Fernando Acosta
Fernando Acosta is a freelance concept and storyboard artist from Bogotá, Colombia, currently residing in Vancouver, Canada.
Biography[edit | edit source]
Early life and career[edit | edit source]
Originally an electrical engineer in his home country of Colombia, Acosta decided to study at the Vancouver Institute of Media Arts, or VanArts for short, in 2005. A year later, he graduated and returned home, where he built up a concept art portfolio. Acosta eventually immigrated to Canada, gaining official citizenship there and working for a variety of companies.[1]
Following his work on several games at Digital Extremes, Acosta contributed to the feature film Sin City: A Dame to Kill For, being responsible for environment and mood paintings, as well as 3D layouts.[1]
Assassin's Creed[edit | edit source]
In 2014, Acosta worked remotely for Ubisoft for approximately a year, contributing to Assassin's Creed: Syndicate under the direction of art director Thierry Dansereau. He praised the collaboration with team members Hugo Puzzuoli, Grant Hillier, and Dan Vargas, describing it as one of the best work experiences in his career. During his time on the project, he worked on various aspects including characters, environments, mood and marketing pieces, props, weapons, and vehicles. Acosta found the daily challenges rewarding and took pride in the diverse range of pieces he contributed to the game.[2]
Assassin's Creed credits[edit | edit source]
- Assassin's Creed: Syndicate (2015) - Concept Artist
Gallery[edit | edit source]
References[edit | edit source]
- ↑ 1.0 1.1 About. Fernando Acosta. Archived from the original on 19 May 2024. Retrieved on 15 August 2015.
- ↑ Assassin's Creed Syndicate. Fernando Acosta. Archived from the original on 1 June 2024. Retrieved on 1 June 2024.