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[[File:Donglu Yu.jpg|thumb|185px|Donglu Yu.]]
[[File:Donglu Yu.jpg|thumb|250px|Donglu Yu]]
'''Donglu Yu''', also known by the alias of '''Little Fish''', is a Concept Artist working at [[Ubisoft]] Montreal, and is best known for her work on the [[Assassin's Creed series|''Assassin's Creed'' series]], among which are ''[[Assassin's Creed: Brotherhood]]'', ''[[Assassin's Creed: Project Legacy]]'', ''[[Assassin's Creed: Revelations]]'' and the upcoming ''[[Assassin's Creed III]]''. Her areas of specialty are concept art, illustration and visual development, all of which she has employed in creating artwork for the ''Assassin's Creed'' series.
'''Donglu Yu''' is a concept artist working at [[Ubisoft|Ubisoft Montreal]], and is best known for her work on the [[assassin's Creed (series)|''Assassin's Creed'' series]], among which are ''[[Assassin's Creed: Brotherhood]]'', ''[[Assassin's Creed: Project Legacy]]'', ''[[Assassin's Creed III]]'' and ''[[Assassin's Creed IV: Black Flag]]''. Her areas of specialty are concept art, illustration and visual development, all of which she has employed in creating artwork for the ''Assassin's Creed'' series.<ref>[http://ca.linkedin.com/pub/donglu-yu/5/20b/bb6 Donglu Yu's] professional profile at LinkedIn.</ref><ref>[http://donglu-littlefish.cgsociety.org/about/ Donglu Yu's] profile at the CGISociety Website.</ref><ref>[http://donglu-littlefish.blogspot.com/2010/11/assassins-creed-brotherhood-concepts.html Blog] containing ''Assassin's Creed: Brotherhood'' concept art.</ref>


== Biography ==
==Biography==
Yu was born in [[China]] and immigrated to Canada with her parents when she was twelve years old. While she was young, her parents began to send her to many art classes to study Chinese watercolor, calligraphy, oil painting, etc., of which these styles can be seen as a major influence in her artwork today.
Donglu was born in [[China]] and immigrated to [[Canada]] with her parents when she was twelve years old. While she was young, her parents began to send her to many art classes to study Chinese watercolor, calligraphy, oil painting, etc., of which these styles can be seen as a major influence in her artwork today.


Academically, she was enrolled in Illustration and Design for her college studies at Dawson College (2001–2004), where she was officially introduced to both 2D and 3D tools, an area in which she currently excels at. Following this, she decided to pursue further university studies in Film Animation at Concordia University (2003–2007).
Academically, she was enrolled in Illustration and Design for her college studies at Dawson College (2001–2004), where she was officially introduced to both 2D and 3D tools, an area in which she currently excels at. Following this, she decided to pursue further university studies in Film Animation at Concordia University (2003–2007).


== Games credited ==
==Games credited==
*''Assassin's Creed III'', (2012), Ubisoft
*''Deus Ex: Human Revolution'' (2010) - Eidos
*''Assassin’s Creed: Revelations'', (2011), Ubisoft
*''Assassin's Creed: Brotherhood'' (2010) - Ubisoft
*''Assassin's Creed: Project Legacy'', (2010–2011), Ubisoft
*''Assassin's Creed: Project Legacy'' (2010–2011) - Ubisoft
*''Assassin's Creed: Brotherhood'', (2010), Ubisoft
*''Assassin's Creed III'' (2012) - Ubisoft
*''Deus Ex III: Human Revolution'', (2010), Eidos
*''Assassin's Creed IV: Black Flag'' (2013) - Ubisoft
*''Far Cry 4'' (2014) - Ubisoft
*''[[Assassin's Creed: Valhalla]]'' (2020) - Ubisoft


== Gallery ==
==Trivia==
The following gallery contains Donglu Yu's concept development art for ''Assassin's Creed: Brotherhood'' and ''Assassin’s Creed: Project Legacy''.
*Donglu has been widely recognized for her outstanding contribution to her field and has won awards from such publications as: Expose 7, Expose 8, Exotique 5, ImagineFX, 2D Artist Magazine, and Advanced Photoshop.
<gallery captionalign="left">
White_Room.jpg|Concept artwork for the Animus White Room.
Guard_Camp.jpg|Concept art for a French guard camp.
HQ_Mercenaries_fight_scene.jpg|Concept art of the Mercenary Guild's underground Fight Club.
Spain Battle.jpg|Concept artwork for the Siege of Viana.
CastelloSanAngelo_Courtyard.jpg|Concept art for the ''Castel Sant'Angelo'' courtyard.
carriage_caterina.jpg|Concept art for Caterina Sforza's carriage.
Vidic_in_Abstergo_01.jpg|''Abstergo Industries'' concept art.
Vidic_in_Abstergo_02.jpg|Concept art for the Abstergo Animi Room.
RewardRoom_Entrance.jpg|''Lairs of Romulus'' concept art.
Original concept art for Rose.jpg|[[Rosa]] concept art.
Storefront_Artshop by Donglu Yu.jpg|Storefront concept art by Donglu Yu.
First_Civilization_Room by Donglu Yu.jpg|First Civilization Room by Donglu Yu.
brutus_armor by Donglu Yu.jpg|Armor of Brutus concept art by Donglu Yu.
Project Legacy concepts by Donglu Yu.jpg|Project Legacy concepts by Donglu Yu.
</gallery>


=== ''Assassin's Creed: Revelations'' ===
==Gallery==
The following gallery contains Donglu Yu's concept development art for ''Assassin's Creed: Revelations''.
<gallery captionalign="left">
Constantinople artwork by Dongyulu.jpg|Early concept painting of Constantinople.
In the Alley concept art of Constantinople.jpg|Marketplace Alley concept painting by Donglu Yu.
Istanbul Rooftops concept by Donglu Yu.jpg|Istanbul Rooftops concept by Donglu Yu.
Constantinople HQ concept by Donglu Yu.jpg|Constantinople headquarters concept art.
</gallery>
 
=== ''Assassin's Creed III'' ===
The following gallery contains Donglu Yu's concept development art for ''Assassin's Creed III''.
<gallery captionalign="left">
AC3 concept Dongu Yu.jpg|Original concept art of British infantry created for ''Assassin's Creed III''.
Concept art of historical New England.jpg|Concept art of historical New England.
Mayan_Ruins concepts by Donglu Yu.jpg|Mayan Gnomon Ruins concepts by Donglu Yu.
Arriving by Donglu Yu.jpg|"Arriving" concept art by Donglu Yu.
</gallery>
 
== Trivia ==
*Yu has been widely recognized for her outstanding contribution to her field and has won awards from such publications as: Expose 7, Expose 8, Exotique 5, ImagineFX, 2D Artist Magazine, and Advanced Photoshop.
 
== References ==
*[http://ca.linkedin.com/pub/donglu-yu/5/20b/bb6 Donglu Yu's] professional profile at LinkedIn.
*[http://donglu-littlefish.cgsociety.org/about/ Donglu Yu's] profile at the CGISociety Website.
*[http://donglu-littlefish.blogspot.com/2010/11/assassins-creed-brotherhood-concepts.html Blog] containing ''Assassin's Creed: Brotherhood'' concept art.


==References==
{{GalleryBox|Donglu Yu}}
{{Reflist}}
{{DEFAULTSORT:Yu, Donglu}}
{{DEFAULTSORT:Yu, Donglu}}
 
[[Category:Development team]]
[[Category:Development Team]]
[[Category:Assassin's Creed: Brotherhood development team]]
[[Category:Assassin's Creed: Brotherhood development team]]
[[Category:Assassin's Creed: Revelations development team]]
[[Category:Assassin's Creed: Revelations development team]]
[[Category:Assassin's Creed III development team]]
[[Category:Assassin's Creed III development team]]
[[Category:Assassin's Creed IV: Black Flag development team]]
[[Category:Assassin's Creed: Valhalla development team]]

Latest revision as of 17:48, 22 August 2023

Donglu Yu

Donglu Yu is a concept artist working at Ubisoft Montreal, and is best known for her work on the Assassin's Creed series, among which are Assassin's Creed: Brotherhood, Assassin's Creed: Project LegacyAssassin's Creed III and Assassin's Creed IV: Black Flag. Her areas of specialty are concept art, illustration and visual development, all of which she has employed in creating artwork for the Assassin's Creed series.[1][2][3]

Biography[edit | edit source]

Donglu was born in China and immigrated to Canada with her parents when she was twelve years old. While she was young, her parents began to send her to many art classes to study Chinese watercolor, calligraphy, oil painting, etc., of which these styles can be seen as a major influence in her artwork today.

Academically, she was enrolled in Illustration and Design for her college studies at Dawson College (2001–2004), where she was officially introduced to both 2D and 3D tools, an area in which she currently excels at. Following this, she decided to pursue further university studies in Film Animation at Concordia University (2003–2007).

Games credited[edit | edit source]

  • Deus Ex: Human Revolution (2010) - Eidos
  • Assassin's Creed: Brotherhood (2010) - Ubisoft
  • Assassin's Creed: Project Legacy (2010–2011) - Ubisoft
  • Assassin's Creed III (2012) - Ubisoft
  • Assassin's Creed IV: Black Flag (2013) - Ubisoft
  • Far Cry 4 (2014) - Ubisoft
  • Assassin's Creed: Valhalla (2020) - Ubisoft

Trivia[edit | edit source]

  • Donglu has been widely recognized for her outstanding contribution to her field and has won awards from such publications as: Expose 7, Expose 8, Exotique 5, ImagineFX, 2D Artist Magazine, and Advanced Photoshop.

Gallery[edit | edit source]

References[edit | edit source]

  1. Donglu Yu's professional profile at LinkedIn.
  2. Donglu Yu's profile at the CGISociety Website.
  3. Blog containing Assassin's Creed: Brotherhood concept art.