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Revision as of 04:41, 19 June 2024 by imported>Soranin (→‎Universes Beyond)
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Cards

Universes Beyond

Abstergo Entertainment
079, 171, 265

Achilles Davenport
294

Adéwalé, Breaker of Chains
044, 136, 224

Altaïr Ibn-La'Ahad {R}{W}{B}
Legendary Creature — Human Assassin
First strike
Whenever Altaïr Ibn-La'Ahad attacks, exile up to one target Assassin creature card from your graveyard with a memory counter on it. Then for each creature card you own in exile with a memory counter on it, create tapped and attacking token that's a copy of it. Exile those tokens at end of combat.
045, 137, 225, 268 3/3

The Animus {2}
Legendary Artifact
At the beginning of your end step, exile up to one target legendary creature card from a graveyard with a memory counter on it.
{T}: Until your next turn, target legendary creature you control becomes a copy of target creature card in exile with a memory counter on it. Activate only as a sorcery.
069, 168, 253

Apple of Eden, Isu Relic
070, 122, 254

Assassin's Trophy
228

Auditore Ambush
295

Aya of Alexandria
048, 140

Basim Ibn Ishaq
049, 141

Become Anonymous
014, 186

Bleeding Effect
232

Brotherhood Headquarters
080, 266

Caduceus, Staff of Hermes
002, 155, 173

The Capitoline Triad
001, 117

Cathartic Reunion
094, 215

Chain Assassination
023

Cleopatra, Exiled Pharaoh {2}{B}{G}
Legendary Creature — Human Noble
Allies — At the beginning of your end step, put a +1/+1 counter on each of up to two other target legendary creatures.
Betrayal — Whenever a legendary creature with counters on it dies, draw a card for each counter on it. You lose 2 life.
"Know thy enemies as thy kin."
052, 119, 233 2/4

Conspiracy {3}{B}{B}
Enchantment
As Conspiracy enters the battlefield, choose a creature type.
Creatures you control are the chosen type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
“Those who don’t stand with us, stand against us.” —Deimos
088, 162, 200

Cover of Darkness {1}{B}
Enchantment
As Cover of Darkness enters the battlefield, choose a creature type.
Creatures of the chosen type have fear. (They can't be blocked except by artifact creatures and/or black creatures.)
An Assassin has no weapon as deadly and no ally as dependable as the shroud of night.
089, 163, 201

Crystal Skull, Isu Spyglass
015

Distract the Guards
003

Eagle Vision
017, 190

Eivor, Battle-Ready {3}{R}{W}
Legendary Creature — Human Assassin Warrior
Vigilance (Attacking doesn't cause this creature to tap.)
Haste (This creature can attack as soon as it comes under your control.)
Whenever Eivor, Battle-Ready attacks, it deals damage equal to the number of Equipment you control to each opponent.
274 5/5

Escarpment Fortress
278

Ezio Auditore da Firenze {1}{B}
Legendary Creature — Human Assassin
Menace
Assassin spells you cast have freerunning {B}{B}. (You may cast a spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
Whenever Ezio deals combat damage to a player, you may pay {W}{U}{B}{R}{G} if that player has 10 or less life. When you do, that player loses the game.
"We work in the dark to serve the light. We are Assassins."
025, 113, 131, 203, 267 3/2

Ezio, Blade of Vengeance {3}{U}{B}
Legendary Creature — Human Assassin
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Whenever an Assassin you control deals combat damage to a player, draw a card.
"Nothing is true. Everything is permitted."
275 5/5

Fiery Islet
112

Haystack {1}{W}
Artifact
{2}, {T}: Target creature you control phases out.
"Search the area! He can't have gone far!" - Palazzo guard
005, 175

Hidden Blade {2}
Artifact — Equipment
Flash
When Hidden Blade enters the battlefield, attach it to target creature you control. If that creature is an Assassin, it gains deathtouch until end of turn.
Equipped creature gets +1/+0 and has first strike.
Equip {2}
073, 257, 307

Hookblade
176

Hunter's Bow
041, 221

Jacob Frye
027

Kassandra, Eagle Bearer {1}{R}{W}
Legendary Creature — Human Assassin Warrior
Haste
When Kassandra enters the battlefield, search your graveyard, hand, and library for a card named The Spear of Leonidas, put it onto the battlefield, then shuffle.
Whenever a creature you control with a legendary Equipment attached to it deals combat damage to a player, draw a card.
059, 148, 240, 271 2/2

Leonardo da Vinci {2}{U}
Legendary Creature — Human Artificer
{3}{U}{U}: Until end of turn, Thopters you control have base power and toughness X/X, where X is the number of cards in your hand.
{2}{U}, {T}: Draw a card, then discard a card. If the discarded card was an artifact card, exile it from your graveyard. If you do, create a token that's a copy of it, except it's a 0/2 Thopter artifact creature with flying in addition to its other types.
020, 118, 193 3/3

Mary Read and Anne Bonny
061, 120, 242

Mjölnir, Storm Hammer
074, 170

Nurturing Peatland
114

Origin of the Hidden Ones
036

Petty Larceny
028, 209

Raven Clan War-Axe
297

Rest in Peace
083, 156

Restart Sequence
211

The Revelations of Ezio
031

Rooftop Bypass
298

Roshan, Hidden Magister
032, 133, 212

Senu, Keen-Eyed Protector
008, 128, 181

Shaun & Rebecca, Agents
064, 152, 247

Sigurd, Jarl of Ravensthorpe
066, 154, 249

Silent Clearing
115

Sokrates, Athenian Teacher
067, 121, 250, 273

The Spear of Leonidas {2}{R}
Legendary Artifact — Equipment
Whenever equipped creature attacks, choose one
Bull Rush — It gains double strike until end of turn.
Summon — Create Phobos, a legendary 3/2 red Horse creature token.
Revelation — Discard two cards, then draw two cards.
Equip {2}
038, 165, 219

Sunbaked Canyon
111

Surtr, Fiery Jötun
293

Sword of Feast and Famine {3}
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from black and from green.
Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.
Equip {2}
099, 124, 261

Sword of Light and Shadow
100, 125, 262

Templar Knight
010, 183

Temporal Trespass {8}{U}{U}{U}
Sorcery
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Take an extra turn after this one. Exile Temporal Trespass.
"I do not wish to speak with you, but through you. You are the prophet. You've played your part." - Minerva
086, 160, 196

Waterlogged Grove
116

Da Vinci's Designs

Blade of Selves
1570

Conqueror's Flail
1571

Darksteel Plate
1572

Deathrender
1573

Whispersilk Cloak
1574

Lethal Legends

Altaïr, Brotherhood Mentor
(Reskin of "Kelsien, the Plague")
Legendary Creature — Human Assassin
"There is no greater glory than fighting to find the truth."
1558 2/2

File:MTG SLD - 1558 Basim.png
Basim, Master Assassin
(Reskin of "Ramses, Assassin Lord")
Legendary Creature — Human Assassin
"But a man you trust with anything ... can take everything."
1560 4/4

File:MTG SLD - 1558 Edward.png
Edward, Jackdaw Captain
(Reskin of "Admiral Beckett Brass")
Legendary Creature — Human Pirate
"Everything is permitted? I like the sound of that"
1561 3/3