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Dread of Night: Difference between revisions
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{{Era|AC3}} | {{Era|Memories|AC3}} | ||
{{Memory Infobox | {{Memory Infobox | ||
|image = ACIII-DreadofNight 4.png | | image = ACIII-DreadofNight 4.png | ||
|description = ''Chase down the notorious privateer ship, the [[Saint James]].'' | | description = ''Chase down the notorious [[privateer]] ship, the [[Saint James (Ship)|Saint James]].'' | ||
|appearance = ''[[Assassin's Creed III]]'' | | appearance = ''[[Assassin's Creed III]]'' | ||
|type = Privateer contract | | type = Privateer contract | ||
|fullsync = Limit environmental damage - 25% | | fullsync = Limit environmental damage - 25% | ||
|previous = [[Paving the Way]] | | previous = [[Paving the Way]] | ||
|next = [[Troubled Waters]] | | next = [[Troubled Waters]] | ||
| | | source = [[Ratonhnhaké:ton]] | ||
|location = East Coast | | location = East Coast, [[United States|British America]] | ||
|date = 1773}} | | date = 1773}} | ||
'''Dread of Night ''' was a virtual representation of one of [[Ratonhnhaké:ton]]'s [[Genetic memory|genetic memories]], relived by [[Desmond Miles]] in 2012 through the [[Animus]]. | '''Dread of Night ''' was a virtual representation of one of [[Ratonhnhaké:ton]]'s [[Genetic memory|genetic memories]], relived by [[Desmond Miles]] in 2012 through the [[Animus]].<ref>''[[Assassin's Creed III]]''</ref> | ||
==Description== | ==Description== | ||
Connor set out on the ''[[Aquila]]'' to destroy the ''[[Saint James]]'', a notorious privateer ship. | Connor set out on the ''[[Aquila]]'' to destroy the ''[[Saint James (Ship)|Saint James]]'', a notorious [[privateer]] ship. | ||
==Outcome== | ==Outcome== | ||
After locating the vessel, the ''Saint James'' and the fleet that accompanied it were destroyed by the ''Aquila''. | After locating the vessel, the ''Saint James'' and the fleet that accompanied it were destroyed by the ''Aquila''. | ||
==Behind the scenes== | |||
The name of the memory is a play on the phrase "dead of night". | |||
{{-}} | {{-}} | ||
==Gallery== | ==Gallery== | ||
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</gallery> | </gallery> | ||
== | ==References== | ||
{{reflist}} | |||
{{AC3Memories}} | {{AC3Memories}} | ||
[[ru:Мертвый час]] | |||
[[Category:Memories of Ratonhnhaké:ton]] | [[Category:Memories of Ratonhnhaké:ton]] | ||
[[Category:Memories relived using Animus 3.0]] | [[Category:Memories relived using the Animus 3.0]] | ||
Latest revision as of 06:00, 16 June 2024
Dread of Night was a virtual representation of one of Ratonhnhaké:ton's genetic memories, relived by Desmond Miles in 2012 through the Animus.[1]
Description[edit | edit source]
Connor set out on the Aquila to destroy the Saint James, a notorious privateer ship.
Outcome[edit | edit source]
After locating the vessel, the Saint James and the fleet that accompanied it were destroyed by the Aquila.
Behind the scenes[edit | edit source]
The name of the memory is a play on the phrase "dead of night".
Gallery[edit | edit source]
-
The Aquila pursuing the Saint James
-
The Saint James with its fleet
-
The Aquila firing at the enemy ships
-
The Aquila sinking the Saint James