Fernando Acosta: Difference between revisions
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{{Actor Infobox | |||
'''Fernando Acosta''' is a freelance concept and storyboard artist from | |image = Fernando Acosta.jpg | ||
|nationality = {{Wiki|Colombia}}n | |||
|acact = ''[[Assassin's Creed: Syndicate]]'' | |||
|other = *''{{Wiki|Halo 4}}'' | |||
*{{Wiki|Gears 5}}'' | |||
*''{{Wiki|Far Cry 6}}'' | |||
}} | |||
'''Fernando Acosta''' is a freelance concept and storyboard artist from {{Wiki|Bogotá}}, {{Wiki|Colombia}}, currently residing in {{Wiki|Vancouver}}, [[Canada]]. | |||
==Biography== | ==Biography== | ||
Originally an electrical engineer in his home country of Colombia, Acosta decided to study at the Vancouver Institute of Media Arts, or VanArts for short, in 2005. A year later, he graduated and returned home, where he built up a concept art portfolio. Acosta eventually immigrated to Canada, gaining official citizenship there and working for a variety of companies. | ===Early life and career=== | ||
Originally an electrical engineer in his home country of Colombia, Acosta decided to study at the {{Wiki|VanArts|Vancouver Institute of Media Arts}}, or VanArts for short, in 2005. A year later, he graduated and returned home, where he built up a concept art portfolio. Acosta eventually immigrated to Canada, gaining official citizenship there and working for a variety of companies.<ref name="website">{{Cite web| url=http://www.facosta.com/about |title=About| publisher=Fernando Acosta| accessdate=15 August 2015| archiveurl=http://web.archive.org/web/20240519075909/http://www.facosta.com/about| archivedate=19 May 2024}}</ref> | |||
Following his work on several games at Digital Extremes, Acosta contributed to the feature film ''Sin City: A Dame to Kill | Following his work on several games at Digital Extremes, Acosta contributed to the feature film ''{{Wiki|Sin City: A Dame to Kill For}}'', being responsible for environment and mood paintings, as well as 3D layouts.<ref name="website"/> | ||
===''Assassin's Creed''=== | |||
In 2014, Acosta worked remotely for Ubisoft for approximately a year, contributing to ''[[Assassin's Creed: Syndicate]]'' under the direction of art director [[Thierry Dansereau]]. He praised the collaboration with team members [[Hugo Puzzuoli]], [[Grant Hillier]], and [[Dan Vargas]], describing it as one of the best work experiences in his career. During his time on the project, he worked on various aspects including characters, environments, mood and marketing pieces, props, weapons, and vehicles. Acosta found the daily challenges rewarding and took pride in the diverse range of pieces he contributed to the game.<ref>{{Cite web| url=http://www.facosta.com/videogames#/assassins-creed/| title=Assassin's Creed Syndicate| publisher=Fernando Acosta| accessdate=1 June 2024| archiveurl=http://web.archive.org/web/20240601033156/http://www.facosta.com/videogames#/assassins-creed/| archivedate=1 June 2024}}</ref> | |||
==''Assassin's Creed'' credits== | |||
*''[[Assassin's Creed: Syndicate]]'' (2015) - Concept Artist | |||
==Gallery== | ==Gallery== | ||
<gallery captionalign="center" position="center | {{Scroll box| | ||
<gallery captionalign="center" position="center" widths="180"> | |||
ACS Bank of England Courtyard - Concept Art.jpg | |||
ACS Bank of England Library - Concept Art.jpg | |||
ACS Interior - Concept Art.jpg | |||
ACS Bank of England Vault Door - Concept Art.jpg | |||
ACS Royal Courts of Justice Construction Estabishing - Concept Art.jpg | |||
ACS Royal Courts of Justice Construction Interior - Concept Art.jpg | |||
ACS Westminster Abbey Cult Ritual.jpg | |||
ACS Buckingham Palace - Concept Art.jpg | |||
ACS Big Ben Clockworks - Concept Art.jpg | |||
ACS Big Ben The Belfry - Concept Art.jpg | |||
ACS St. Paul's Cathedral by Acosta.jpg | |||
ACS Factory Interior - Concept Art.jpg | |||
ACS Factory Machines Close Up - Concept Art.jpg | |||
ACS Millbank Prison - Concept Art.jpg | |||
ACS Underground Lab - Concept Art.jpg | |||
ACS Alley Market - Concept Art.jpg | |||
ACS Chelsea District Residential Rooftops - Concept Art.jpg | |||
ACS London Mews - Concept Art.jpg | |||
ACS Rural Lambeth - Concept Art.jpg | |||
ACS Red Phonebooth - Concept Art.jpg | |||
ACS Street Scene Construction Site - Concept Art.jpg | |||
ACS Bar Brawl - Concept Art.jpg | |||
ACS Boats - Concept Art.jpg | ACS Boats - Concept Art.jpg | ||
ACS Thames Boat Parkour - Concept Art.jpg | |||
ACS London Streets - Concept Art.jpg | ACS London Streets - Concept Art.jpg | ||
ACS Train Battle - Concept Art.jpg | ACS Train Battle - Concept Art.jpg | ||
ACS King's Cross Train Station - Concept Art.jpg | ACS King's Cross Train Station - Concept Art.jpg | ||
ACS-Train station concept.jpg | |||
ACS Victoria Station - Concept Art.jpg | ACS Victoria Station - Concept Art.jpg | ||
ACS | ACS District Representatives 1 - Concept Art.jpg | ||
ACS | ACS District Representatives 2 - Concept Art.jpg | ||
ACS Female Master Assassin Sketches.jpg | |||
ACS Male Master Assassin Sketches 1.jpg | |||
ACS Male Master Assassin Sketches 2.jpg | |||
ACS Male Master Assassin Sketches 3.jpg | |||
ACS Clara O'Dea - Concept Art.jpg | ACS Clara O'Dea - Concept Art.jpg | ||
ACS Crawley Representatives - Concept Art.jpg | |||
ACS Assassin Gauntlet Rope Launcher Mechanism Exploration Sketches.jpg | |||
ACS Cane Sword Exploration Sketches.jpg | |||
ACS Cane Sword Mechanism Exploration Sketches.jpg | |||
ACS Kukri Exploration Sketches.jpg | |||
ACS Master Assassin Carriage 1.jpg | |||
ACS Master Assassin Carriage 2.jpg | |||
ACS Trains - Industrial Line Exploration Sketches.jpg | |||
ACS Koh-I-Noor Brooch Exploration Sketches.jpg | |||
</gallery> | </gallery> | ||
}} | |||
==References== | |||
{{Reflist}} | |||
==External links== | ==External links== | ||
* | *{{ArtStation|||facosta|Fernando Acosta}} | ||
* | *{{Facebook|FAcostaStudios||Fernando Acosta}} | ||
{{DEFAULTSORT:Acosta, Fernando}} | {{DEFAULTSORT:Acosta, Fernando}} | ||
[[Category:Development team]] | [[Category:Development team]] | ||
[[Category:Assassin's Creed: Syndicate development team]] | [[Category:Assassin's Creed: Syndicate development team]] | ||
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Latest revision as of 01:02, 14 May 2026
Fernando Acosta is a freelance concept and storyboard artist from Bogotá, Colombia, currently residing in Vancouver, Canada.
Biography[edit | edit source]
Early life and career[edit | edit source]
Originally an electrical engineer in his home country of Colombia, Acosta decided to study at the Vancouver Institute of Media Arts, or VanArts for short, in 2005. A year later, he graduated and returned home, where he built up a concept art portfolio. Acosta eventually immigrated to Canada, gaining official citizenship there and working for a variety of companies.[1]
Following his work on several games at Digital Extremes, Acosta contributed to the feature film Sin City: A Dame to Kill For, being responsible for environment and mood paintings, as well as 3D layouts.[1]
Assassin's Creed[edit | edit source]
In 2014, Acosta worked remotely for Ubisoft for approximately a year, contributing to Assassin's Creed: Syndicate under the direction of art director Thierry Dansereau. He praised the collaboration with team members Hugo Puzzuoli, Grant Hillier, and Dan Vargas, describing it as one of the best work experiences in his career. During his time on the project, he worked on various aspects including characters, environments, mood and marketing pieces, props, weapons, and vehicles. Acosta found the daily challenges rewarding and took pride in the diverse range of pieces he contributed to the game.[2]
Assassin's Creed credits[edit | edit source]
- Assassin's Creed: Syndicate (2015) - Concept Artist
Gallery[edit | edit source]
References[edit | edit source]
- ↑ 1.0 1.1 About. Fernando Acosta. Archived from the original on 19 May 2024. Retrieved on 15 August 2015.
- ↑ Assassin's Creed Syndicate. Fernando Acosta. Archived from the original on 1 June 2024. Retrieved on 1 June 2024.