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[[File:architecto.png|thumb|160px|An architect]]
An '''architect''' is an individual who plans, designs, and reviews the construction of a building.


{{stub}}
During the [[Italy|Italian]] [[Renaissance]], architects would commonly receive a commission from citizens or [[Assassins]], and would work with them to draft plans, before overseeing the [[renovation]]s themselves.
==Assassins Creed II==
Architects make there first appearance of the series in the Villa Auditore, in [[Monteriggioni]]. Within the study of the villa a model of the town can be seen on the table. The architect can be found here. This is where Ezio makes his decisions on how best to renovate the town. All buildings, structures and guilds that are rebuilt and renovated in Monteriggioni will generate income which can be collected from the chest behind Claudia in the same room.
==Assassins Creed: Brotherhood==
Architects are in abundance in Brotherhood. Ezio can pay them to rebuild and renovate many buildings and structures throughout Rome. The Architects will renovate and rebuild doctors, tailors, blacksmiths, banks and stables as well as the tunnels, broken aqueducts and guild buildings. The more of these buildings that are renovated the more income that is generated which can be collected at the banks.



==Monteriggioni==
===Mario Auditore===
{{Quote|Our architects explain that lowering the towers might actually help our defenses because we can purchase more powerful weaponry. A huge undertaking, but something I will consider in the future.|Mario Auditore speaking with the city architects.|Assassin's Creed: Project Legacy}}While under the rule of [[Mario Auditore]], the architects of [[Monteriggioni]] mostly worked on upgrading and repairing the defenses of the city, including its fortress walls and towers.<ref name="Project Legacy">''[[Assassin's Creed: Project Legacy]]'' – [[Italian Wars: Chapter 3 - Mario Auditore]]</ref>



Additionally, in 1454, architects aided Mario in the research of a [[Shroud of Eden 1|mysterious artifact]] that was said to have been hidden under the city. To this end, an architect went over a layout of the city's buildings with Mario, subsequently discussing the possibility of hiding places beneath each.<ref name="Project Legacy"/>
 
===Ezio Auditore===
{{Quote|Ser Mario hired me to deal with this mess, but I'm an architetto, not a miracle worker.|The Villa Auditore architect.|Assassin's Creed II}}
[[File:ACoP 18 v.png|thumb|250px|left|Ezio speaking with the Villa architect]]
By the time of [[Ezio Auditore da Firenze]]'s arrival in Monteriggioni in 1476, the city and its [[Villa Auditore|Villa]] had fallen into disrepair. An architect had been hired to oversee renovations, though Mario commonly focused more time and funding on the city's defense than on its upkeep.<ref name="AC2">''[[Assassin's Creed II]]</ref>
 
This architect based himself in the study of the Villa, looking over a scale model of the town, which was mounted on a large table. Through him, Ezio was able to make decisions on how best to upgrade the town.<ref name="AC2"/>
 
All buildings, structures and guilds that were rebuilt and renovated in Monteriggioni generated income, and increased the number of visitors to the city.<ref name="AC2"/>
 
==Rome==
Unlike Monteriggioni, architects could be found in abundance in [[Rome]], and were willing to work on a variety of commissions, such as shop buildings, [[aqueducts]], and other structures throughout the city.<ref name="Brotherhood">''[[Assassin's Creed: Brotherhood]]''</ref>
 
[[File:Collective Intelligence 3.png|thumb|250px|Ezio speaking with an architect in the Tiber Island hideout]]
In this regard, architects would rebuild the shops of [[art merchant]]s, [[doctor]]s, [[tailor]]s, [[blacksmith]]s, [[bank]]s and [[stable]]s, as well as the entrances to the city's [[Tunnel|tunnel system]], broken aqueducts, and [[Faction building|guild buildings]].<ref name="Brotherhood"/>
 
Though he became known as a mysterious benefactor aiding in the renovation of Rome, Ezio only directly conversed with architects in four locations: the [[Tiber Island headquarters]], the [[Rosa in Fiore]], the [[Caserma di Alviano]], and [[La Volpe Addormentata]].<ref name="Brotherhood"/>
 
Ezio also interacted with [[House of Borgia|Borgia]] architects in charge of [[Leonardo da Vinci]]'s [[War Machine|war machines]]; often interrogating them on the location of the machine plans and prototypes.<ref name="Brotherhood"/>
 
==Appearances==
*''[[Assassin's Creed II]]'' {{1st}}
*''[[Assassin's Creed: Project Legacy]]''
*''[[Assassin's Creed: Brotherhood]]''
*''[[Assassin's Creed: Unity]]'' {{Mdat}}
*''[[Assassin's Creed: Syndicate]]'' {{Mdat}}
*[[Assassin's Creed (Titan Comics)|''Assassin's Creed'' comic]]
*''[[Assassin's Creed: Identity]]'' {{Mdat}}
*''[[Assassin's Creed: Origins]]''
*''[[Discovery Tour: Ancient Egypt]]'' {{Mo}}
*''[[Assassin's Creed: Odyssey]]''
*''[[Discovery Tour: Ancient Greece]]'' {{Mo}}
*''[[Assassin's Creed: Valhalla]]''
*''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]''
 
==References==
{{Reflist}}
<!--[es:Arquitectos]-->
[[Category:Occupations]]
[[Category:Architects| ]]

Latest revision as of 22:25, 10 May 2026

An architect

An architect is an individual who plans, designs, and reviews the construction of a building.

During the Italian Renaissance, architects would commonly receive a commission from citizens or Assassins, and would work with them to draft plans, before overseeing the renovations themselves.

Monteriggioni[edit | edit source]

Mario Auditore[edit | edit source]

"Our architects explain that lowering the towers might actually help our defenses because we can purchase more powerful weaponry. A huge undertaking, but something I will consider in the future."
―Mario Auditore speaking with the city architects.[src]

While under the rule of Mario Auditore, the architects of Monteriggioni mostly worked on upgrading and repairing the defenses of the city, including its fortress walls and towers.[1]

Additionally, in 1454, architects aided Mario in the research of a mysterious artifact that was said to have been hidden under the city. To this end, an architect went over a layout of the city's buildings with Mario, subsequently discussing the possibility of hiding places beneath each.[1]

Ezio Auditore[edit | edit source]

"Ser Mario hired me to deal with this mess, but I'm an architetto, not a miracle worker."
―The Villa Auditore architect.[src]
Ezio speaking with the Villa architect

By the time of Ezio Auditore da Firenze's arrival in Monteriggioni in 1476, the city and its Villa had fallen into disrepair. An architect had been hired to oversee renovations, though Mario commonly focused more time and funding on the city's defense than on its upkeep.[2]

This architect based himself in the study of the Villa, looking over a scale model of the town, which was mounted on a large table. Through him, Ezio was able to make decisions on how best to upgrade the town.[2]

All buildings, structures and guilds that were rebuilt and renovated in Monteriggioni generated income, and increased the number of visitors to the city.[2]

Rome[edit | edit source]

Unlike Monteriggioni, architects could be found in abundance in Rome, and were willing to work on a variety of commissions, such as shop buildings, aqueducts, and other structures throughout the city.[3]

Ezio speaking with an architect in the Tiber Island hideout

In this regard, architects would rebuild the shops of art merchants, doctors, tailors, blacksmiths, banks and stables, as well as the entrances to the city's tunnel system, broken aqueducts, and guild buildings.[3]

Though he became known as a mysterious benefactor aiding in the renovation of Rome, Ezio only directly conversed with architects in four locations: the Tiber Island headquarters, the Rosa in Fiore, the Caserma di Alviano, and La Volpe Addormentata.[3]

Ezio also interacted with Borgia architects in charge of Leonardo da Vinci's war machines; often interrogating them on the location of the machine plans and prototypes.[3]

Appearances[edit | edit source]

References[edit | edit source]