Welcome to Assassin's Creed Wiki! Log in and join the community.

Gaelec Simard: Difference between revisions

From the Assassin's Creed Wiki
Jump to navigation Jump to search
imported>The Crimson Eagle
No edit summary
imported>MikonoshinobiCE
No edit summary
 
(7 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{Era|RW}}
{{Era|RW}}
{{Stub}}
[[File:Gaelec Simard.jpg|thumb|250px|Gaelic Simard]]
[[File:Gaelec Simard.jpg|thumb|250px|Gaelic Simard during a 2010 GameSpot interview]]
'''Gaelec Simard''', also known as '''Gaelec-Yannick Simard''', is a Mission Director and Team Lead Level Designer at [[Ubisoft|Ubisoft Montreal]], where he has worked on ''[[Assassin's Creed II]]'' and ''[[Assassin's Creed: Brotherhood]]'', in which he primarily focused on single player missions for ''[[Assassin's Creed (series)|Assassin's Creed]]'' games.
'''Gaelec Simard''', (also known as '''Gaelec-Yannick Simard''') is a [[Ubisoft]] Montreal employee, working as a Mission Director and Team Lead Level Designer on ''[[Assassin's Creed II]]'' and ''[[Assassin's Creed: Brotherhood]]'', in which he primarily focused on single player missions for ''[[Assassin's Creed (series)|Assassin's Creed]]'' games.


Prior to this, he worked as a mission coordinator on ''[[Assassin's Creed]]'' and ''[[Assassin's Creed: Revelations]]'' ensuring continuity between the storyline and gameplay elements.
Prior to this, he worked as a Mission Coordinator on ''[[Assassin's Creed]]'' and ''[[Assassin's Creed: Revelations]]'', ensuring continuity between the storyline and gameplay elements.
 
Currently, he is working on an as of yet unnamed [[Assassin's Creed (series)|''Assassin's Creed'' series]] title.


==Games credited==
==Games credited==
Line 26: Line 23:


==Trivia==
==Trivia==
*Simard has confirmed via his Twitter account that he is working on an as yet unnamed ''Assassin's Creed'' title for release in 2012.
*Prior to working at Ubisoft, Simard also worked alongside [[Alexandre Amancio]] at the gaming company Microïds.
*Prior to working at Ubisoft he also worked alongside [[Alexandre Amancio]] in the gaming company Microïds.
*He is also good friends with [[Martin Schelling]], both of whom have worked on ''Prince of Persia: Warrior Within'' as their first project at Ubisoft.
*He is also good friends with [[Martin Schelling]], both of whom have worked on ''Prince of Persia: Warrior Within'' as their first project at Ubisoft.
*Numerous articles and websites have often misspelled his name as Gaelic, much to his amusement, Simard has pointed this out in his Twitter account.


==External links==
==External links==
*[http://ca.linkedin.com/pub/gaelec-simard/1/a3/704 Gaelec Simard] professional profile on Linkedin.
*[http://ca.linkedin.com/pub/gaelec-simard/1/a3/704 Gaelec Simard]'s professional profile on LinkedIn.
*[http://twitter.com/#!/Gaelec Gaelec Simard] on Twitter.
*[http://twitter.com/#!/Gaelec Gaelec Simard] on Twitter.
*[http://uk.gamespot.com/pc/action/assassins-creed-brotherhood/video/6281417/assassins-creed-brotherhood-interview-gaelic-simard Gaelec Simard's ]''Assassin's Creed: Brotherhood'' interview with GameSpot.
*[http://uk.gamespot.com/pc/action/assassins-creed-brotherhood/video/6281417/assassins-creed-brotherhood-interview-gaelic-simard Gaelec Simard]'s ''Assassin's Creed: Brotherhood'' interview with GameSpot.
{{DEFAULTSORT:Simard, Gaelec}}
{{DEFAULTSORT:Simard, Gaelec}}
[[Category:Development Team]]
[[Category:Development team]]
[[Category:Assassin's Creed development team]]
[[Category:Assassin's Creed development team]]
[[Category:Assassin's Creed II development team]]
[[Category:Assassin's Creed II development team]]
Line 42: Line 37:
[[Category:Assassin's Creed: Revelations development team]]
[[Category:Assassin's Creed: Revelations development team]]
[[Category:Assassin's Creed III development team]]
[[Category:Assassin's Creed III development team]]
[[zh:加埃莱克·西马尔]]

Latest revision as of 14:52, 21 August 2024

Gaelic Simard

Gaelec Simard, also known as Gaelec-Yannick Simard, is a Mission Director and Team Lead Level Designer at Ubisoft Montreal, where he has worked on Assassin's Creed II and Assassin's Creed: Brotherhood, in which he primarily focused on single player missions for Assassin's Creed games.

Prior to this, he worked as a Mission Coordinator on Assassin's Creed and Assassin's Creed: Revelations, ensuring continuity between the storyline and gameplay elements.

Games credited[edit | edit source]

  • Road to India: Between Hell and Nirvana (2001) - Microïds
  • Syberia (2002) - Microïds
  • Post Mortem (2002) - Microïds
  • Syberia (The Collector's Edition) (2004) - MC2-Microïds
  • Prince of Persia: Warrior Within (2004) - Ubisoft,
  • Knight's Apprentice: Memorick's Adventures (2004) - XS Games
  • Prince of Persia: The Two Thrones (2005) - Ubisoft
  • Battles of Prince of Persia (2005) - Ubisoft
  • Assassin's Creed (2007) - Ubisoft
  • Shaun White Snowboarding (2008) - Ubisoft
  • Assassin's Creed (Director's Cut Edition) (2008) - Ubisoft
  • Assassin's Creed II (2009) - Ubisoft
  • Assassin's Creed: Brotherhood (2010) - Ubisoft
  • Assassin's Creed: Revelations (2011) - Ubisoft
  • Assassin's Creed: III (2011–2012) - Ubisoft

Trivia[edit | edit source]

  • Prior to working at Ubisoft, Simard also worked alongside Alexandre Amancio at the gaming company Microïds.
  • He is also good friends with Martin Schelling, both of whom have worked on Prince of Persia: Warrior Within as their first project at Ubisoft.

External links[edit | edit source]

zh:加埃莱克·西马尔