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Skill Tree (Assassin's Creed: Shadows): Revision history

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19 May 2026

14 May 2026

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13 February 2025

  • curprev 06:1106:11, 13 February 2025imported>Darman36 38,923 bytes −2,772 Other skill tree pgs don't count mastery points spent. "Progress further in story" conditions will be outlined as they're unveiled cin gbere le

12 February 2025

11 February 2025

  • curprev 05:0005:00, 11 February 2025imported>Soraninm 31,147 bytes −4 No edit summary cin gbere le
  • curprev 02:1502:15, 11 February 2025imported>Darman36 31,151 bytes +31,151 Created page with "{{DISPLAYTITLE:Skill Tree (''Assassin's Creed: Shadows'')}}{{Era|ACSH}} {{For|skill trees in other Assassin's Creed games|Skill tree}} <!--{{Spoilerhd|20 June 2025}}--> {{Prerelease|Assassin's Creed: Shadows}} The '''skill tree''' is an in-game user interface that allows the player to upgrade Fujibayashi Naoe and Yasuke's weapons and abilities during their time in Sengoku period Japan. Skill points are earned as players progress through the story. In..."