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Roadside Assistance

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Template:WPmemories

Roadside Assistance is a memory in Assassin's Creed II.

Description

After escaping from Florence with his mother and sister, Ezio is ambushed by Vieri de' Pazzi and his guards. All hope seemed lost until the sudden appearance of Ezio's uncle, Mario Auditore, with his mercenaries. Mario tosses Ezio a sword and they fend of the guards, prompting Vieri to flee. After the fight, Mario introduces himself to Ezio, and escorts him and his family to Monteriggioni.

Dialogue

  • Ezio: We should be close
  • Claudia: Grazie dio (Thank God).

Ezio and his family continues to Monteriggioni. They are stopped by Vieri de' Pazzi accompanied by several gaurds.

  • Vieri: Buon giorno (Good day), Ezio! How could you leave Firenze without saying a proper goodbye?
  • Claudia: Ezio!
  • Ezio: What do you want, Vieri?
  • Vieri: So many things. A larger palazzo, two new steeds, a prettier bride....oh and yes...your life.

Gaurds attack Ezio and his family.

  • Vieri: My condolences for the loss of your father and brothers. What will happen now that there's no one left to help you? I have such wonderful things in store for your mother and sister.

Ezio kills off the guards with his Hidden Blade.

  • Vieri: I grow tired of this game. Finish him! And do not spare the women!

More guards advance on Ezio's family. They are killed from behind by an arrow storm.

  • Vieri: What sorcery is this?!
  • Mario: (laughs) Not sorcery, boy. Skill!
  • Vieri: Show yourself!
  • Mario: As you wish.

Mario appears and tosses Ezio a common sword.

  • Mario: Here. Use this!
  • Vieri: Kill them! Kill them all!

Vieri flees while Ezio and Mario deal with the guards.

  • Ezio: You have my thanks.
  • Mario: Keep the sword, Ezio.
  • Ezio: Do I know you from somewhere?
  • Mario: Don't you recognize me? It's-a-me, Mario!
  • Ezio: Uncle Mario?
  • Mario: It's been too long, nipote (nephew)! Far too long! I heard what happened in Firenze. Terrible. Come, let's get you all away from here.

They proceed into Monteriggioni.

Outcome

  • Ezio meets Mario and reclaims a sword. He and his family set off into Monteriggioni.

Trivia

  • Mario's introduction of himself (It's-a-me, Mario!) is a reference to Super Mario Bros. It was included in the game as an easter egg.
  • This memory marks the first time an arrow storm is seen in the Assassin's Creed series. It would be seen again later in the game and even be a usable tool in Assassin's Creed Brotherhood.
Assassin's Creed II memories
Main memories
The Birth of an Assassin
Sequence 1: Ignorance is Bliss
Boys Will Be Boys - You Should See the Other Guy - Sibling Rivalry - Nightcap - Paperboy - Beat a Cheat - Petruccio's Secret - Friend of the Family - Special Delivery - Jailbird - Family Heirloom - Last Man Standing
Sequence 2: Escape Plans
Fitting In - Ace Up My Sleeve - Judge, Jury, Executioner - Laying Low - Arrivederci
Sequence 3: Requiescat in Pace
Roadside Assistance - Casa Dolce Casa - Practice Makes Perfect - What Goes Around - A Change of Plans
Sequence 4: The Pazzi Conspiracy
Practice What You Preach - Fox Hunt - See You There - Novella's Secret - Wolves in Sheep's Clothing - Farewell Francesco
Sequence 5: Loose Ends
Four to the Floor - A Blade With Bite - Evasive Maneuvers - Town Crier - Behind Closed Doors - Come Out and Play - The Cowl Does Not Make the Monk - With Friends Like These
Sequence 6: Rocky Road
Road Trip - Romagna Holiday - Tutti a Bordo
Sequence 7: The Merchant of Venice
Benvenuto - That's Gonna Leave a Mark - Building Blocks - Breakout - Clothes Make the Man - Cleaning House - Monkey See, Monkey Do - By Leaps and Bounds - Everything Must Go
Sequence 8: Necessity, Mother of Invention
Birds of a Feather - If At First You Don't Succeed... - Nothing Ventured, Nothing Gained - Well Begun Is Half Done - Infrequent Flier
Sequence 9: Carnevale
Knowledge Is Power - Damsels in Distress - Nun the Wiser - And They're Off - CTF - Ribbon Round-Up - Cheaters Never Prosper - Having a Blast
Sequence 10: Force Majeure
An Unpleasant Turn of Events - Caged Fighter - Leave No Man Behind - Assume the Position - Two Birds, One Blade
Sequence 11: Alter Egos
All Things Come to He Who Waits - Play Along
Sequence 12: Forlì Under Attack
A Warm Welcome - Bodyguard - Holding the Fort - Godfather - Checcomate - Far From the Tree
Sequence 13: Bonfire of the Vanities
Florentine Fiasco - Still Life - Climbing the Ranks - Upward Mobility - Last Rites - Port Authority - Surgical Strike - Hitting the Hay - Arch Nemesis - Doomsday - Power to the People - Mob Justice
Sequence 14: Veni, Vidi, Vici
X Marks the Spot - In Bocca al Lupo
Secret locations
Il Duomo's Secret - Torre Grossa's Secret - Ravaldino's Secret - San Marco's Secret - Visitazione's Secret - Home Invasion - Over Beams, Under Stone - Shipwrecked - Paying Respects
Beat up events
A Woman Scorned - Wanton Hubby - Philanderer on the Roof - Promiscuity Knocks - Spear of Infidelity
Races
San Gimignano Dash - Florentine Sprint - Romagna Hustle - Venetian Rush - San Marco Scuttle - Horseplay
Assassination contracts
Day at the Market - Fallen Archers - Political Suicide - Reap What You Sow - Flee Market - Supply in Demand - Beginnings of a Conspiracy - Arch Enemies - Wet Work - Blade in the Crowd - Thicker than Water - Zero Tolerance - Honorable Thief - No Laughing Matter - False Legacy - Don't Get Your Hands Dirty - Showtime - Thin the Ranks - Go Towards the Light - Meeting Adjourned - Needle in a Haystack - Leader of the Pack - Peacekeeper - Caveat Emptor - Vertical Slice - No Camping - Dead on Arrival - Mark and Execute - Crash a Party - Hunting the Hunter
Courier assignments
Wedding Bells are Ringing - The Messenger's Burden - Speedy Delivery - The Perfect Marriage - Casanova