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Intercept Informant (Kyrenia Commons): Difference between revisions

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m →‎References: Heading fix, replaced: ==Reference== → ==References==
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| type = Additional
| type = Additional
| previous = [[Crusader Assassination (Kyrenia Commons)|Assassination]]
| previous = [[Crusader Assassination (Kyrenia Commons)|Assassination]]
| next = [[Consort Assassination (Kyrenia Merchant District)|Assassination II]]
| next = [[Duelist Assassination (Kyrenia Market)|Assassination II]]
| source = [[Altaïr Ibn-La'Ahad]]
| source = [[Altaïr Ibn-La'Ahad]]
| location = [[Kyrenia]], [[Cyprus|Kingdom of Cyprus]]
| location = [[Kyrenia]], [[Cyprus|Kingdom of Cyprus]]
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==Gallery==
==Gallery==
<gallery captionalign="center" position="center" spacing="small" widths="180">
<gallery captionalign="center" position="center" widths="180">
Intercept Informant Kyrenia Commons 1.png|The man telling Altaïr about the informant
Intercept Informant Kyrenia Commons 1.png|The man telling Altaïr about the informant
Intercept Informant Kyrenia Commons 2.png|Altaïr chasing the informant
Intercept Informant Kyrenia Commons 2.png|Altaïr chasing the informant
Line 32: Line 32:
{{ACBLMemories}}
{{ACBLMemories}}
[[Category:Memories of Altaïr Ibn-La'Ahad]]
[[Category:Memories of Altaïr Ibn-La'Ahad]]
[[Category:Memories relived using Animus 1.28]]
[[Category:Memories relived using the Animus 1.28]]

Latest revision as of 01:48, 25 May 2026

Intercept was a visual representation of one of Altaïr Ibn-La'Ahad's genetic memories in the Animus 1.28.

Description[edit | edit source]

Altaïr came across a man, who told him about a Templar informant operating in Kyrenia commons district. He asked the Assassin to eliminate the traitor.

Dialogue[edit | edit source]

  • Man: Someone has been casing the Commons district lately... Reporting resistance activity and leaking information to the Templars. If you see him, take him out.

Outcome[edit | edit source]

Altaïr assassinated the Templar informant.

Gallery[edit | edit source]

References[edit | edit source]

Assassin's Creed: Bloodlines memories
Main memories
Memory Block 1
Assault
Memory Block 2
Investigate - Assassination - Delivery - Assault - Escape - Assault II - Intercept - Delivery II
Memory Block 3
Intercept - Investigate - Interrogation - Assault - Assault II - Assault III - Escape
Memory Block 4
Assault - Interrogation - Treasure Hunt - Assault II - Assault III - Escape
Memory Block 5
Tail - Assault - Investigate - Escort - Assault II - Escape
Memory Block 6
Investigate - Assassination - Assassination II - Assassination III - Interrogation - Interrogation II - Interrogation III - Investigate II
Memory Block 7
Assault
Additional memories
Limassol
Delivery - Assassination - Intercept - Assassination II
Kyrenia
Theft - Delivery - Assassination - Intercept - Assassination II - Delivery II - Intercept II - Assassination III - Intercept III