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User blog comment:D. Cello/Assassin's Creed: Revelations (PC) - Official Assassin's Creed Wiki Review/@comment-5503561-20111205180836/@comment-58.175.4.121-20111207084016

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Revision as of 10:40, 7 December 2011 by 58.175.4.121 (Sọ̀rọ̀) (Created page with "1. i know... he was in the Animus for, what, 3 days, max, at the start of the game? I can understand his clothes changing, black for 'Black Room', as opposed to his white when us...")
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1. i know... he was in the Animus for, what, 3 days, max, at the start of the game? I can understand his clothes changing, black for 'Black Room', as opposed to his white when using the 'White Room', and possibly the beginnings of a beard, but he shouldn't have aged so much. A small, subtle ageing effect, giving him more haunted-looking and sad eyes, for instance, just to show the stress of what he's been through would have been better.

2. In Brotherhood, I actually found myself forming attatchments to my little army of Assassins. They had their own clothing styles, faces, names, etc. They fought by you, lived and died for you, and killed some of your major targets. In Revelations, however, this just flies out the window. For example, the first mission where you make a guy a Den Leader (The Sentinel: Part 1, i think...) Ezio just met the guy. I didn't even see Yusuf reccomend him or anything, and Ezio probably doesn't even know his name. Yet he's perfectly happy to hand control over a considerable amount of a city to him. Ezio may be old, but he can't possibly be THAT senile just yet...

3. I haven't finished the game yet, having been busy with other things, so I'm not entirely sure what happens at the end. But the way the game's going, they do seem to have a thing for anticlimaxes, possibly the best example being Lucy's death - she was stabbed in the gut by Desmond, so fair enough she dies, but killing her off right at the start? An idea I just had would have built up the tension far better - have her with Shaun and Rebecca, mortally wounded and essentially dying, hating Desmond and not understanding 'why', giving Desmond another reason to escape the Animus - to explain that it wasn't him, to attempt to help her, etc, as opposed to killing off a major character right at the start of the story. Whatever you may believe, Ubisoft, you are not Mathew Reilly.

Anyway, I'm done ranting, and basically besides that, it's been decent so far, but I hope they step up the standards for AC3.

--- On D Cello's comment, I haven't reached Yusuf's death yet (yeah, I've been busy), but I just thought of the most ironic way for an Assassin to die: falling from a building, perfectly calm, then realising the hay bale wasn't there.