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Revision as of 09:09, 19 January 2015 by imported>Harbinger3781 (Created page with "==... that the tone of the story has shifted?(WARNING - DIRECT SPOILERS!){{Forumheader|Masyaf's Courtyard}}== Well, this may be obvious, but recent installments of the game h...")
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==... that the tone of the story has shifted?(WARNING - DIRECT SPOILERS!)

Forums: Index Masyaf's Courtyard Forum:Did anyone notice...
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==

Well, this may be obvious, but recent installments of the game has got me thinking.

Desmond really has died, huh? AC3 was the turning point.

Used to be - from AC, AC2, ACB, ACR to AC3, stories were told by Assassins(with a capital 'A'!), who are referred to as "guardians of Humanity's free will", and they speak of Templars, their arch-nemisis, like they are heinous criminals.

The first few installments always portrays Templars like demons, especially in AC2, ACB and AC3. The stories never spoke a single good word of the Borgias or Charles Lee, and don't get me started on Vidic. They always talk "Templars are evil", "Templars want world domination", "Assassins good, Templars bad", etc. And while the Templars are getting the significantly-upper hand, the players always take the Assassins as the good guys.

However, since AC3, the main tone of the stories are completely reversed. Ever since Desmond sacrificed himself and Templars got hold of him, the total perspective of the story changed dramatically. For example: 

> The Abstergo Entertainment logo following the Ubisoft logo(did Ubisoft really found that company? They should.)

> In ACBF, while Edward Kenway was marooned with Jack Rackham, Rackham went deranged and Kenway took him down. But while in memory corridor, Rackham said these words:

"... the Templars are my family! Where are yours?"

... signifying that the Templars are being depicted as good guys and Assassin brotherhood have no sense of family.

> While in AE building, there were marketing reports obtainable by hacking into certain computers. And those reports are all saying that the previous protagonists are unfit for AE games(though we know it was because these were used as Ubisoft's previous installments, simple as that) except for Aveline de Grandpre's character, and giving bad words to all the previous main men: Saying Altair's character "renegade", Ezio's creed "corrupt", and Connor's stories "uninteresting", and only Aveline's Templar education is fit for player markets. Not to mention the big mispronunciation of those names("al-TARe" for "a-ta-EE(r)", "EN-zio" for "E-zio", and "ra-doon-KA-he-doon" for "ra-doon-ha-GE-doon"), making them like they got beef with those guys and they were saying them on purpose because, Templars!

> In ACU, the shift was complete when Arno faced off against Pierre Bellec, who firmly believes that cooperation with Templars are never possible - and kills the open-minded Assassin mentors to frame Elise for it - claimed that he saw Templars "massacre an entire village full of innocent people", and Arno retorted that he saw Templars "adopt a helpless orphan and raised him as his own son", completely depicting Templars as the good guys.

> Also, ACU's version of Assassin brotherhood was like old-fashioned feudalism or something, and lack careness and warmth, while Templars(especially Francois de la Serre) are decent and caring, clearly a non-arguable father figure.

> The entirety of AC: Rogue.

All these signs made me feel like that, although the game is still on "Assassin hunting Templars" routine and the name "Assassin's Creed" has a nice ring to it, the game name can clearly change the topic to "Templar's Creed". With the storyteller changes, Assassins are fast becoming bad guys that nobody like. Maybe one day even the "Great Purge" can become a feature length game...

Thoughts?

Harbinger3781 (talk) 08:09, January 19, 2015 (UTC)