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Board Thread:Series general discussion/@comment-2112031-20170322125406/@comment-1153722-20170403185851

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Revision as of 21:05, 3 April 2017 by imported>Master Sima Yi
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It doesn't surprise me at all that they didn't deliver on delivering a storyline that was truthful to the lore, because in the end, it wasn't entirely written by people who worked at Ubisoft and it wouldn't be the first time they did not entirely deliver on pre-release promises.

I am a bit surprised, though, that you are under the impression I did not know about the storyline of Discovery before I spoke with Aymar and had not given it any thought myself prior to asking. I've read through the discussions that were held and, while I get where you are coming from, I do find the end result to be more convoluted than necessary. It could work - if and when they release a new storyline adressing this issue. As the convergence of these storylines stands now, they could theoretically co-exist, albeit without context and clarification. Which, to me, is not preferable.

Also I wouldn't exactly say pre-Disney Star Wars is the best example for creating a coherent narrative.

I would also dare to say quite frankly that Discovery is just not important enough to the brand team to warrant this kind of attention. It's a DS game, not a major release, and therefore will likely not receive the same amount of attention and 'care' as a movie or big game release will. Given how little attention the game's already gotten in things like the Encyclopedia, I'm quite sure these attempts will most likely be in vain. For your sakes though, I hope not.