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Southbound

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Revision as of 13:00, 7 January 2013 by imported>Amnestyyy (Created page with "{{Era|AC3L}} {{WPmemories}} {{Memory Infobox |description = ''Find out where the slaves are going.'' |appearance = ''Assassin's Creed III: Liberation'' |type = Main |previ...")
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Template:WPmemories

Southbound was virtual representation of one of Aveline de Grandpré's genetic memories.

Description

Aveline investigated a map to find out where the slaves had been sent, after which she went to the docks to start her journey to Mexico.

Dialogue

  • Gérald: Aveline! Agaté warned me of your flight to Mexico. Do you intend to abandon your business, and the slaves in New Orleans? What about your family?
  • Aveline: My father sends me to Cuba to find suppliers with his blessing. And you're more than fit to run the business in my absence. I must follow our enemy.
  • Gérald: And when were you going to tell me?
  • Aveline: I couldn't risk you trying to stop me.
  • Gérald: Is this all you see in me? Business? Orders? Aveline, I care for you!
  • Aveline: Gérald, don't be angry. You know we cannot mix... feelins... with work. I had hoped to spare--
  • Gérald: Since I know I cannot stop you, is there any last assistance I can provide?
  • Aveline: I admit, my plan to board this ship is clumsy.
  • Gérald: There's a compound nearby, where slaves are held--slaves bound to Mexico. You can gain access to ship by blending with them.
  • Aveline: I won't be able to take my weapons.
  • Gérald: How will you defend yourself? Right. Silly question. I'll hold them for you until your return.
  • Aveline: Thank you, Gérald. You're a true, true friend.

Outcome

Aveline managed to board a ship to Mexico.

Assassin's Creed III: Liberation memories
Main memories
Sequence 1
Only a Nightmare - New Orleans by Night - A Slave in Trouble - The Safe House - Taking Care of Business -
Father's Troubles - The Key to the Problem - The Colony's Good - The Escape
Sequence 2
The Loas Guide You - The False Mackandal - Meet the Smugglers - A Faithful Acolyte - The Second Camp -
Eve of Saint John - The Whole Truth
Sequence 3
At the Pub - Prélude to Rebellion - Elegant and Deadly - Vanishing Slaves - Storming the Fort - In Vino Veritas -
Getting Ulloa's Attention - A Governor No More
Sequence 4
Southbound - A New Life - Gathering Tools - The Company Man - Trail of Truth - The Secret of the Cenote
Sequence 5
Prodigal Daughter - Rotten Barracks - Power of Voodoo - The Lighthouse - Stolen Goods
Sequence 6
Return to Mexico
Sequence 7
An Urgent Favor - Supplying the Revolution - The Last Dance
Sequence 8
A Fool's Errand - Connor's Way
Sequence 9
Abandoning Pretense - Confronting Agaté - Reconciliation - Erudito
Citizen E
Citizen E (1) - Citizen E (2) - Citizen E (3) - Citizen E (4) - Citizen E (5)
Business rival
M. Ratel's Merchants - M. Salmon's Ships - M. Reynaud's Bypass - M. de Vandal's Harbor - M. Marcantell's Materials - M. Chapperon's Textiles - M. de Chevallier's Weapons
Ship crew
Mistress and Commander - The Cannon - Before the Mast
Free slaves
A Family Divided - Earthly Belongings - A New Recruit
Detective
Helping Hand - The Case - Hot Trail - Witness Protection - The Culprit
Contracts
Delayed Justice - The Snitch - Free Delivery - Safe Passage - Pigeon Hunt
The Plot
Barely Made It - Payback - Breadcrumbs - Bon Voyage - Old Friend
Citizen missions
Bayou Fever - Mapping the Bayou - Secret Stash