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Talk:Calculations
Orelov's vision
Now I personally think Orelov's vision in Assassin's Creed: The Fall is a great early example of calculations in the series, where the Staff enables him and Daniel to perceive the shape of time, and events past and future. While what little they saw of Daniel's meeting with the Mentor proved accurate, any future is always a probability until it comes true. The futures Juno showed to Connor in the Nexus and Desmond at the Colosseum Vault were the future until she directly intervened. I feel I'm at fault for someone removing this example simply because I forgot to list it when I created the page. --Alientraveller (talk) 12:10, August 13, 2013 (UTC)