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Database: Drunkards: Difference between revisions
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[[File:ACBFR DB Drunkards.png|right|200px]] | [[File:ACBFR DB Drunkards.png|right|200px]] | ||
Sailors flush with [[rum]] and the heat of the [[sun]], these Drunkards can be useful in a few ways. First as [[Blending|blend groups]] that allow [[Edward Kenway|Edward]] to hide in plain sight, and secondly as allies in the event of a scuffle. But remember to bring a bit of coin if you want them to fight alongside you, as these [[Piracy|pirates]] won't risk their lives for free. | Sailors flush with [[rum]] and the heat of the [[sun]], these Drunkards can be useful in a few ways. First as [[Blending|blend groups]] that allow [[Edward Kenway|Edward]] to [[The Creed|hide in plain sight]], and secondly as allies in the event of a scuffle. But remember to bring a bit of [[coin]] if you want them to fight alongside you, as these [[Piracy|pirates]] won't risk their lives for free. | ||
[[Category:Animus EGO database entries]] | [[Category:Animus EGO database entries]] | ||
[[Category:Database: Groups]] | [[Category:Database: Groups]] | ||
{{DEFAULTSORT:Drunkards}} | {{DEFAULTSORT:Drunkards}} | ||
Latest revision as of 04:42, 9 October 2026

Sailors flush with rum and the heat of the sun, these Drunkards can be useful in a few ways. First as blend groups that allow Edward to hide in plain sight, and secondly as allies in the event of a scuffle. But remember to bring a bit of coin if you want them to fight alongside you, as these pirates won't risk their lives for free.