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Board Thread:Wiki discussion/@comment-30907571-20180128001406/@comment-6517-20180129162233

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I am against this idea for a number of reasons:

First, we're not IGN, we're a wiki. Our current purpose is to provide an in-universe educational perspective on the subject, not to advise how best to play the games.

Secondly, any walkthroughs would be very simplistic in nature; unlike games like Tomb Raider (or any other puzzle-based game) wherein one might feasibly find a use for a walkthrough when encountering difficulty with a puzzle, Assassin's Creed's gameplay is not designed like that. "Kill these guards, climb this building, kill some more guards" is fairly easy to understand without an online guide holding your hand.