Encho Enchev: Difference between revisions
imported>Crookandcharlatan screw it, I'll see if I can't get a decent picture of the man later |
m Text replacement - "==Reference==" to "==References==" |
||
| (10 intermediate revisions by 5 users not shown) | |||
| Line 1: | Line 1: | ||
{{Era|RW}} | {{Era|RW}} | ||
'''Encho Enchev''' is a Senior 3D Environment and Concept Artist working at Ubisoft Sofia, Bulgaria. His skills include modern interior and exterior design, | {{Sourceless}} | ||
[[File:Encho_Enchev_&_Eddie_Bennun.jpg|thumb|250px|Encho Enchev (left) with [[Eddie Bennun]]]] | |||
'''Encho Enchev''' is a Senior 3D Environment and Concept Artist working at Ubisoft Sofia, Bulgaria. His skills include modern interior and exterior design, texture designing and composition, all of which he has used to create environment concepts for the [[Assassin's Creed (series)|''Assassin's Creed'' franchise]]. | |||
==Biography== | ==Biography== | ||
After graduating from the University of Forestry with a Bachelor's degree in Interior Design, Enchev was hired as a Design Consultant by Intro, a design studio. He worked there for roughly two years, before becoming an Interior Designer at Creart; his responsibilities consisted of designing private residences, malls, trade centers and other amenities. | After graduating from the University of Forestry with a Bachelor's degree in Interior Design, Enchev was hired as a Design Consultant by Intro, a design studio. He worked there for roughly two years, before becoming an Interior Designer at Creart; his responsibilities consisted of designing private residences, malls, trade centers and other amenities. | ||
In 2010, Enchev ventured into the game industry, being hired as a 3D Artist for ''Tom Clancy's Ghost Recon: Shadow Wars''. Following this project, he continued to work at Ubisoft Sofia, contributing to ''[[Assassin's Creed III: Liberation]]'' and ''[[Assassin's Creed | In 2010, Enchev ventured into the game industry, being hired as a 3D Artist for ''Tom Clancy's Ghost Recon: Shadow Wars''. Following this project, he continued to work at Ubisoft Sofia, contributing to ''[[Assassin's Creed III: Liberation]], [[Assassin's Creed IV: Black Flag]]'', and ''[[Assassin's Creed: Rogue]]''. He later moved to work with Ubisoft Montreal for ''[[Assassin's Creed: Origins]]'', its [[Assassin's Creed: Origins downloadable content|downloadable]] expansion ''[[The Curse of the Pharaohs]]'', and ''[[Assassin's Creed: Valhalla]]''. | ||
==Games credited== | ==Games credited== | ||
*''Tom Clancy's Ghost Recon: Shadow Wars'' (2011) | *''Tom Clancy's Ghost Recon: Shadow Wars'' (2011) – Ubisoft | ||
*''Assassin's Creed III: Liberation'' (2012) | *''Assassin's Creed III: Liberation'' (2012) – Ubisoft | ||
*''Assassin's Creed IV: Black Flag'' (2013) | *''Assassin's Creed IV: Black Flag'' (2013) – Ubisoft | ||
*''Assassin's Creed: Rogue'' (2014) – Ubisoft | |||
*''Tom Clancy's The Division'' (2016) – Ubisoft | |||
*''Assassin's Creed: Origins'' (2017) – Ubisoft | |||
**''The Curse of the Pharaohs'' (2018) – Ubisoft | |||
*''Tom Clancy's The Division 2'' (2018) – Ubisoft | |||
**''Episode 2 - Pentagon: The Last Castle'' (2019) – Ubisoft | |||
*''[[Assassin's Creed: Valhalla]]'' (2020) – Ubisoft | |||
**''[[Dawn of Ragnarök]]'' (2022) – Ubisoft | |||
*''[[Assassin's Creed: Mirage]]'' (2023) – Ubisoft | |||
*''[[Assassin's Creed: Shadows]]'' (2025) – Ubisoft | |||
{{GalleryBox|Encho Enchev}} | |||
{{-}} | |||
==References== | |||
{{Reflist}} | |||
== | |||
==External links== | ==External links== | ||
*[http://deadvertex1.blogspot.be/ Encho Enchev]'s personal blog | *[http://deadvertex1.blogspot.be/ Encho Enchev]'s personal blog | ||
*{{ArtStation|||ee2015_amg|Encho Enchev}} | |||
*[https://www.behance.net/Enchev Encho Enchev]'s profile on Behance | *[https://www.behance.net/Enchev Encho Enchev]'s profile on Behance | ||
*[https://www.linkedin.com/pub/encho-enchev/5a/494/396 Encho Enchev]'s professional profile on LinkedIn | |||
{{DEFAULTSORT: Enchev, Encho}} | {{DEFAULTSORT: Enchev, Encho}} | ||
[[Category:Development team]] | [[Category:Development team]] | ||
[[Category:Assassin's Creed III: Liberation development team]] | [[Category:Assassin's Creed III: Liberation development team]] | ||
[[Category:Assassin's Creed IV: Black Flag development team]] | [[Category:Assassin's Creed IV: Black Flag development team]] | ||
[[Category:Assassin's Creed: Rogue development team]] | |||
[[Category:Assassin's Creed: Origins development team]] | |||
[[Category:Assassin's Creed: Valhalla development team]] | |||
[[Category:Assassin's Creed: Mirage development team]] | |||
[[Category:Assassin's Creed: Shadows development team]] | |||
Latest revision as of 20:11, 24 May 2026
|
Here we seek to reveal the danger of blind faith. This article has yet to be sourced. Please add citations and a list of appearances verifying its relevance to Assassin's Creed. Failure to do so will result in the article being deleted. |

Encho Enchev is a Senior 3D Environment and Concept Artist working at Ubisoft Sofia, Bulgaria. His skills include modern interior and exterior design, texture designing and composition, all of which he has used to create environment concepts for the Assassin's Creed franchise.
Biography[edit | edit source]
After graduating from the University of Forestry with a Bachelor's degree in Interior Design, Enchev was hired as a Design Consultant by Intro, a design studio. He worked there for roughly two years, before becoming an Interior Designer at Creart; his responsibilities consisted of designing private residences, malls, trade centers and other amenities.
In 2010, Enchev ventured into the game industry, being hired as a 3D Artist for Tom Clancy's Ghost Recon: Shadow Wars. Following this project, he continued to work at Ubisoft Sofia, contributing to Assassin's Creed III: Liberation, Assassin's Creed IV: Black Flag, and Assassin's Creed: Rogue. He later moved to work with Ubisoft Montreal for Assassin's Creed: Origins, its downloadable expansion The Curse of the Pharaohs, and Assassin's Creed: Valhalla.
Games credited[edit | edit source]
- Tom Clancy's Ghost Recon: Shadow Wars (2011) – Ubisoft
- Assassin's Creed III: Liberation (2012) – Ubisoft
- Assassin's Creed IV: Black Flag (2013) – Ubisoft
- Assassin's Creed: Rogue (2014) – Ubisoft
- Tom Clancy's The Division (2016) – Ubisoft
- Assassin's Creed: Origins (2017) – Ubisoft
- The Curse of the Pharaohs (2018) – Ubisoft
- Tom Clancy's The Division 2 (2018) – Ubisoft
- Episode 2 - Pentagon: The Last Castle (2019) – Ubisoft
- Assassin's Creed: Valhalla (2020) – Ubisoft
- Dawn of Ragnarök (2022) – Ubisoft
- Assassin's Creed: Mirage (2023) – Ubisoft
- Assassin's Creed: Shadows (2025) – Ubisoft
References[edit | edit source]
External links[edit | edit source]
- Encho Enchev's personal blog
Encho Enchev's ArtStation profile- Encho Enchev's profile on Behance
- Encho Enchev's professional profile on LinkedIn
- Articles in need of sources
- Development team
- Assassin's Creed III: Liberation development team
- Assassin's Creed IV: Black Flag development team
- Assassin's Creed: Rogue development team
- Assassin's Creed: Origins development team
- Assassin's Creed: Valhalla development team
- Assassin's Creed: Mirage development team
- Assassin's Creed: Shadows development team
