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The Merchant (memory): Difference between revisions
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imported>Lacrossedeamon a bit redundant |
imported>Soranin No edit summary |
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| Line 6: | Line 6: | ||
| type = Boston Brawlers mission | | type = Boston Brawlers mission | ||
| previous = [[The Ropebeater (memory)|The Ropebeater]] | | previous = [[The Ropebeater (memory)|The Ropebeater]] | ||
| next = [[The Tournament]] | | next = [[The Tournament (III)|The Tournament]] | ||
| source = [[Ratonhnhaké:ton]] | | source = [[Ratonhnhaké:ton]] | ||
| location = [[New York City]], [[New York]], [[United States|British America]]}} | | location = [[New York City]], [[New York]], [[United States|British America]]}} | ||
Latest revision as of 14:25, 11 November 2025
The Merchant was a virtual representation of one of Ratonhnhaké:ton's genetic memories, relived by Desmond Miles in 2012 through the Animus.[1]
Description[edit | edit source]
Connor was told to find "The Merchant" in New York and beat him to participate in the Boston Brawlers Tournament.
Dialogue[edit | edit source]
- Merchant: Another one. Alright, let's get it over with, then.
Won't get far with me on my feet.
Try and get me down.
Standing toe-to-toe? This is easy.
Connor defeated his three sidekicks. He found throwing the Merchant, breaking his defense and downing him was the fastest way to hit him.
- Merchant: Oof! That smarts.
Outcome[edit | edit source]
Connor defeated the Merchant.