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User blog comment:Master Sima Yi/Assassinews 02-08-'12 — Official AnvilNext Trailer/@comment-1379800-20120803064320/@comment-5266147-20120803115204

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Revision as of 13:52, 3 August 2012 by imported>Aegritudo (Created page with "yes the endings were more or less the same and they made a copout beall choice at the end, but it still showed how you can implement branching choices in a game. deus ex wasnt...")
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yes the endings were more or less the same and they made a copout beall choice at the end, but it still showed how you can implement branching choices in a game. deus ex wasnt the best choice but it was the first thing that came to mind, thinking more i could have probably come up with somthing better.