Welcome to Assassin's Creed Wiki! Log in and join the community.

Assassin rank

From the Assassin's Creed Wiki
Jump to navigation Jump to search

ll, many chose to increase the number of knives they carried. Third Crusades Assassins could also tackle and push civilians in crowds dick butt the sacrifice of speed, rather than just avoiding them, allowing them quicker escapes and chases.[1]

Assassins during the Renaissance were given the choice to either upgrade their armor or learn more skills.[2][3]

Rank Five/Disciple/Footpad

Ezio training his apprentices in free-running

Reaching this rank permitted Third Crusade Assassins gloves as an additional piece of armor, in accordance to their improved climbing and free-running skills. By this point, they could catch ledges while falling should they slip or miss a jump. They could also escape and counter an enemy's grab during a fistfight.[1]

Assassins during the Renaissance were given the choice to either upgrade their armor or learn more skills. There were some assassins who chose only to improve their armor or their skills, and other Assassins who had improved their armor all the way could either finish improving their armor or begin learning new skills, or vice versa.[2][3]

Rank Six/Mercenary/Disciple

Third Crusade Assassins, at this point, had improved in footwork both during free-running and in combat. As such, they were granted boots or greaves with additional armor. Heemselves in a roll upon hitting the ground after a jump. They also had improved stability in a fight, able to regain their balance quickly should they be thrown. They were also granted a more powerful sword.[1]

Assassins during the Renaissance were given the choice to either upgrade their armor or learn more skills. As some Assassins had already finished improving their armor or skills, this was the time where they could begin improving their skills or armor.[2][3]

Rank Seven/Warrior/Mercenary

Though not changing much in skill set, Third Crusade Assassins at this rank received an upgraded weapon arsenal. They received an extra throwing knife belt, allowing them five additional throwing knives.[1]

Assassins during the Renaissance were given the choice to either upgrade their armor or learn more skills.[2][3]

Rank Eight/Veteran/Warrior

Third Crusade Assassins improved their skill in sword combat at this point, allowing them to break through the defenses of an enemy armed similarly to them. Here, Altaïr was also granted a personalized sword with an eagle motif, which was considered an exceptionally powerful blade, even centuries later in the Renaissance.[1]

Assassins during the Renaissance were given the choice to either upgrade their armor or learn more skills.[2][3]

Rank Nine/Master/Veteran

By this rank, Third Crusade Assassins improved their skill in the use of daggers and short blades, on par with their skill level with longswords. They were thus granted a sleeker, more powerful short blade; often with a more ornate design.[1]

Assassins during the Renaissance were given the choice to either finish upgrading their armor or learn more skills. This was the final rank where the apprentice had the ability to improve their armor or skill, depending on what they lacked at the time. Here, they needed just one more rank before being inducted as an Assassin.[2][3]

Rank Ten/Assassin/Assassin, First Rank

The initiation of an apprentice in the Tiber Island headquarters

At this final rank, Assassins of the Third Crusade received an additional five throwing knives, as well as a more powerful sword. This curved, golden-hilted Syrian blade was used even by the Mentor at the time.[1]

At this rank, Italian Assassins of the 16th century were formally initiated into the Order; receiving a more ornate set of Assassin robes.[2][3]

Ranks Eleven to Fourteen/Assassin, Second, Third, Fourth and Fifth Ranks

Turkish Assassins, during the Renaissance, had to progress through four more ranks in order to be a Master Assassin. The only Assassins during Ezio's visit to Constantinople that were able to move through these ranks were those who were chosen by Ezio and set out to guard the seven Assassin Dens found throughout Constantinople.[3]

These ranks were only given to Assassins in Constantinople, it is unknown if other Assassins in other places were also given these Ranks.[3]

Master Assassin

Main article: Master Assassin

Only Assassins of exceptional skill and standing reached this rank, and were thus highly respected throughout the Order. Over the years, only very few are known to have gained this distinction.[1][2][3]

Though varying on rare occasions, Master Assassins were often the only ones permitted to wield dual Hidden Blades.[2][3]

Titles

The following is a breakdown (from lowest to highest) of the titles given to Assassins of each rank, during the Renaissance in Italy, Constantinople and Colonial America.[2][3][4]

Rank Renaissance
(Italy)
Renaissance
(Constantinople)
American Revolution
(Colonial America)
0 None Given None Given Recruit
1 Recluta

(Recruit)

Recruit Private
2 Servitore

(Servant)

Initiate Corporal
3 Assistente

(Assistant)

Apprentice Sergeant
4 Milite

(Soldier)

Novice Officer Cadet
5 Discepolo

(Disciple)

Footpad Lieutenant
6 Mercenario

(Mercenary)

Disciple Captain
7 Guerriero

(Warrior)

Mercenary Major
8 Veterano

(Veteran)

Warrior Colonel
9 Maestro

(Master)

Veteran General
10 Assassino

(Assassin)

Assassin

First Rank

Field Marshal
11 None Given Assassin

Second Rank

Assassin
12 None Given Assassin

Third Rank

None Given
13 None Given Assassin

Fourth Rank

None Given
14 None Given Assassin

Fifth Rank

None Given
15 None Given Master

Assassin

None Given

Statistics

These are statistics of ranks during the Third Crusade. These statistics were based upon the progress of Altaïr.

Rank Available equipment Available skills Other

1

None

None

Base Synchronization
4
Maximum throwing knives
0
Short blade level
0
Longsword level
0

2

  • Hidden Blade
  • Longsword

None

Base Synchronization
5
Maximum throwing knives
0
Short blade level
0
Longsword level
1

3

  • Hidden Blade
  • Longsword
  • Short blade
  • Counter Kills
Base Synchronization
6
Maximum throwing knives
0
Short blade level
1
Longsword level
1

4

  • Hidden Blade
  • Longsword
  • Short blade
  • Throwing knives
  • Counter Kills
  • Tackle
Base Synchronization
7
Maximum throwing knives
5
Short blade level
1
Longsword level
1

5

  • Hidden Blade
  • Longsword
  • Short blade
  • Throwing knives
  • Counter Kills
  • Tackle
  • Grab Break
  • Catch Ledge
Base Synchronization
8
Maximum throwing knives
5
Short blade level
1
Longsword level
1

6

  • Hidden Blade
  • Longsword
  • Short blade
  • Throwing knives
  • Counter Kills
  • Tackle
  • Grab Break
  • Catch Ledge
  • Regain Balance
  • Dodge
Base Synchronization
9
Maximum throwing knives
5
Short blade level
1
Longsword level
2

7

  • Hidden Blade
  • Longsword
  • Short blade
  • Throwing knives
  • Counter Kills
  • Tackle
  • Grab Break
  • Catch Ledge
  • Regain Balance
  • Dodge
Base Synchronization
10
Maximum throwing knives
10
Short blade level
1
Longsword level
2

8

  • Hidden Blade
  • Longsword
  • Short blade
  • Throwing knives
  • Counter Kills
  • Tackle
  • Grab Break
  • Catch Ledge
  • Regain Balance
  • Dodge
  • Defense Break
Base Synchronization
11
Maximum throwing knives
10
Short blade level
1
Longsword level
3

9

  • Hidden Blade
  • Longsword
  • Short blade
  • Throwing knives
  • Counter Kills
  • Tackle
  • Grab Break
  • Catch Ledge
  • Regain Balance
  • Dodge
  • Defense Break
Base Synchronization
12
Maximum throwing knives
10
Short blade level
2
Longsword level
3

10

  • Hidden Blade
  • Longsword
  • Short blade
  • Throwing knives
  • Counter Kills
  • Tackle
  • Grab Break
  • Catch Ledge
  • Regain Balance
  • Dodge
  • Defense Break
Base Synchronization
13
Maximum throwing knives
15
Short blade level
2
Longsword level
4

References