer to the Dao.
|-|Throw=
Some small items can be picked up and thrown, making them very handy in certain situations.
|-|Throwable=
You can switch between and use the various Throwables colelcted throughtout the world. Different Throwables have different effects. Familiarize yourself with their characteristics, as they'll be useful in a wide variety of circumstances.
</tabber>
</tabber>
<tabber>
<tabber>
|-|Oil Jar=
|-|Tianyan Stone=
You can choose an angle and direction to throw the oil jar. Thrown jars will explode upon hitting the ground.
You and the heirloom are the last proof of your family's existence.
|-|Tonic Replenished=
If you have enough herbs, your health tonic will replenish automatically when you are outside combat.
</tabber>
</tabber>


====P to T ====
====U to Z====
<tabber>
<tabber>
|-|Pouch=
|-|Viewpoint=
A convenience left by the Mohist, it allows Youxia to quickly access food and throwables, making combat easier.
After arriving in a new area, synchronize with a Viewpoint to get the lay of the land.
|-|Push & Pull=
|-|Viewpoint 2=
Some objects in dungeons and throughout the world can be moved by pushing or pulling. Doing so may make it easier to get through certain areas.
Once a Viewpoint is synchronized, you can use the map to Fast Travel to the viewpoint from any location.
|-|Vulnerability=
Attacks that take advantage of an enemy's vulnerability will deal higher damage.
|-|Vulnerability Meter=
Enemies with a Vulnerability Meter are tougher than usual enemies. Take advantage of their weakness to fight them more effectively.
</tabber>
</tabber>


<tabber>
<tabber>
|-|Qin Highways=
|-|Whistle=
The Qin dynasty built a huge network of roads that connected the entire empire.
Attrack one enemy at a time to defeat them them individually.
|-|Queen Mother of the West=
|-|Writing of King Mu of Zhou=
A Kunlun deity. King Mu of Zhou wrote that he visited her once, and under her hospitality, he glimpsed a world unlike any he had ever seen.
King Mu of Zhou saw many wondrous things in his life, but his writings were never included in the official histories. They have been passed down in the form of a simple notebook.
</tabber>
</tabber>


<tabber>
<tabber>
|-|Reward=
|-|Xirang=
Abstergo Entertainment ensures that every user will receive the highest standard of service. Rewards that have been left unclaimed for whatever reason will be delivered to you via in-system mail.
A legendary artifact that was used by Gun and his son, Yu, to alliviate the floods.
|-|Riding=
|-|Xu Fu=
If the next location is too far away, travel on horseback to save considerable time.
A refined official of the Department of Immortality. What could he be looking for the Shangjun?
|-|Running Assassination=
Dash toward the enemy, quickly assassinating them before the discover you.
</tabber>
</tabber>


<tabber>
<tabber>
|-|Shield Guard=
|-|Yan Chuan Permit=
Shield Guards excel at using their massive shields to effectively block their enemies' attacks.
Articles of identification such as "Yan", "Fu", and "Chuan" are very important to carry with you while travelling outside the city.
|-|Spear=
|-|Youxia Trials=
The spear has a long attack range and great versatility of attacks. The final strike of a combo becomes a new skill that deals more damage.
Invite friends to experience Youxia Trials.
|-|Stealth=
|-|Yu the Great=
Stealth is one of the key skills of a Youxia, allowing them to move freely without detection.
A mythical hero who, along with the Divine Dragon and other spirits, used xirang (the "living earth") to quell the catastrophic floods.
|-|Stolen Wealth=
Stolen Wealth missions require stalking crooked landlords or merchants to recover their ill-gotten wealth.
|-|Strongman=
The reckless Strongmen have Hyperarmor while swinging their sledgehammer, but they are slow and clumsy.
|-|Switching weapons=
Different weapons have different uses. Select the weapon most appropiate for the situation.
|-|Sword & Shield Infantry=
These soldiers with a sword in one hand and a shield in another are excellent defenders. At higher levels, they quickly counterattack after defending.
</tabber>
</tabber>


<tabber>
<tabber>
|-|Talent=
|-|Zhi the Outlaw=
Learning new Talents require exceptional effort and practice.
Do not thieves also rely on virtue? Finding treasure is luck; being first to enter is bravery; leaving last is honorable; choosing the correct time is wisdom; sharing the spoils is benevolence. Without these five virtues, no thief can prosper.
|-|Target Lock=
|-|Zhurong=
Tap the Lock-On button to lock on a target. The camera and character will move around the target once it is locked on.
A godlike mythical spirit. Some legends say that he helped humanity avert an apocalypse and restored order in the world.
|-|The Analects=
</tabber>
Learning without thought is pointless; thoughtwithout learning is perilous.
-->
|-|The Book of Days=
 
The Rishu, or Book of Days, is a reference book that offers information on the most auspicious and inauspicious times for wedding, births, funerals, farming, traveling, and other important events. Essentially, it is an ancient system of numerology.
==Cover artists==
|-|The Great Learning=
<div class="mw-collapsible mw-collapsed" style="clear:both; text-align:left">
All that begins must also end. Understanding the true nature of events brings one closer to the Dao.
<gallery widths="180" position="center" captionalign="center">
|-|Throw=
AC Locus 1C.jpg|I.N.J. Culbard
Some small items can be picked up and thrown, making them very handy in certain situations.
ACT 9B.jpg|Ian Culbard
|-|Throwable=
AC Titan Comics 13 Cover C.jpg|Ian Culbard
You can switch between and use the various Throwables colelcted throughtout the world. Different Throwables have different effects. Familiarize yourself with their characteristics, as they'll be useful in a wide variety of circumstances.
</tabber>
<tabber>
|-|Tianyan Stone=
You and the heirloom are the last proof of your family's existence.
|-|Tonic Replenished=
If you have enough herbs, your health tonic will replenish automatically when you are outside combat.
</tabber>


====U to Z====
AC Uprising 5B.jpg|Massimilliano Veltri & Marcelo Maiolo
<tabber>
|-|Viewpoint=
After arriving in a new area, synchronize with a Viewpoint to get the lay of the land.
|-|Viewpoint 2=
Once a Viewpoint is synchronized, you can use the map to Fast Travel to the viewpoint from any location.
|-|Vulnerability=
Attacks that take advantage of an enemy's vulnerability will deal higher damage.
|-|Vulnerability Meter=
Enemies with a Vulnerability Meter are tougher than usual enemies. Take advantage of their weakness to fight them more effectively.
</tabber>


<tabber>
AC Reflections 2C.jpg|Will Conrad & Luis Guerrero
|-|Whistle=
AC 1 retailer variant Yishan Li.jpg|Yishan Li & Luis Guerrero
Attrack one enemy at a time to defeat them them individually.
AC Uprising 4B.jpg|Yishan Li
|-|Writing of King Mu of Zhou=
 
King Mu of Zhou saw many wondrous things in his life, but his writings were never included in the official histories. They have been passed down in the form of a simple notebook.
AC Origins 1C.jpg|Sanya Anwar
</tabber>
ACOrigins 3B.jpg|Sanya Anwar
AC Titan Comics 8 Cover C.jpg|Sanya Anwar
AC Titan Comics 10 Cover B.jpg|Sanya Anwar


<tabber>
ACOrigins 2B.jpg|Toni Infante
|-|Xirang=
A legendary artifact that was used by Gun and his son, Yu, to alliviate the floods.
|-|Xu Fu=
A refined official of the Department of Immortality. What could he be looking for the Shangjun?
</tabber>


<tabber>
ACOrigins 4B.jpg|Claudia Ianniciello
|-|Yan Chuan Permit=
Articles of identification such as "Yan", "Fu", and "Chuan" are very important to carry with you while travelling outside the city.
|-|Youxia Trials=
Invite friends to experience Youxia Trials.
|-|Yu the Great=
A mythical hero who, along with the Divine Dragon and other spirits, used xirang (the "living earth") to quell the catastrophic floods.
</tabber>


<tabber>
ACT Comics 1 Cover Laming.jpg|Marc Laming & Lara Margarida
|-|Zhi the Outlaw=
Do not thieves also rely on virtue? Finding treasure is luck; being first to enter is bravery; leaving last is honorable; choosing the correct time is wisdom; sharing the spoils is benevolence. Without these five virtues, no thief can prosper.
|-|Zhurong=
A godlike mythical spirit. Some legends say that he helped humanity avert an apocalypse and restored order in the world.
</tabber>
-->
 
==Cover artists==
<div class="mw-collapsible mw-collapsed" style="clear:both; text-align:left">
<gallery widths="180" position="center" captionalign="center">
AC Locus 1C.jpg|I.N.J. Culbard
ACT 9B.jpg|Ian Culbard
AC Titan Comics 13 Cover C.jpg|Ian Culbard
 
AC Uprising 5B.jpg|Massimilliano Veltri & Marcelo Maiolo
 
AC Reflections 2C.jpg|Will Conrad & Luis Guerrero
AC 1 retailer variant Yishan Li.jpg|Yishan Li & Luis Guerrero
AC Uprising 4B.jpg|Yishan Li
 
AC Origins 1C.jpg|Sanya Anwar
ACOrigins 3B.jpg|Sanya Anwar
AC Titan Comics 8 Cover C.jpg|Sanya Anwar
AC Titan Comics 10 Cover B.jpg|Sanya Anwar
 
ACOrigins 2B.jpg|Toni Infante
 
ACOrigins 4B.jpg|Claudia Ianniciello
 
ACT Comics 1 Cover Laming.jpg|Marc Laming & Lara Margarida


ACT Comics 1 Cover Laclaustra.jpg|Mariano Laclaustra
ACT Comics 1 Cover Laclaustra.jpg|Mariano Laclaustra
Line 2,467: Line 2,576:
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</div>


==Brotherhood of Venice==
==Memories==
===Apocalypse===
===ACS===
<!--
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====Bitter Conduct====
<gallery widths="180" position="center" captionalign="center">
;Full sync conditions
The Master Spy 20.jpg
*No Assassin has been Poisoned by a Viper (Elite Guard).
The Master Spy 19.jpg
;''Apocalypse'' Intro
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Venice - 1524 - Headquarters of the Brotherhood
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It has been years since your team of Assassins last met in the hallways of the headquarters of the Brotherhood. They all have had their share of heroic actions and tense fights with the Templars.
Assassins prepare an attack M4.JPG
Happy Face M4.JPG
Rebecca gets shot M4.JPG
Shaun kills Templar Woman M4.JPG
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Galina attemps to kill Otso but Sigma Team arrives M4.JPG
Rebecca in pain M4.JPG
Surrounded M4.JPG
What a bloodbath M4.JPG
Bishop last message M4.JPG
A sage clone attempt M4.JPG
Good news M4.JPG
A traitor inside their ranks M4.JPG
She will save us M4.JPG
She will save us all M4.JPG
</gallery>
</div>


Now they are assembled again for a special briefing.
===ACO===
<div class="mw-collapsible mw-collapsed" style="clear:both; text-align:left">
<gallery widths="180" position="center" captionalign="center">
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</gallery>
</div>


Months ago, The Brotherhood received worrying reports about a group of former Assassins gone rogue, deep into the jungles of the ancient kingdom of Cambodia. Very worrying rumors are circulating: a powerful artifact is in their possession and the Templars are actively looking for it. They seem to instill terror into the local populations. Not to mention the fact that this group is giving the Brotherhood a very bad reputation...
===ACV===
<div class="mw-collapsible mw-collapsed" style="clear:both; text-align:left">
<gallery widths="180" position="center" captionalign="center">
ACV The Alliance Map 2.png
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ACV Niall Domnall Kings of Aileach.jpg
ACV Barid, Niall Domnall Hostages.jpg
ACV Eivor Stowe Erke Murder Scene.jpg
ACV Eivor Stowe Meet Up Arrow.jpg
ACV Avgos Speech.jpg
ACV Eivor Stowe Arrow Demise.jpg
ACV Eivor Erke Bodies Discussion.jpg
ACV Eivor Oija Investigation.jpg
</gallery>
</div>


The rumor has it that they are led by a giant viper who goes by the name of Colubra...
===Others===
<div class="mw-collapsible mw-collapsed" style="clear:both; text-align:left">
<gallery widths="180" position="center" captionalign="center">
ACU The Austrian Conspiracy 5.png


A group of less experienced Assassins was sent to investigate but they have gone silent and the Brotherhood is not optimistic about their fate. This is why they has tasked you, the four most loyal and experienced Assassins currently in Italy, with the delicate mission to find the team that was sent before you, recover any artifacts they may possess, seek the rogue Assassins and deal with their leader in the most discreet fashion.
ACOD Consulting a Ghost 5.png
ACOD Journey's End 3.png
ACOD The Last Magi 3.png
ACOD LotFB The Horsemen Cometh - Kassandra And Barnabas Arrived.png
ACOD LotFB The Horsemen Cometh - Man On Fire.png
ACOD Bare It All.png
ACOd-LotFB3-TheLastMagi-Gergisdead.jpg


You will not be alone in this: Shao Jun, a brilliant Assassin was on her way back to China but accepted to help you work your way in the jungle of the Khmer Empire.
ACMir Of Toil and Taxes 5.png
ACMir The Hunter 14.png
ACMir Judge and Executioner 12.png
</gallery>
</div>


Good luck and remember: Nothing is true, everything is permitted!
==Misc==
<div class="mw-collapsible mw-collapsed" style="clear:both; text-align:left">
<gallery widths="180" position="center" captionalign="center">
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Achievement ezios legacy.png
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Achievement deadly curtain.png
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Achievement crow nest.png
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Achievement dead men tales.png
Achievement crimson blade.png
Achievement crazy camping.png
Achievement blade in the crowd.png
Achievement contract work.png
Achievement cleave him.png
Achievement beneficial mutation.png
Achievement application accepted.png
Achievement arrr.png
Achievement behind every corner.png
Achievement abilety hack.png
Achievement a visit to davy jones.png


;Memory Intro
ACBoV - Assassin Apprentice Female 2.jpg
Your first contact with the region was as rough as you had anticipated. Harrowing weeks on a merchant ship, total estrangement in a land where almost nothing reminds you of Italy, the heat and humidity... Fortunately, some of you are well traveled. After weeks of sailing on the Mother of all Rivers, the Tônlé Mékôngk, as it is called by the people you met, you are starting to appreciate the wonders of the Khmer Empire. Traces of its glorious past are popping up at surprising turns of the river, with the majestic temples, grandiose vegetation and incredible life forms.
ACBoV - Assassin Apprentice Female 1.jpg
ACBoV - Assassin Apprentice Male 2.jpg
ACBoV - Assassin Apprentice Male 1.jpg
Tokyo XXI - Kiyoshi.jpg
ACBoV - Unnamed Assassin Ambush.jpg
ACBoV - Unnamed Assassin ladro.jpg
CvsC - automata poison.jpg
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CvsC - automata explosion 1.jpg
ACBoV - Enemy Horseman.jpg
Tokyo XXI - Abstergo Spectre guard.jpg
Tokyo XXI - Abstergo medic.jpg
ACBoV - Crossbowmen.jpg
ACBoV - Crossbowmen Florins.jpg
ACBoV - Agiles running.jpg
ACBoV - Traitor.jpg
ABBoV - Benedetto.jpg
ACBoV - Bear Tamer.jpg
ACBoV - Pitigliano.jpg
CvsC - Automata.jpg
CvsC - Automata (Assassins).jpg
CvsC - Automata (crows).jpg
ACBoV - Corruption.jpg
CvsC - dice.jpg
CvsC - Automata explosion 3.jpg


In a small settlement in the heart of the jungle, you are set to meet Shao Jun, the Assassin who will accompany you on your journey. As you come close to the meeting point, you see that villagers have gathered around a sick bed. Shao Jun lies there, livid.
Stone Circle Taweret.jpg
Amun.jpg
Apis.jpg
Divine Lion.jpg
Goat Fish.jpg
The Great Twins.jpg
Hathor.jpg
Osiris.jpg
Pisces.jpg
The Scales.jpg
Serqet.jpg
Horus.jpg
</gallery>
</div>


You understand that she has been poisoned and that she needs an antidote as soon as possible in order to survive. The villagers point out to the area where the village keeps a small stash of locally made antidotes.
==Lacrosse==
<div class="mw-collapsible mw-collapsed" style="clear:both; text-align:left">
<gallery widths="180" position="center" captionalign="center">
Big Ben.PNG
Bec Bunsen.PNG
Croquis.PNG
Fruits.PNG
Tableau.PNG
Telegraph.PNG
Voltaic.PNG
Balance.PNG
Black Flag.PNG
Coupling.PNG
Dreadfull Crime.PNG
Elliotson.PNG
Horloge.PNG
Nigel.PNG
Oliver Dickens.PNG
Templar.PNG
ACS boxing gloves.png
ACS - IWMA emblem.png


It seems you will have a first taste of what lies ahead as you spot a group of strangely clad soldiers guarding the antidote stash.
Bandit Spearman.png
;Objectives
Bandit with Helmet.png
Collect an antidote.
Bandit Archer.png
;Debrief
Mounted Bandits.png
You give the antidote to Shao Jun, hoping for the best. After a few hours of anxiety-ridden sleep, she seems to have recovered and thanks you profusely.
Bandit without Helmet.png
Eygptian soldiers.png
Egyptian heavy.png
Eygptian Shieldbearer.png
Egyptian horseman.png
Egyptian Archer.png
Egyptian soldier.png
ACO Roman Supers.jpg
ACO Egyptian Super.jpg
ACO Bandit Super.jpg
ACRG French Captain render.png
ACRG French Brute render.png
ACRG French Bounty Hunter render.png
ACRG British Brute render.png
ACOD DoA P1.jpg
ACOD DoA H1.jpg
ACOD DoA B1.jpg
ACOD FoA E1.jpg
ACOD FoA F1.jpg
ACOD FoA P1.jpg
ACOD CoK S1.jpg
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She reveals that she was poisoned by a very intriguing figure she believes might have something to do with that Colubra you’re looking for. You need to find what happened to the previous Assassin team...
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====Chasing the Rabbit====
==Temp==
;Full sync conditions
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*Perform Shao Jun's deadly dance on a square containing 4 Guards.
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;Intro
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As you were investigating in a village, a young boy told you he has heard of people looking like you and that there were belongings in a clearing nearby. He would never dare to touch them, as the spirits of the dead are known to haunt that place.
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ACR Outfit Mistrell.png
ACR Outfit Altair.png
TINIA 2.png
ACR Outfit IshakcPasha.png
ACFT - Zhawang Corporation logo 2.png
ACFT - Claire meeting the Assassins.png
ACFT - Noa meeting the Assassins.png
ACFT - Assassin using the staff.png
ACFT - Island escape.png
ACFT - Noa meeting Claire.png
ACFT - Claire slapping Nathan.png
</gallery>
</div>


The boy guides you to a promontory that may help you locate the clearing. As you approach it, you notice that an eerily bone-chilling fog has descended on the region...
===Videos===
 
<div class="mw-collapsible mw-collapsed" style="clear:both; text-align:left">
;Objectives
<gallery widths="180" position="center" captionalign="center">
Synchronize from the top of the Naga to locate signs of the Assassins of the first expedition and then recover them.
ACMir_Alruh_concept_animation.mp4
;Debrief
Animus Project Update 2.0 Trailer
The fog finally dissipated and you reached the clearing. No ghosts here but you can tell the Assassin team definitely passed through here, as one of them left their belongings, including a small diary.
Assassin's Creed 2 - Web Battle trailer
 
Assassin's Creed Encyclopedia - The Making Of
As you read the account of the search for the Assassin named Colubra, you can’t help but feel uneasy. There seems to be some malevolent force at work in this region.
Assassin's Creed Evolution
 
Assassin's Creed In 60 Seconds
You realize Colubra is a Portuguese word for Serpent. That means you are on the right track.
Assassin's Creed Project Legacy - Chapter 2
 
Assassin's Creed Revelations Gameplay Trailer - Ezio & Altair
One of the most intriguing pages of the diary shows a drawing of a stunning female warrior, along with the symbols [SYMBOLS]
Assassin's Creed Revelations Story Trailer
 
Assassin's Creed Universe
====Seek and Do Not Destroy====
Assassins Creed III E3 2012 Cinematic Trailer Official HD
;Full sync conditions
Assassin's Creed III - Developer Interview with Jonathan Cooper (Animation Director)
*No Assassin became exposed because of Mae Wa.
Assassin's Creed 3 - Official Benedict Arnold DLC Trailer PS3
;Intro
Full Assassin's Creed soundtrack
You reach a village and ask around about the symbols [SYMBOL] but no one seems to be willing to talk about them. Some even refuse to look at them in the diary.
Full Assassin's Creed Brotherhood soundtrack
 
Assassin's Creed III Abstergo Story 14 HERNE+ Hack Reinforcement
After several hours asking around, one of the village elders, a woman who looks so old she seems almost eternal, points to the jungle ahead.
The Pirate Heist Trailer Assassin's Creed 4 Black Flag UK
 
Freedom Cry DLC Launch Trailer
“Climb the Naga and look for a soldier called Mae Wa who will lead you to what you are looking for.”
Assassin´s Creed 4 Amaro Pargo Corsario Español de Época
 
Assassin's Creed 4 Black Flag - All Subject Zero Audio Files
Do not hurt her or the serpent will kill us all!
Assassin's Creed Unity E3 2014 World Premiere Cinematic Trailer US
;Objectives
The Assassin's Creed Experience - Day 1
Locate Mae Wa by Synchronizing from the top of the Naga, then follow her stealthily, avoiding detection.
The Assassin's Creed Experience - Day 2
;Debrief
The Assassin's Creed Experience - Day 3
<tabber>
Assassin's Creed Unity - Celebrity Co-Op
|-|1=
INITIATES - Road to Assassin's Creed Unity Present Day Storyline HD
If 1+ Assassin left the Map through the Secret passage,
Assassin’s Creed Chronicles China - Launch Trailer EUROPE
read the following:
Assassin's Creed Syndicate Meets Parkour in Real Life! in 4K!
As you see the fierce female warrior leave, you feel that you need to follow her further as she clearly has something to do with those rebel Assassins.
Assassin’s Creed Pirates Quest for Eden
 
Assassin's Creed Syndicate Season Pass - Jack The Ripper Trailer US
The team that was there before you seems to have vanished into thin air. As you ask around about them, you only get silent looks of disapproval in response. Most of those you ask do not even bother replying at all.
Assassin's Creed II - How the Series Evolved US
 
Assassin's Creed Revelations - An Explosive Evolution
It looks like those Assassins have not left any good memories around...
Assassin's Creed III - Revolutionary Changes
|-|2=
Assassin's Creed IV Black Flag - Evolution on the High Seas
If no Assassin left the Map through the Secret passage,
Assassin’s Creed Official Trailer 2 (2016) - Michael Fassbender Movie
read the following:
ASSASSIN'S CREED Official Trailer 2 In Cinemas New Year's Day
You lost track of Mae Wa... After several hours of searching, you finally locate her! Tick 1 box on the Threat Gauge.
Assassin’s Creed Official HD Trailer 3 2017
 
Assassin's Creed Origins Trials of the Gods - Sobek Trailer Ubisoft US
The team that was there before you seems to have vanished into thin air. As you ask around about them, you only get silent looks of disapproval in response. Most of those you ask do not even bother replying at all.
Assassin’s Creed Unity Wear The Phantom Blade Replica Ubisoft NA
 
Assassin's Creed Odyssey A Tour of Athens
It looks like those Assassins have not left any good memories around...
Assassin's Creed Odyssey E3 2018 Official World Premiere Trailer Ubisoft NA
</tabber>
Assassin's Creed Odyssey The Secrets of Knossos Uncovered Ubisoft NA
 
Assassin's Creed Odyssey January Monthly Update Ubisoft NA
====Bombs Away====
Assassin's Creed Syndicate - the last Maharaja Launch Trailer
;Full sync conditions
Assassin’s Creed Valhalla Cinematic World Premiere Trailer
*Secret.
Assassin’s Creed Lore Guide Volume 1 – The Assassins
;Intro
Assassin's Creed Unlocked- Episode 1 – Kassandra - Ubisoft -NA-
You managed to find tracks of Mae Wa that lead to a small building next to a temple in ruins.
Assassin's Creed 15th Anniversary- Leap into History
 
Sigrblot Season Free Update - Assassin's Creed Valhalla
Nearby, a group of soldiers have a lively conversation but you cannot make out the words. Suddenly, they all freeze and seem to enter some kind of trance.
The Brotherhood Joins Magic - Assassin’s Creed® - Magic- The Gathering
 
Assassin's Creed 3 - Official Animus Trailer -UK-
One of the female soldiers is trying to open a locked grate. The hissing sounds now seem to be surrounding you and you begin to feel uneasy as if it was drawing you to that grate.
Assassin's Creed Shadows - Official Launch Cinematic Trailer
 
Assassin's Creed Shadows- Year 1 Roadmap Update
You cannot see what is behind the grid from where you are. You need to get closer and investigate.
</gallery>
;Objectives
</div>
Investigate the camp. [!] After reaching the Objective, take the large card A#27 and follow the steps on the [Keys] side
;Debrief
That was the largest and most frightening animal you have ever met. Was that monstrosity even an animal?
 
In the lair of the snake you found a broken blade, which seems to be a peculiar design of a Hidden blade from the Brotherhood.
 
It is clear those soldiers have a strange serpent cult and they are definitely connected to the rebel Assassins.
 
During your investigation, you overheard the soldiers talking about going back to their boats. That is a lead you should follow.
 
====The Mission====
;Full sync conditions
*Attack 1+ Crocodile and Eliminate it.
;Intro
As the female warriors mentioned their boats, you are now trying to find where they could have needed them.
 
You gather from villagers that there is a ford, a few hours walk from here, where travelers sometimes come from.
 
After a while, the sounds of the forest grow more intense as the rumble of a mighty river can be heard in the distance.
 
You finally reach the riverbanks, just in time to spot a shining blade on the other side. It is time for some swimming!
;Objectives
Find clues from the Furies.
;Debrief
This side of the river feels different. The animals are quieter, the forest is much darker and the air feels oppressive. Following some tracks, you found the entrance of underground river tunnels. There
are mostly animals and plants you have never seen before, some of them are even quite repulsive.
 
Finally, you reach an underground pond, where a strange blue light seems to glow from the water itself. There, four small boats are waiting for their owners...
 
====Fear and Loathing in the Valley====
;Full sync conditions
*No Assassins were Eliminated.
;Intro
Despite your best efforts, the warriors you spotted leaving the ford are nowhere to be found. As dusk is upon you, you are about to set camp when you find a very dense wall of trees. Your keen eyes are not
fooled by the hastily arranged thicket and as you split the branches, you reveal a passage to a clearing. Darkness engulfs you as you spot unknown animal eyes spying on you.
 
The clearing meanders through rolling hills where you finally spot remains of a campfire. You are on your guards and move ahead to investigate what seem to be a freshly abandoned camp.
;Objectives
Search the camp to find traces of the Furies. [!] After you have Eliminated all Enemies on the Objective [keys] AND all the Assassins gathered on the [keys] square, take large card A#25 and play it.
;Debrief
You obviously face a much more dangerous threat than you imagined. You almost drowned there!
 
Those Furies were unsettling. They seemed to be possessed by some strange power. And the water felt almost like it had its own will, as if it was corrupted to the point that it would try to drown you on purpose.
 
====Hold the Fort!====
;Full sync conditions
*During each Enemy Reinforcement Step, you must never be short of Guard miniatures.
 
;Intro
Even though the Furies almost got you all killed, they made a big mistake as they revealed the location of their real encampment. Once they realize you are targeting their base, the Furies come to you at full force! You need to regroup and find a strong position to defend while you prepare your team for what is to come.
 
Fortunately, you spotted an easily defensible position within the camp.
 
The Furies are closing in on you, it's time to defend the Brotherhood!
;Objectives
Block the Enemy Entrances A, B and C in the same turn. Shao Jun may exceptionally complete 1+ of these Objectives. Then remove these 3 Entrances from the Map. If you fail to block all 3 entrances in the same turn, Memory fails.
AND
Synchronize at the top of the Naga to make the Secret Passage appear and use it to leave the Map.
;Debrief
Well done Assassins! You managed to delay the Furies enough for you to maybe reach their base and find out who the mysterious Colubra is.
 
From what you gathered about Colubra, the rebel Assassins must be in a stronghold further into the jungle. This does not fit with the information you’re been given by the Brotherhood.
 
Obviously, someone wants to muddy the water. You should be on your guard, as something is amiss in this mission.
 
====Another World====
;Full sync conditions
*Secret
;Intro
You raced to what you though would be a fortress, where Colubra should be.
 
But now you are among simple people, villagers peacefully assembled and busy with their daily tasks. They look at you with fear in their eyes. And then you realize, there are almost only women and girls here. This cannot be the rebel Assassin holdout you've been told about.
 
Suddenly, out of nowhere, a group of female warriors encircles you. It seems the villagers are not so peaceful...
;Objectives
Search the Furies camp. [!] After the first Assassin reaching the [keys] Objective, take large card A#33 and play it.
;Debrief
Colubra is not just a rebel Assassin. She holds a terrible power! Is she really this tall? It’s hard to believe...
 
You have heard of that kind of power before, but to experience it firsthand is incredible.
 
You remember the disturbing events you have witnessed years ago in Italy and can’t help but think the Brotherhood would not ignore about the supernatural powers wielded by Colubra.
 
And it seems that the giant snake and Colubra have more in common that meets the eye...
 
====Snakes Get Madder====
;Full sync conditions
2 of the Assassins (other than Shao Jun) must have left the Map by the end of the 6th game turn.
 
;Intro
Colubra has now retreated, probably to her real hideout, further into the forest. As you move deeper in, you find there are almost no more villages. The darkness is growing. The lifeforms are weirdly corrupted and even the plants take strange shapes.
 
Every sound makes you shiver or jump, as if they were distorted by the corrupted air. And now you have just spotted those aggressive snakes that resemble the giant one you fought a while ago...
;Objectives
Learn how to flush out and capture Hydras. [!] After completing the Objective, take 1 Hydra token from the Danger token pile and place it in your plastic bag.
 
You should also Synchronize at the top of the Naga to locate other potential Hydras to capture. ''Reminders: any Hydra revealed by an Assassin who moved to its space is automatically captured and placed in your plastic bag. Shao Jun cannot capture Hydras.''
;Debrief
Those hydras were not natural. Something is transforming the environment.
 
It does not take you long to understand that this rebel Assassin has taken control of a very powerful Apple of Eden. You have never heard of an Artefact capable of changing the environment that way, but you will need to make further research.
 
Your mission is starting to make more sense, but you cannot help wonder why the Brotherhood didn’t mention the Apple...
 
====Into the Dark====
;Full sync conditions
No Assassin has lost [health].
;Intro
You are getting closer to Colubra’s hideout. But here the land seems devastated, as if a plague has taken possession of it. The animals are overly aggressive. When you look at the plants, you can almost feel them breathe.
 
This corruption is unbearable. You can see how this is a serious threat to the world, not only to the Brotherhood. You must cleanse this place before it is too late.
;Objectives
OBJECTIVE OF THIS MEMORY
Flood the source of corruption. [!] Attention: The flood will take place at the end of the turn in which you complete the Objective, then reveal the card [keys].
OPTIONAL OBJECTIVE
If you Synchronize before completing the Objective, you may be able to scout the surroundings and avoid getting overwhelmed.
;Debrief
Well done, the corruption of the artefact has been wiped from this place, although you can’t help but wonder how deep it runs and if the place will ever be as before.
 
You will need to find a more permanent way to restore the order of things.
 
You gathered some strange tales from the rare people in the area. Ones of fierce battles between a giant warrior and a giant snake. Could this be Colubra and Sesha? It looks like they were fighting together though....
 
====The End (BOV)====
;Full sync conditions
Reveal the 6 Danger tokens placed on the Map when it was set up.
;Intro
You are now in sight of the enemy’s hideout. The air is heavy, the sound of the running water is overwhelming. Even though you cannot see the enemies, you can feel their presence. The glints of the rare sun rays that reach the ground reflect on their weapons, blinding you on purpose.
 
She’s there, you can feel her corrupted presence. It is as if her aura is making everything more crisp, bigger than life. Even the Stalkers’ shadows seem to disappear!
 
As you come near her presence, you can sense the weight she carries, the pain she feels and the sheer power and life force she imposes on everything around her.
;Objectives
Reach the temple on the other side of the chasm using a grappling hook, then perform your first ritual on the Objective. [!]After completing the Objective:
#Permanently discard ([X] ) 1 Hydra token from your plastic bag.
#Remove the reminder token.
#Ignore this Memory's special rule from now on.
;Debrief
Colubra, the rebel Assassin, was not fighting along Sesha, unlike you expected. The Apple she carries is unlike anything you have seen. It changes not only the way people act around her, but it also changes the physical world, to the point of changing her own size to that of a giant!
 
And it doesn’t seem to stop there, if you would believe the accounts of whole regions devastated by the power of that artifact.
 
It seems that the ritual involving the hydras, whatever it does, prevents Colubra from using some of her powers.
 
====The Fall of Man====
;Full sync conditions
Each Assassin has kept more than half of their [health].
;Intro
The Apple must be destroyed at all costs. If ever it was to fall in more organized hands, it could be the end of the world.
 
You have now reached the innermost part of Colubra’s sanctuary and you can tell how the Apple has modeled the environment to Colubra’s rage and despair. You feel like a complete stranger in this place, even more than before. It’s like nothing was real, every little thing is altered and scary.
 
You see Colubra in the distance and you can hear the hisses of snakes all around. It’s almost unbearable.
;Objectives
Reach the Objective to destroy the artifact. [!] After reaching the Objective: Reveal the [keys] large card.
;Debrief
Isabel, the former Assassin who was known as Colubra, is no more. You have accomplished your mission, albeit with a bitter ending.
 
Even though you didn’t retrieve the Apple, it felt the right thing to do to wipe this thing of the surface of the Earth.
 
You come to realize Isabel only ever fought for the people around her, those for whom no one would fight. In the end, she made the ultimate sacrifice, like a true Assassin. You will remember her. Now, before you leave, it is time to get to know those people better and help them.
-->
 
===Database equivalent===
====Main and OG expansions====
<tabber>
|-|Hidden Blade=
Ever since Darius, a Proto-Assassin, eliminated the Persian king Xerxes,
the hidden blade has become the signature weapon of the Brotherhood of Assassins.
 
It is usually hidden using an armband and can be deployed in a flash, revealing a formidably sharp point. Thanks to modifications made by Altaïr, you no longer need to cut off a finger to use it to its best advantage. Some Assassins, however, continue to mutilate themselves out of tradition and devotion to the Brotherhood.
 
|-|Cesare Borgia's Pistol=
Made under duress by Leonardo da Vinci for the Baron de Valois, this pistol of rare precision includes several innovations never seen on weapons of this era. It can be immediately identified thanks to its golden metal spinning wheel.
 
|-|Story: The Doge=
In Venice, the Doge is the first magistrate of the republics of Venice and Genoa. He is elected for life. From the ''Palazzo Ducale'', he leads the armies, presides over the Senate, can declare war and sign peace. He is responsible for the Council of Ten, an assembly made up of the lords of the most powerful Venetian families.
 
The current Doge, elected in 1501, is Leonardo Loredan. He is a cultured merchant and a fine politician.
 
|-|Salaì=
Gian Giacomo Caprotti da Oreno, born in 1480, is the most famous of Leonardo da Vinci's apprentices. He maintains an ambiguous relationship with the ''Maestro'', made of a deep friendship, but also of some mischief due to the young apprentice's passion for gambling.
 
A few years ago, this passion almost cost the Assassins dearly when Salaì failed to keep track of his mission: Protect Leonardo. Fortunately his courage, his insight and some decisive help from Ezio allowed the Assassins to find the ''Maestro'' safe and sound.
 
Salaì would do just about anything for Leonardo da Vinci, and the feeling is probably mutual.
 
|-|Leonardo da Vinci=
Leonardo da Vinci, aged 57 in 1509, is one of those rare people who are gifted in all they choose to do. His first meeting with Ezio was more than thirty years ago and Ezio still carries the hidden blade that the genius repaired and upgraded for him.
 
As a staunch ally, Leonardo enabled the Assassins to technologically surpass their Templar enemies thanks to numerous inventions, including the flying machine.
 
The ''Maestro'', as we sometimes call him, has the habit of appearing without warning, whether in Rome, Florence or where he is now, Venice.
</tabber>
 
<tabber>
|-|Story: Niccolò di Pitigliano (a.k.a. Niccolò di Orsini)=
Niccolò Orsini di Pitigliano (1442 - 1510) was a Leader of Italian mercenaries. He was the Captain-General of the Venetians during the war against the Cambrai league.
 
|-|Niccolò Machiavelli=
Niccolò di Bernardo dei Machiavelli, born in 1469, is a Florentine with many talents. Philosopher, politician and member of the Brotherhood of Assassins since he was 19, Niccolò is one of those who allowed Ezio to join the Brotherhood. He is a powerful enemy of the Borgias and has helped Ezio dismantle one of their bases in Rome. He faithfully supports Ezio in all circumstances, despite the apparent discord between the two men. It was probably at his request that Niccolò temporarily left his native Florence to lend a hand once again to the Assassins in Rome.
 
His political visions will have to wait a few more years before being written down on paper in his famous book: The Prince.
 
|-|Bocca di Leone=
The ''Bocca di Leone'' ("Lion's Mouth") were boxes made for denunciation. They often bore the shape of a human or animal mouth. Some were dedicated to various types of accusations: Concealment of income, favors, misdemeanors linked to public health, etc.
 
Denunciations could not be completely anonymous (except in case of emergency) and were processed according to a sophisticated investigation system. The lion sometimes appeared on the boxes as a reference to the Lion of Venice, emblem of the Republic.
 
|-|Pieces of Eden=
The Assassins know the secrets of a civilization that existed long before humanity. lts members were known under the names Isus, Precursors or First Civilization. Some elements of their technology have endured, such as the Pieces of Eden. As rare as they are powerful, they have been used repeatedly to influence the course of humankind's history.
 
The Assassins are trying by all means to prevent Templars from finding and using the fragments.
</tabber>
 
<tabber>
|-|Staves of Eden=
Among the Pieces of Eden, the Staves were created to take control of the body and mind of humans. Used properly, they are an extremely powerful instrument of control, which can be used for good or evil.
 
Doubt remains as to whether their extraordinary powers, such as levitation or invisibility, are real or are simply illusions.
 
|-|The Lion of Venice=
The famous Lion of Venice is none other than a representation of Saint Mark, decorated with wings inspired by the Bible. When its fore paws are crossed, one rests on the ground and the other on the water, symbolizing the balance of Venetian powers between land and water. When depicted with a book, it symbolizes peace, whereas it is sometimes holding a sword during periods of armed conflict.
 
|-|Welcome to the Animus=
The Animus was originally a technological project of Abstergo Industries, a facade for the Order of the Templars. Thanks to a DNA fragment, it allows the person who is connected to explore and relive the memories of their ancestors - their Genetic Memories.
 
Improved over time, used by both Assassins and Templars, the latest versions of the Animus are no longer dependent on the user's DNA and allow anyone to explore the memories of a subject as long as they have their DNA.
 
The newest versions of the Animus, HR-8 and HR-8.5, developed under the supervision of Sophia Rikkin and Layla Hassan, are now portable and do away with the need to use a DNA sample. The Memory only needs to be saved in order to share it with others.
 
However, it happens that the Animus experiences some failures when displaying the Memories. These are the glitches that Assassins sometimes fear.
 
It is rumored that some of these glitches may have been intentionally introduced into the Animus code by the Templars...
 
If so, only an Assassin from the present day can help us!
 
|-|Lucrezia Borgia=
Lucrezia Borgia, from a famous family of Templars, is cruel and merciless, just like her brother Cesare. Her use of excessive violence and her poisonings are almost legendary.
 
Bold and independent, she defied social conventions by entertaining many romantic relationships during her numerous marriages. The few people who have really known her have been able to recognize the fragility beneath her arrogance and violence, no doubt linked to her family's turbulent history.
 
During her two encounters with Ezio, they both tried to take advantage of the situation by playing the muddle game of seduction. She is still mad with rage at having let herself be taken in by her own game. She ruminates on a revenge that will certainly be terrible.
 
|-|Shaun Hastings=
Cynical, sarcastic and self-confident, Shaun works for the Brotherhood as a historian and analyst. His knowledge is a valuable source of information for modern Assassins who are looking for Pieces of Eden and other First Civilization resources from the memories of various historical figures. Shaun offers precious help to people who visualize their genetic memories through the Animus. He creates databases for the Assassins by analyzing people, locations and eras from historical experiences.
 
With Rebecca Crane, Desmond Miles and William Miles, Shaun was na essential member of the Assassins team who located an Apple of Eden and then the Great Temple in 2012, which changed the course of the conflict between Assassins and Templars.
 
After perilous missions to London and Madrid, Shaun seems to have disappeared. Rumors of his reappearance were true!
 
</tabber>
 
<tabber>
|-|Automatons**=
When Leonardo da Vinci was forced to create war machines for the Borgias in 1499, his creative genius took over and he invented a whole system of combat automatons - it was still theoretical at that time - that can be set up in advance so that they travel a certain distance before setting off the bomb they are harboring.
 
Overcome by remorse, he managed to hide his blueprints, but the Borgias were finally able to get their hands on them and turned them over to the Favero, who managed to finalize them. Fortunately, the Brotherhood also managed to create working prototypes thanks to Leonardo.
 
|-|The Crows**=
This small group of fierce Templars aims to fight the Assassins with their own methods.
 
Trained like true counter-Assassins, the Crows are specialists in disguise, infiltration and, of course, assassination. They all wear clothes and accessories that evoke their favorite animal, the crow. Moreover their former leader, Sirus Favero, was nicknamed ''il corvo'' (the raven). In an attempt to preserve their anonymity, they use the names of the 4 Horsemen of the Apocalypse.
 
The Assassins will have to face the four Crows led by Cesare Borgia including the formidable Matteo Favero, son of the historic leader of the Crows.
 
|-|Abstergo Industries***=
This megacorporation, created in 1937, is the result of a strategy of the Order of the Temple to sustainably transform the world and make it conform to the values and visions of the Templars.
 
Today, it is a sprawling conglomerate that extends its sinister wings over sectors as varied as medical, pharmaceutical or video game industries.
 
Abstergo is the inventor of the Animus.
</tabber>
 
====Apocalypse (WIP)====
These are taken from the WIP rulebook from the kickstarter, so they are VERY subject to change and shouldn't be used in ANY pages.
 
<tabber>
|-|Shao Jun=
Shao Jun (born in 1505) is a famous Assassin of the Chinese Brotherhood of Assassins.
 
A former concubine of the Zhengde Emperor, she was rescued by the Assassins after the emperor’s death and devoted her life to the Brotherhood as a result.
 
During the interregnum following the Zhengde Emperor’s death, Zhang Yong—the leader of the Eight Tigers, a Templar faction—ordered a purge of all those who opposed him, which included the Assassins. Shao Jun and her Mentor, Zhu Jiuyuan, fled west to seek out the retired Mentor of the Italian Brotherhood, Ezio Auditore da Firenze. After helping Ezio fight off a Templar attack in his villa in Tuscany, he gave her a Precursor box to help her rebuild the Chinese Brotherhood.<br>When she heard of the troubles caused by the rogue Assassins in the Khmer Empire, she agreed to meet the four Assassins dispatched there and help them.
 
|-|King Cobra=
Measuring up to 12 feet, it is one of the most dangerous animals one can encounter in the region.
 
It will bite and inject a potent venom that can kill an adult human in thirty minutes if no antidote is taken. Amazingly, even the very young ones can bite as dangerously as adults. It is not uncommon for expert handlers to extract their venom and use it to poison weapons.
 
|-|Mongoose=
Quick as lightning, the mongoose is the forever enemy of the cobra snake. Thanks to their incredible reflexes, they can face the venomous snakes and exploit any weakness, striking at the right time in the right spot.
 
The mongooses found in this region have developed a resistance to the snake’s venom that allows them to continue fighting, even after a bite.
 
They are greatly admired and revered by the inhabitants of the region, who sometimes tame and train them to help against the snakes.
</tabber>
 
==ACV Gear==
===Bows===
<!--
====Hunter bows====
{|class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
|-
!width="5%" |Name
!width="5%" |Class
!width="5%" |Atk
!width="5%" |Spd
!width="5%" |Stun
!width="5%" |Crit Pre
!width="5%" |Hd Shot
!width="5%" |Wgt
!width="10%" |Availability
|-
![[Arc of Elan]]
|Wolf
|111
|40
|90
|81
|77
|15
|Complete [[Reporting on Essexe]]
|-
![[Death-Speaker]]
|Raven
|105
|44
|84
|81
|79
|15
|Purchase from [[merchant]]s for 360 silver
|-
![[Dokkalfar Bow]]
|Wolf
|112
|39
|91
|81
|77
|15
|Purchase the ''[[Premium Starter Pack]]''
|-
![[Dreka Bow]]
|Wolf
|113
|38
|92
|81
|77
|15
|
|-
![[Einherjar Bow]]
|Wolf
|112
|39
|91
|81
|77
|15
|
|-
![[Hunnish Bow]]
|Wolf
|111
|40
|90
|81
|77
|15
|Default bow
|-
![[Magyar Hunting Bow]]
|Raven
|106
|45
|85
|81
|79
|15
|Complete all [[Hunter's Hut]] deliveries
|-
![[Nodens' Arc]]
|Raven
|106
|45
|85
|81
|79
|15
|Break the glowing rock on the island of the lake at [[Eurvicscire]] using [[Excalibur]]
|-
![[Onà:kara Bow]]
|Wolf
|55
|40
|40
|59
|57
|15
|Bought in [[Vinland]]
|-
![[Sagittarius Bow]]
|Wolf
|112
|39
|91
|81
|77
|15
|Loot chest in [[Multangular Tower]], [[York|Jorvik]]
|-
![[Antler Bow]]
|Wolf
|110
|39
|89
|79
|76
|14
|
|-
![[Steel-wrought Bow]]
|Wolf
|110
|39
|89
|79
|76
|14
|
|-
![[Skadi's String]]
|Wolf
|110
|39
|89
|79
|76
|14
|
|-
![[Khotan Bow]]
|Raven
|111
|30
|75
|79
|90
|18
|
|-
![[King Æthelwulf's Royal Hunt Bow]]
|Wolf
|106
|41
|92
|84
|79
|15
|
|-
![[Splintered Shooter]]
|Wolf
|113
|38
|92
|81
|77
|15
|
|-
![[Icy Death]]
|Wolf
|111
|41
|90
|81
|78
|16
|
|-
![[Vernal Bow]]
|Raven
|124
|22
|87
|79
|90
|20
|
|}
 
====Light bows====
{|class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
|-
!width="5%" |Name
!width="5%" |Class
!width="5%" |Atk
!width="5%" |Spd
!width="5%" |Stun
!width="5%" |Crit Pre
!width="5%" |Hd Shot
!width="5%" |Wgt
!width="10%" |Availability
|-
![[Death-Skald]]
|Bear
|109
|52
|114
|75
|50
|12
|Loot chest in [[Brerdinges Roman Ruins]], [[Hamtunscire]]
|-
![[Hunbeorht's Bow]]
|Bear
|110
|51
|115
|75
|52
|10
|Acquired during [[The Thegn of Lincoln]]
|-
![[Iron-Cloud]]
|Raven
|96
|66
|100
|75
|52
|10
|Loot chest in [[Londinium Amphitheatre]], [[Lunden]]
|-
![[Skadi's Wrath]]
|Bear
|112
|49
|117
|75
|50
|12
|Loot chest in [[Leicester|Ledecestre]], [[Leicestershire|Ledecestrecire]]
|-
![[Spartan Bow]]
|Bear
|109
|52
|114
|75
|50
|12
|Purchase from Ubisoft Connect
|-
![[Viper Bow (Valhalla)|Viper Bow]]
|Raven
|95
|67
|111
|75
|52
|10
|Purchase from merchants for 500 silver
|-
![[Leaf Bow]]
|Raven
|97
|68
|115
|67
|95
|12
|
|-
!Bora
|Raven
|112
|49
|117
|75
|50
|12
|
|-
![[Raven's Beak]]
|Raven
|110
|41
|82
|78
|90
|14
|
|-
![[Feather Bow]]
|Bear
|108
|51
|114
|75
|50
|12
|
|-
![[Deadly Wave]]
|Raven
|110
|41
|82
|78
|90
|14
|
|-
![[Daybreak]]
|Raven
|110
|41
|82
|78
|90
|14
|
|-
![[Sol's Gift]]
|Wolf
|95
|49
|116
|71
|49
|14
|
|-
![[Norse Gael Bow]]
|Raven
|97
|68
|115
|67
|95
|12
|
|}
 
====Predator bows====
{|class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
|-
!width="5%" |Name
!width="5%" |Class
!width="5%" |Atk
!width="5%" |Spd
!width="5%" |Stun
!width="5%" |Crit Pre
!width="5%" |Hd Shot
!width="5%" |Wgt
!width="10%" |Availability
|-
![[Bullseye]]
|Raven
|113
|28
|77
|79
|90
|18
|Complete [[Firing the Arrow]]
|-
![[Holmegaard Bow]]
|Raven
|111
|30
|75
|79
|90
|18
|Purchase from Helix Store for 350 Helix
|-
![[Longbow (Valhalla)|Longbow]]
|Wolf
|123
|23
|87
|79
|90
|20
|Loot chest in [[Old Lincoln Sewers]], [[Lincolnscire]]
|-
![[The Mark of Sol]]
|Raven
|111
|30
|75
|79
|90
|18
|Purchase from merchants for 700 silver
|-
![[Needler]]
|Wolf
|122
|24
|86
|79
|90
|20
|Purchase from merchants for 380 silver
|-
![[Petra's Arc]]
|Wolf
|124
|22
|88
|79
|90
|20
|Given by Petra after defeating 4 legendary animals
|-
![[Raven's Beak]]
|Raven
|110
|41
|82
|78
|90
|14
|Purchase the ''[[Black Raven Pack]]''
|-
![[Recurve Bow (Valhalla)|Recurve Bow]]
|Raven
|112
|29
|76
|79
|90
|18
|Loot chest in [[Haervik Shipyard]], Rygjafylke
|-
![[Shadow-Strike]]
|Raven
|112
|29
|76
|79
|90
|18
|Purchase for 350 Helix Credits
|-
![[Thrym's Rage]]
|Wolf
|124
|22
|87
|79
|90
|20
|Bought from Hildiran
|-
![[Gale Bow]]
|Raven
|111
|30
|75
|79
|90
|18
|
|}
-->
===Weapons===
<!--
====Sickles====
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
! width="5%" |Name
! width="5%" |Class
! width="5%" |Atk
! width="5%" |Spd
! width="5%" |Stun
! width="5%" |Crit Pre
! width="5%" |Wgt
! width="10%" |Availability
|-
![[Bone Sickle]]
|Raven
|97
|74
|82
|85
|10
|Defeat the [[Black Stout]].
|-
![[Ceremonial Sickle]]
|Bear
|100
|66
|82
|85
|10
|Loot chest in [[Lackanscaul]]
|-
![[Raven Sickle]]
|Raven
|97
|79
|82
|85
|10
|Bought from [[Hildiran]].
|-
![[Seahorse]]
|Raven
|97
|79
|82
|85
|10
|Purchase ''[[Underwater Weapon Pack]]''.
|-
![[Verica's Sickle]]
|Raven
|97
|79
|82
|85
|10
|
|-
![[Devil's Claw]]
|Raven
|97
|79
|82
|85
|10
|
|}
 
====Bearded axes====
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
! width="5%" |Name
! width="5%" |Class
! width="5%" |Atk
! width="5%" |Spd
! width="5%" |Stun
! width="5%" |Crit Pre
! width="5%" |Wgt
! width="10%" |Availability
|-
![[Bear-Claw]]
|Raven
|101
|55
|95
|67
|10
|Purchase the ''[[Berserker Pack]]''
|-
![[Fyrd Axe]]
|Bear
|111
|47
|105
|67
|12
|Loot chest in [[Forseti's Rest]], [[York|Jorvik]]
|-
![[Housecarl's Axe]]
|Wolf
|106
|50
|100
|67
|11
|Loot chest in [[Utbech]]
|-
![[Raider Axe]]
|Bear
|102
|54
|95
|67
|10
|Default weapon
|-
![[The Thunderer]]
|Wolf
|101
|55
|100
|67
|10
|Purchase the ''[[Taranis Pack]]''
|-
![[Tusk Axe]]
|Bear
|111
|47
|105
|67
|12
|Purchase the ''[[Premium Starter Pack]]''
|-
![[Varin's Axe]]
|Bear
|110
|48
|105
|67
|12
|Complete [[Honor Bound]]
|-
![[Angel Wing]]
|Bear
|103
|56
|100
|66
|9
|
|-
![[Crescent Moon (axe)|Crescent Moon]]
|Bear
|103
|56
|100
|66
|9
|
|-
![[Kalastungr]]
|Bear
|103
|56
|100
|66
|9
|
|-
![[Brokkr's Pride]]
|Bear
|108
|50
|104
|67
|13
|
|-
![[Togodomnus' Bearded Axe]]
|Bear
|108
|50
|104
|67
|13
|
|-
![[Myrkalfar Axe]]
|Bear
|101
|55
|100
|67
|10
|
|-
![[Garon Hatchet]]
|Bear
|103
|56
|100
|66
|9
|
|-
![[Iridescent Axe]]
|Raven
|101
|55
|95
|67
|10
|
|-
![[Scale Carver]]
|Bear
|103
|56
|100
|66
|9
|
|-
![[Wing Axe]]
|Bear
|101
|55
|100
|67
|10
|
|}
 
====Dane axes====
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
! width="5%" |Name
! width="5%" |Class
! width="5%" |Atk
! width="5%" |Spd
! width="5%" |Stun
! width="5%" |Crit Pre
! width="5%" |Wgt
! width="5%" |Availability
|-
![[Aella's Bardiche]]
|Raven
|116
|38
|105
|63
|17
|Loot chest in [[Jorvik Theatre]]
|-
![[Battle Sparth]]
|Bear
|129
|32
|118
|63
|19
|Loot chest in [[Saint Helen's Spring]], [[Lincolnscire]]
|-
![[Bone-Biter]]
|Wolf
|125
|35
|115
|63
|18
|Loot chest in [[Ikke en Oy]], [[Rygjafylke]]
|-
![[Bone-Maul]]
|Wolf
|126
|34
|115
|63
|18
|
|-
![[Dwarven Axe]]
|Bear
|136
|30
|110
|63
|19
|Purchase the ''[[Einherjar Pack]]''
|-
![[Hemming's Axe]]
|Wolf
|126
|34
|115
|63
|18
|Complete [[Reporting on Snotinghamscire]]
|-
![[Lagertha's Axe]]
|Wolf
|127
|33
|116
|63
|18
|Loot chest in [[Housesteads]], [[Yorkshire|Eurviscire]]
|-
![[Moonlight]]
|Raven
|116
|38
|105
|63
|17
|Ubisoft Club
|-
![[Sepulcher Axe]]
|Raven
|117
|37
|106
|63
|17
|Loot chest in Offchurch's crypt, [[Leicestershire|Ledecestrescire]]
|-
![[Dokkalfar Axe]]
|Bear
|136
|30
|110
|63
|19
|
|-
![[Skadi's Blade]]
|Bear
|131
|30
|120
|63
|19
|
|-
![[Vordr's Bite]]
|Bear
|131
|30
|120
|63
|19
|Slay all the Legendary Animals
|-
![[Öxi Eimyrju]]
|Raven
|117
|37
|106
|63
|17
|
|-
![[Shattered Destroyer]]
|Raven
|117
|37
|106
|63
|17
|
|}
 
====Flails====
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
! width="5%" |Name
! width="5%" |Class
! width="5%" |Atk
! width="5%" |Spd
! width="5%" |Stun
! width="5%" |Crit Pre
! width="5%" |Wgt
! width="10%" |Availability
|-
![[Frostruin]]
|Raven
|121
|42
|110
|66
|12
|Purchase the ''[[Niflheim Pack]]''
|-
![[Hag's Bite]]
|Wolf
|121
|42
|110
|66
|12
|Purchase from [[Reda]] for 120 [[opal]]s
|-
![[Iron-Star]]
|Bear
|126
|38
|115
|66
|13
|Loot [[Treasure chest|chest]] in [[Kjotve's Fortress]]
|-
![[Sinner Skull]]
|Raven
|121
|42
|110
|66
|12
|Purchase the ''[[Gothic Pack]]''
|-
![[Soldier's Flail]]
|Wolf
|121
|42
|110
|66
|12
|Loot chest in [[Chippenham|Chepeham]]
|-
![[Spinning-Death]]
|Wolf
|116
|46
|105
|66
|11
|Loot chest in [[Trade Depot]], [[York|Jorvik]]
|-
![[Surtr's Mercy]]
|Bear
|122
|44
|107
|66
|14
|
|-
![[Wild Flail]]
|Bear
|122
|44
|107
|66
|14
|
|}
 
====Short Swords====
{|class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
! width="5%" |Name
! width="5%" |Class
! width="5%" |Atk
! width="5%" |Spd
! width="5%" |Stun
! width="5%" |Crit Pre
! width="5%" |Wgt
! width="10%" |Availability
|-
![[Basim's Sword]]
|Raven
|101
|55
|100
|72
|11
|
|-
![[The Blazing Sword]]
|Wolf
|100
|62
|98
|72
|10
|
|-
![[Astral Blade]]
|Raven
|101
|55
|100
|72
|11
|
|-
![[Red Vibrant Sword]]
|Wolf
|101
|60
|100
|69
|11
|
|-
![[Vorpal Cutlass]]
|Wolf
|101
|60
|100
|69
|11
|
|-
![[Durendal]]
|Bear
|103
|55
|100
|73
|12
|
|-
![[Egbert]]
|Bear
|101
|55
|100
|72
|11
|
|-
![[Hi-gatana]]
|Wolf
|101
|60
|100
|69
|11
|
|-
![[Kizami-gatana]]
|Wolf
|101
|60
|100
|69
|11
|
|-
![[Blue Vibrant Sword]]
|Wolf
|101
|60
|100
|69
|11
|
|-
![[Purple Vibrant Sword]]
|Wolf
|101
|60
|100
|69
|11
|
|-
![[Blade of the Damned]]
|Wolf
|101
|60
|100
|69
|11
|
|-
![[Gilded Edge]]
|Raven
|103
|54
|99
|71
|12
|
|-
![[Sword of Damocles]]
|Wolf
|101
|60
|100
|69
|11
|
|-
![[Jorogiri]]
|Raven
|101
|52
|97
|73
|10
|
|-
![[Gore-ripper]]
|Wolf
|101
|60
|100
|69
|11
|
|-
![[Coil Sword]]
|Raven
|101
|55
|100
|72
|11
|
|-
![[Bloody Fang]]
|Wolf
|101
|60
|100
|69
|11
|
|-
![[Onimaru]]
|Raven
|103
|52
|95
|72
|10
|
|-
![[Sword of Rán]]
|Wolf
|101
|60
|100
|69
|11
|
|-
![[Joyeuse]]
|Wolf
|101
|60
|100
|69
|11
|
|-
![[Skofnung]]
|Wolf
|100
|62
|98
|72
|10
|
|-
![[Ring-sword]]
|Raven
|96
|65
|100
|69
|10
|
|-
![[Green Vibrant Sword]]
|Wolf
|101
|60
|100
|69
|11
|
|-
![[Sorcerer's Sword]]
|Wolf
|101
|60
|100
|69
|11
|
|-
![[Kukulkan]]
|Wolf
|101
|60
|100
|69
|11
|
|-
![[Q'uq'umatz]]
|Wolf
|101
|60
|100
|69
|11
|
|-
![[Furling Blade]]
|Wolf
|101
|60
|100
|69
|11
|
|-
![[Raufari]]
|Wolf
|101
|60
|100
|69
|11
|
|-
![[Thundering Edge]]
|Wolf
|101
|60
|100
|69
|11
|
|-
![[Thorn Sword]]
|Wolf
|101
|60
|100
|69
|11
|
|-
![[Broken Blade]]
|Wolf
|101
|60
|100
|69
|11
|
|-
![[Dawnblade Sword]]
|Wolf
|101
|60
|100
|69
|11
|
|-
![[Bedale-Gilling Sword]]
|Raven
|105
|51
|100
|72
|12
|
|-
![[Astral Blade]]
|Raven
|101
|55
|100
|72
|11
|
|-
![[Valravn's Claw]]
|Raven
|101
|55
|100
|72
|11
|
|}
 
====Scythes====
{|class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
! width="5%" |Name
! width="5%" |Class
! width="5%" |Atk
! width="5%" |Spd
! width="5%" |Stun
! width="5%" |Crit Pre
! width="5%" |Wgt
! width="10%" |Availability
|-
![[Bloodied Scythe]]
|Bear
|141
|40
|95
|66
|17
|Loot treasure chest at [[Pontem Esera]]
|-
![[Scythe of Revolt]]
|Raven
|121
|44
|95
|63
|15
|Collect in [[Engelwin]]'s quarters during [[Majesty in the Dark]]
|-
![[Scythe of Tribulation]]
|Wolf
|131
|40
|95
|66
|16
|Loot treasure chest at [[Flooded Slums]]' crypt
|-
![[Wretched Scythe]]
|Raven
|121
|44
|95
|66
|15
|Loot treasure chest at [[Murmiliacum]]
|-
![[Bálhrafn Scythe]]
|Raven
|
|
|
|
|
|Bought from [[Vagn]] with [[River Raids|Foreign Supplies]]
|-
![[Hel's Scythe]]
|Raven
|138
|43
|92
|64
|13
|[[Oskoreia]] festival
|-
![[Moon's Cut]]
|Raven
|136
|42
|94
|66
|14
|Purchase the ''[[Werewolf Pack]]''
|-
![[Pale Gloam]]
|Wolf
|131
|40
|95
|66
|16
|Purchase the ''[[Moonlight Weapon Pack]]''
|-
![[Eclipse]]
|Wolf
|128
|40
|95
|65
|14
|
|-
![[Hugr-Reaper]]
|Wolf
|131
|40
|95
|66
|16
|
|-
![[Blóduppskeru]]
|Wolf
|131
|40
|95
|66
|16
|
|-
![[Deadly Edge Scythe]]
|Wolf
|131
|40
|95
|66
|16
|
|-
![[Ancestors' Scythe]]
|Wolf
|131
|40
|95
|66
|16
|
|-
![[The Reaper]]
|Wolf
|131
|40
|95
|66
|16
|
|}
 
====Spears====
{|class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
! width="5%" |Name
! width="5%" |Class
! width="5%" |Atk
! width="5%" |Spd
! width="5%" |Stun
! width="5%" |Crit Pre
! width="5%" |Wgt
! width="10%" |Availability
|-
![[Anéntaks Spear]]
|Wolf
|45
|52
|31
|64
|16
|Bought in [[Vinland]]
|-
![[Areadbhair]]
|Wolf
|100
|53
|81
|84
|16
|
|-
![[Bannermen's Spear]]
|Wolf
|101
|52
|81
|84
|16
|Purchase the ''[[Hearthweru Pack]]''
|-
![[Cadfarch Spear]]
|Raven
|96
|56
|75
|84
|15
|Defeat [[Ynyr ap Cadfarch]]
|-
![[Carolingian Pike]]
|Wolf
|101
|52
|81
|84
|16
|Purchase the ''[[Carolingian Dynasty Gear Pack]]''
|-
![[Fafnir's Fang]]
|Wolf
|101
|52
|81
|84
|16
|Defeat [[Erik Loyalskull]]
|-
![[Fyrd Spear]]
|Raven
|97
|55
|75
|84
|15
|Loot chest in Offchurch's crypt, Ledecestrescire
|-
![[Gungnir]]
|Bear
|106
|48
|91
|84
|17
|Obtained at [[Goinnhellir]], [[Hordaland|Hordafylke]]
|-
![[Svipul]]
|Wolf
|102
|51
|81
|84
|16
|Purchase the ''[[Valkyrie Pack]]''
|-
![[Byzantine Spear]]
|Wolf
|99
|54
|75
|84
|12
|Traded for in [[Dublin]], [[Ireland]]
|-
![[Gae Bolg]]
|Wolf
|111
|50
|90
|82
|14
|Complete [[Amber Sun]]
|-
![[Spear of Renewal]]
|Wolf
|101
|53
|80
|84
|17
|
|-
![[Heleister]]
|Wolf
|106
|45
|82
|85
|16
|
|-
![[Tvíndarradr]]
|Wolf
|106
|45
|82
|85
|16
|
|-
![[Golden Ray]]
|Wolf
|106
|45
|82
|85
|16
|
|-
![[Álfheimr's Arm]]
|Wolf
|106
|45
|82
|85
|16
|
|-
![[Arcstrider Spear]]
|Wolf
|106
|45
|82
|85
|16
|
|-
![[Rán's Tear]]
|Wolf
|106
|45
|82
|85
|16
|
|-
![[Striking Bolt]]
|Wolf
|101
|52
|81
|84
|16
|
|-
![[Frost Fair Blade]]
|Wolf
|106
|45
|82
|85
|16
|
|-
![[Cog Spear]]
|Wolf
|101
|52
|81
|84
|16
|
|-
![[Garon Rod]]
|Wolf
|106
|45
|82
|85
|16
|
|-
|}
 
====Daggers====
{| class="wikitable sortable" style="text-align:center;" width="100%" cellspacing="0" cellpadding="2" border="1"
! width="5%" |Name
! width="5%" |Class
! width="5%" |Atk
! width="5%" |Spd
! width="5%" |Stun
! width="5%" |Crit Pre
! width="5%" |Wgt
! width="10%" |Availability
|-
![[Yngling Seax]]
|Raven
|86
|80
|80
|84
|10
|[[Eikundarsund]]
|-
![[Hundtoth]]
|Bear
|96
|70
|80
|84
|11
|[[Merchant|Merchants]]
|-
![[Suttungr's Claw]]
|Wolf
|91
|75
|85
|84
|10
|[[Venta Belgarum bureau]]
|-
![[Iberian Seax]]
|Raven
|86
|80
|75
|85
|10
|[[Dublin]], [[Ireland]]
|-
![[Huldufolk Blade]]
|Raven
|86
|80
|80
|84
|10
|
|-
![[Dokkalfar's Revenge]]
|Raven
|92
|74
|80
|84
|10
|
|-
![[Kopis (Valhalla)|Kopis]]
|Raven
|87
|79
|81
|84
|10
|
|-
![[Ljosalfar's Glory]]
|Raven
|90
|79
|80
|84
|12
|
|-
![[Drengiligr]]
|Wolf
|90
|74
|84
|84
|10
|
|-
![[Ormr-tooth]]
|Raven
|94
|70
|80
|84
|11
|
|-
![[Mōdraniht Ceremonial Seax]]
|Bear
|97
|69
|80
|84
|11
|
|-
![[Iberian Seax]]
|Raven
|86
|80
|75
|85
|10
|
|-
![[Jörd's Blade]]
|Raven
|94
|70
|80
|84
|11
|
|-
![[Sacrificial Dagger]]
|Raven
|94
|70
|80
|84
|11
|
|}
 
====Hammers====
{|class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
! width="5%" |Name
! width="5%" |Class
! width="5%" |Atk
! width="5%" |Spd
! width="5%" |Stun
! width="5%" |Crit Pre
! width="5%" |Wgt
! width="10%" |Availability
|-
![[Blacksmith's Hammer]]
|Bear
|114
|44
|118
|75
|14
|Loot chest in [[Bodilsburg Garrison]], [[Lunden]]
|-
![[Mjölnir]]
|Bear
|115
|43
|119
|75
|14
|Retrieve from Hordafylke after collecting Thor's Set
|-
![[Mournful Cry]]
|Wolf
|109
|48
|113
|70
|13
|Purchase the ''[[Draugr Pack]]''
|-
![[Ohkwá:ri Club]]
|Bear
|58
|44
|65
|55
|14
|Bought in [[Vinland]]
|-
![[Ukonvasara]]
|Wolf
|110
|47
|114
|70
|13
|Purchase for 350 Helix Credits
|-
![[War Hammer (Valhalla)|War Hammer]]
|Raven
|105
|51
|119
|78
|12
|Loot chest in [[Marauder's Den]], [[Rygjafylke]]
|-
![[Resounding Impact]]
|Wolf
|111
|49
|114
|69
|14
|
|-
![[Wild Hammer]]
|Bear
|115
|45
|117
|75
|14
|
|-
![[Silver Smasher]]
|Wolf
|111
|49
|114
|69
|14
|
|-
|}
 
====Great Swords====
{|class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
! width="5%" |Name
! width="5%" |Class
! width="5%" |Atk
! width="5%" |Spd
! width="5%" |Stun
! width="5%" |Crit Pre
! width="5%" |Wgt
! width="10%" |Availability
|-
![[Carolingian Longsword]]
|Bear
|121
|41
|85
|65
|18
|Loot chest in [[Forest Hideout]], [[East Anglia]]
|-
![[Doppelhander]]
|Raven
|112
|48
|76
|69
|16
|Bought from [[merchant]]s for 390 silver
|-
![[Excalibur]]
|Bear
|122
|40
|86
|65
|18
|Collect all [[Treasures of Britain]] and place them at [[Myrddin's Cave]], [[Hampshire]]
|-
![[Royal Sword]]
|Wolf
|117
|44
|81
|81
|17
|Purchase the ''[[Premium Starter Pack]]''
|-
![[Saint George's Holy Sword]]
|Bear
|121
|41
|85
|65
|18
|Defeat the champion at [[Deva Victrix]]
|-
![[Scimitar (Valhalla)|Scimitar]]
|Bear
|121
|41
|85
|65
|18
|
|-
![[Surtr Sword]]
|Bear
|117
|44
|80
|81
|17
|Purchase the ''[[Hel's Damnation Pack]]''
|-
![[Swordfish (great sword)|Swordfish]]
|Wolf
|117
|44
|81
|81
|17
|Complete all [[Fishing Hut]] deliveries
|-
![[Egyptian Khopesh]]
|Bear
|86
|45
|106
|66
|17
|
|-
![[Blade of the Golden Rays]]
|Raven
|114
|47
|76
|76
|17
|
|-
![[Amalgam Sword]]
|Wolf
|120
|45
|71
|79
|15
|
|-
![[Oblivion]]
|Bear
|120
|45
|81
|79
|15
|
|-
![[Fröstbíta]]
|Bear
|120
|45
|81
|79
|15
|
|-
![[Wyrm Cutter]]
|Bear
|120
|45
|81
|79
|15
|
|-
![[Onyx]]
|Bear
|117
|44
|80
|81
|17
|
|-
![[Sword of Eden (Valhalla)|Sword of Eden]]
|Bear
|117
|44
|80
|81
|17
|
|-
![[Lava Sword]]
|Raven
|114
|47
|76
|76
|17
|
|-
![[Gjallarhorn Sword]]
|Wolf
|120
|45
|71
|79
|15
|
|-
![[The Nameless]]
|Bear
|117
|44
|80
|81
|17
|
|-
![[Elemental Claymore]]
|Wolf
|120
|45
|81
|79
|15
|
|-
![[Caladcholg]]
|Wolf
|120
|45
|81
|79
|15
|
|-
![[Gram]]
|Bear
|117
|44
|80
|81
|17
|
|-
![[Sundered Slayer]]
|Bear
|117
|44
|80
|81
|17
|
|-
![[Bayonet Sword]]
|Wolf
|117
|44
|80
|81
|17
|
|}
 
====Heavy Shields====
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
! width="5%" |Name
! width="5%" |Class
! width="5%" |Atk
! width="5%" |Spd
! width="5%" |Block
! width="5%" |Stun
! width="5%" |Crit Pre
! width="5%" |Wgt
! width="10%" |Availability
|-
![[Hircocervus Scale]]
|Bear
|129
|24
|151
|123
|60
|20
|Purchase the ''[[Draugr Pack]]''
|-
![[Icewall]]
|Wolf
|126
|26
|148
|120
|60
|19
|Purchase the ''[[Niflheim Pack]]''
|-
![[Kite Shield]]
|Bear
|130
|23
|152
|124
|60
|20
|Loot chest in Wandrie settlement, Grantebridgescire
|-
![[Kraken Shield]]
|Bear
|131
|22
|153
|125
|60
|20
|Purchase the ''[[Premium Starter Pack]]''
|-
![[Múspell's Wall]]
|Bear
|131
|22
|153
|125
|60
|20
|Purchase the ''[[Hel's Damnation Pack]]''
|-
![[Oaken Kite Shield]]
|Raven
|121
|30
|143
|120
|60
|18
|Found in [[Maeldun]], [[Essex]]e
|-
![[Plank and Buckler]]
|Bear
|131
|22
|153
|125
|60
|20
|Loot chest in  [[Sutton Hoo]], [[East Anglia]]
|-
![[Royal Guard]]
|Raven
|122
|29
|144
|120
|60
|18
|Purchase from merchant for 500 [[silver]]
|-
![[Rune Shield]]
|Bear
|130
|23
|152
|124
|60
|20
|Complete [[Viking for Hire]]
|-
![[Saint George's Tower Shield]]
|Bear
|130
|23
|152
|124
|60
|20
|Raid [[River Exe]]
|-
![[Sarcophagus Shield]]
|Wolf
|126
|26
|148
|120
|60
|19
|Loot chest in [[Dhustone Quarry]], [[Shropshire|Sciropescire]]
|-
![[Cú Chulainn Shield]]
|Bear
|128
|23
|128
|122
|60
|20
|
|-
![[Sólskin Shield]]
|Bear
|130
|23
|152
|124
|60
|20
|
|-
![[Anti-riot Shield]]
|Wolf
|131
|22
|153
|120
|60
|20
|
|-
![[Black Shield]]
|Bear
|131
|22
|153
|120
|60
|20
|
|-
![[Dragonguard]]
|Bear
|131
|22
|153
|120
|60
|20
|
|-
![[Natural Aegis]]
|Raven
|131
|22
|153
|120
|60
|20
|
|-
![[Mythical Bulwark]]
|Bear
|131
|22
|153
|120
|60
|20
|
|}
 
====Light Shields====
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
! width="5%" |Name
! width="5%" |Class
! width="5%" |Atk
! width="5%" |Spd
! width="5%" |Block
! width="5%" |Stun
! width="5%" |Crit Pre
! width="5%" |Wgt
! width="10%" |Availability
|-
![[Blodwulf]]
|Wolf
|105
|48
|112
|110
|64
|14
|Complete [[Glory Regained]]
|-
![[Briton Shield]]
|Wolf
|107
|46
|114
|110
|64
|14
|Loot chest beneath the [[Temple of Mithras, London]]
|-
![[Broken Wings]]
|Raven
|101
|51
|136
|110
|64
|13
|Purchase the ''[[Gothic Pack]]''
|-
![[Celtic Cross Shield]]
|Wolf
|107
|46
|114
|110
|64
|14
|Purchase for 350 [[Helix]] [[Helix Credit|Credits]]
|-
![[Carolingian Shield]]
|Raven
|103
|49
|110
|110
|64
|13
|''[[Carolingian Dynasty Gear Pack]]''
|-
![[Drekar Shield]]
|Bear
|111
|43
|120
|110
|64
|16
|Purchase from merchant for 500 [[silver]]
|-
![[Gilded Shield]]
|Wolf
|101
|51
|136
|110
|64
|13
|Purchase the ''[[Hearthweru Pack]]''
|-
![[God's Ire]]
|Wolf
|101
|51
|136
|110
|64
|13
|Purchase the ''[[Taranis Pack]]''
|-
![[Gorgon Shield]]
|Raven
|100
|52
|108
|110
|64
|13
|Collect all Roman artifacts
|-
![[Helgi's Shield]]
|Bear
|101
|51
|136
|110
|64
|13
|Purchase the ''[[Einherjar Pack]]''
|-
![[Hrafn Guard]]
|Raven
|103
|49
|110
|110
|64
|13
|Loot chest inside [[Venonis]], [[Ledecestrescire]]
|-
![[Huldufolk Shield]]
|Raven
|101
|51
|108
|110
|64
|13
|Purchase the ''[[Huldufolk Pack]]''
|-
![[Mōdraniht Ceremonial Shield]]
|Bear
|111
|47
|120
|110
|64
|16
|Purchase during Yuletide event
|-
![[The Morrigan's Guard]]
|Raven
|102
|50
|109
|110
|64
|13
|Loot chest in [[Belas Knap]]
|-
![[Raven Clan Shield]]
|Raven
|101
|51
|108
|110
|64
|13
|Obtained in [[Honor Bound]]
|-
![[Shishi Guard]]
|Wolf
|106
|47
|113
|110
|64
|14
|Found in [[Cyne Belle Castle]], [[Oxenefordscire]]
|-
![[Sleipnir Shield]]
|Wolf
|106
|47
|113
|110
|64
|14
|
|-
![[Spartan Shield]]
|Bear
|112
|42
|119
|110
|64
|16
|Found under old Gravesham bridge
|-
![[Ursine Guard]]
|Wolf
|111
|43
|118
|110
|64
|16
|''[[Berserker Pack]]''
|-
![[Véurr]]
|Raven
|101
|51
|136
|110
|64
|13
||Purchase the ''[[Black Raven Pack]]''
|-
![[Winged Shield]]
|Wolf
|10
|48
|112
|110
|64
|14
|Purchase the ''[[Valkyrie Pack]]''
|-
![[Thorgest's Shield]]
|Wolf
|115
|49
|128
|105
|71
|14
|Defeat [[Thorgest's Drengir]] and find his skeleton in [[Lough Neagh]].
|-
![[Rus' Shield]]
|Bear
|108
|37
|138
|105
|71
|15
|Traded for in [[Dublin]], [[Ireland]]
|-
![[Shimmering Shield]]
|Wolf
|105
|48
|112
|110
|64
|14
|
|-
![[Yggdrasil Leaf]]
|Wolf
|101
|51
|136
|110
|64
|13
|
|-
![[Fenrir's Bite]]
|Wolf
|101
|51
|136
|110
|64
|13
|
|-
![[Ouroboros Shield]]
|Raven
|101
|51
|136
|110
|64
|13
|
|-
![[Sentinel Shield]]
|Raven
|101
|51
|136
|110
|64
|13
|
|-
!Hel-Bone Shield
|Wolf
|111
|43
|120
|110
|64
|16
|
|-
![[Crescent Shield]]
|Raven
|101
|51
|136
|110
|64
|13
|
|-
![[Imperial Shield]]
|Bear
|101
|51
|136
|110
|64
|13
|
|}
-->
===Armor===
<!--
====Helmet====
{|class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
! width="5%" |Name
! width="5%" |Class
! width="5%" |Arm
! width="5%" |Eva
! width="5%" |L-Res
! width="5%" |H-Res
! width="5%" |Wgt
! width="10%" |Availability
|-
![[Arenhare'kó:wa Headgear]]
|Wolf
|44
|10
|41
|41
|14
|Purchase in Vinland
|-
![[Brigandine Helm]]
|Bear
|46
|16
|40
|36
|17
|Loot chest in [[Wenlocan Outpost]], Sciropescire
|-
![[Galloglach Helm]]
|Wolf
|43
|19
|35
|41
|15
|Loot chest in [[Halstead Outpost]], Essexe
|-
![[Hidden Ones' Mask]]
|Raven
|37
|25
|38
|38
|10
|Loot chest in [[Londinium bureau]], [[Lunden]]
|-
![[Huntsman Helm]]
|Wolf
|42
|20
|38
|38
|14
|Loot chest in [[Tonnastadir]], Ledecestrescire
|-
![[Magister's Mask]]
|Raven
|40
|22
|41
|35
|13
|Loot chest in [[King's Bury]]
|-
![[Mentor's Mask]]
|Raven
|38
|24
|40
|36
|11
|Loot chest in [[Sherwood Hideout]], Snotinghamshire
|-
![[Mōdraniht Ceremonial Headress]]
|Wolf
|42
|20
|36
|40
|14
|Purchase during Yule
|-
![[Raven Clan Helmet]]
|Raven
|39
|23
|41
|35
|12
|Complete [[A Cruel Destiny]]
|-
![[Saint George's Great Helm]]
|Bear
|46
|16
|40
|36
|17
|Raid [[River Dee]]
|-
![[Thegn's Great Helm]]
|Bear
|45
|17
|36
|40
|16
|Loot chest in [[The Old Minster]], Wincestre
|-
![[Thor's Helmet]]
|Bear
|47
|15
|36
|40
|18
|Unlock the secret at [[Lerion's Estate]] after defeating all [[Daughters of Lerion]]
|-
![[Berserker Helm]]
|Bear
|45
|19
|36
|40
|15
|Purchase the ''Berserker Pack''
|-
![[Black Raven Helmet]]
|Raven
|39
|19
|38
|38
|14
|Purchase the ''Black Raven Pack''
|-
![[Carolingian Helm]]
|Bear
|47
|15
|38
|38
|18
|Purchase the ''Carolingian Dynasty Gear Pack''
|-
![[Draugr Helm]]
|Wolf
|42
|20
|40
|36
|14
|Purchase the ''Draugr Pack''
|-
![[Einherjar Helm]]
|Wolf
|39
|19
|38
|38
|14
|Purchase the ''Einherjar Pack''
|-
![[Gothic Crown]]
|Raven
|39
|19
|38
|38
|14
|Purchase the ''Gothic Pack''
|-
![[Hearthweru Helmet]]
|Wolf
|39
|19
|38
|38
|14
|Purchase the ''Hearthweru Pack''
|-
![[Hel's Damnation Helm]]
|Bear
|39
|19
|38
|38
|14
|Purchase the ''Hel's Damnation Pack''
|-
![[Huldufolk Helm]]
|Raven
|38
|24
|41
|35
|11
|Purchase the ''Huldufolk Pack''
|-
![[Niflheim Helmet]]
|Raven
|39
|19
|38
|38
|14
|Purchase the ''Niflheim Pack''
|-
![[Taranis Helmet]]
|Wolf
|39
|19
|38
|38
|14
|Purchase the ''Taranis Pack''
|-
![[Valkyrie Helm]]
|Bear
|46
|16
|35
|41
|17
|Purchase the ''Valkyrie Pack''
|-
![[Knight of the Round Table Helmet]]
|Bear
|39
|19
|38
|38
|14
|Purchase the ''Knight of the Round Table Pack''
|-
![[Iberian Helmet]]
|Raven
|40
|22
|41
|35
|13
|Traded for in [[Dublin]], [[Ireland]]
|-
![[Egyptian Helmet]]
|Raven
|38
|24
|40
|36
|11
|Traded for in Dublin, Ireland
|-
![[Rus' Helmet]]
|Bear
|45
|17
|36
|40
|16
|Traded for in Dublin, Ireland
|-
![[Byzantine Greek Helmet]]
|Wolf
|43
|19
|35
|41
|15
|Traded for in Dublin, Ireland
|-
![[Celtic Helmet]]
|Bear
|46
|16
|40
|36
|17
|Loot chest in hillfort of [[Aileach]], [[Ulster]]
|-
![[Druidic Helmet]]
|Raven
|37
|25
|38
|38
|10
|Loot chest in church at [[Movilla Abbey]]
|-
![[Dublin Champion Helmet]]
|Wolf
|42
|20
|38
|38
|14
|Reach Dublin's Renown at Level 5
|-
![[Reaper's Helm]]
|Raven
|33
|22
|37
|37
|10
|
|-
![[Blessed Warrior Helmet]]
|Bear
|39
|19
|38
|38
|14
|
|-
![[Fallen Hero Helmet]]
|Wolf
|43
|19
|35
|41
|15
|
|-
![[Paladin Helm]]
|Bear
|46
|19
|38
|38
|14
|
|-
![[Valkyrie's Legacy Helm]]
|Wolf
|43
|19
|35
|41
|15
|
|-
![[The Ealdorman's Helmet]]
|Raven
|39
|19
|38
|38
|14
|
|-
![[Jarl of the Raven Clan Helmet]]
|Wolf
|43
|19
|35
|41
|15
|
|-
![[Yurei Bushido Mask]]
|Bear
|39
|19
|38
|38
|14
|
|-
![[Master of the Elements Helmet]]
|Bear
|39
|19
|38
|38
|14
|
|-
![[Blood Elf Eye-wrap]]
|Bear
|39
|19
|38
|38
|14
|
|-
![[Advanced Mechanicals Helmet]]
|Bear
|39
|19
|38
|38
|14
|
|-
![[Dragon Knight Helmet]]
|Bear
|39
|19
|38
|38
|14
|
|-
![[Lunar Helmet]]
|Bear
|39
|19
|38
|38
|14
|
|-
![[Lord Shaxx Helmet]]
|Bear
|39
|19
|38
|38
|14
|
|-
![[Night Rogue Helmet]]
|Bear
|39
|19
|38
|38
|14
|
|-
![[Steampunk Helmet]]
|Bear
|39
|19
|38
|38
|14
|
|-
![[Mystical Helmet]]
|Raven
|39
|19
|38
|38
|14
|
|-
![[Modern Day Helmet]]
|Wolf
|39
|19
|38
|38
|14
|
|-
![[Ullr's Hunter Helmet]]
|Wolf
|39
|19
|38
|38
|14
|
|-
![[Shinobi Helmet]]
|Bear
|39
|19
|38
|38
|14
|
|-
![[High Elf Helmet]]
|Wolf
|39
|19
|38
|38
|14
|
|-
![[Wayland's Helmet]]
|Raven
|46
|16
|40
|36
|17
|
|-
!Death Jarl Helm
|Raven
|39
|23
|41
|35
|12
|
|-
![[Mentor of Alamut Mask]]
|Wolf
|43
|19
|35
|41
|15
|
|-
![[Jormungandr Helmet]]
|Raven
|39
|19
|38
|38
|14
|
|-
![[Werewolf Helmet]]
|Raven
|39
|19
|38
|38
|14
|
|-
![[Knight ISU Helmet]]
|Bear
|39
|19
|38
|38
|14
|
|-
![[Charlemagne's Crown]]
|Bear
|39
|19
|38
|38
|14
|
|-
![[Fafnir's Horns]]
|Bear
|39
|19
|38
|38
|14
|
|-
![[Helm of Saint-14]]
|Bear
|39
|19
|38
|38
|14
|
|-
![[Lugh's Helmet]]
|Bear
|46
|16
|40
|36
|17
|
|-
![[Odogaron Helm]]
|Bear
|39
|19
|38
|38
|14
|
|-
![[Dark Knight Helmet]]
|Bear
|39
|19
|38
|38
|14
|
|}
 
====Cloak====
{|class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
! width="5%" |Name
! width="5%" |Class
! width="5%" |Arm
! width="5%" |Eva
! width="5%" |L-Res
! width="5%" |H-Res
! width="5%" |Wgt
! width="10%" |Availability
|-
![[Arenhare'kó:wa Cloak]]
|Wolf
|44
|10
|42
|42
|14
|Purchase in [[Vinland]]
|-
![[Brigandine Cape]]
|Bear
|41
|16
|36
|40
|17
|Loot chest in a cave north of [[Quatford]], [[Sciropescire]]
|-
![[Galloglach Cape]]
|Wolf
|38
|19
|41
|35
|15
|Loot chest in [[Brentwood Outpost]], [[Essexe]]
|-
![[Hidden Ones' Hood]]
|Raven
|32
|25
|35
|41
|10
|Loot chest in [[Camulodunum bureau]], Essexe
|-
![[Huntsman Cloak]]
|Wolf
|37
|20
|35
|41
|14
|Loot chest in [[Templebrough Fort]], [[Ledecestrescire]]
|-
![[Magister's Cloak]]
|Raven
|35
|22
|40
|36
|13
|Loot chest in [[Serpent's Landing]]
|-
![[Mentor's Cloak]]
|Raven
|33
|24
|36
|40
|11
|Loot chest in [[Loch Clunbre Hideout]], [[Nottinghamshire|Snotinghamshire]]
|-
![[Mōdraniht Ceremonial Cape]]
|Wolf
|37
|20
|38
|38
|14
|Purchase during [[Yule]]
|-
![[Raven Clan Cloak]]
|Raven
|34
|23
|40
|36
|12
|Complete [[Honor Bound]]
|-
![[Saint George's Cape]]
|Bear
|40
|16
|36
|40
|17
|Raid [[River Exe]]
|-
![[Thegn's Cloak]]
|Bear
|40
|17
|38
|38
|16
|Loot chest in [[Bishop's Residence]], [[Wincestre]]
|-
![[Thor's Cape]]
|Bear
|42
|15
|38
|38
|18
|Complete [[Breaking the Order]]
|-
![[Berserker Hood]]
|Bear
|40
|19
|38
|38
|15
|Purchase the ''[[Berserker Pack]]''
|-
![[Black Raven Hood]]
|Raven
|39
|19
|38
|38
|14
|Purchase the ''[[Black Raven Pack]]''
|-
![[Carolingian Hood]]
|Bear
|42
|15
|35
|41
|18
|Purchase the ''[[Carolingian Dynasty Gear Pack]]''
|-
![[Draugr Hood]]
|Wolf
|37
|20
|36
|40
|14
|Purchase the ''[[Draugr Pack]]''
|-
![[Einherjar Hood]]
|Wolf
|39
|19
|38
|38
|14
|Purchase the ''[[Einherjar Pack]]''
|-
![[Gothic Hood]]
|Raven
|39
|19
|38
|38
|14
|Purchase the ''[[Gothic Pack]]''
|-
![[Hearthweru Hood]]
|Wolf
|39
|19
|38
|38
|14
|Purchase the ''[[Hearthweru Pack]]''
|-
![[Hel's Damnation Hood]]
|Bear
|39
|19
|38
|38
|14
|Purchase the ''[[Hel's Damnation Pack]]''
|-
![[Huldufolk Hood]]
|Raven
|33
|24
|40
|36
|11
|Purchase the ''[[Huldufolk Pack]]''
|-
![[Niflheim Hood]]
|Raven
|39
|19
|38
|38
|14
|Purchase the ''[[Niflheim Pack]]''
|-
![[Taranis Hood]]
|Wolf
|39
|19
|38
|38
|14
|Purchase the ''[[Taranis Pack]]''
|-
![[Valkyrie Cloak]]
|Bear
|41
|16
|41
|35
|17
|Purchase the ''[[Valkyrie Pack]]''
|-
![[Iberian Cloak]]
|Raven
|35
|22
|40
|36
|13
|Traded for in Dublin, Ireland
|-
![[Egyptian Cloak]]
|Raven
|33
|24
|36
|40
|11
|Traded for in Dublin, Ireland
|-
![[Rus' Cloak]]
|Bear
|40
|17
|38
|38
|16
|Traded for in Dublin, Ireland
|-
![[Byzantine Greek Cloak]]
|Wolf
|38
|19
|41
|35
|15
|Traded for in Dublin, Ireland
|-
![[Celtic Cloak]]
|Bear
|41
|16
|36
|40
|17
|Loot chest in camp at [[Inch Lough Neagh]], Ulster
|-
![[Druidic Cloak]]
|Raven
|32
|25
|35
|41
|10
|Loot chest in [[Doon Fort]], Ulster
|-
![[Dublin Champion Cloak]]
|Wolf
|37
|20
|35
|41
|14
|Reach Dublin's Renown at Level 4
|-
![[Reaper's Cloak]]
|Raven
|33
|22
|37
|37
|10
|
|-
![[Blessed Warrior Hood]]
|Bear
|39
|19
|38
|38
|14
|
|-
![[Fallen Hero Cape]]
|Wolf
|38
|19
|41
|35
|15
|
|-
![[Paladin Hood]]
|Bear
|44
|20
|38
|38
|14
|
|-
![[Valkyrie's Legacy Disguise]]
|Wolf
|38
|19
|41
|35
|15
|
|-
![[The Ealdorman's Cape]]
|Raven
|39
|19
|38
|38
|14
|
|-
![[Jarl of the Raven Clan Cloak]]
|Wolf
|38
|19
|41
|35
|15
|
|-
![[Yurei Bushido Hood]]
|Bear
|39
|19
|38
|38
|14
|
|-
![[Master of the Elements Hood]]
|Bear
|39
|19
|38
|38
|14
|
|-
![[Blood Elf Hood]]
|Bear
|39
|19
|38
|38
|14
|
|-
![[Advanced Mechanicals Hood]]
|Bear
|39
|19
|38
|38
|14
|
|-
![[Dragon Knight Hood]]
|Bear
|39
|19
|38
|38
|14
|
|-
![[Lunar Hood]]
|Bear
|39
|19
|38
|38
|14
|
|-
![[Lord Shaxx Hood]]
|Bear
|39
|19
|38
|38
|14
|
|-
![[Night Rogue Hood]]
|Bear
|39
|19
|38
|38
|14
|
|-
![[Steampunk Hood]]
|Bear
|39
|19
|38
|38
|14
|
|-
![[Mystical Hood]]
|Raven
|39
|19
|38
|38
|14
|
|-
![[Modern Day Disguise]]
|Wolf
|39
|19
|38
|38
|14
|
|-
![[Ullr's Hunter Hood]]
|Wolf
|39
|19
|38
|38
|14
|
|-
![[Shinobi Hood]]
|Bear
|39
|19
|38
|38
|14
|
|-
![[High Elf Hood]]
|Wolf
|39
|19
|38
|38
|14
|
|-
![[Knight of the Round Table Hood]]
|Bear
|39
|19
|38
|38
|14
|
|-
![[Wayland's Disguise]]
|Raven
|40
|16
|36
|40
|17
|
|-
!Death Jarl Cloak
|Raven
|34
|23
|40
|36
|12
|
|-
![[Mentor of Alamut Hood]]
|Wolf
|38
|19
|41
|35
|15
|
|-
![[Jormungandr Hood]]
|Raven
|39
|19
|38
|38
|14
|
|-
![[Werewolf Hood]]
|Raven
|39
|19
|38
|38
|14
|
|-
![[Knight ISU Hood]]
|Bear
|39
|19
|38
|38
|14
|
|-
![[Charlemagne's Hood]]
|Bear
|39
|19
|38
|38
|14
|
|-
![[Fafnir's Hood]]
|Bear
|39
|19
|38
|38
|14
|
|-
![[Saint-14 Hood]]
|Bear
|39
|19
|38
|38
|14
|
|-
![[Lugh's Disguise]]
|Bear
|40
|16
|36
|40
|17
|
|-
![[Odogaron Hood]]
|Bear
|39
|19
|38
|38
|14
|
|-
![[Bellatores Robe]]
|Raven
|40
|20
|38
|38
|14
|
|-
![[Frankish Travel Cloak]]
|Wolf
|36
|35
|37
|37
|10
|
|-
![[Dark Knight Hood]]
|Bear
|39
|19
|38
|38
|14
|
|}
 
====Bracers====
{|class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
! width="5%" |Name
! width="5%" |Class
! width="5%" |Arm
! width="5%" |Eva
! width="5%" |L-Res
! width="5%" |H-Res
! width="5%" |Wgt
! width="10%" |Availability
|-
![[Arenhare'kó:wa Bracers]]
|Wolf
|20
|10
|20
|20
|14
|Purchase in Vinland
|-
![[Brigandine Gauntlets]]
|Bear
|44
|16
|38
|38
|17
|Loot chest in [[Beamasfield]], [[Cent]]
|-
![[Galloglach Bracers]]
|Wolf
|41
|19
|40
|36
|15
|Loot chest in [[Lincoln]], [[Lincolnshire]]
|-
![[Hidden Ones' Gloves]]
|Raven
|35
|25
|41
|35
|10
|Loot chest in [[Ratae bureau]], Ledecestre
|-
![[Huntsman Vambraces]]
|Wolf
|40
|20
|41
|35
|14
|Loot chest in [[Besuncen Tor]], Grantebridgescire
|-
![[Magister's Vambraces]]
|Raven
|38
|22
|36
|40
|13
|Loot chest in the church in [[Buckingham]]
|-
![[Mentor's Vambrace]]
|Raven
|36
|24
|38
|38
|11
|Loot chest in [[Anderitum Hideout]], [[Suthsexe]]
|-
![[Mōdraniht Ceremonial Bracers]]
|Wolf
|40
|20
|35
|41
|14
|Purchase during Yule
|-
![[Raven Clan Bracers]]
|Raven
|37
|23
|36
|40
|12
|Complete Honor Bound
|-
![[Saint George's Bracers]]
|Bear
|44
|16
|38
|38
|17
|Raid [[River Severn]]
|-
![[Thegn's Bracers]]
|Bear
|43
|17
|35
|41
|16
|Loot chest in [[Stenwege Camp]], [[Eurviscire]]
|-
![[Thor's Gauntlets]]
|Bear
|45
|15
|35
|41
|18
|Defeat [[Cordelia]]
|-
![[Berserker Bracers]]
|Bear
|43
|19
|35
|41
|15
|Purchase the ''Berserker Pack''
|-
![[Black Raven Bracers]]
|Raven
|40
|20
|38
|38
|14
|Purchase the ''Black Raven Pack''
|-
![[Carolingian Bracers]]
|Bear
|45
|15
|41
|35
|18
|Purchase the ''Carolingian Dynasty Gear Pack''
|-
![[Draugr Bracers]]
|Wolf
|40
|20
|38
|38
|14
|Purchase the ''Draugr Pack''
|-
![[Einherjar Bracers]]
|Wolf
|40
|20
|38
|38
|14
|Purchase the ''Einherjar Pack''
|-
![[Gothic Bracers]]
|Raven
|40
|20
|38
|38
|14
|Purchase the ''Gothic Pack''
|-
![[Hearthweru Bracers]]
|Wolf
|40
|20
|38
|38
|14
|Purchase the ''Hearthweru Pack''
|-
![[Hel's Damnation Bracers]]
|Bear
|40
|20
|38
|38
|14
|Purchase the ''Hel's Damnation Pack''
|-
![[Huldufolk Bracers]]
|Raven
|36
|24
|36
|40
|11
|Purchase the ''Huldufolk Pack''
|-
![[Niflheim Bracers]]
|Raven
|40
|20
|38
|38
|14
|Purchase the ''Niflheim Pack''
|-
![[Taranis Bracers]]
|Wolf
|40
|20
|38
|38
|14
|Purchase the ''Taranis Pack''
|-
![[Valkyrie Bracers]]
|Bear
|44
|16
|40
|36
|17
|Purchase the ''Valkyrie Pack''
|-
![[Iberian Bracers]]
|Raven
|38
|22
|36
|40
|13
|Traded for in Dublin, Ireland
|-
![[Egyptian Bracers]]
|Raven
|36
|24
|38
|38
|11
|Traded for in Dublin, Ireland
|-
![[Rus' Bracers]]
|Bear
|43
|17
|35
|41
|16
|Traded for in Dublin, Ireland
|-
![[Byzantine Greek Bracers]]
|Wolf
|41
|19
|40
|36
|15
|Traded for in Dublin, Ireland
|-
![[Celtic Bracers]]
|Bear
|44
|16
|38
|38
|17
|Loot chest from one of [[Inchroe]]'s huts in [[Meath]]
|-
![[Druidic Bracers]]
|Raven
|35
|25
|41
|35
|10
|Loot chest in a house at [[Donegal]], Ulster
|-
![[Dublin Champion Bracers]]
|Wolf
|40
|20
|41
|35
|14
|Reach Dublin's Renown at Level 2
|-
![[Reaper's Bracers]]
|Raven
|33
|22
|37
|37
|10
|
|-
![[Blessed Warrior Bracers]]
|Bear
|40
|20
|38
|38
|14
|
|-
![[Fallen Hero Bracer]]
|Wolf
|41
|19
|40
|36
|15
|
|-
![[Paladin Bracers]]
|Bear
|45
|19
|38
|38
|14
|
|-
![[Valkyrie's Legacy Bracers]]
|Wolf
|41
|19
|40
|36
|15
|
|-
![[The Ealdorman's Bracers]]
|Raven
|40
|20
|38
|38
|14
|
|-
![[Jarl of the Raven Clan Bracers]]
|Wolf
|41
|19
|40
|36
|15
|
|-
![[Yurei Bushido Bracers]]
|Bear
|40
|20
|38
|38
|14
|
|-
![[Master of the Elements Bracers]]
|Bear
|40
|20
|38
|38
|14
|
|-
![[Blood Elf Bracers]]
|Bear
|40
|20
|38
|38
|14
|
|-
![[Advanced Mechanicals Wristguards]]
|Bear
|40
|20
|38
|38
|14
|
|-
![[Dragon Knight Bracers]]
|Bear
|40
|20
|38
|38
|14
|
|-
![[Lunar Bracers]]
|Bear
|40
|20
|38
|38
|14
|
|-
![[Lord Shaxx Bracers]]
|Bear
|40
|20
|38
|38
|14
|
|-
![[Night Rogue Bracers]]
|Bear
|40
|20
|38
|38
|14
|
|-
![[Steampunk Bracers]]
|Bear
|40
|20
|38
|38
|14
|
|-
![[Mystical Bracers]]
|Raven
|40
|20
|38
|38
|14
|
|-
![[Modern Day Bracers]]
|Wolf
|40
|20
|38
|38
|14
|
|-
![[Ullr's Hunter Bracers]]
|Wolf
|40
|20
|38
|38
|14
|
|-
![[Shinobi Bracers]]
|Bear
|40
|20
|38
|38
|14
|
|-
![[High Elf Bracers]]
|Wolf
|40
|20
|38
|38
|14
|
|-
![[Knight of the Round Table Gauntlets]]
|Bear
|40
|20
|38
|38
|14
|
|-
![[Wayland's Bracers]]
|Raven
|44
|16
|38
|38
|17
|
|-
!Death Jarl Bracers
|Raven
|37
|23
|36
|40
|12
|
|-
![[Mentor of Alamut Bracers]]
|Wolf
|41
|19
|40
|36
|15
|
|-
![[Jormungandr Bracers]]
|Raven
|40
|20
|38
|38
|14
|
|-
![[Werewolf Bracers]]
|Raven
|40
|20
|38
|38
|14
|
|-
![[Knight ISU Bracers]]
|Bear
|40
|20
|38
|38
|14
|
|-
![[Charlemagne's Bracers]]
|Bear
|40
|20
|38
|38
|14
|
|-
![[Fafnir's Claws]]
|Bear
|40
|20
|38
|38
|14
|
|-
![[Saint-14 Gauntlets]]
|Bear
|40
|20
|38
|38
|14
|
|-
![[Lugh's Bracers]]
|Bear
|44
|16
|38
|38
|17
|
|-
![[Odogaron Vambraces]]
|Bear
|40
|20
|38
|38
|14
|
|-
![[Dark Knight Bracers]]
|Bear
|40
|20
|38
|38
|14
|
|}
 
====Torso====
{|class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
! width="5%" |Name
! width="5%" |Class
! width="5%" |Arm
! width="5%" |Eva
! width="5%" |L-Res
! width="5%" |H-Res
! width="5%" |Wgt
! width="10%" |Availability
|-
![[Arenhare'kó:wa Outfit]]
|Wolf
|44
|10
|41
|41
|14
|Purchase in Vinland
|-
![[Brigandine Armor]]
|Bear
|47
|16
|35
|41
|17
|Loot chest in [[Canterbury Cathedral]], Cent
|-
![[Galloglach Armor]]
|Wolf
|44
|19
|36
|40
|15
|Loot chest in [[Spalding Bandit Lair]], Lincolnshire
|-
![[Hidden Ones' Robes]]
|Raven
|38
|25
|40
|36
|10
|Loot chest in [[Eboracum bureau]], [[Jorvik]]
|-
![[Huntsman Armor]]
|Wolf
|43
|20
|40
|36
|14
|Loot chest in [[Ravensburg]], Grantebridgescire
|-
![[Magister's Robes]]
|Raven
|41
|22
|38
|38
|13
|Loot chest in the [[Leah Villa Garrison]]
|-
![[Mentor's Robes]]
|Raven
|39
|24
|35
|41
|11
|Loot chest in [[Saint Lewinna's Church]], Suthsexe
|-
![[Merchant Blouse]]
|Raven
|15
|7
|19
|19
|9
|Complete [[In a Strange Land]]
|-
![[Mōdraniht Ceremonial Robe]]
|Wolf
|43
|20
|41
|35
|14
|Purchase during Yule
|-
![[Raven Clan Armor]]
|Raven
|40
|23
|38
|38
|12
|Complete Honor Bound
|-
![[Saint George's Armor]]
|Bear
|47
|16
|35
|41
|17
|Raid River Dee
|-
![[Thegn's Heavy Tunic]]
|Bear
|46
|17
|41
|35
|16
|Loot chest in [[Temple of Brigantia]], Eurviscire
|-
![[Thor's Battle Plate]]
|Bear
|48
|15
|41
|35
|18
|Defeat [[Regan]]
|-
![[Thrall's Tunic]]
|Raven
|16
|13
|22
|22
|10
|Default for Honor Bound
|-
![[Berserker Armor]]
|Bear
|46
|19
|41
|35
|15
|Purchase the ''Berserker Pack''
|-
![[Black Raven Armor]]
|Raven
|39
|19
|38
|38
|14
|Purchase the ''Black Raven Pack''
|-
![[Carolingian Torso]]
|Bear
|48
|15
|40
|36
|18
|Purchase the ''Carolingian Dynasty Gear Pack''
|-
![[Draugr Armor]]
|Wolf
|43
|20
|35
|41
|14
|Purchase the ''Draugr Pack''
|-
![[Einherjar Armor]]
|Wolf
|39
|19
|38
|38
|14
|Purchase the ''Einherjar Pack''
|-
![[Gothic Armor]]
|Raven
|39
|19
|38
|38
|14
|Purchase the ''Gothic Pack''
|-
![[Hearthweru Armor]]
|Wolf
|39
|19
|38
|38
|14
|Purchase the ''Hearthweru Pack''
|-
![[Hel's Damnation Armor]]
|Bear
|39
|19
|38
|38
|14
|Purchase the ''Hel's Damnation Pack''
|-
![[Huldufolk Armor]]
|Raven
|39
|24
|38
|38
|11
|Purchase the ''Huldufolk Pack''
|-
![[Niflheim Armor]]
|Raven
|39
|19
|38
|38
|14
|Purchase the ''Niflheim Pack''
|-
![[Taranis Armor]]
|Wolf
|39
|19
|38
|38
|14
|Purchase the ''Taranis Pack''
|-
![[Valkyrie Armor]]
|Bear
|47
|16
|36
|40
|17
|Purchase the ''Valkyrie Pack''
|-
![[Iberian Armor]]
|Raven
|41
|22
|38
|38
|13
|Traded for in Dublin, Ireland
|-
![[Egyptian Armor]]
|Raven
|39
|24
|35
|41
|11
|Traded for in Dublin, Ireland
|-
![[Rus' Armor]]
|Bear
|46
|17
|41
|35
|16
|Traded for in Dublin, Ireland
|-
![[Byzantine Greek Armor]]
|Wolf
|44
|19
|36
|40
|15
|Traded for in Dublin, Ireland
|-
![[Celtic Armor]]
|Bear
|47
|16
|35
|41
|17
|Loot chest in a house atop a hill in [[Rathcroghan]], [[Connacht]]
|-
![[Druidic Armor]]
|Raven
|38
|25
|40
|36
|10
|Loot chest in [[Boyne Tombs]], [[Meath]]
|-
![[Dublin Champion Armor]]
|Wolf
|43
|20
|40
|36
|14
|Defeat [[Blud the Giant]] at [[Giant's Causeway]], Ulster
|-
![[Reaper's Torso]]
|Raven
|35
|22
|37
|37
|10
|
|-
![[Blessed Warrior Armor]]
|Bear
|39
|19
|38
|38
|14
|
|-
![[Fallen Hero Breastplate]]
|Wolf
|44
|19
|36
|40
|15
|
|-
![[Paladin Chainmail]]
|Bear
|47
|20
|38
|38
|14
|
|-
![[Valkyrie's Legacy Armor]]
|Wolf
|44
|19
|36
|40
|15
|
|-
![[The Ealdorman's Coat]]
|Raven
|39
|19
|38
|38
|14
|
|-
![[Jarl of the Raven Clan Armor]]
|Wolf
|44
|19
|36
|40
|15
|
|-
![[Yurei Bushido Armor]]
|Bear
|39
|19
|38
|38
|14
|
|-
![[Master of the Elements Armor]]
|Bear
|39
|19
|38
|38
|14
|
|-
![[Blood Elf Armor]]
|Bear
|39
|19
|38
|38
|14
|
|-
![[Advanced Mechanicals Chestpiece]]
|Bear
|39
|19
|38
|38
|14
|
|-
![[Dragon Knight Armor]]
|Bear
|39
|19
|38
|38
|14
|
|-
![[Lunar Armor]]
|Bear
|39
|19
|38
|38
|14
|
|-
![[Lord Shaxx Armor]]
|Bear
|39
|19
|38
|38
|14
|
|-
![[Night Rogue Armor]]
|Bear
|39
|19
|38
|38
|14
|
|-
![[Steampunk Armor]]
|Bear
|39
|19
|38
|38
|14
|
|-
![[Mystical Armor]]
|Raven
|39
|19
|38
|38
|14
|
|-
![[Modern Day Armor]]
|Wolf
|39
|19
|38
|38
|14
|
|-
![[Ullr's Hunter Armor]]
|Wolf
|39
|19
|38
|38
|14
|
|-
![[Shinobi Torso]]
|Bear
|39
|19
|38
|38
|14
|
|-
![[High Elf Armor]]
|Wolf
|39
|19
|38
|38
|14
|
|-
![[Knight of the Round Table Armor]]
|Bear
|39
|19
|38
|38
|14
|
|-
![[Wayland's Torso]]
|Raven
|47
|16
|35
|41
|17
|
|-
!Death Jarl Breastplate
|Raven
|40
|23
|38
|38
|12
|
|-
![[Mentor of Alamut Robe]]
|Wolf
|44
|19
|36
|40
|15
|
|-
![[Jormungandr Armor]]
|Raven
|39
|19
|38
|38
|14
|
|-
![[Werewolf Armor]]
|Raven
|39
|19
|38
|38
|14
|
|-
![[Knight ISU Armor]]
|Bear
|39
|19
|38
|38
|14
|
|-
![[Charlemagne's Torso]]
|Bear
|39
|19
|38
|38
|14
|
|-
![[Fafnir's Scales]]
|Bear
|39
|19
|38
|38
|14
|
|-
![[Saint-14 Armor]]
|Bear
|39
|19
|38
|38
|14
|
|-
![[Lugh's Chest Armor]]
|Bear
|47
|16
|35
|41
|17
|
|-
![[Odogaron Armor]]
|Bear
|39
|19
|38
|38
|14
|
|-
![[Dark Knight Armor]]
|Bear
|39
|19
|38
|38
|14
|
|-
|Basim Outfit
|Bear
|20
|11
|21
|21
|10
|
|-
|Altair's Outfit
|Bear
|20
|11
|21
|21
|10
|
|-
|Raven Clan Crew Outfit
|Bear
|20
|11
|21
|21
|10
|
|-
|Ezio Outfit
|Bear
|20
|11
|21
|21
|10
|
|-
|Young Ezio Legacy Outfit
|Bear
|20
|11
|21
|21
|10
|
|-
|Bayek's Outfit
|Bear
|20
|11
|21
|21
|10
|
|-
|Edward Kenway Legacy Outfit
|Bear
|20
|11
|21
|21
|10
|
|-
|}
 
====Pants====
{|class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
! width="5%" |Name
! width="5%" |Class
! width="5%" |Arm
! width="5%" |Eva
! width="5%" |L-Res
! width="5%" |H-Res
! width="5%" |Wgt
! width="10%" |Availability
|-
![[Arenhare'kó:wa Pants]]
|Wolf
|44
|10
|41
|41
|14
|Purchase in Vinland
|-
![[Brigandine Trousers]]
|Bear
|42
|16
|41
|35
|17
|Loot chest in [[Dover Fortress]]
|-
![[Galloglach Trousers]]
|Wolf
|39
|19
|38
|38
|15
|Loot chest in [[Bolingbroc Castle]], Lincolnshire
|-
![[Hidden Ones' Leggings]]
|Raven
|33
|25
|36
|40
|10
|Loot chest in [[Temple of Ceres bureau]], [[Glowecestrescire]]
|-
![[Huntsman Breeches]]
|Wolf
|38
|20
|36
|40
|14
|Loot chest in [[Soham Hideout]], [[Grantebridgescire]]
|-
![[Magister's Trousers]]
|Raven
|36
|22
|35
|41
|13
|Loot chest in the church tower in [[Oxeneforda]]
|-
![[Mentor's Trousers]]
|Raven
|34
|24
|41
|35
|11
|Loot chest in [[Wincestre Garrison]]
|-
![[Merchant Trousers]]
|Raven
|15
|7
|19
|19
|9
|Complete In a Strange Land
|-
![[Mōdraniht Ceremonial Trousers]]
|Wolf
|38
|20
|40
|36
|14
|Purchase during Yule
|-
![[Raven Clan Breeches]]
|Raven
|35
|232
|35
|41
|12
|Complete Honor Bound
|-
![[Saint George's Trousers]]
|Bear
|42
|16
|41
|35
|17
|Raid River Severn
|-
![[Thegn's Breeches]]
|Bear
|41
|17
|40
|36
|16
|Loot chest in [[Aelfwood]], Glowecestrescire
|-
![[Thor's Breeches]]
|Bear
|43
|15
|40
|36
|18
|Defeat [[Goneril]]
|-
![[Thrall's Breeches]]
|Raven
|15
|7
|21
|21
|10
|Default for Honor Bound
|-
![[Berserker Breeches]]
|Bear
|41
|19
|40
|36
|15
|Purchase the ''Berserker Pack''
|-
![[Black Raven Pants]]
|Raven
|40
|20
|38
|38
|14
|Purchase the ''Black Raven Pack''
|-
![[Carolingian Pants]]
|Bear
|43
|15
|36
|40
|18
|Purchase the ''Carolingian Dynasty Gear Pack''
|-
![[Draugr Pants]]
|Wolf
|38
|20
|41
|35
|14
|Purchase the ''Draugr Pack''
|-
![[Einherjar Pants]]
|Wolf
|40
|20
|38
|38
|14
|Purchase the ''Einherjar Pack''
|-
![[Gothic Pants]]
|Raven
|40
|20
|38
|38
|14
|Purchase the ''Gothic Pack''
|-
![[Hearthweru Pants]]
|Wolf
|40
|20
|38
|38
|14
|Purchase the ''Hearthweru Pack''
|-
![[Hel's Damnation Pants]]
|Bear
|40
|20
|38
|38
|14
|Purchase the ''Hel's Damnation Pack''
|-
![[Huldufolk Trousers]]
|Raven
|34
|24
|35
|41
|11
|Purchase the ''Huldufolk Pack''
|-
![[Niflheim Pants]]
|Raven
|40
|20
|38
|38
|14
|Purchase the ''Niflheim Pack''
|-
![[Taranis Pants]]
|Wolf
|40
|20
|38
|38
|14
|Purchase the ''Taranis Pack''
|-
![[Valkyrie Leggings]]
|Bear
|42
|16
|38
|38
|17
|Purchase the ''Valkyrie Pack''
|-
![[Mystical Pants]]
|Raven
|40
|20
|38
|38
|14
|Purchase the ''Mystical Pack''
|-
![[Iberian Breeches]]
|Raven
|36
|22
|35
|41
|13
|Traded for in Dublin, Ireland
|-
![[Egyptian Breeches]]
|Raven
|34
|24
|41
|35
|11
|Traded for in Dublin, Ireland
|-
![[Rus' Breeches]]
|Bear
|41
|17
|40
|36
|16
|Traded for in Dublin, Ireland
|-
![[Byzantine Greek Breeches]]
|Wolf
|39
|19
|38
|38
|15
|Traded for in Dublin, Ireland
|-
![[Celtic Breeches]]
|Bear
|42
|16
|41
|35
|17
|Loot chest in western tower of [[Cashelore]], Connacht
|-
![[Druidic Breeches]]
|Raven
|33
|25
|36
|40
|10
|Loot chest hidden in the mines of [[Kesh Corann]], Connacht
|-
![[Dublin Champion Breeches]]
|Wolf
|38
|20
|36
|40
|14
|Defeat [[Hogne Sea-Tossed]] atop [[Downpatrick Head]], Connacht
|-
![[Reaper's Pants]]
|Raven
|34
|23
|37
|37
|10
|
|-
![[Blessed Warrior Pants]]
|Bear
|40
|20
|38
|38
|14
|
|-
![[Fallen Hero Greaves]]
|Wolf
|39
|19
|38
|38
|15
|
|-
![[Paladin Pants]]
|Bear
|44
|20
|38
|38
|14
|
|-
![[Valkyrie's Legacy Pants]]
|Wolf
|39
|19
|38
|38
|15
|
|-
![[The Ealdorman's Trousers]]
|Raven
|40
|20
|38
|38
|14
|
|-
![[Jarl of the Raven Clan Breeches]]
|Wolf
|39
|19
|38
|38
|15
|
|-
![[Yurei Bushido Pants]]
|Bear
|40
|20
|38
|38
|14
|
|-
![[Master of the Elements Pants]]
|Bear
|40
|20
|38
|38
|14
|
|-
![[Blood Elf Greaves]]
|Bear
|40
|20
|38
|38
|14
|
|-
![[Advanced Mechanicals Leg-plates]]
|Bear
|40
|20
|38
|38
|14
|
|-
![[Dragon Knight Pants]]
|Bear
|40
|20
|38
|38
|14
|
|-
![[Lunar Pants]]
|Bear
|40
|20
|38
|38
|14
|
|-
![[Lord Shaxx Pants]]
|Bear
|40
|20
|38
|38
|14
|
|-
![[Night Rogue Pants]]
|Bear
|40
|20
|38
|38
|14
|
|-
![[Steampunk Pants]]
|Bear
|40
|20
|38
|38
|14
|
|-
![[Modern Day Pants]]
|Wolf
|40
|20
|38
|38
|14
|
|-
![[Ullr's Hunter Pants]]
|Wolf
|40
|20
|38
|38
|14
|
|-
![[Shinobi Pants]]
|Bear
|40
|20
|38
|38
|14
|
|-
![[High Elf Pants]]
|Wolf
|40
|20
|38
|38
|14
|
|-
![[Knight of the Round Table Pants]]
|Bear
|40
|20
|38
|38
|14
|
|-
![[Wayland's Pants]]
|Raven
|42
|16
|41
|35
|17
|
|-
!Death Jarl Leg Armor
|Raven
|35
|23
|35
|41
|12
|
|-
![[Mentor of Alamut Leggings]]
|Wolf
|39
|19
|38
|38
|15
|
|-
![[Jormungandr Pants]]
|Raven
|40
|20
|38
|38
|14
|
|-
![[Werewolf Pants]]
|Raven
|40
|20
|38
|38
|14
|
|-
![[Knight ISU Pants]]
|Bear
|40
|20
|38
|38
|14
|
|-
![[Charlemagne's Pants]]
|Bear
|40
|20
|38
|38
|14
|
|-
![[Fafnir's Talons]]
|Bear
|40
|20
|38
|38
|14
|
|-
![[Saint-14 Pants]]
|Bear
|40
|20
|38
|38
|14
|
|-
![[Lugh's Greaves]]
|Bear
|42
|16
|41
|35
|17
|
|-
![[Odogaron Greaves]]
|Bear
|40
|20
|38
|38
|14
|
|-
![[Dark Knight Pants]]
|Bear
|40
|20
|38
|38
|14
|
|}
-->

Latest revision as of 03:28, 4 June 2026

My secondary sandbox.

The Last Quest of Leonardo da Vinci[edit | edit source]

Le Secret de Napoléon Ier[edit | edit source]

Le Secret de Camerone[edit | edit source]

L'Armoire de Fer[edit | edit source]

Le Secret des Mines[edit | edit source]

Jade[edit | edit source]

Cover artists[edit | edit source]

Memories[edit | edit source]

ACS[edit | edit source]

ACO[edit | edit source]

ACV[edit | edit source]

Others[edit | edit source]

Misc[edit | edit source]

Lacrosse[edit | edit source]

Temp[edit | edit source]

Videos[edit | edit source]