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Skill Tree (Assassin's Creed: Mirage): Revision history

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17 November 2025

4 January 2024

1 October 2023

20 September 2023

18 September 2023

15 September 2023

19 August 2023

  • curprev 00:1500:15, 19 August 2023imported>Darman36 5,592 bytes +392 Added presumed skill icons via youtu.be/Rh-3zAcJu4o and AccessTheAnimus. Img source had many unknown ones in place of many seen in vid, so some speculation since skill trees are small. Will rename/replace upon release cin gbere le

20 July 2023

11 July 2023

  • curprev 02:0502:05, 11 July 2023imported>Darman36 5,200 bytes +2,004 Added corrected Eagle pic (working on white Spider) and expanded BTS for what the calligraphy says cin gbere le

8 July 2023

15 September 2022

  • curprev 02:5102:51, 15 September 2022imported>Darman36m 1,266 bytes −51 Whoops, Appearances is for Achievements, not skill trees cin gbere le
  • curprev 02:5002:50, 15 September 2022imported>Darman36 1,317 bytes +1,317 Created page with "{{DISPLAYTITLE:Skill Tree (''Assassin's Creed: Mirage'')}}{{Era|ACMir}} {{For|skill trees in other Assassin's Creed games|Skill tree}} {{Prerelease}} The '''skill tree''' is an in-game user interface that will allow the player to upgrade Basim Ibn Ishaq's weapons and tools during his time training to become a Master Assassin in 9th century Baghdad. The skills will be assigned to one of 3 trees, ''Phantom'', ''Predator'', and ''Trickster''.<ref>{{Cite web|url=..."