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imported>Stormbeast
m moved Tituls to Ranks over redirect: Revert
imported>Assassinist
Going to add a bit more soon, please don't touch
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{{Era|AC|ACB|ACR|Assassins}}
{{Era|AC|ACB|ACR|Assassins}}
{{Revamp}}
{{Revamp}}
{{Working Revamp|Assassinist}}
As an [[Assassins|Assassin]] improved in skill and training, they would progress through a series of '''ranks''', which denoted their standing within the Order. Starting from [[Novice]] until [[Master Assassin]], [[apprentices]] would improve in both [[Weapons|weaponry]] and ability, learning either from mentors, or on the field.
As an [[Assassins|Assassin]] improved in skill and training, they would progress through a series of '''ranks''', which denoted their standing within the Order. Starting from [[Novice]] until [[Master Assassin]], [[apprentices]] would improve in both [[Weapons|weaponry]] and ability, learning either from mentors, or on the field.


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==Progression==
==Progression==
[[File:Altair-novice-robes.png|thumb|200px|Altaïr in the attire of a novice.]]
Assassins varied in equipment choice and skill level at their different ranks, usually due to personal choice, or the time period in which they lived. As such, the following is merely an estimation of one's abilities at each rank, based upon the progression of [[Altaïr Ibn-La'Ahad]].


===Rank One===
Assassins varied in equipment choice and skill level at their different ranks, usually due to personal choice, or the time period in which they lived. As such, the following is merely an estimation of one's abilities at each rank, based upon the progression of [[Altaïr Ibn-La'Ahad]] and of the Assassin's mentored by [[Ezio Auditore da Firenze]].
Upon being recruited into the Order, Assassins began at the rank of Novice. At this first rank, they were required to obey all other members of the Order, and were not permitted any weapons. Thus, should they engage in a fight, they needed to either flee, or use their [[fists]].


At this point, they would usually only survey or gather information; at the most, only delivering any [[assassination targets]] to higher-ranked members to be killed.
===Rank One/Novice===
[[File:Altair-novice-robes.png|thumb|200px|Altaïr in the attire of a novice.]]Upon being recruited into the Order, Assassins began at the rank of Novice.  


During the first rank of the Assassins during the [[Third Crusade]], they were required to obey all other members of the Order, and were not permitted any weapons. Thus, should they engage in a fight, they needed to either flee, or use their [[fists]]. Being only novices at this point, they would usually only survey or gather information; at the most, only delivering any [[assassination targets]] to higher-ranked members to be killed.
Assassins during the Renaissance were permitted weapons and were able to be called on by their mentors in the field. Novices had almost no armor and barely any skills that would have helped them during combat.
{{-}}
===Rank Two===
===Rank Two===
Assassins who reached the second rank were permitted the use of a basic [[Swords and Maces|longsword]] and a [[hidden blade]] (though Italian apprentices were granted this latter one even at the first rank).
[[File:Image-1.png|thumb|220px|left|An apprentice performing an assassination with the hidden blade.]]
[[File:Image-1.png|thumb|220px|left|An apprentice performing an assassination with the hidden blade.]]
They were also allowed to complete missions throughout other cities, however, assassinations needed to be confirmed and permitted by the leaders of [[Assassins' Bureau]]s beforehand. For all but those of the highest rank, Assassins needed to complete their own [[investigations]], and stain a [[Feather|feather marker]] with their target's blood.
Assassins who reached the second rank were permitted the use of a basic [[Swords and Maces|longsword]] and a [[hidden blade]].


Assassins during the Third Crusade were also allowed to complete missions throughout other cities, however, assassinations needed to be confirmed and permitted by the leaders of [[Assassins' Bureau]]s beforehand. For all but those of the highest rank, Assassins needed to complete their own [[investigations]], and stain a [[Feather|feather marker]] with their target's blood.
{{-}}
===Rank Three===
===Rank Three===
Upon obtaining the third rank, Assassins were given a basic [[Short blade|dagger]]. By this time, they had also learned how to counter enemy attacks, improving their capability in direct combat.
Upon obtaining the third rank, Assassins were given a basic [[Short blade|dagger]]. By this time, they had also learned how to counter enemy attacks, improving their capability in direct combat.
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===Rank Five===
===Rank Five===
Reaching this rank permitted Assassins gloves as an additional piece of armor, in accordance to their improved climbing and free-running skills.
[[File:The High Road PL.jpg|thumb|220px|right|Ezio training his apprentices in free-running.]]Reaching this rank permitted Assassins gloves as an additional piece of armor, in accordance to their improved climbing and free-running skills.


[[File:The High Road PL.jpg|thumb|220px|right|Ezio training his apprentices in free-running.]]
By this point, Assassins could catch ledges while falling should they slip or miss a jump. They could also escape and counter an enemy's grab during a fistfight.
By this point, Assassins could catch ledges while falling should they slip or miss a jump. They could also escape and counter an enemy's grab during a fistfight.


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===Rank Ten===
===Rank Ten===
At this final rank, Assassins of the Third Crusade received an additional five throwing knives, as well as more powerful sword. This curved, golden-hilted [[Old Syrian sword|Syrian blade]] was used even by the [[Mentor]] at the time.
[[File:Initiation Rome 1.png|thumb|220px|left|The initiation of an apprentice in the [[Tiber Island headquarters]].]]At this final rank, Assassins of the Third Crusade received an additional five throwing knives, as well as more powerful sword. This curved, golden-hilted [[Old Syrian sword|Syrian blade]] was used even by the [[Mentor]] at the time.


[[File:Initiation Rome 1.png|thumb|220px|left|The initiation of an apprentice in the [[Tiber Island headquarters]].]]
At this rank, Italian Assassins of the 16<sup>th</sup> century were [[Initiation into the Assassin Order|formally initiated]] into the Order; receiving a more ornate set of Assassin robes.
At this rank, Italian Assassins of the 16<sup>th</sup> century were [[Initiation into the Assassin Order|formally initiated]] into the Order; receiving a more ornate set of Assassin robes.


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==Titles==
==Titles==
The following is a breakdown (from lowest to highest) of the titles given to Assassins of each rank, both during the Third Crusade and in the Renaissance.
The following is a breakdown (from lowest to highest) of the titles given to Assassins of each rank, both during the Third Crusades and in the Renaissance.


{|width="40%" cellspacing="0" cellpadding="0" border="1" style="text-align:center"
{|width="40%" cellspacing="0" cellpadding="0" border="1" style="text-align:center"
!scope="col" width="15%"|Rank
!scope="col" width="10%"|Rank
!scope="col" width="85%"|Title
!scope="col" width="50%"|Renaissance (Italy)
!scope="col" width="50%"|Renaissance (Constantinople)
|-
|-
!1
!1
|Novice, ''Recluta'' (Recruit), Recruit
|''Recluta''  
(Recruit)
|Recruit
|-
|-
!2
!2
|''Servitore'' (Servant), Initiate
|''Servitore''  
(Servant)
|Initiate
|-
|-
!3
!3
|''Assistente'' (Assistant), Apprentice
|''Assistente''  
(Assistant)
|Apprentice
|-
|-
!4
!4
|''Milite'' (Soldier), Novice
|''Milite''  
(Soldier)
|Novice  
|-
|-
!5
!5
|''Discepolo'' (Disciple), Footpad
|''Discepolo''  
(Disciple)
|Footpad
|-
|-
!6
!6
|''Mercenario'' (Mercenary), Disciple
|''Mercenario''  
(Mercenary)
|Disciple
|-
|-
!7
!7
|''Guerriero'' (Warrior), Mercenary
|''Guerriero''  
(Warrior)
|Mercenary
|-
|-
!8
!8
|''Veterano'' (Veteran), Warrior
|''Veterano''  
(Veteran)
|Warrior
|-
|-
!9
!9
|''Maestro'' (Master), Veteran
|''Maestro''  
(Master)
|Veteran
|-
!10
|''Assassino''
(Assassin)
|Assassin, First Rank
|-
!11
|''None Given''
|Assassin, Second Rank
|-
!12
|''None Given''
|Assassin, Third Rank
|-
!13
|''None Given''
|Assassin, Forth Rank
|-
|-
!10-14
!14
|''Assassino'' (Assassin), Assassin
|''None Given''
|Assassin, Fifth Rank
|-
|-
!15
!15
|''None Given''
|Master Assassin
|Master Assassin
|}
|}

Revision as of 08:14, 4 April 2012

Ezio, my friend! How may I be of service?

This article is in desperate need of a revamp. Please improve it in any way necessary in order for it to achieve a higher standard of quality in accordance with our Manual of Style.

I will lead mankind into a new world!

This article is currently being reworked by Assassinist in order to achieve a better status. We ask that edits to this article are only minor or grammatical in nature until this warning is removed, in order to not disrupt the major revamp. Should you wish to participate in the revamp, please contact the editor at work.

As an Assassin improved in skill and training, they would progress through a series of ranks, which denoted their standing within the Order. Starting from Novice until Master Assassin, apprentices would improve in both weaponry and ability, learning either from mentors, or on the field.

Though ranks were only strictly denoted in times when the Order was formally established, they were nevertheless implied at other times; roughly indicating a member's seniority in the Order.

Progression

Assassins varied in equipment choice and skill level at their different ranks, usually due to personal choice, or the time period in which they lived. As such, the following is merely an estimation of one's abilities at each rank, based upon the progression of Altaïr Ibn-La'Ahad and of the Assassin's mentored by Ezio Auditore da Firenze.

Rank One/Novice

Altaïr in the attire of a novice.

Upon being recruited into the Order, Assassins began at the rank of Novice.

During the first rank of the Assassins during the Third Crusade, they were required to obey all other members of the Order, and were not permitted any weapons. Thus, should they engage in a fight, they needed to either flee, or use their fists. Being only novices at this point, they would usually only survey or gather information; at the most, only delivering any assassination targets to higher-ranked members to be killed.

Assassins during the Renaissance were permitted weapons and were able to be called on by their mentors in the field. Novices had almost no armor and barely any skills that would have helped them during combat.

Rank Two

An apprentice performing an assassination with the hidden blade.

Assassins who reached the second rank were permitted the use of a basic longsword and a hidden blade.

Assassins during the Third Crusade were also allowed to complete missions throughout other cities, however, assassinations needed to be confirmed and permitted by the leaders of Assassins' Bureaus beforehand. For all but those of the highest rank, Assassins needed to complete their own investigations, and stain a feather marker with their target's blood.

Rank Three

Upon obtaining the third rank, Assassins were given a basic dagger. By this time, they had also learned how to counter enemy attacks, improving their capability in direct combat.

Rank Four

Assassins received throwing knives by the fourth rank, completing their arsenal. Though they were only allowed five initially, as they improved in skill, many chose to increase the number of knives they carried.

At this rank, Assassins could also tackle and push civilians in crowds, rather than just avoiding them, allowing them quicker escapes.

Rank Five

Ezio training his apprentices in free-running.

Reaching this rank permitted Assassins gloves as an additional piece of armor, in accordance to their improved climbing and free-running skills.

By this point, Assassins could catch ledges while falling should they slip or miss a jump. They could also escape and counter an enemy's grab during a fistfight.

Rank Six

Assassins, at this point, had improved in footwork both during free-running and in battle. As such, they were granted boots with additional armor.

Here, they were able to dodge enemy attacks, as well as catch themselves in a roll upon hitting the ground after a jump. They also had improved stability in a fight, able to regain their balance quickly should they be thrown.

Rank Seven

Though not changing much in skill set, Assassins at this rank received an upgraded weapon arsenal. They received an extra knife belt, allowing them five additional throwing knives, as well as a more powerful standard sword.

Rank Eight

Assassins improved their skill in swordplay at this point, allowing them to break through the defenses of an enemy armed similarly to them.

Here, Altaïr was also granted a personalized sword with an eagle motif, which was considered an exceptionally powerful blade, even in the Renaissance.

Rank Nine

By this rank, Assassins improved in the use of daggers and short blades, on par with their skill level with longswords. They were thus granted a sleeker, more powerful short blade; often with a more ornate design.

Rank Ten

The initiation of an apprentice in the Tiber Island headquarters.

At this final rank, Assassins of the Third Crusade received an additional five throwing knives, as well as more powerful sword. This curved, golden-hilted Syrian blade was used even by the Mentor at the time.

At this rank, Italian Assassins of the 16th century were formally initiated into the Order; receiving a more ornate set of Assassin robes.

Master Assassin

Only Assassins of exceptional skill and standing reached this rank, and were thus highly respected throughout the Order. Over the years, only very few are known to have gained this distinction.

Though varying on rare occasions, Master Assassins were often the only ones permitted to wield dual hidden blades.

Titles

The following is a breakdown (from lowest to highest) of the titles given to Assassins of each rank, both during the Third Crusades and in the Renaissance.

Rank Renaissance (Italy) Renaissance (Constantinople)
1 Recluta

(Recruit)

Recruit
2 Servitore

(Servant)

Initiate
3 Assistente

(Assistant)

Apprentice
4 Milite

(Soldier)

Novice
5 Discepolo

(Disciple)

Footpad
6 Mercenario

(Mercenary)

Disciple
7 Guerriero

(Warrior)

Mercenary
8 Veterano

(Veteran)

Warrior
9 Maestro

(Master)

Veteran
10 Assassino

(Assassin)

Assassin, First Rank
11 None Given Assassin, Second Rank
12 None Given Assassin, Third Rank
13 None Given Assassin, Forth Rank
14 None Given Assassin, Fifth Rank
15 None Given Master Assassin

Statistics

Rank Available equipment Available skills Other

1

None

None

Base Synchronization
4
Maximum throwing knives
0
Short blade level
0
Longsword level
0

2

  • Hidden Blade
  • Longsword

None

Base Synchronization
5
Maximum throwing knives
0
Short blade level
0
Longsword level
1

3

  • Hidden Blade
  • Longsword
  • Short blade
  • Counter Kills
Base Synchronization
6
Maximum throwing knives
0
Short blade level
1
Longsword level
1

4

  • Hidden Blade
  • Longsword
  • Short blade
  • Throwing knives
  • Counter Kills
  • Tackle
Base Synchronization
7
Maximum throwing knives
5
Short blade level
1
Longsword level
1

5

  • Hidden Blade
  • Longsword
  • Short blade
  • Throwing knives
  • Counter Kills
  • Tackle
  • Grab Break
  • Catch Ledge
Base Synchronization
8
Maximum throwing knives
5
Short blade level
1
Longsword level
1

6

  • Hidden Blade
  • Longsword
  • Short blade
  • Throwing knives
  • Counter Kills
  • Tackle
  • Grab Break
  • Catch Ledge
  • Regain Balance
  • Dodge
Base Synchronization
9
Maximum throwing knives
5
Short blade level
1
Longsword level
1

7

  • Hidden Blade
  • Longsword
  • Short blade
  • Throwing knives
  • Counter Kills
  • Tackle
  • Grab Break
  • Catch Ledge
  • Regain Balance
  • Dodge
Base Synchronization
10
Maximum throwing knives
10
Short blade level
1
Longsword level
1

8

  • Hidden Blade
  • Longsword
  • Short blade
  • Throwing knives
  • Counter Kills
  • Tackle
  • Grab Break
  • Catch Ledge
  • Regain Balance
  • Dodge
  • Defense Break
Base Synchronization
11
Maximum throwing knives
10
Short blade level
1
Longsword level
2

9

  • Hidden Blade
  • Longsword
  • Short blade
  • Throwing knives
  • Counter Kills
  • Tackle
  • Grab Break
  • Catch Ledge
  • Regain Balance
  • Dodge
  • Defense Break
Base Synchronization
12
Maximum throwing knives
10
Short blade level
2
Longsword level
2

10

  • Hidden Blade
  • Longsword
  • Short blade
  • Throwing knives
  • Counter Kills
  • Tackle
  • Grab Break
  • Catch Ledge
  • Regain Balance
  • Dodge
  • Defense Break
Base Synchronization
13
Maximum throwing knives
15
Short blade level
2
Longsword level
4

Sources