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User talk:RShepard227

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Revision as of 22:48, 19 June 2019 by imported>Sol Pacificus
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Welcome to the Order, RShepard227!

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Feel free to contact me on my talkpage if you need anything. -- D. Cello

Re:Monger

Yeah, that's what I got. Saved his family and killed the Monger publicly and got different dialogue, forcing me to kill him. Unfortunately no recording, it caught me completely off-guard. Didn't realise killing the Monger like that would have such far reaching consequences. :| --L84tea

Hello Ryan, I've noticed your exceptional work on our memory pages alongside that of several other new editors, and I've been meaning to tell you how impressed I am with it, especially with the A Night to Remember quest. That one freaked me out with how many possibilities there were to document. >_< But you saved us all on that! The only one minor issue I've been noticing—and I'm sorry for not explaining this sooner—is the incorrect use of the hyphen. I can't really fault you guys for this since even Ubisoft constantly makes this punctuation mistake in their subtitles and documents and so many of our old memory pages has this error as well, but grammatically, hyphens (-) are actually meant to be used only for compound words.

When used to separate clauses which constitute side thoughts in the middle of a sentence (like the above when I said sorry), a dash, either an en dash (–) or an em dash (—) should always be used instead of a hyphen. Either one is grammatically fine provided that the choice is consistent, but an additional rule is that when an en dash (–) is used, it must be flanked with spaces on either side – like so – while when an em dash is used, there must not be any spaces at all—like so. I'm sorry if this is confusing, but this is how the punctuation are formatted in English grammar. Furthermore, conventionally, our wiki uses the em dash for side thoughts, not en dash. I did consider maybe making an exception and using the en dash instead for dialogue since this would look more similar to what Ubisoft meant to use (instead of the hyphen), but I wasn't sure if that would make things even more confusing than just sticking with the em dash exclusively.

The en dash does have other exclusive functions though. It is used with date ranges, in titles, and to qualify lines, such as in "Kill – " or "Lie – ". In these cases, again, it would be incorrect to use the hyphen (or the em dash for that matter).

Last but not least, an exclusive function of the em dash is when a character's line is interrupted. In such a case, the only proper punctuation to indicate this is the em dash (—). That Ubisoft uses the hyphen even in such cases is a bit egregious honestly. =_=...

I think you and Kd103 have been correcting hyphens to em dashes recently, but it looks like you guys are adding spaces around them which is still not exactly right.

Anyway, regardless, I'm still really amazed with your diligence. Keep up the good work :) and please let me know if you have any questions, esp. since I fear this might be too confusing. Sol Pacificus(Cyfiero) 20:48, June 19, 2019 (UTC)