Board Thread:Series general discussion/@comment-18014300-20170611010837/@comment-18014300-20170613225545: Difference between revisions
imported>Sol Pacificus Created page with "<div class="quote"> The Wikia Editor wrote: So yes, it seems that Bayek is supposed to be the one who comes up with the tenets and the creed. I'm really hoping that they'll ad..." |
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Thanks for all the clarification! | Thanks for all the clarification! | ||
I'm always so, so, sooo anxious about how they tackle the philosophy of the | I'm always so, so, sooo anxious about how they tackle the philosophy of the series ever since they butchered it in ''Rogue'' and also the film, though the former was made by a minor studio Ubisoft Sofia. ''Unity'', reference books, and all other games have been quite consistent and deep about the philosophy, so I probably shouldn't be worrying so much. It's just that philosophy can be a hard thing to present well, especially when you want to show how a character develops it in the first place. You have to make sure that it's not oversimplified to the point it becomes a black-and-white thing. Aspects of Assassin philosophy akin to mine I developed independently based on very complex life situations. | ||
Revision as of 00:56, 14 June 2017
The Wikia Editor wrote: So yes, it seems that Bayek is supposed to be the one who comes up with the tenets and the creed. I'm really hoping that they'll address the fact that the Assassin Brotherhood predates Bayek.
Thanks for all the clarification!
I'm always so, so, sooo anxious about how they tackle the philosophy of the series ever since they butchered it in Rogue and also the film, though the former was made by a minor studio Ubisoft Sofia. Unity, reference books, and all other games have been quite consistent and deep about the philosophy, so I probably shouldn't be worrying so much. It's just that philosophy can be a hard thing to present well, especially when you want to show how a character develops it in the first place. You have to make sure that it's not oversimplified to the point it becomes a black-and-white thing. Aspects of Assassin philosophy akin to mine I developed independently based on very complex life situations.