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Board Thread:Series general discussion/@comment-2112031-20170322125406/@comment-18014300-20170403215649

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Revision as of 00:04, 4 April 2017 by imported>Sol Pacificus
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Also I wouldn't exactly say pre-Disney Star Wars is the best example for creating a coherent narrative.

Haha yeah, people do have divided opinions on whether Star Wars: Legends succeeded in creating a cohesive narrative despite all the inconsistencies. Personally, I think if you go just by the reference books, i.e. The Essential Guides of Star Wars, they did an excellent job mending everything, especially with the later releases, and Star Wars: The Old Republic manages to stay especially consistent with the vast lore; it's mostly the pre-2000s works that were an odd mess. (Well, okay The Clone Wars did create a great deal of difficulties).

But, I think aside from the more sentimental reasons, I genuinely think that cutting out Discovery leaves a very awkward mess in the Assassin's Creed continuity, far more than reconciliation. As I said in my message to Aymar, it's like "blasting a whole that didn't need to be". This is because the film quite obviously fits with the overall lore worse than Discovery, making it especially awkward when Discovery, which fit into the puzzle, is spontaneously excised for a piece that doesn't fit into the puzzle. The main contradiction between the film and the wider lore is in the structure of the Templars. The Essential Guide and Unity are pretty clear that there's no such thing as the Council of Elders, that the Guardians answer directly to the General of the Cross, and that Alan Rikkin, himself, served simultaneously as a member of the Inner Sanctum and as a Guardian. Unity and The Essential Guide are more authoritative sources, especially since the former is a main game, even if the information is revealed through Helix data fragments or whatever. The film doesn't conflict with just Discovery, and in general, it feels like a major outlier. Even though its other contradictions with wider lore, aside from the Templar hierarchy, are more implicit than explicit, and can be mended with explanations, it's still a mess to integrate with the canon.

I actually think that from the perspective of a reader to this site, it would be far more of a confusing mess for them to come across Discovery content, realize it's non-canon, except parts in Project Legacy and Identity, then look at film content, read about things that contradict other lore aside from Discovery, but find that it's canon.