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Mapping the Bayou

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Mapping the Bayou was a virtual representation of one of Aveline de Grandpré's genetic memories.

Description[edit | edit source]

Following her elimination of the Mackandal imposter, Aveline met with Roussillon and was alerted to the remaining followers still spread throughout the Louisiana Bayou.

Dialogue[edit | edit source]

Aveline met with Rousillon.

  • Roussillon: Aveline, ma belle (my lovely)! Listen, I have a job for you. Are you interested?
  • Aveline: Tell me what it is first. Élise already warned me about your "jobs".
  • Roussillon: It's that Mackandal imposter, Baptiste. You ended his terror, but his men did not get the message. They are camped out all over the swamp. They threaten the people of San Danje, and make smuggling a little...
  • Aveline: Dangerous?
  • Roussillon: No! Annoying. I spit at danger.
  • Aveline: How can I help?
  • Roussillon: I am mapping the locations of their camps, so we can outsmart them and take back what they looted. There is just one remaining area that is a little...
  • Aveline: Annoying?
  • Roussillon: Exactly.
  • Aveline: Say no more. I will take care of it.
  • Roussillon: I'll show you where to start.

After scouting all the camps in the area, Aveline returned to Roussillon.

  • Roussillon: Excellent work! I don't suppose, you would be interested in eliminating a few of the camps for me, if I gave you the full map?
  • Aveline: I would do it for the people of San Danje.
  • Roussillon: As you wish. Any treasure you find, we can share--two thirds for me, one third for you.

Aveline jokingly brandished her machete.

  • Aveline: Oh really?
  • Roussillon: Very well, fifty-fifty, then!

Aveline swung her machete again.

  • Roussillon: Oh fine. You know I can not resist you. Keep it all. Go on. Go...

Outcome[edit | edit source]

Having scouted the remaining camps, Aveline received Roussillon's map of the camps, allowing her to eliminate Baptiste's remaining followers and steal their treasure.

Trivia[edit | edit source]

  • This memory, along with Bayou Fever and Secret Stash, were the only memories that could not be replayed once they had been finished.

References[edit | edit source]

Assassin's Creed III: Liberation memories
Main memories
Sequence 1
Only a Nightmare - New Orleans by Night - A Slave in Trouble - The Safe House - Taking Care of Business -
Father's Troubles - The Key to the Problem - The Colony's Good - The Escape
Sequence 2
The Loas Guide You - The False Mackandal - Meet the Smugglers - A Faithful Acolyte - The Second Camp -
Eve of Saint John - The Whole Truth
Sequence 3
At the Pub - Prélude to Rebellion - Elegant and Deadly - Vanishing Slaves - Storming the Fort - In Vino Veritas -
Getting Ulloa's Attention - A Governor No More
Sequence 4
Southbound - A New Life - Gathering Tools - The Company Man - Trail of Truth - The Secret of the Cenote
Sequence 5
Prodigal Daughter - Rotten Barracks - Power of Voodoo - The Lighthouse - Stolen Goods
Sequence 6
Return to Mexico
Sequence 7
An Urgent Favor - Supplying the Revolution - The Last Dance
Sequence 8
A Fool's Errand - Connor's Way
Sequence 9
Abandoning Pretense - Confronting Agaté - Reconciliation - Erudito
Citizen E
Citizen E (1) - Citizen E (2) - Citizen E (3) - Citizen E (4) - Citizen E (5)
Business rival
M. Ratel's Merchants - M. Salmon's Ships - M. Reynaud's Bypass - M. de Vandal's Harbor - M. Marcantell's Materials - M. Chapperon's Textiles - M. de Chevallier's Weapons
Ship crew
Mistress and Commander - The Cannon - Before the Mast
Free slaves
A Family Divided - Earthly Belongings - A New Recruit
Detective
Helping Hand - The Case - Hot Trail - Witness Protection - The Culprit
Contracts
Delayed Justice - The Snitch - Free Delivery - Safe Passage - Pigeon Hunt
The Plot
Barely Made It - Payback - Breadcrumbs - Bon Voyage - Old Friend
Citizen missions
Bayou Fever - Mapping the Bayou - Secret Stash