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{{era|Realworld}}{{stub}}
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[[File:Vincent_Gauthier.jpg|thumb]]
[[File:Vincent Gauthier.jpg|thumb|Vincent Gauthier]]
'''Vincent Gauthier''' is a Senior Concept Artist working for [[Ubisoft]] Montreal. His specialties include creating character and environmental art concepts and storyboards for films or scripted events.
 
==Game credits==
*''Tom Clancy's Splinter Cell: Chaos Theory'' (2005) - Ubisoft
*''Assassin's Creed'' (2007) - Ubisoft
*''Shaun White Snowboarding'' (2008) - Ubisoft
*''Assassin's Creed'' (Director's Cut Edition) (2008) - Ubisoft
*''[[Assassin's Creed II]]'' (2009) - Ubisoft
*''Prince of Persia: The Forgotten Sands'' (2010) - Ubisoft
*''[[Assassin's Creed: Brotherhood]]'' (2010) - Ubisoft


'''Vincent Gauthier''' is a senior concept artist working for [[Ubisoft]] Montreal. His specialties include creating character and environmental art concepts and storyboards for films or scripted events.
==Games==
*''[[Assassin's Creed: Brotherhood]] ''(2010), Ubisoft
*''Prince of Persia: The Forgotten Sands ''(2010), Ubisoft
*''Scott Pilgrim vs. The World: The Game ''(2010), Ubisoft
*''[[Assassin's Creed II]] ''(2009), Ubisoft
*''Assassin's Creed ''(Director's Cut Edition) (2008), Ubisoft
*''Shaun White Snowboarding ''(2008), Ubisoft
*''Assassin's Creed'' (2007), Ubisoft
*''Tom Clancy's Splinter Cell: Chaos Theory ''(2005), Ubisoft
==Trivia==
==Trivia==
*He has also been a teacher for several years.
*Gauthier has also been a teacher for several years. And prior to working in the game industry, he has directed several animation films at the National Film Board of Canada.
==External links==
 
==External link==
*[http://ca.linkedin.com/pub/vincent-gauthier/3/603/42a Vincent Gauthier]'s professional profile on Linkedin.
*[http://ca.linkedin.com/pub/vincent-gauthier/3/603/42a Vincent Gauthier]'s professional profile on Linkedin.
{{DEFAULTSORT:Gauthier, Vincent}}
{{DEFAULTSORT:Gauthier, Vincent}}
[[Category:Development Team]]
[[Category:Development team]]
[[Category:Assassin's Creed II development team]]
[[Category:Assassin's Creed: Brotherhood development team]]

Latest revision as of 02:58, 15 November 2015

Vincent Gauthier

Vincent Gauthier is a Senior Concept Artist working for Ubisoft Montreal. His specialties include creating character and environmental art concepts and storyboards for films or scripted events.

Game credits[edit | edit source]

  • Tom Clancy's Splinter Cell: Chaos Theory (2005) - Ubisoft
  • Assassin's Creed (2007) - Ubisoft
  • Shaun White Snowboarding (2008) - Ubisoft
  • Assassin's Creed (Director's Cut Edition) (2008) - Ubisoft
  • Assassin's Creed II (2009) - Ubisoft
  • Prince of Persia: The Forgotten Sands (2010) - Ubisoft
  • Assassin's Creed: Brotherhood (2010) - Ubisoft

Trivia[edit | edit source]

  • Gauthier has also been a teacher for several years. And prior to working in the game industry, he has directed several animation films at the National Film Board of Canada.

External link[edit | edit source]