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File:Damascus-map.jpg
A map of Damascus in Assassin's Creed.

Maps are used to help Altaïr and Ezio move about the cities, and plan assassinations or investigations. They act as a compromise and visualization of Altaïr's and Ezio's memories of the city layout, as well as give a sense of direction for the player. With every View Point you have successfully climbed and synchronized with, more areas will appear on your map. The map also marks certain key areas that can be recognized by a unique symbol.

In Assassin's Creed, the symbols indicate the Assassin's Bureau, investigation missions (Eavesdropping, Interrogation, Pickpocketing and Informants), exits to the Kingdom, and the locations of citizens you can save, or have saved from soldiers.

In Assassin's Creed II, symbols mark key memories, side memories (such as Races or Courier Assignments), stores (Art Merchants, Doctors, Blacksmiths, Tailors, and Travel Stations), treasure chests and Assassin's Tombs. The Map's frame color also indicates your Social Status.

File:Rome Map 1 v.png
The Map of Rome included with the Limited Codex Edition of Assassin's Creed: Brotherhood.

In Assassin's Creed: Brotherhood, along with the previous symbols, several new ones have been added. These include unique icons for the four guilds (Assassins Guild, Courtesans Guild, Mercenaries Guild and Thieves Guild), the Borgia towers, and Cristina Memories. Additionally, you are able to change the view of the map to show the division of districts, the percentage of completion in each district, and the completion percentage of Rome itself.