User blog comment:CrackFoxJunior/Edward's Loyalty to the Assassins?/@comment-4068211-20130520001903/@comment-123.231.120.238-20130521062759
Which is bound to happen when you want to do grandscale annual releases all the time with a relatively slow-moving franchise at first(the horror began after Brotherhood). I would prefer to wait a few years and play new IPs or sequels to older games rather than get a new one of the same franchise right after finishing one game. I know they said that they would change everything in ACIV so it would not feel like another AC3 because that was their mistake with ACR but still, I always consider that a good story/concept takes years to refine.
AC1 2007 - the original difficult repetitive game
AC2 2009 - a more refined and easier, dynamic version of AC1
ACB 2010 - AC2 with much easier combat and Assassin recruits but with "100% sync" requirements -_-
ACR 2011 - slaps the previous mechanics together along with all the flaws of the previous games and spectacularly adds things that make it worse and glitchy.
AC3 2012 - whole new concept, whole new mechanics, fix of a "few" problems from previous games, in the end, not what you would expect from a game that took so long to make, none-the-less looks good as a stand-alone.
ACIVBF 2013 - Again, a whole new concept, whole new mechanics and apparently at a grander scale than AC3 even though hardly a year has passes since then. And its development time is shorter as well. How are we supposed to believe them?
As the years go by the series becomes less and less of what it was.
Sorry if this has nothing to do with the thread topic.