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Piri Reis: Caltrops: Difference between revisions

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Created page with "{{Era|ACR}} {{WPmemories}} {{Imageneed}} {{Memory Infobox |image = |description = ''Help this man escape his oppressors by using your new Caltrop Bombs.'' ||appearance = ''[[Assa..."
 
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{{Era|ACR}}
{{Era|Memories|ACR}}
{{WPmemories}}
{{Imageneed}}
{{Memory Infobox
{{Memory Infobox
|image =
| image = Piri-reis-memory.png
|description = ''Help this man escape his oppressors by using your new Caltrop Bombs.''
| description = ''Help this man escape his oppressors by using your new [[caltrop bomb]]s.''
||appearance = ''[[Assassin's Creed: Revelations]]''
| appearance = ''[[Assassin's Creed: Revelations]]''
|type = Side
| type = Piri Reis mission
|previous =  
| fullsync = Do not swim.
|next =  
| previous = [[Piri Reis: Datura]]
|ancestor = [[Ezio Auditore da Firenze]]
| next = [[Piri Reis: Smoke Decoy]]
|location = [[Constantinople]]
| source = [[Ezio Auditore da Firenze]]
|date = 1511
| location = [[Constantinople]], [[Ottoman Empire]]
}}
| date = 1511}}
 
'''Piri Reis: Caltrops''' was a virtual representation of one of [[Ezio Auditore da Firenze]]'s [[Genetic memory|genetic memories]], relived by [[Desmond Miles]] in 2012 through the [[Animus|Animus 2.03]].
'''Piri Reis: Caltrops''' is a memory in ''[[Assassin's Creed: Revelations]]''.


==Description==
==Description==
Ezio meets with [[Piri Reis]] and learns of the use of Caltrop bombs.
Ezio Auditore met with [[Piri Reis]], who taught him how to use the [[caltrop bomb]].


==Dialogue==
==Dialogue==
*'''Piri:''' ''Try this Ezio. A caltrop bomb. A non-lethal method of stopping pursuers.''
*'''Piri:''' ''Try this Ezio. A caltrop bomb. A non-lethal method of stopping pursuers.''
*'''Ezio:''' ''I like the sound of that.''
*'''Ezio:''' ''I like the sound of that.''
*'''Piri:''' ''When I first sailed with my uncle Kamal more than two decades ago, we had quite a lot of fun with these in many rowdy ports. In Rodos (Rhodes), for instance, it was so easy to lure the Hospitaliers from their palace posts, right into a patch of caltrops. And to see them dancing in the street in a full suit of armor. Nothing is more undignified. Try it. You'll see.''
*'''Piri:''' ''When I first sailed with my uncle [[Kemal Reis|Kemal]] more than two decades ago, we had quite a lot of fun with these in many rowdy ports. In'' Rodos ''([[Rhodes]]), for instance, it was so easy to lure the [[Knights Hospitalier|Hospitaliers]] from their palace posts, right into a patch of caltrops. And to see them dancing in the street in a full suit of [[armor]]. Nothing is more undignified. Try it. You'll see.''


==Outcome==
==Outcome==
Ezio helps the man to escape from his oppressors and learns how to craft and use caltrop bombs.
Ezio helped the [[civilian]] escape from the [[Byzantine Empire|Byzantines]], and learned how to craft and use caltrop bombs.
 
==Gallery==
<gallery widths="180" position="center" spacing="small" captionalign="center">
Piri_Reis_Caltrops_1.png|Piri giving Ezio a Caltrop bomb
Piri_Reis_Caltrops_2.png|Piri telling Ezio about Caltrop bombs
Piri_Reis_Caltrops_3.png|Byzantines harassing a civilian
Piri_Reis_Caltrops_4.png|Ezio assassinating the incapacitated guards
</gallery>


==Trivia==
==References==
*To gain full [[synchronization]], Ezio must not swim.
*''[[Assassin's Creed: Revelations]]''


{{ACRMemories}}
{{ACRMemories}}
[[Category:Assassin's Creed: Revelations Memories]]
[[Category:Memories of Ezio Auditore da Firenze]]
[[Category:Memories relived using the Animus 2.03]]

Latest revision as of 07:59, 16 August 2023

Piri Reis: Caltrops was a virtual representation of one of Ezio Auditore da Firenze's genetic memories, relived by Desmond Miles in 2012 through the Animus 2.03.

Description[edit | edit source]

Ezio Auditore met with Piri Reis, who taught him how to use the caltrop bomb.

Dialogue[edit | edit source]

  • Piri: Try this Ezio. A caltrop bomb. A non-lethal method of stopping pursuers.
  • Ezio: I like the sound of that.
  • Piri: When I first sailed with my uncle Kemal more than two decades ago, we had quite a lot of fun with these in many rowdy ports. In Rodos (Rhodes), for instance, it was so easy to lure the Hospitaliers from their palace posts, right into a patch of caltrops. And to see them dancing in the street in a full suit of armor. Nothing is more undignified. Try it. You'll see.

Outcome[edit | edit source]

Ezio helped the civilian escape from the Byzantines, and learned how to craft and use caltrop bombs.

Gallery[edit | edit source]

References[edit | edit source]

Assassin's Creed: Revelations memories
Main memories
Sequence 1: A Sort of Homecoming
The Hangman - A Narrow Escape - A Journal of Some Kind - A Hard Ride - The Wounded Eagle
Sequence 2: The Crossroads of the World
A Warm Welcome - Upgrade and Explore - The Hookblade - The View from Galata - Advanced Tactics - On the Defense - On the Attack
Sequence 3: Lost and Found
The Prisoner - The Sentinel, Part 1 - Guild Contracts - Bomb Crafting - A Familiar Face - The Yerebatan Cistern - Quid Pro Quo - The Mentor's Keeper - Curse of the Romani - The Sentinel, Part 2
Sequence 4: The Uncivil War
The Prince's Banquet - An Uneasy Meeting - The Fourth Part of the World - Signs and Symbols, Part I - Galata Tower - The Mentor's Wake
Sequence 5: Heir to the Empire
The Janissaries - The Arsenal Gates - Arsenal Infiltration - Portrait of a Lady - Signs and Symbols, Part II - The Forum of the Ox - A New Regime
Sequence 6: Fortune's Disfavor
Into the Shadows - Honor, Lost and Won - Bearer of Mixed Tidings - A Little Errand - Signs and Symbols, Part III - The Maiden's Tower - The Mentor's Return - Setting Sail
Sequence 7: Underworld
The Hidden City - The Spy Who Shunned Me - The Renegade - Decommissioned - Last of the Palaiologi - Escape - Passing the Torch
Sequence 8: The End of an Era
Discovery - The Exchange - End of the Road
Sequence 9: Revelations
A Homecoming - Lost Legacy - The Message
Secret locations
Hagia Sophia's Secret - The Impaler's Tomb
Citizen recruitment
The Brawler - The Pupil - The Avenger - The Acrobat - The Beggars - The Pickpocket
Master Assassin missions
The Deacon (Part 1 - Part 2) - The Trickster (Part 1 - Part 2) - The Champion (Part 1 - Part 2) - The Guardian (Part 1 - Part 2) - The Vizier (Part 1 - Part 2) - The Thespian (Part 1 - Part 2)
Faction HQ missions
Unfortunate Son - Loose Lips
Book quests
The Polo Symbols: Hippodrome - The Polo Symbols: Galata - The Polo Symbols: Arsenal - The Polo Symbols: Forum of the Ox - The Polo Symbols: Aqueduct - The Polo Symbols: Church I - The Polo Symbols: Church II
Piri Reis missions
Thunder - Smoke Screen - Cherry - Datura - Caltrops - Smoke Decoy - Sticky Situations - Tripwire
Desmond's Journey
Doubts - Training - Escape - Metropolis - Regret
The Lost Archive
The End Is Only the Beginning - The Order - Abstergo - The Mole - Bleeding Effect - The Truth - The End of the Line