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[[File:Donglu Yu.jpg|thumb|185px|Donglu Yu]]
[[File:Donglu Yu.jpg|thumb|250px|Donglu Yu]]
'''Donglu Yu''', also known by the alias of '''Little Fish''', is a concept artist working at [[Ubisoft]] Montreal, and is best known for her work on the [[assassin's Creed (series)|''Assassin's Creed'' series]], among which are ''[[Assassin's Creed: Brotherhood]]'', ''[[Assassin's Creed: Project Legacy]]'', ''[[Assassin's Creed: Revelations]]'', ''[[Assassin's Creed III]]'' and ''[[Assassin's Creed IV: Black Flag]]''. Her areas of specialty are concept art, illustration and visual development, all of which she has employed in creating artwork for the ''Assassin's Creed'' series.
'''Donglu Yu''' is a concept artist working at [[Ubisoft|Ubisoft Montreal]], and is best known for her work on the [[assassin's Creed (series)|''Assassin's Creed'' series]], among which are ''[[Assassin's Creed: Brotherhood]]'', ''[[Assassin's Creed: Project Legacy]]'', ''[[Assassin's Creed III]]'' and ''[[Assassin's Creed IV: Black Flag]]''. Her areas of specialty are concept art, illustration and visual development, all of which she has employed in creating artwork for the ''Assassin's Creed'' series.<ref>[http://ca.linkedin.com/pub/donglu-yu/5/20b/bb6 Donglu Yu's] professional profile at LinkedIn.</ref><ref>[http://donglu-littlefish.cgsociety.org/about/ Donglu Yu's] profile at the CGISociety Website.</ref><ref>[http://donglu-littlefish.blogspot.com/2010/11/assassins-creed-brotherhood-concepts.html Blog] containing ''Assassin's Creed: Brotherhood'' concept art.</ref>


==Biography==
==Biography==
Yu was born in [[China]] and immigrated to Canada with her parents when she was twelve years old. While she was young, her parents began to send her to many art classes to study Chinese watercolor, calligraphy, oil painting, etc., of which these styles can be seen as a major influence in her artwork today.
Donglu was born in [[China]] and immigrated to [[Canada]] with her parents when she was twelve years old. While she was young, her parents began to send her to many art classes to study Chinese watercolor, calligraphy, oil painting, etc., of which these styles can be seen as a major influence in her artwork today.


Academically, she was enrolled in Illustration and Design for her college studies at Dawson College (2001–2004), where she was officially introduced to both 2D and 3D tools, an area in which she currently excels at. Following this, she decided to pursue further university studies in Film Animation at Concordia University (2003–2007).
Academically, she was enrolled in Illustration and Design for her college studies at Dawson College (2001–2004), where she was officially introduced to both 2D and 3D tools, an area in which she currently excels at. Following this, she decided to pursue further university studies in Film Animation at Concordia University (2003–2007).
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*''Deus Ex: Human Revolution'' (2010) - Eidos
*''Deus Ex: Human Revolution'' (2010) - Eidos
*''Assassin's Creed: Brotherhood'' (2010) - Ubisoft
*''Assassin's Creed: Brotherhood'' (2010) - Ubisoft
*''Assassin's Creed: Project Legacy'' (20
*''Assassin's Creed: Project Legacy'' (2010–2011) - Ubisoft
*
*''Assassin's Creed III'' (2012) - Ubisoft
*0–2011) - Ubisoft
*''Assassin's Creed IV: Black Flag'' (2013) - Ubisoft
*''Assassin’s Creed: Revelations'' - (2011) - Ubisoft
*''Far Cry 4'' (2014) - Ubisoft
*''Assassin's Creed III'' - (2012) - Ubisoft
*''[[Assassin's Creed: Valhalla]]'' (2020) - Ubisoft
*''Assassin's Creed IV: Black Flag'' - (2013) - Ubisoft
 
==Trivia==
*Donglu has been widely recognized for her outstanding contribution to her field and has won awards from such publications as: Expose 7, Expose 8, Exotique 5, ImagineFX, 2D Artist Magazine, and Advanced Photoshop.


==Gallery==
==Gallery==
The following gallery contains Donglu Yu's concept development art for ''Assassin's Creed: Brotherhood'' and ''Assassin’s Creed: Project Legacy''.
<gallery captionalign="center" position="center" spacing="small" widths="180">
White_Room.jpg|Concept artwork for the Animus White Room
Guard_Camp.jpg|Concept art for a French guard camp
HQ_Mercenaries_fight_scene.jpg|Concept art of the Mercenary Guild's underground Fight Club
Spain Battle.jpg|Concept artwork for the Siege of Viana
CastelloSanAngelo_Courtyard.jpg|Concept art for the ''Castel Sant'Angelo'' courtyard
carriage_caterina.jpg|Concept art for Caterina Sforza's carriage
Vidic_in_Abstergo_01.jpg|''Abstergo Industries'' concept art
Vidic_in_Abstergo_02.jpg|Concept art for the Abstergo Animi Room
RewardRoom_Entrance.jpg|''Lairs of Romulus'' concept art
Original concept art for Rose.jpg|[[Rosa]] concept art
Storefront_Artshop by Donglu Yu.jpg|Storefront concept art by Donglu Yu
First_Civilization_Room by Donglu Yu.jpg|First Civilization Room by Donglu Yu
brutus_armor by Donglu Yu.jpg|Armor of Brutus concept art by Donglu Yu
Project Legacy concepts by Donglu Yu.jpg|Project Legacy concepts by Donglu Yu
</gallery>
===''Assassin's Creed: Revelations''===
The following gallery contains Donglu Yu's concept development art for ''Assassin's Creed: Revelations''.
<gallery captionalign="center" position="center" spacing="small" widths="180">
Constantinople artwork by Dongyulu.jpg|Early concept painting of Constantinople
In the Alley concept art of Constantinople.jpg|Marketplace Alley concept painting by Donglu Yu
Istanbul Rooftops concept by Donglu Yu.jpg|Istanbul Rooftops concept by Donglu Yu
Constantinople HQ concept by Donglu Yu.jpg|Constantinople headquarters concept art
</gallery>
===''Assassin's Creed III''===
The following gallery contains Donglu Yu's concept development art for ''Assassin's Creed III''.
<gallery captionalign="center" position="center" spacing="small" widths="180">
AC3 concept Dongu Yu.jpg|Original concept art of British infantry created for ''Assassin's Creed III''.
Concept art of historical New England.jpg|Concept art of historical New England
Mayan_Ruins concepts by Donglu Yu.jpg|Mayan Gnomon Ruins concepts by Donglu Yu
Arriving by Donglu Yu.jpg|"Arriving" concept art by Donglu Yu
Firing by Donglu.jpg|Firing by Donglu
Blade Kill by Donglu.jpg|Blade Kill by Donglu
Washington Giving Mission by Donglu.jpg|Washington Giving Mission by Donglu
</gallery>
===''Assassin's Creed IV: Black Flag''===
The following gallery contains Donglu Yu's concept development art for ''Assassin's Creed IV: Black Flag''.
<gallery captionalign="center" position="center" spacing="small" widths="180">
AC4-RooftopCathedral_DongluYu.jpg|Rooftop Cathedral by Donglu Yu
Caribbean city ACIV.jpg|A city in Havana by Donglu Yu
</gallery>
==Trivia==
*Yu has been widely recognized for her outstanding contribution to her field and has won awards from such publications as: Expose 7, Expose 8, Exotique 5, ImagineFX, 2D Artist Magazine, and Advanced Photoshop.


==References==
==References==
*[http://ca.linkedin.com/pub/donglu-yu/5/20b/bb6 Donglu Yu's] professional profile at LinkedIn.
{{GalleryBox|Donglu Yu}}
*[http://donglu-littlefish.cgsociety.org/about/ Donglu Yu's] profile at the CGISociety Website.
{{Reflist}}
*[http://donglu-littlefish.blogspot.com/2010/11/assassins-creed-brotherhood-concepts.html Blog] containing ''Assassin's Creed: Brotherhood'' concept art.
{{DEFAULTSORT:Yu, Donglu}}
{{DEFAULTSORT:Yu, Donglu}}
[[Category:Development Team]]
[[Category:Development team]]
[[Category:Assassin's Creed: Brotherhood development team]]
[[Category:Assassin's Creed: Brotherhood development team]]
[[Category:Assassin's Creed: Revelations development team]]
[[Category:Assassin's Creed: Revelations development team]]
[[Category:Assassin's Creed III development team]]
[[Category:Assassin's Creed III development team]]
[[Category:Assassin's Creed IV: Black Flag development team]]
[[Category:Assassin's Creed IV: Black Flag development team]]
[[Category:Assassin's Creed: Valhalla development team]]

Latest revision as of 17:48, 22 August 2023

Donglu Yu

Donglu Yu is a concept artist working at Ubisoft Montreal, and is best known for her work on the Assassin's Creed series, among which are Assassin's Creed: Brotherhood, Assassin's Creed: Project LegacyAssassin's Creed III and Assassin's Creed IV: Black Flag. Her areas of specialty are concept art, illustration and visual development, all of which she has employed in creating artwork for the Assassin's Creed series.[1][2][3]

Biography[edit | edit source]

Donglu was born in China and immigrated to Canada with her parents when she was twelve years old. While she was young, her parents began to send her to many art classes to study Chinese watercolor, calligraphy, oil painting, etc., of which these styles can be seen as a major influence in her artwork today.

Academically, she was enrolled in Illustration and Design for her college studies at Dawson College (2001–2004), where she was officially introduced to both 2D and 3D tools, an area in which she currently excels at. Following this, she decided to pursue further university studies in Film Animation at Concordia University (2003–2007).

Games credited[edit | edit source]

  • Deus Ex: Human Revolution (2010) - Eidos
  • Assassin's Creed: Brotherhood (2010) - Ubisoft
  • Assassin's Creed: Project Legacy (2010–2011) - Ubisoft
  • Assassin's Creed III (2012) - Ubisoft
  • Assassin's Creed IV: Black Flag (2013) - Ubisoft
  • Far Cry 4 (2014) - Ubisoft
  • Assassin's Creed: Valhalla (2020) - Ubisoft

Trivia[edit | edit source]

  • Donglu has been widely recognized for her outstanding contribution to her field and has won awards from such publications as: Expose 7, Expose 8, Exotique 5, ImagineFX, 2D Artist Magazine, and Advanced Photoshop.

Gallery[edit | edit source]

References[edit | edit source]

  1. Donglu Yu's professional profile at LinkedIn.
  2. Donglu Yu's profile at the CGISociety Website.
  3. Blog containing Assassin's Creed: Brotherhood concept art.