
An archetype is a typical example of an object. The Animus when creating an simulation generates certain individuals based around a number archetypes that govern how they react to an animus user while they are in a session.
This Animus was used by Desmond Miles while reliving the memories of Altair ibn La'Ahad.
This Animus was used by Desmond Miles while reliving the memories of Ezio Auditore da Firenze.
This animus was used by Desmond to relive the memories of Ezio Auditore.
This Animus was used by a group of teenagers to simulate the collective unconscious where they encountered a number of primal archetypes.
A mobile animus based on the version used by the Aerie and the Madrid facility this animus was used to develop the Abstergo Entertainment product, Rebellion.
This Animus was used by Layla Hassan to relive to memories of Bayek.
This Animus was used by Layla Hassan to relive the memories of Kassandra of Sparta.
In order to train their agents the Templar Order had them compete in simulated environments populated by a number of archetypes.