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*Gauthier has also been a teacher for several years. And prior to working in the game industry, he has directed several animation films at the National Film Board of Canada.
*Gauthier has also been a teacher for several years. And prior to working in the game industry, he has directed several animation films at the National Film Board of Canada.


==External links==
==External link==
*[http://ca.linkedin.com/pub/vincent-gauthier/3/603/42a Vincent Gauthier]'s professional profile on Linkedin.
*[http://ca.linkedin.com/pub/vincent-gauthier/3/603/42a Vincent Gauthier]'s professional profile on Linkedin.
{{DEFAULTSORT:Gauthier, Vincent}}
{{DEFAULTSORT:Gauthier, Vincent}}

Latest revision as of 02:58, 15 November 2015

Vincent Gauthier

Vincent Gauthier is a Senior Concept Artist working for Ubisoft Montreal. His specialties include creating character and environmental art concepts and storyboards for films or scripted events.

Game credits[edit | edit source]

  • Tom Clancy's Splinter Cell: Chaos Theory (2005) - Ubisoft
  • Assassin's Creed (2007) - Ubisoft
  • Shaun White Snowboarding (2008) - Ubisoft
  • Assassin's Creed (Director's Cut Edition) (2008) - Ubisoft
  • Assassin's Creed II (2009) - Ubisoft
  • Prince of Persia: The Forgotten Sands (2010) - Ubisoft
  • Assassin's Creed: Brotherhood (2010) - Ubisoft

Trivia[edit | edit source]

  • Gauthier has also been a teacher for several years. And prior to working in the game industry, he has directed several animation films at the National Film Board of Canada.

External link[edit | edit source]