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[[File:Marion Walle.jpg|thumb|185px|Digital self-portrait of Marion Walle]] | [[File:Marion Walle.jpg|thumb|185px|Digital self-portrait of Marion Walle]] | ||
'''Marion Walle''' was formerly a Lead Character Artist working at [[Ubisoft]] Annecy, and is best known for her work on ''[[Assassin's Creed: Revelations]]''. Her areas of specialty are character art, model development and weapons artwork, all of which she has employed in creating artwork for the [[ | '''Marion Walle''' was formerly a Lead Character Artist working at [[Ubisoft]] Annecy, and is best known for her work on ''[[Assassin's Creed: Revelations]]''. Her areas of specialty are character art, model development and weapons artwork, all of which she has employed in creating artwork for the [[assassin's Creed (series)|''Assassin's Creed'' series]]. | ||
Walle is a student of animation at Supinfocom Arles and a graduate of a DMA animation to Marie Curie Marseille. | Walle is a student of animation at Supinfocom Arles and a graduate of a DMA animation to Marie Curie Marseille. | ||
==Games credited== | ==Games credited== | ||
*''Assassin's Creed: Revelations'' (2011) | *''Assassin's Creed: Revelations'' (2011) - Ubisoft | ||
==Specialties== | ==Specialties== | ||
| Line 44: | Line 44: | ||
==References== | ==References== | ||
*[http://marionwalle.blogspot.ie/2012/01/stage-ubisoft-assassins-creed.html Marion Walle]'s official blog. | *[http://archive.is/20121219010038/marionwalle.blogspot.ie/2012/01/stage-ubisoft-assassins-creed.html Marion Walle]'s official blog. | ||
*[http://www.blogger.com/profile/09652177109529112915 Marion Walle]'s profile on Blogger. | *[http://www.blogger.com/profile/09652177109529112915 Marion Walle]'s profile on Blogger. | ||
*[http://vimeo.com/37584844 Show reel] of Marion Walle's artwork. | *[http://vimeo.com/37584844 Show reel] of Marion Walle's artwork. | ||
*[http://www.mobygames.com/developer/sheet/view/by_title/developerId,500057/ Marion Walle]'s profile on MobyGames. | *[http://www.mobygames.com/developer/sheet/view/by_title/developerId,500057/ Marion Walle]'s profile on MobyGames. | ||
{{DEFAULTSORT:Walle, Marion}} | {{DEFAULTSORT:Walle, Marion}} | ||
[[Category:Development | [[Category:Development team]] | ||
[[Category:Assassin's Creed: Revelations development team]] | [[Category:Assassin's Creed: Revelations development team]] | ||
Latest revision as of 02:28, 8 November 2013

Marion Walle was formerly a Lead Character Artist working at Ubisoft Annecy, and is best known for her work on Assassin's Creed: Revelations. Her areas of specialty are character art, model development and weapons artwork, all of which she has employed in creating artwork for the Assassin's Creed series.
Walle is a student of animation at Supinfocom Arles and a graduate of a DMA animation to Marie Curie Marseille.
Games credited[edit | edit source]
- Assassin's Creed: Revelations (2011) - Ubisoft
Specialties[edit | edit source]
Programs[edit | edit source]
- ZBrush
- Autodesk 3DS Max
- Autodesk Maya
- Adobe After Effects
- Adobe Flash
- Adobe Illustrator
- Adobe Indesign
- Adobe Photoshop
- Adobe Premier
- Apple Final Cut
- PHP-Nuke
Techniques[edit | edit source]
- Character design
- Character modeling - Low poly
- Character modeling - High poly
- Texture mapping - diffuse, normal and specular
- Texture creation - hand painted textures.
Gallery[edit | edit source]
The following gallery contains Marion Walle's character development art for the multiplayer of Assassin's Creed: Revelations.
Trivia[edit | edit source]
- Walle is bilingual, being fluent in both French and English.
References[edit | edit source]
- Marion Walle's official blog.
- Marion Walle's profile on Blogger.
- Show reel of Marion Walle's artwork.
- Marion Walle's profile on MobyGames.