Deadly Game: Difference between revisions
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{{Era|Memories|Rebellion}} | {{Era|Memories|Rebellion}} | ||
{{Memory Infobox | {{Memory Infobox | ||
|name = Deadly Game | | name = Deadly Game | ||
|image = | | image =ACReb - Deadly Game.jpg | ||
| | | | ||
|appearance = ''[[Assassin's Creed: Rebellion]]'' | | appearance = ''[[Assassin's Creed: Rebellion]]'' | ||
|type = ''[[The Eagle's Shadow]]'' Event | | type = ''[[The Eagle's Shadow]]'' Event | ||
|fullsync = <small> | | fullsync = <small> | ||
*Eliminate Templars x3 | *Eliminate [[Templars]] x3 | ||
*Find optional [[Treasure chest|chest]] x2</small> | *Find optional [[Treasure chest|chest]] x2</small> | ||
|previous = [[With Arms Open]] | | reward = 1250 / 1375 / 1625 / 2000 / 2500 | ||
|next = [[Fighting Fair]] | | heroclass = <small> | ||
|location = [[Acre]], [[ | *440 / 860 / 1340 / 1860 / 1990 | ||
|date = 1191}} | *Shadow / Enforcer</small> | ||
| previous = [[With Arms Open]] | |||
| next = [[Fighting Fair]] | |||
| location = [[Acre]], [[Kingdom of Jerusalem]] | |||
| date = 1191}} | |||
'''Deadly Game''' was an altered representation of a fragmented [[genetic memory]]. | '''Deadly Game''' was an altered representation of a fragmented [[genetic memory]]. | ||
==Description== | ==Description== | ||
''[[Templars|Templar]] Knights are everywhere in [[Acre]]. These are the elite of the [[Levantine Rite of the Templar Order|Templar order]], their most dangerous soldiers. If [[Altaïr Ibn-La'Ahad|Altaïr]] were to attempt his assassination now, he may not make it out alive.<br><br>They are not just dangerous to him, however; [[Levantine Brotherhood of Assassins|our]] every moment in the city we are [[Social Stealth|at risk]] because of these armored hounds. They need to be culled.<br><br>We will scour the streets of them, and remove their threat from over our heads.'' | ''[[Templars|Templar]] Knights are everywhere in [[Acre]]. These are the elite of the [[Levantine Rite of the Templar Order|Templar order]], their most dangerous soldiers. If [[Altaïr Ibn-La'Ahad|Altaïr]] were to attempt his [[Assassination (William of Montferrat)|assassination]] now, he may not make it out alive.<br><br>They are not just dangerous to him, however; [[Levantine Brotherhood of Assassins|our]] every moment in the city we are [[Social Stealth|at risk]] because of these armored hounds. They need to be culled.<br><br>We will scour the streets of them, and remove their threat from over our heads.'' | ||
==Dialogue== | ==Dialogue== | ||
The Levantine Assassins met inside [[Acre Citadel]]. | |||
*'''Levantine Assassin 1:''' ''The Templars have doubled the guard on the city's rooftops. Altaïr will have trouble reaching his targets.'' | *'''Levantine Assassin 1:''' ''The Templars have doubled the guard on the city's rooftops. Altaïr will have trouble reaching his targets.'' | ||
*'''Levantine Assassin 2:''' ''We need to thin out the Templar presence, especially their knights.'' | *'''Levantine Assassin 2:''' ''We need to thin out the Templar presence, especially their knights.'' | ||
The Levantine Assassins eliminated the [[Crusader]] forces and Templar knights stationed on the city's battlements and rooftops, clearing the way for Altaïr, who [[Freerunning|ran]] along a walkway and retrieved a Templar [[flag]] from a bell-tower balcony, before running onto an empty rooftop. | The Levantine Assassins eliminated the [[Crusaders|Crusader]] forces and two Templar knights stationed on the city's battlements and rooftops, clearing the way for Altaïr, who [[Freerunning|ran]] along a walkway and retrieved a Templar [[flag]] from a bell-tower balcony, before running onto an empty rooftop. Dropping from the city walls, the Assassins killed the last Templar knight, and looting the pockets of the corpse's uniform, the Assassins found a note. | ||
*'''Levantine Assassin 3:''' ''I have something here.'' | |||
*'''Levantine Assassin 2:''' ''What is it?'' | |||
*'''Levantine Assassin 1:''' ''A friend of Montferrat's, named [[Isembart]], is coming to the city to serve as his bodyguard. A knight renowned for his prowess in battle and feared by allies and foes alike.'' | |||
*'''Levantine Assassin 3:''' ''Our brother is a skilled [[sword]]sman, but if by some twist of fate he must face the swords of both Montferrat AND this beast... it is too risky.'' | |||
*'''Levantine Assassin 2:''' ''Yes. We must not allow Sir Isambert to reach Montferrat's side! It says here he will soon be arriving by [[ship]].'' | |||
*'''Levantine Assassin 1:''' ''Then let us away to the docks! We need to intercept and eliminate him!'' | |||
The Levantine Assassins headed towards the city's docks to preemptively eliminate Isembart. | |||
==Outcome== | ==Outcome== | ||
The Levantine Assassins eliminated the Templar knights in Acre. | The Levantine Assassins eliminated the Crusaders and Templar knights in Acre, and were made aware that William had hired a Templar knight to be his bodyguard. | ||
==Behind the scenes== | |||
Despite 100% [[synchronization]] requiring that both treasure chests be [[Lockpicking|unlocked]], this feat is impossible in-game as there is no way to access the second chest. The first chest is in the highest room of the main tower, with the Assassins exiting on the roof and being unable to descend, while the second chest is in the tower's underground store room which is only accessible from the ground level. | |||
==Gallery== | |||
<gallery captionalign="center" position="center" widths="180"> | |||
ACReb Altaïr is running towards the flag.jpg|Altaïr running towards the flag | |||
ACReb Altaïr jumping on the rooftop.jpg|Altaïr jumping to the rooftop | |||
ACReb Altaïr running on the poles.jpg|Altaïr running on the flagpoles | |||
ACReb - The Eagle's Shadow Mission 03.png | |||
</gallery> | |||
==References== | ==References== | ||
*''[[Assassin's Creed: Rebellion]]'' | *''[[Assassin's Creed: Rebellion]] – [[The Eagle's Shadow]]'' | ||
{{ACRebMemories}} | {{ACRebMemories}} | ||
[[de:Tödliches Spiel]] | |||
[[fr:Jeu mortel]] | |||
[[it:Gioco mortale]] | |||
[[zh:致命行动]] | |||
[[Category:Memories relived using the Mobile Animus 4.38]] | [[Category:Memories relived using the Mobile Animus 4.38]] | ||
Latest revision as of 18:47, 29 May 2025
Deadly Game was an altered representation of a fragmented genetic memory.
Description[edit | edit source]
Templar Knights are everywhere in Acre. These are the elite of the Templar order, their most dangerous soldiers. If Altaïr were to attempt his assassination now, he may not make it out alive.
They are not just dangerous to him, however; our every moment in the city we are at risk because of these armored hounds. They need to be culled.
We will scour the streets of them, and remove their threat from over our heads.
Dialogue[edit | edit source]
The Levantine Assassins met inside Acre Citadel.
- Levantine Assassin 1: The Templars have doubled the guard on the city's rooftops. Altaïr will have trouble reaching his targets.
- Levantine Assassin 2: We need to thin out the Templar presence, especially their knights.
The Levantine Assassins eliminated the Crusader forces and two Templar knights stationed on the city's battlements and rooftops, clearing the way for Altaïr, who ran along a walkway and retrieved a Templar flag from a bell-tower balcony, before running onto an empty rooftop. Dropping from the city walls, the Assassins killed the last Templar knight, and looting the pockets of the corpse's uniform, the Assassins found a note.
- Levantine Assassin 3: I have something here.
- Levantine Assassin 2: What is it?
- Levantine Assassin 1: A friend of Montferrat's, named Isembart, is coming to the city to serve as his bodyguard. A knight renowned for his prowess in battle and feared by allies and foes alike.
- Levantine Assassin 3: Our brother is a skilled swordsman, but if by some twist of fate he must face the swords of both Montferrat AND this beast... it is too risky.
- Levantine Assassin 2: Yes. We must not allow Sir Isambert to reach Montferrat's side! It says here he will soon be arriving by ship.
- Levantine Assassin 1: Then let us away to the docks! We need to intercept and eliminate him!
The Levantine Assassins headed towards the city's docks to preemptively eliminate Isembart.
Outcome[edit | edit source]
The Levantine Assassins eliminated the Crusaders and Templar knights in Acre, and were made aware that William had hired a Templar knight to be his bodyguard.
Behind the scenes[edit | edit source]
Despite 100% synchronization requiring that both treasure chests be unlocked, this feat is impossible in-game as there is no way to access the second chest. The first chest is in the highest room of the main tower, with the Assassins exiting on the roof and being unable to descend, while the second chest is in the tower's underground store room which is only accessible from the ground level.
Gallery[edit | edit source]
-
Altaïr running towards the flag
-
Altaïr jumping to the rooftop
-
Altaïr running on the flagpoles