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Interrogation (Limassol Port): Difference between revisions

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{{Era|ACBL}}
{{Era|Memories|ACBL}}
{{Memory Infobox
{{Memory Infobox
|name = Interrogation
| name = Interrogation
|image = Interrogation Limassol Port 3.png
| image = Interrogation Limassol Port 3.png
|description = ''Interrogate the port watchman.''
| description = ''[[Interrogation|Interrogate]] the port watchman.''
|appearance = ''[[Assassin's Creed: Bloodlines]]''
| appearance = ''[[Assassin's Creed: Bloodlines]]''
|type = Main
| type = Main
|previous = [[Assassination (Limassol Cathedral Square)|Assassination III]]
| fullsync = <small>
|next = [[Interrogation (Limassol Cathedral Square)|Interrogation II]]
*Find the port watchman in the [[Limassol]] port
|ancestor = [[Altaïr Ibn-La'Ahad]]
*Interrogate the port watchman by beating him with your [[fist]]s without being [[Social Stealth|discovered]]</small>
|location = [[Limassol]], [[Cyprus|Kingdom of Cyprus]]
| previous = [[Assassination (Limassol Cathedral Square)|Assassination III]]
|date = 1193}}
| next = [[Interrogation (Limassol Cathedral Square)|Interrogation II]]
| source = [[Altaïr Ibn-La'Ahad]]
| location = [[Limassol]], [[Cyprus|Kingdom of Cyprus]]
| date = 1193}}
'''Interrogation''' was a visual representation of one of [[Altaïr Ibn-La'Ahad]]'s [[Genetic memory|genetic memories]] in the [[Animus#1.0|Animus 1.28]].
'''Interrogation''' was a visual representation of one of [[Altaïr Ibn-La'Ahad]]'s [[Genetic memory|genetic memories]] in the [[Animus#1.0|Animus 1.28]].


==Description==
==Description==
Altaïr headed to the [[Limassol]] port, in order to interrogate it's watchman about [[Armand Bouchart]]'s whereabouts.
Altaïr headed to the [[Limassol]] port in order to [[Interrogation|interrogate]] its watchman about [[Armand Bouchart]]'s whereabouts.


==Dialogue==
==Dialogue==
Altaïr found the watchman speaking with a [[Piracy|pirate]].
Altaïr found a [[Piracy|pirate]] speaking with the watchman.
*'''Pirate:''' ''Yeah I just got in yesterday. I'd rather be at sea than idling away in this dump. You know where I can find some [[Courtesans|entertainment]], eh?''
*'''Pirate:''' ''Yeah I just got in yesterday. I'd rather be at sea than idling away in this dump. You know where I can find some [[Courtesans|entertainment]], eh?''
*'''Watchman:''' ''Go away.''
*'''Watchman:''' ''Go away.''
Altaïr tailed the watchman to a secluded location and interrogated him.
Altaïr tailed the watchman to a secluded location and interrogated him.
*'''Altaïr:''' ''I have a message for Armand Bouchart. Has he come through this port recently?''
*'''Altaïr:''' ''I have a [[Hidden Blade|message]] for Armand Bouchart. Has he come through this port recently?''
*'''Watchman:''' ''I couldn't say. But he'd do well to avoid this place. We had some awful murders here last night.''
*'''Watchman:''' ''I couldn't say. But he'd do well to avoid this place. We had some awful murders here last night.''
*'''Altaïr:''' ''Who was killed? [[Templars]]?''
*'''Altaïr:''' ''Who was killed? [[Templars]]?''
*'''Watchman:''' ''No, a couple of my [[Guards|men]] working the docks. Cut down where they stood. It was so dark, nobody saw a thing.''
*'''Watchman:''' ''No, a couple of my men working the docks. Cut down where they stood. It was so dark, nobody saw a thing.''
*'''Altaïr:''' ''Who was on duty that night?''
*'''Altaïr:''' ''Who was on duty that night?''
*'''Watchman:''' ''A goddamned Templar sergeant. But you won't find him here, if you're looking.''
*'''Watchman:''' ''A goddamned Templar sergeant. But you won't find him here, if you're looking.''
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==Gallery==
==Gallery==
<gallery captionalign="center" position="center" spacing="small" widths="180">
<gallery captionalign="center" position="center" widths="180">
Interrogation Limassol Port 1.png|The watchman speaking with a pirate
Interrogation Limassol Port 1.png|The watchman speaking with a pirate
Interrogation Limassol Port 2.png|Altaïr observing the watchman
Interrogation Limassol Port 2.png|Altaïr observing the watchman
</gallery>
</gallery>


==Reference==
==References==
*''[[Assassin's Creed: Bloodlines]]''
*''[[Assassin's Creed: Bloodlines]]''
{{ACBLMemories}}
{{ACBLMemories}}
[[Category:Memories of Altaïr Ibn-La'Ahad]]
[[Category:Memories of Altaïr Ibn-La'Ahad]]
[[Category:Memories relived using Animus 1.28]]
[[Category:Memories relived using the Animus 1.28]]

Latest revision as of 01:47, 25 May 2026

Interrogation was a visual representation of one of Altaïr Ibn-La'Ahad's genetic memories in the Animus 1.28.

Description[edit | edit source]

Altaïr headed to the Limassol port in order to interrogate its watchman about Armand Bouchart's whereabouts.

Dialogue[edit | edit source]

Altaïr found a pirate speaking with the watchman.

  • Pirate: Yeah I just got in yesterday. I'd rather be at sea than idling away in this dump. You know where I can find some entertainment, eh?
  • Watchman: Go away.

Altaïr tailed the watchman to a secluded location and interrogated him.

  • Altaïr: I have a message for Armand Bouchart. Has he come through this port recently?
  • Watchman: I couldn't say. But he'd do well to avoid this place. We had some awful murders here last night.
  • Altaïr: Who was killed? Templars?
  • Watchman: No, a couple of my men working the docks. Cut down where they stood. It was so dark, nobody saw a thing.
  • Altaïr: Who was on duty that night?
  • Watchman: A goddamned Templar sergeant. But you won't find him here, if you're looking.
  • Altaïr: I am.
  • Watchman: He's over by the Cathedral today. Praying for his own soul, I hope...

Outcome[edit | edit source]

Altaïr learned the details of Bouchart's return to Limassol.

Gallery[edit | edit source]

References[edit | edit source]

Assassin's Creed: Bloodlines memories
Main memories
Memory Block 1
Assault
Memory Block 2
Investigate - Assassination - Delivery - Assault - Escape - Assault II - Intercept - Delivery II
Memory Block 3
Intercept - Investigate - Interrogation - Assault - Assault II - Assault III - Escape
Memory Block 4
Assault - Interrogation - Treasure Hunt - Assault II - Assault III - Escape
Memory Block 5
Tail - Assault - Investigate - Escort - Assault II - Escape
Memory Block 6
Investigate - Assassination - Assassination II - Assassination III - Interrogation - Interrogation II - Interrogation III - Investigate II
Memory Block 7
Assault
Additional memories
Limassol
Delivery - Assassination - Intercept - Assassination II
Kyrenia
Theft - Delivery - Assassination - Intercept - Assassination II - Delivery II - Intercept II - Assassination III - Intercept III