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User:Soranin/Sandbox

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Revision as of 04:54, 5 May 2020 by imported>Soranin (→‎Gang Stongholds)
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My sandbox. Probably going to be a collection of attempts to get the databases in functioning wiki order.

Notes

  • Must find way to fix the overlap of categories in tabber.
  • Add images for Freedom Cry's weapons
  • Maybe add the templar hunt memories from Syndicate

Syndicate Memories

Bounty Hunts

Era|Memories|ACS

Homer Dalton was a virtual representation of one of Jacob Frye and Evie Frye's genetic memories, relived by a Helix initiate through the Helix Navigator.

Description

Jacob or Evie Frye were tasked with bringing in the criminal Homer Dalton.

Dialogue

Outcome

Dalton was delivered to the authorities.

References

ACSMemories

Era|Memories|ACS

Harrison Harley was a virtual representation of one of Jacob Frye and Evie Frye's genetic memories, relived by a Helix initiate through the Helix Navigator.

Description

Jacob or Evie Frye were tasked with bringing in the criminal Harrison Harley.

Dialogue

Outcome

Harley was delivered to the authorities.

References

ACSMemories

Era|Memories|ACS

Wade Lynton was a virtual representation of one of Jacob Frye and Evie Frye's genetic memories, relived by a Helix initiate through the Helix Navigator.

Description

Jacob or Evie Frye were tasked with bringing in the criminal Wade Lynton.

Dialogue

Outcome

Lynton was delivered to the authorities.

References

ACSMemories

Templar Hunts

Era|Memories|ACS

Martin Church was a virtual representation of one of Jacob Frye and Evie Frye's genetic memories, relived by a Helix initiate through the Helix Navigator.

Description

Jacob or Evie Frye were tasked with dealing with the templar Martin Church.

Dialogue

Outcome

Church was killed.

References

ACSMemories

Era|Memories|ACS

The Lambeth Bullies was a virtual representation of one of Jacob Frye and Evie Frye's genetic memories, relived by a Helix initiate through the Helix Navigator.

Description

Jacob or Evie Frye were tasked with dealing with the templars Ada Cobleigh and Clyde Cobleigh.

Dialogue

Outcome

The Coleigh siblings were killed.

References

ACSMemories

Era|Memories|ACS

The Fletchers was a virtual representation of one of Jacob Frye and Evie Frye's genetic memories, relived by a Helix initiate through the Helix Navigator.

Description

Jacob or Evie Frye were tasked with dealing with the templars Josephine Fletcher and Francis Fletcher.

Dialogue

Outcome

The Fletchers were killed.

References

ACSMemories

Era|Memories|ACS

Beatrice Gribble was a virtual representation of one of Jacob Frye and Evie Frye's genetic memories, relived by a Helix initiate through the Helix Navigator.

Description

Jacob or Evie Frye were tasked with dealing with the templar Beatrice Gribble.

Dialogue

Outcome

Gribble was killed.

References

ACSMemories

Era|Memories|ACS

The Slaughterhouse Siblings was a virtual representation of one of Jacob Frye and Evie Frye's genetic memories, relived by a Helix initiate through the Helix Navigator.

Description

Jacob or Evie Frye were tasked with dealing with the The Slaughterhouse Siblings.

Dialogue

Outcome

The Slaughterhouse Siblings were killed.

References

ACSMemories

Era|Memories|ACS

Eveline Dipper was a virtual representation of one of Jacob Frye and Evie Frye's genetic memories, relived by a Helix initiate through the Helix Navigator.

Description

Jacob or Evie Frye were tasked with dealing with the templar Eveline Dipper.

Dialogue

Outcome

Dipper was killed.

References

ACSMemories

Era|Memories|ACS

Thomas Blackroot was a virtual representation of one of Jacob Frye and Evie Frye's genetic memories, relived by a Helix initiate through the Helix Navigator.

Description

Jacob or Evie Frye were tasked with dealing with the templar Thomas Blackroot.

Dialogue

Outcome

Blackroot was killed.

References

ACSMemories

Era|Memories|ACS

Louis Blake was a virtual representation of one of Jacob Frye and Evie Frye's genetic memories, relived by a Helix initiate through the Helix Navigator.

Description

Jacob or Evie Frye were tasked with dealing with the templar Louis Blake.

Dialogue

Outcome

Blake was killed.

References

ACSMemories

Era|Memories|ACS

Peter Needham was a virtual representation of one of Jacob Frye and Evie Frye's genetic memories, relived by a Helix initiate through the Helix Navigator.

Description

Jacob or Evie Frye were tasked with dealing with the templar Peter Needham.

Dialogue

Outcome

Needham was killed.

References

ACSMemories

Era|Memories|ACS

Argus and Rose Bartlett was a virtual representation of one of Jacob Frye and Evie Frye's genetic memories, relived by a Helix initiate through the Helix Navigator.

Description

Jacob or Evie Frye were tasked with dealing with the templar Argus Bartlett and Rose Bartlett.

Dialogue

Outcome

The Bartletts were killed.

References

ACSMemories

Era|Memories|ACS

Myrtle Platt was a virtual representation of one of Jacob Frye and Evie Frye's genetic memories, relived by a Helix initiate through the Helix Navigator.

Description

Jacob or Evie Frye were tasked with dealing with the templar Myrtle Platt.

Dialogue

Outcome

Platt was killed.

References

ACSMemories

Era|Memories|ACS

Phillip Beckinridge was a virtual representation of one of Jacob Frye and Evie Frye's genetic memories, relived by a Helix initiate through the Helix Navigator.

Description

Jacob or Evie Frye were tasked with dealing with the templar Phillip Beckinridge.

Dialogue

Outcome

Beckinridge was killed.

References

ACSMemories

Era|Memories|ACS

The Jekyll Brothers was a virtual representation of one of Jacob Frye and Evie Frye's genetic memories, relived by a Helix initiate through the Helix Navigator.

Description

Jacob or Evie Frye were tasked with dealing with the templar siblings Kent Jekyll and Raphael Jekyll.

Dialogue

Outcome

The Jekyll Brothers were killed.

References

ACSMemories

Era|Memories|ACS

Tom Eccleston was a virtual representation of one of Jacob Frye and Evie Frye's genetic memories, relived by a Helix initiate through the Helix Navigator.

Description

Jacob or Evie Frye were tasked with dealing with the templar Tom Eccleston.

Dialogue

Outcome

Eccleston was killed.

References

ACSMemories

Era|Memories|ACS

Captain Hargrave II was a virtual representation of one of Jacob Frye and Evie Frye's genetic memories, relived by a Helix initiate through the Helix Navigator.

Description

Jacob or Evie Frye were tasked with dealing with the templar Samuel Hargrave.

Dialogue

Outcome

Hargrave was killed.

References

ACSMemories

Era|Memories|ACS

Harold Drake was a virtual representation of one of Jacob Frye and Evie Frye's genetic memories, relived by a Helix initiate through the Helix Navigator.

Description

Jacob or Evie Frye were tasked with dealing with the templar Harold Drake.

Dialogue

Outcome

Drake was killed.

References

ACSMemories

Era|Memories|ACS

Wallace Bone was a virtual representation of one of Jacob Frye and Evie Frye's genetic memories, relived by a Helix initiate through the Helix Navigator.

Description

Jacob or Evie Frye were tasked with dealing with the templar Wallace Bone.

Dialogue

Outcome

Bone was killed.

References

ACSMemories

Era|Memories|ACS

Edgar Collicott and Bodyguard was a virtual representation of one of Jacob Frye and Evie Frye's genetic memories, relived by a Helix initiate through the Helix Navigator.

Description

Jacob or Evie Frye were tasked with dealing with the templar Edgar Collicott and his bodyguard.

Dialogue

Outcome

The targets were killed.

References

ACSMemories

Gang Stongholds

Era|Memories|ACS

Spitalfields was a virtual representation of one of Jacob Frye and Evie Frye's genetic memories, relived by a Helix initiate through the Helix Navigator.

Description

Jacob or Evie Frye infiltrated the gang stronghold of Spitalfields to deal some direct damage to the Blighters.

Dialogue

Outcome

Spitalfields became a Rook stronghold. CHECK THIS ONE

References

ACSMemories

Era|Memories|ACS

Battersea Bellows was a virtual representation of one of Jacob Frye and Evie Frye's genetic memories, relived by a Helix initiate through the Helix Navigator.

Description

Jacob or Evie Frye infiltrated the gang stronghold of Battersea Bellows to deal some direct damage to the Blighters.

Dialogue

Outcome

Battersea Bellows became a Rook stronghold.

References

ACSMemories

Era|Memories|ACS

Echostreet Alley was a virtual representation of one of Jacob Frye and Evie Frye's genetic memories, relived by a Helix initiate through the Helix Navigator.

Description

Jacob or Evie Frye infiltrated the gang stronghold of Echostreet Alley to deal some direct damage to the Blighters.

Dialogue

Outcome

Echostreet Alley became a Rook stronghold.

References

ACSMemories

Era|Memories|ACS

The Mint was a virtual representation of one of Jacob Frye and Evie Frye's genetic memories, relived by a Helix initiate through the Helix Navigator.

Description

Jacob or Evie Frye infiltrated the gang stronghold of The Mint to deal some direct damage to the Blighters.

Dialogue

Outcome

The Mint became a Rook stronghold.

References

ACSMemories

Era|Memories|ACS

Jacob's Island was a virtual representation of one of Jacob Frye and Evie Frye's genetic memories, relived by a Helix initiate through the Helix Navigator.

Description

Jacob or Evie Frye infiltrated the gang stronghold of Jacob's Island to deal some direct damage to the Blighters.

Dialogue

Outcome

Jacob's Island became a Rook stronghold.

References

ACSMemories

Era|Memories|ACS

Field Lane was a virtual representation of one of Jacob Frye and Evie Frye's genetic memories, relived by a Helix initiate through the Helix Navigator.

Description

Jacob or Evie Frye infiltrated the gang stronghold of Field Lane to deal some direct damage to the Blighters.

Dialogue

Outcome

Field Lane became a Rook stronghold.

References

ACSMemories

Era|Memories|ACS

Black Swan Yard was a virtual representation of one of Jacob Frye and Evie Frye's genetic memories, relived by a Helix initiate through the Helix Navigator.

Description

Jacob or Evie Frye infiltrated the gang stronghold of Black Swan Yard to deal some direct damage to the Blighters.

Dialogue

Outcome

Black Swan Yard became a Rook stronghold.

References

ACSMemories

Era|Memories|ACS

Rosemary Lane was a virtual representation of one of Jacob Frye and Evie Frye's genetic memories, relived by a Helix initiate through the Helix Navigator.

Description

Jacob or Evie Frye infiltrated the gang stronghold of Rosemary Lane to deal some direct damage to the Blighters.

Dialogue

Outcome

Rosemary Lane became a Rook stronghold.

References

ACSMemories

Era|Memories|ACS

Clare Market was a virtual representation of one of Jacob Frye and Evie Frye's genetic memories, relived by a Helix initiate through the Helix Navigator.

Description

Jacob or Evie Frye infiltrated the gang stronghold of Clare Market to deal some direct damage to the Blighters.

Dialogue

Outcome

Clare Market became a Rook stronghold.

References

ACSMemories

Era|Memories|ACS

St. Giles Rookery was a virtual representation of one of Jacob Frye and Evie Frye's genetic memories, relived by a Helix initiate through the Helix Navigator.

Description

Jacob or Evie Frye infiltrated the gang stronghold of St. Giles Rookery to deal some direct damage to the Blighters.

Dialogue

Outcome

St. Giles Rookery became a Rook stronghold.

References

ACSMemories

Era|Memories|ACS

Devil's Acre was a virtual representation of one of Jacob Frye and Evie Frye's genetic memories, relived by a Helix initiate through the Helix Navigator.

Description

Jacob or Evie Frye infiltrated the gang stronghold of Devil's Acre to deal some direct damage to the Blighters.

Dialogue

Outcome

Devil's Acre became a Rook stronghold.

References

ACSMemories

Era|Memories|ACS

Blue Anchor Alley was a virtual representation of one of Jacob Frye and Evie Frye's genetic memories, relived by a Helix initiate through the Helix Navigator.

Description

Jacob or Evie Frye infiltrated the gang stronghold of Blue Anchor Alley to deal some direct damage to the Blighters.

Dialogue

Outcome

Blue Anchor Alley became a Rook stronghold.

References

ACSMemories