Welcome to Assassin's Creed Wiki! Log in and join the community.

Brianna Code: Difference between revisions

From the Assassin's Creed Wiki
Jump to navigation Jump to search
imported>Slate Vesper
mNo edit summary
imported>Soranin
mNo edit summary
 
(5 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{Era|Realworld}}
{{Era|RW}}
[[File:Ubi-Brianna Code.png|thumb|180px|Brianna Code]]
[[File:Ubi-Brianna Code.png|thumb|180px|Brianna Code]]
'''Brianna Code''' is an Associate Lead AI Programmer at [[Ubisoft]] Montreal. Her additional role on the ''Assassin's Creed'' team is to help coordinate the AI team, such as the programmers, animators and designers.
'''Brianna Code''' is an Associate Lead AI Programmer at [[Ubisoft|Ubisoft Montreal]]. Her additional role on the ''Assassin's Creed'' team is to help coordinate the AI team, such as the programmers, animators and designers.


==Games credited==
==Games credited==
Line 11: Line 11:
*''[[Assassin's Creed: Brotherhood]]'' (2010) - Ubisoft
*''[[Assassin's Creed: Brotherhood]]'' (2010) - Ubisoft
*''[[Assassin's Creed III]]'' (2012) - Ubisoft
*''[[Assassin's Creed III]]'' (2012) - Ubisoft
*''Child of Light'' (2014) - Ubisoft


==External links==
==External links==
Line 17: Line 18:
*[http://www.youtube.com/watch?v=nQ8lCUkmmDU Brianna Code]'s "Road to E3" interview.
*[http://www.youtube.com/watch?v=nQ8lCUkmmDU Brianna Code]'s "Road to E3" interview.
{{DEFAULTSORT:Code, Brianna}}
{{DEFAULTSORT:Code, Brianna}}
[[Category:Development Team]]
[[Category:Development team]]
[[Category:Assassin's Creed II development team]]
[[Category:Assassin's Creed II development team]]
[[Category:Assassin's Creed: Brotherhood development team]]
[[Category:Assassin's Creed: Brotherhood development team]]
[[Category:Assassin's Creed III development team]]
[[Category:Assassin's Creed III development team]]

Latest revision as of 15:18, 9 September 2023

Brianna Code

Brianna Code is an Associate Lead AI Programmer at Ubisoft Montreal. Her additional role on the Assassin's Creed team is to help coordinate the AI team, such as the programmers, animators and designers.

Games credited[edit | edit source]

  • Warhammer 40,000: Dawn of War (2004) - THQ
  • Warhammer 40,000: Dawn of War (Game of the Year Edition) (2005) - THQ
  • Company of Heroes (2006) - THQ
  • Company of Heroes (Collector's Edition) (2006) - THQ
  • Assassin's Creed II (2009) - Ubisoft
  • Assassin's Creed: Brotherhood (2010) - Ubisoft
  • Assassin's Creed III (2012) - Ubisoft
  • Child of Light (2014) - Ubisoft

External links[edit | edit source]