Saba Island: Difference between revisions
imported>The Forgotten Fragment No edit summary |
m Text replacement - "<gallery captionalign="center" position="center" spacing="small" widths="180">" to "<gallery captionalign="center" position="center" widths="180">" |
||
| (14 intermediate revisions by 10 users not shown) | |||
| Line 1: | Line 1: | ||
{{Era| | {{Era|Locations}}{{WP-REAL}} | ||
{{WP-REAL}} | {{Quote|The waves crash on the rocks, day in, day out. The sound could drive you mad.|An Abstergo Entertainment employee introducing Saba Island in [[Wolfpack]]'s Discovery mode.|Assassin's Creed IV: Black Flag}} | ||
{{ | [[File:Saba_Island_-_multiplayer.jpg|thumb|250px|Saba Island]] | ||
'''Saba Island''' is a [[Caribbean]] island and the smallest {{Wiki|Caribbean Netherlands|special municipality}} of the {{Wiki| | '''Saba Island''' is a [[Caribbean]] island and the smallest {{Wiki|Caribbean Netherlands|special municipality}} of the [[Netherlands]]. It consists largely of the potentially active volcano {{Wiki|Mount Scenery}}. | ||
In 2013, | ==History== | ||
Reportedly found uninhabited by [[Piracy|pirates]] in the early 17th century, Saba Island's stone city served as a hub and hideout for all manner of castaways. Built into the cavern's walls, the housing, consisting of stone ruins, was well-protected from Saba's frequent rainstorms, and strong enough to survive its rare hurricanes.<ref name="AC4">''[[Assassin's Creed IV: Black Flag]]''</ref> | |||
In 2013, Saba Island was used as a simulated location created by [[Abstergo Industries]]' [[Abstergo Entertainment|entertainment branch]], in order to influence the general public through the console stage of their [[Animus]] technology.<ref name="AC4"/> | |||
The simulation depicted a secret pirate lair dug into the cavern walls, with the upper levels of the stone city primarily used for storing supplies and stolen treasure. Dominating the area was the chief's house, a roughly-constructed tower-like residence of several storeys that proudly displayed the infamous black flag. An overgrowth of vegetation nearby, with serene waterfalls and pockets of sunlight, provided a nice contrast with the rough pirate community.<ref name="AC4"/> | |||
With the implementation of new technology, simulated locations in the console stage were upgraded to have multiple aesthetic variations, as well as dynamic weather. Because of this, Saba Island could be utilized during the day and evening, during which a rainstorm could occur.<ref name="AC4"/> | |||
==Trivia== | |||
*Saba Island's general outlook was inspired by the {{Wiki|Mesa Verde National Park}} in Colorado.<ref name="Gamasutra">[http://www.gamasutra.com/blogs/ChadiELZIBAOUI/20140204/208281/Designing_Multiplayer_maps_for_Assassins_Creed__Saba_Island_Case.php Gamasutra: Chadi EL-ZIBAOUI's Blog - ''Designing Multiplayer maps for Assassin's Creed: Saba Island Case'']</ref> | |||
*The developers initially came up with the concept of Saba Island during research for ''[[Assassin's Creed III]]''{{'}}s [[The Battle Hardened Pack|downloadable content maps]], but the idea was shelved due to being too disconnected from the context of the [[American Revolution]].<ref name="Gamasutra"/> | |||
==Gallery== | ==Gallery== | ||
<gallery captionalign="center" position="center" | <tabber>Concept art= | ||
<gallery captionalign="center" position="center" widths="180"> | |||
AC4MP- | Assassin's Creed IV Black Flag concept art 19 by Rez.jpg | ||
AC4MP-RebelVAdventurer.jpg|The Rebel chasing the | Assassin's Creed IV Black Flag concept art 20 by Rez.jpg | ||
Assassin's Creed IV Black Flag concept art 21 by Rez.jpg | |||
Assassin's Creed IV Black Flag concept art 24 by Rez.jpg | |||
Assassin's Creed IV Black Flag concept art 25 by Rez.jpg | |||
Assassin's Creed IV Black Flag concept art 12 by Rez.jpg | |||
Saba Island - Concept Art 1.png | |||
Saba Island - Concept Art 3.png | |||
Saba Island - Concept Art 2.png | |||
AC4MP - Saba Island 1.jpg | |||
Assassin's Creed IV Black Flag concept art 27 by Rez.jpg | |||
Assassin's Creed IV Black Flag concept art 23 by Rez.jpg | |||
</gallery> | |||
|-|Development art= | |||
<gallery captionalign="center" position="center" widths="180"> | |||
Saba Island dusk - multiplayer.jpg|Saba Island at dusk | |||
Saba Island - Dev Art 2.jpg|A market stall | |||
Saba Island - Dev Art 3.jpg|Cages | |||
Saba Island - Dev Art 1 .jpg|Pirate residences | |||
Saba Island - Dev Art 4.jpg|The cove's jungle | |||
Saba Island - Dev Art 5.jpg|A [[Ships|ship]] moored in the harbor | |||
Saba Island - Dev Art 6.jpg|The upper levels of the stone city | |||
Saba Island - Dev Art 7.jpg|Hallways carved into the rocks | |||
Saba Island - Dev Art 8.jpg|The stone city's streets | |||
SabaIsland - aerial view.jpg|An aerial view of the island | |||
</gallery> | |||
|-|Promotional screenshots= | |||
<gallery captionalign="center" position="center" widths="180"> | |||
Assassin's Creed IV Black Flag concept art 6 by Rez.jpg|The [[Lady Black]], the [[Adventurer]], the [[Rebel]] and the [[Mercenary (Black Flag Animi Avatar)|Mercenary]] overlooking Saba Island | |||
AC4 - Orchid & Blackbeard & Jaguar.jpg|[[Blackbeard (Animi Avatar)|Blackbeard]], the [[Orchid]] and the [[Jaguar]] at Saba Island | |||
AC4MP-DuelistVRebel.jpg|The [[Duellist|Duelist]] killing the Rebel atop a ship moored in the island's harbor | |||
AC4MP-DuelistVLadyBlack.jpg|The Lady Black escaping the Duelist by using a [[Chase breakers|lantern]] | |||
AC4MP-RebelVAdventurer.jpg|The Rebel chasing the Adventurer through the island's jungle | |||
AC4MP-LadyBlackVAdventurer.jpg|The Adventurer being attacked by the Lady Black | |||
AC4MP-MercVLadyBlack.jpg|The Lady Black being held at gunpoint by the Mercenary | |||
AC4 - Blackbeard vs Lady Black.jpg|The Lady Black about to be killed by Blackbeard | |||
</gallery> | </gallery> | ||
</tabber> | |||
== | ==References== | ||
{{Reflist}} | |||
[[Category:Caribbean]] | [[Category:Caribbean]] | ||
[[Category:Islands]] | |||
[[Category:Animi virtual locations]] | [[Category:Animi virtual locations]] | ||
[[Category:Quaternary stage locations]] | [[Category:Quaternary stage locations]] | ||
[[Category: | [[Category:Volcanoes]] | ||
Latest revision as of 02:11, 25 May 2026

Saba Island is a Caribbean island and the smallest special municipality of the Netherlands. It consists largely of the potentially active volcano Mount Scenery.
History[edit | edit source]
Reportedly found uninhabited by pirates in the early 17th century, Saba Island's stone city served as a hub and hideout for all manner of castaways. Built into the cavern's walls, the housing, consisting of stone ruins, was well-protected from Saba's frequent rainstorms, and strong enough to survive its rare hurricanes.[1]
In 2013, Saba Island was used as a simulated location created by Abstergo Industries' entertainment branch, in order to influence the general public through the console stage of their Animus technology.[1]
The simulation depicted a secret pirate lair dug into the cavern walls, with the upper levels of the stone city primarily used for storing supplies and stolen treasure. Dominating the area was the chief's house, a roughly-constructed tower-like residence of several storeys that proudly displayed the infamous black flag. An overgrowth of vegetation nearby, with serene waterfalls and pockets of sunlight, provided a nice contrast with the rough pirate community.[1]
With the implementation of new technology, simulated locations in the console stage were upgraded to have multiple aesthetic variations, as well as dynamic weather. Because of this, Saba Island could be utilized during the day and evening, during which a rainstorm could occur.[1]
Trivia[edit | edit source]
- Saba Island's general outlook was inspired by the Mesa Verde National Park in Colorado.[2]
- The developers initially came up with the concept of Saba Island during research for Assassin's Creed III's downloadable content maps, but the idea was shelved due to being too disconnected from the context of the American Revolution.[2]
Gallery[edit | edit source]
-
Saba Island at dusk
-
A market stall
-
Cages
-
Pirate residences
-
The cove's jungle
-
A ship moored in the harbor
-
The upper levels of the stone city
-
Hallways carved into the rocks
-
The stone city's streets
-
An aerial view of the island
-
The Duelist killing the Rebel atop a ship moored in the island's harbor
-
The Lady Black escaping the Duelist by using a lantern
-
The Rebel chasing the Adventurer through the island's jungle
-
The Adventurer being attacked by the Lady Black
-
The Lady Black being held at gunpoint by the Mercenary
-
The Lady Black about to be killed by Blackbeard